So.. I guess Chrome Frame was a success then? Strangely how the stats don't reflect that at all.
so let's see how the future will play out then...
On one side of the ring: H.264
* Solid native support on the default browser of Windows - IE9.
* Solid native support on the default browser of OSX - Safari.
* Solid support on the rest of the browsers via the ubiquitous (95%+) and well known by the public Flash player.
* Native support on mobiles.
* Formally approved standard by ISO and IEC
* Guaranteed free distribution on the web for free content, minor free for paid content.
* Vast amounts of existing H.264 content, widely used in video editing apps, broadcasting, recording motion cameras and so on.
On the other side of the ring: WebM
* No native support on the default browser of Windows - IE9.
* No native support on the default browser of OSX - Safari.
* Solid native support on the rest of the browsers.
* Spotty support on only some mobiles (don't expect it on Apple devices, Microsoft is on the fence).
* Not formally approved standard by anybody, just an open code dump at this point.
* Free to use, but questionable future if challenged by MPEG LA and others.
* Almost no existing WebM content, spotty or missing support in video editing apps, not used in broadcasting, not used in motion cameras and so on.
So uhmm, yeah, Google. I wish you guys good luck.