Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
×
Businesses

Ubisoft Wants You To Be Comfortable Not Owning Your Games (kotaku.com) 150

With the pre-release of Prince of Persia: The Lost Crown started, Ubisoft has chosen this week to rebrand its Ubisoft+ subscription services, and introduce a PC version of the "Classics" tier at a lower price. And a big part of this, says the publisher's director of subscriptions, Philippe Tremblay, is getting players "comfortable" with not owning their games. Kotaku: It's hard to keep up with how often Ubisoft has rebranded its online portals for its games, with Uplay, Ubisoft Game Launcher, Ubisoft Connect, Uplay+, Uplay Passport, Ubisoft Club, and now Ubisoft+ Premium and Ubisoft+ Classics, all names used over the last decade or so. It's also seemed faintly bewildering why there's a demand for any of them, given Ubisoft released only five non-mobile games last year.

However, a demand there apparently is, says Tremblay in an interview with GI.biz. He claims the company's subscription service had its biggest ever month October 2023, and that the service has had "millions" of subscribers, and "over half a billion hours" played. [...] What's more chilling about all this, however, is when Tremblay moves on to how Ubisoft wishes to see a "consumer shift," similar to that of the market for CDs and DVDs, where people have moved over to Spotify and Netflix, instead of buying physical media to keep on their own shelves. Given that most people, while being a part of the problem (hello), also think of this as a problem, it's so weird to see it phrased as if some faulty thinking in the company's audience.

He said: "One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect... you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game."

This discussion has been archived. No new comments can be posted.

Ubisoft Wants You To Be Comfortable Not Owning Your Games

Comments Filter:
  • by RedK ( 112790 ) on Tuesday January 16, 2024 @09:06AM (#64163093)

    ... with not having my money.

    • by GoHawks ( 2031962 ) on Tuesday January 16, 2024 @09:23AM (#64163173)
      Exactly! Vote with your wallets people!
      • Vote with your wallets people!

        This is about as useful as actually voting. There is too many idiots out there.

        • Why? Don't play the games where you don't actually own them. What's the problem?
          • The problem is assuming the educated minority can influence the uneducated majority with democratic decisions.

            • Who says it's about influencing anyone? There are so many good games out there not tied to some large corporate game developer. So stop buying AAA games and focus more on small devs and indies.

          • by Moryath ( 553296 ) on Tuesday January 16, 2024 @11:27AM (#64163755)

            "Piracy is almost always a service problem." - Tim Sweeney.

            • by bjwest ( 14070 )
              You can't pirate games that require constant online connection and phone home for verification. This is Big Gaming's wet dream.
              • You can't pirate games that require constant online connection and phone home for verification. This is Big Gaming's wet dream.

                This is ALL of software and media companies' wet dream!!!

                Look at adobe...disney...etc.

                They don't want you to own a damned thing, not even a license to anything...you rent.

                And when they decide to take it away, or edit out/remove your favorite part of it...too bad, you don't own a hard copy of it.

    • by sinij ( 911942 ) on Tuesday January 16, 2024 @09:29AM (#64163195)
      Came to post this. Enshittification must be stopped.
      • by nmb3000 ( 741169 )

        Came to post this. Enshittification must be stopped.

        While this is an incredibly shitty take on Ubisoft's part, it's not enshittification. Cory Doctorow coined the term, meaning

        Here is how platforms die: first, they are good to their users; then they abuse their users to make things better for their business customers; finally, they abuse those business customers to claw back all the value for themselves. Then, they die. I call this enshittification, and it is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a "two sided market", where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.

        Since Ubisoft has never been good to their users and they don't really have any business customers, there is no market so the term doesn't apply.

        This is just Ubisoft being the same old greedy and shitty Ubisoft. One of their clowns just said the quiet part a little too loudly.

    • ... with not having my money.

