Comment Re:Risk Is High With iOS Development (Score 1) 63
In the early days, there was no app store. Only pre-installed Apple apps, and Jobs intended for devs to create web-based apps. No joke.
I remember. Then when the App Store came out and Apple could get a 30% cut of every app sale, he said that web-based apps were inferior because they lacked a cohesive appearance/behavior and their performance was limited compared to native apps.
In the early days of the App Store, they were quite strict about restricting any apps that competed with their own (ex. Mail and Safari).
That's also true, but since those apps already existed, you knew you were taking a chance by implementing an application that competes with one from Apple. In the case I was talking about, developers felt like their app was safe since it didn't compete with an existing app from Apple until Apple comes along later and blindsides them with competition.
That doesn't seem all that different.
The difference is that: the market is now more entrenched, so the competition is more stiff and at any point Apple may come out of nowhere and start competing with their own third-party developers.
TFA says Musi made over $100M in a year. Though I disagree with their rules and behavior (the risk), the reward has always seemed worth it for those that succeed even a bit, which is probably why there hasn't been a bigger uprising / boycott / exodus / reaction of some sort.
I've never heard of that app, but it sounds like it's far more successful than most. That means there are many apps that struggle to get anywhere and the ones that are successful can be delisted at Apple's whim. I'm not stating that to challenge the validity of the court's decision, I'm just recognizing the extra risks third-party developers are currently up against and questioning if it's still worth it.