from the far-if-you-look-at-crysis dept.
MojoKid writes "When DirectX 10 was first introduced to the market by graphics
manufacturers and subsequently supported by Windows Vista, it was generally
understood that adoption by game developers was going to be more of a slow
migration than a quick flip of a switch. That said, nearly a year later, the
question is how far have we come? An article at the
HotHardware site showcases many of the most popular DX10-capable game
World In Conflict, Call of Juarez, Lost Planet, and
Company of Heroes, and features current image quality comparisons versus DX9
modes with each. The article
performance levels across many of the more popular graphics
cards, from both the mid-range and high-end." PC Perspective has a similar look at DX10 performance.
If a 6600 used paper tape instead of core memory, it would use up tape
at about 30 miles/second.
-- Grishman, Assembly Language Programming