      No kidding. One of the major problem with these "services" is that you eventually over years wind up with different accounts. EA and Ubisoft in particular refuse to merge them if asked. I've had situations where I've bought a game on Steam, for example, and the damned thing won't let me reinstall it because supposedly the serial number has already been used. The root of the problem is that Ubisoft has had its uPlay crap, so when you buy something off of a service like Steam you're basically getting the Upla

    • by registrations_suck ( 1075251 ) on Tuesday January 16, 2024 @09:41AM (#64163275)

      Not only am I comfortable not OWNING games, I'm even more comfortable not PLAYING games.

      • Well, not playing Ubisoft games is very easy. After all, they have zero good games, along with a difficult to use and painful digital store. As much as I dislike Steam, their competition is even worse.

        I have games I bought and have not played at all because they required an additional Ubisoft account!

        And yes, I still own DVDs and CDs, and still (gasp) use them. I don't use a paid music service, the whole concept is dumb. I have games I still play that I own and have owned for one or more decades. I am NO

    • by Zocalo ( 252965 ) on Tuesday January 16, 2024 @10:07AM (#64163387) Homepage
      Not a problem, Ubisoft! I'm already entirely comfortable with not owning any of your games. I'm also even more comfortable with not renting them either, so it looks like we both get what we want, right?

      Seriously, name me one, just *one*, digital media rental/subscription service (any media) that hasn't fucked over its customers financially in some way, arbitrarily pulled content, failed to provide the promised feature updates that the revenue of a subscription service is supposed to provide, decided to further pad their wallets by adding ads to a supposedly "fully paid-for" service (and that includes gratuitous product placement, you asshats), sold your personal data to AdTech, outright shut-up shop and effectively done a rug-pull, or otherwise moved the goalposts to their exclusive benefit. I'll give you that some services are actually OK for *some* of those things (at least so far, see "goalposts"), and I don't hold it against them for wanting to make a profit either, but they either provide a reasonable quid pro quo, including at least partial credits for any withdrawn content, or we should all be going elsewhere.

      For gaming, "elsewhere" currently seems to be a fairly small, and steadily evaporating pool of commercial service providers (I personally think GOG is on the right side of the line still), community driven projects to remake classic games in some way, total conversions, and various open source projects. And sites like The Pirate Bay, of course, which also usually often means the download is free of DRM and runs better, especially if Denuvo is involved. If you take the time to look, there's plenty to be going on with and a lot of enjoyment to be had there, as long as you're not one of those who has to have the latest and greatest AAA franchise title, no matter how much it's really just more of the same only with flashier graphics and a bit more depth. Sadly, it appears that there are still enough suckers with more money than sense that Ubisoft are going to keep reducing the amount of lube they're using to screw their customers over with for quite some time yet.
  • They would have to publish that absolute, mind-blowing, revolutionare, best-of-all time game to make me even consider such crap. Unless it is an online-game, renting is not an option.

    • Let's imagine they do so, half a year later some indie dev will have the same game out, yes, with worse graphics, but modable, expandable, ownable and for about 15 bucks instead of 70 (plus 0day DLC for another 20 and the season pass you need to keep playing for another 30 a month later).

      • by gweihir ( 88907 )

        Would still give me that half year. But I would likely decide against it anyways.

        • Half a year of playing a game isn't worth more than 100 bucks. For that, I find at least 5-6 other games to tide me over 'til the indie one is done.

      • Let's imagine they do so,

        This is Ubisoft we're talking about. That's an amazing hypothetical you want me to imagine :-)

  • by Zarhan ( 415465 ) on Tuesday January 16, 2024 @09:13AM (#64163123)

    If Steam would roll out some sort of service where you'd get to play *all* of Steam's catalog for 10-15 EUR/USD a month, sure, why not.

    But I'm not going to dish that same out to Epic/Ubisoft/Origin/Rockstar Social/HumbleBundle/Honest John's gamer service.

    And also, just like with streaming, some games are bound to just disappear to some Disney Vault-type thing.

    So...no.

    • And with HumbleBundle you at least rent-to-keep, i.e. you pay that monthly fee and you actually get to keep playing those games after you cancel the sub.

    • I'm not paying forever for something static. I don't play games a lot and I do not play many different games, so it would be a huge waste of money for me.

    • If Steam would roll out some sort of service where you'd get to play *all* of Steam's catalog for 10-15 EUR/USD a month, sure, why not.

      It would have to be more than that, or maybe tiered. Imagine a "Steam Platinum" subscription that gives you access to everything, including just-released, top-tier titles for, say, $80 per month; a "Steam Gold" that gives you access to everything released more than 1-2 years ago plus B-list titles (or whatever they're called in the gaming industry) for, say, $20 per month; and a "Steam Silver" that gives you everything released more than four years ago plus B-list titles more than a year old for, say, $10

  • by CoderFool ( 1366191 ) on Tuesday January 16, 2024 @09:17AM (#64163137)
    Aren't we there already? The last time I bought a physical media game was years ago.
    While I have 'bought' games on Steam, I don't have the physical media. So at any time Steam could yank it like any of the 'bought; shows on video streaming services.
    • by Holi ( 250190 ) on Tuesday January 16, 2024 @09:19AM (#64163153)

      The one difference will be, you don't have to pay steam a monthly fee to keep playing your games,

    • You have the files on your computer and you own them, you can play even if the game stops being sold on steam.
    • Not just that, but much of the time when you buy a game on physical media it's not even playable.

      Speaking of Steam, the first time I encountered this was with Half-Life 2. At the time I was on dialup, because I lived in the sticks, and there was no local WISP yet.

      So I bring this game home and the first thing is, I have to install Steam. So I run the installer on the disc, and that works... and then Steam forces an update of itself. And the update download does not resume. When the download dies, the Steam u

    • by Ormy ( 1430821 )

      While I have 'bought' games on Steam, I don't have the physical media. So at any time Steam could yank it like any of the 'bought; shows on video streaming services.

      I'm in the same position, even though I'm very much an advocate of owning physical copies of music/movies/games. I guess I trust Valve not to pull the rug like that more than I trust anyone else, especially Ubisoft. I can't say why, they just seem less customer-hostile than the likes of Ubisoft/EA/etc.

    • This is kinda why GOG is my go-to for anything I can get there. While they can still wind up some time and your library no longer be downloadable, at least they sell a permanent license to use the installers you did download. Which, for any serious GOG user, should be everything they've ever purchased. Downloaded and backed up. It's effectively physical media, it's just that you have to provide the media.
  • So it's about feeling comfortable with paying forever (renting).

    That would give me a good reason for not buying games on sales that I will never play, like the Assassin's Greed II that doesn't run on SteamDeck because of the shitty Uplay / Ubisoft Connect DRM.

  • by Calydor ( 739835 ) on Tuesday January 16, 2024 @09:18AM (#64163149)

    Stop saying that people buy the games, then. Be the change you want to see in the world! Be HONEST! No one expects to OWN something they did not first BUY!

  • by Baron_Yam ( 643147 ) on Tuesday January 16, 2024 @09:22AM (#64163169)

    They say, "but this game!" When they mean, "pay me like you're buying it, but I can take it away at any time".

    I'm F2P-only for subscription services. I'm not giving them money. All they get from me is some free "AI" to fill out teams for their paying customers.

    And even that is because single player games are getting ever more rare. I prefer things that work offline and without other humans who often get joy from ruining everyone else's fun.

  • While all are on a disk, how they are used and consumed are different. There are probably a handful of movies I watch more than once or twice and eventually space (Physical and NAS) becomes an issue; children's movies are a bit different as kids often watch the same ones over and over. Even then, streaming services that offer d/l can do that as well. So I see the case for DVDs. CDs, while you may listen to a lot of the same songs, it's in the artists interest to keep them available on services to make money so you can still get it even if it means switching streaming services and the new one likely has the others you want as well; unlike movies where one company can decide to keep a movie exclusive to there service. So streaming makes some sense for music as well. In both cases, a subscription is often cheaper than a new CD or DVD very month.

    Gaming may be a bit different. A company can kill a service or title anytime they want, and the gamers I know still like to play older games on their console or PC. I suspect they are much more wary of being tied to a company's whims; especially after what has happened in the past with games they don;t own the physical media and rely on d/l it.

  • not owning my money.

    As long as they're happy with this, well, I guess we're in agreement.

  • I like to own a couple games (mostly a collector thing), but most of them I get through subscriptions (e.g. GamePass or the playstation one) since once I play them, I usually don't care about them anymore.

    In any case, you can't own a game you buy (unless you buy the company that made it), you technically have a license to a copyrighted material plus a physical copy.

    • I'm pretty sure I'm allowed to sell or give away the physical copy which sounds a lot like ownership to me. Can I sell or give away Steam purchases?

      • by Kazymyr ( 190114 )

        Yes, some games from Steam you can give away as gifts if after purchasing you haven't installed or played them.

    • In any case, you can't own a game you buy (unless you buy the company that made it), you technically have a license to a copyrighted material plus a physical copy.

      No one believes that they "own" a game (as in the exclusive publishing rights) when they purchase a disc. That was a strawman argument invented by media companies to make the idea of "owning" media seem preposterous. It was a campaign to gaslight the younger generations into thinking that no one ever really owned any media. And that campaign w

  • As in, me (Ubisoft) wants your money in exchange for whatever I give you, for some arbitrarily short length of time.
  • by TWX ( 665546 )

    It's nice to want things.

  • Gamers already moved to digital distribution services since years, just not to Ubisoft's.

  • when they die!
    I had fun when Jobs kicked it.
  • I already am particularly comfortable not owning nor playing any ubisoft crap!

  • by Vandil X ( 636030 ) on Tuesday January 16, 2024 @09:40AM (#64163269)
    I've been gaming since the Magnavox Odyssey and have a physical gaming library that goes all the way back to the Atari 2600. It's important to me to be able to enjoy any titles in my library whenever I want, without needing "permission" from any servers or accounts. I simply pop in the medium and power on the console. All my original hardware works, but even if it fails, there is replacement hardware.

    But for me, the best part of a physical collection is having it visible on my shelf. Game time is rare and previous these days. I probably spend more time admiring my games on their shelves than I do actually playing them. So even if I'm not playing a title, I still see it exists on my shelf, and that allows me to experience some joy. A joy that's different than logging into a launcher and seeing a game list/icon sheet.
  • I've got a GoG account with about 300 games on it, all with classic offline installers downloaded to my NAS. I'll never be bored in my life until the day I die and not playing with people is just one big advantage to me. Ubisoft and other platforms like that can take their shady scheme and shove it up their arse.

  • by jenningsthecat ( 1525947 ) on Tuesday January 16, 2024 @09:48AM (#64163297)

    In 2016 the WEF released a video which predicted that by 2030 "You'll own nothing. And you'll be happy. Whatever you want you'll rent..." Whether you see that prediction as based on analysis, or based on the intent to make it happen, depends on how much of a conspiracy theorist you are. Personally, I think it was the latter.

    In any case, we're seeing that prediction come true, and it's frustrating how many of our fellow citizens are fine with it. I swear, a majority of people either don't mind or don't realize that - figuratively speaking - they're being ass-raped with a tree branch. What pisses me off is that their 'bend over and take it' actions make it harder for those of us who understand what's happening to avoid the same fate.

    There seems to be a lot of hate for Cory Doctorow here; anyone who doesn't share in that hatred might want to read "Unauthorized Bread" for a pretty credible view of what we're likely in for when this 'rent everything' trend becomes inescapable.

  • I'm also comfortable not playing Ubisoft games.

    I do miss a few of 'em, specifically in the Assassins' Creed franchise. But I can live without them.

    Ubisoft goes out of their way to make it hard to play their games, and I go out of my way to avoid them.

  • by Osgeld ( 1900440 ) on Tuesday January 16, 2024 @09:55AM (#64163333)

    Last Ubisoft game I bought they shutdown the activation server within a year or two, and that was almost 20 years ago, fuck them

  • 'You will own nothing, and you will be happy.'".

    So says the World Economic Forum, or at least some of their officials have said so publicly.

    • I know you mention it as a condemnation... but there's pretty good reasons to take it at face value. Ask anybody who ever did a personal possession purge... there's not a lot of downside. There's an opposing idea, too..."He who dies with the most toys wins." Equally a condemnation in it's sarcasm.

  • That's fine. (Score:4, Interesting)

    by Petersko ( 564140 ) on Tuesday January 16, 2024 @10:07AM (#64163385)

    I'm a convert to the idea of not owning entertainment media. Once you shift to thinking of all such stuff as transient, it's rather freeing. The idea of ownership is so deeply ingrained that lots of people just can't let go of the idea that giving it up might make sense.

    I don't want to lug around every console and every disc for the rest of my life. My life will not be diminished if I can't replay a game 15 years from now. If I can't watch an old movie from my past sometime in the future, I'll.. watch something else, if nothing at all, and that'll be find.

    Streaming has brought vast amounts of music and movies to people for peanuts. One blu-ray purchase can be more expensive than a month of Netflix. And I've only bought one single game in two years ... but I have Xbox GPU. It's a great deal.

    I haven't gone full zen... but the need to own is receding.

    • by Ormy ( 1430821 )

      My life will not be diminished if I can't replay a game 15 years from now.

      Very true, but keep in mind the wider picture. Human culture is diminished if *nobody* can play a particular influential game 15 years from now (especially since nobody knows what is worth keeping and what isn't at the time of release, it can take decades for the worth or impact of a creative work to be acknowledged). I am not arguing against your choice in this matter nor denying the benefits it has for you. I'm just pointing out that if too many people think that way then important milestones in human

      • I don't disagree with your points. But is human culture really diminished if a game - even a great game - vanishes? I guess in the same way that it is diminished if an art gallery catches on fire. It's an abstract diminishment that doesn't manifest in people's lives. Is every baby step on the our path to be preserved? I don't know there's enough value in one TV show - however great - to mark it as a "loss for humanity" if it disappears. Ultimately it's entertainment. The older I get the more I see it as a w

      • Very true, but keep in mind the wider picture. Human culture is diminished if *nobody* can play a particular influential game 15 years from now

        Counterargument: https://store.steampowered.com... [steampowered.com]

        There's plenty of dollars to be had in offering old titles in emulation, and very little cost. I don't see why old games would go away. Spotify (and YouTube Music, and Apple Music, and) serves up music going all the way back to the beginning of commercial music recordings.

        Plus if it does appear that old games are simply disappearing because there is no commercial value in publishing them, it should be possible to convince the Library of Congress that t

    • I don't want to lug around every console and every disc for the rest of my life. My life will not be diminished if I can't replay a game 15 years from now.

      This is the one part I disagree with, as I also try to shed myself from the meat-space aspect of the media I consume. Movies and video games (and art in general) have profoundly affected me, and there are times in my life where I want to revisit or share those experiences, and it's extremely frustrating to have dollars to spend and nowhere to spend them. I recall the time I tried to show my then-girlfriend-now-wife Indiana Jones and the Last Crusade and after maybe 30 minutes of trying to track down a servi

    • frankly I think this is more about the monthly payment that they are trying to get you used to than the fact of not having a box on a shelf in your library of games.

      In ancient times, one might pay $79.95 for a particular title, once, then not have to ever pay again for that same title. Ubisoft's new business model is about making sure you pay $x.xx/month forever (really more than that because every year that $x.xx/month will go up by some amount, y.), or until you decide you no longer wish to play a game

      • I agree. The pursuit of profit is problematic. I "hate" the microtransaction trend. It's disgusting.

        I think subscriptions are more honest than that, though. Particularly if there is ongoing development and DLC involved - it costs money to make those things happen. But if the game is static... not so much. That's why I like the game pass style. Lots of choices. Some work, some don't... but I definitely get my $20 worth every month.

        • oh, I may have mispoken myself, I do not ever expect people to work for free, profit is fine by me, a company has got to stay in business, but, in my mind, games are profitable already, adding this extra cost, unless extra content is being created, seems predatory.
  • Sounds like Ubisoft needs to become a lot more comfortable with people pirating the very few decent things they make. Worked for an adventure company for a while. Got an invite for an adventure game after the company partnered with Ubisoft. Took four days to get Uplay working on my machine. By the time we got it working, the damn demo had expired..lool.
  • by El Fantasmo ( 1057616 ) on Tuesday January 16, 2024 @10:13AM (#64163413)

    Late stage capitalism moving very quickly the last 10 years. Consolidate market players, sell nothing, rent everything.

    This may not work for food, water and clothing, but pretty much all else.

    • Consumers have become addicted to the media market; sheep to the slaughter.  Better to let the media player gather dustbunnies, while you hike, swim, sail, fish, hunt, read-a-leatherbound-book, skywatch, chat up a sweetheart, play darts or soccer, argue Witgenstein at the local bar  ... the list goes on-and-on. You become better ... pure-play investors get screwed ... culture rejoices. What's to not like  ?
      • I don't know how "sheep to the slaughter" applies... but I agree with much of your point. Last weekend I drove 300km in -30C to buy my first Telecaster (40 years a guitarist). On any given day I'd rather do that than watch a movie or play a game.

  • There needs to be a law on the books that requires any company requiring "online activation" or "always-online" for single-player-capable games to maintain an update in escrow somewhere for the day that the company closes its doors (or shuts down its servers) that can be released to the public to remove that limit and allow the game (or any such software really) to continue to function.

    The problem we have right now is the consumer has paid for their software but is ultimately limited to the lifetime of the

    • by Ormy ( 1430821 )

      There needs to be a law on the books that requires any company requiring "online activation" or "always-online" for single-player-capable games to maintain an update in escrow somewhere for the day that the company closes its doors (or shuts down its servers) that can be released to the public to remove that limit and allow the game (or any such software really) to continue to function.

      Hear hear! After we get done putting right-to-repair into law, this should be next.

  • Not owning any of their games.
  • Or compete with Gamepass by carrying games from other publishers. The last thing we need is another content silo. Which, granted, is what we already get with Ubisoft's stupid online store.

  • The movie model is already a problem. They misuse the word 'buy' to mean extended rental. Apple and other companies lose rights and then steal the content from you that you paid for. It's not clear to the end user. NBC Universal is particularly bad about revoking content every few years to force a re-buy. They don't even tell you your content is going to disappear.

    Then there's the streaming model where it's impossible to find what you want to watch. If you don't want to watch something specific, it's

  • The "rental" model, or as they call in in the corporate world "cloud services - SaaS" transition has already happened. Office 365, Adobe Creative Cloud, and pretty much every other corporate software either has migrated from perpetual to subscription services or is in the process of migrating users to subscription services. It's not a matter of voting with your pocket book when there's no choice. Despite all the "values" touted by vendors, expect 2-3x the cost when you rent. This is nothing more than pro
  • ...then piracy isn't theft.

  • Life is moving to a rental model. Miss your payments to your lords and you're on the street.

  • by wakeboarder ( 2695839 ) on Tuesday January 16, 2024 @11:34AM (#64163783)
    Nintendo had a digital store for the wii U, as soon as they stopped supporting it, no more games and the console is useless. Why do they do it? To force you to buy new games and hardware.
  • by munehiro ( 63206 ) on Tuesday January 16, 2024 @12:28PM (#64163997) Journal

    > They got comfortable not owning their CD collection or DVD collection

    Yeah, no. I have a massive dvd and blu ray collection and I keep buying them. Why?

    because I am not going to let streaming services dictate what I can see and what I can't see.

    Movie is "problematic" for "modern audiences"? Oops, it's gone. Like it never existed.

    Old good movie is stealing the thunder of crappy remake with Kathleen Kennedy hands all over it? Oops, it's gone. Now it's either chick in it lame and gay, or the highway.

  • I'm comfortable not owning any Ubisoft games, does that help?

  • Ubisoft has chosen this week to rebrand its Ubisoft+ subscription services

    Ubisoft adds a new Premium subscription tier named "Ubisoft++" and a mid-level tier named, "Ubisoft++-" ...

Let's organize this thing and take all the fun out of it.

Working...