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CEO of Amiga, Inc. Interviewed

Posted by CowboyNeal on Sat Oct 07, 2006 11:37 AM
from the momentum-still-going dept.
vlangber submitted an interview with Bill McEwen about the current state of Amiga, Inc. and their plans for the future. Bill says, "[W]e established the concept and vision of a scalable, embeddable, multi-threaded, memory protected operating system or digital environment that would run from a cell phone to a server. This is what you are going to see us deliver." While Amiga OS4 has been in pre-release since 2004, a final release is planned for later this year.

Related Stories

[+] Amiga Inc. Reveals Further Info About Amiga OS5 260 comments
Amiga Gamer writes "Amiga Inc. Acting President Bill McEwen has given an update to Amiga OS5 of sorts. In a previous interview Bill had said of OS5: "The product that we are going to ship is going to be much better than OSX from Apple". "OS 5 is ahead of schedule, and we will be making public announcements concerning the product in the 4th quarter of this year.""
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  • Breathe out Justin (Score:5, Funny)

    by InfoHighwayRoadkill (454730) on Saturday October 07 2006, @11:40AM (#16348805)
    (http://www.htmler.org/)
    I used to work with a guy who was obsessed by Amigas. He kept prediciting they would take over the world. I hope he hasnt been holding his breath all this time like I told him too
  • Why "Amiga"? (Score:4, Insightful)

    by deanj (519759) on Saturday October 07 2006, @11:43AM (#16348827)
    Back in the day, I was a big Amiga fan. And like most Amiga folks, I had multiple machines. They were great.

    Commodore really screwed up with the marketing. It was like plot of "The Producers"... do everything you can to make it fail.

    Now it's yet again, "Wait until you see what we have planned!" Reminds me of the old days.

    Whatever this company is doing, it's "Amiga" in name only. They really need to change the name and let "Amiga" die with whatever shred of respect that great machine once had.
    • Re:Why "Amiga"? by Bing Tsher E (Score:1) Saturday October 07 2006, @11:51AM
      • Re:Why "Amiga"? by Perseid (Score:2) Saturday October 07 2006, @03:49PM
      • Re:Why "Amiga"? by deanj (Score:2) Saturday October 07 2006, @04:10PM
      • Re:Why "Amiga"? (Score:5, Informative)

        by snuf23 (182335) on Saturday October 07 2006, @08:07PM (#16351899)
        Was the Amiga a hyped fanbody system in 'the old days' like this current marketing boilerplate makes it sound that it is today?

        No. The Amiga was a very powerful computer for its time and was also very affordable (in comparison with Macs at the time).

        It had true preemptive multitasking from the time it launched in 1985. In comparison Mac OS didn't gain cooperative multitasking until 1988 with the introduction of Multifinder.
        Much like todays computers have dedicated sound and video hardware, the Amiga had a custom set of chips to offload all video, animation and sound processing.
        In 1985 it had the best color graphics available. I wasn't until 8bit color boards came out in 1987 that the still screen color capabilities of the Amiga were exceeded. Even then, the cost for a Macintosh 2 with color display in 1987 cost over 4 times what a single Amiga did. The Amiga was still superior in animation fluidity as well.
        When most computers were making beeps and boops, the Amiga had 4 channel stereo sound that used 8 bit digital samples.
        Because of the Amiga chipsets origins as a proposed game console, it was designed to display to a TV using standard NTSC and PAL signals. This gave rise to the use Amiga's in television stations as video hardware such as genlocks were inexepnsive. The release of the Video Toaster for Amiga brought huge television capabilities to the platform, once again at an price that was incredibly low at the time.
        The Amiga was also a hotbed of 3D animation software. Several 3D applications were born on the Amiga, the most popular being Lightwave which has long since been ported to other platforms.
        Amiga had an excellent shell and many applications were fully scriptable via a port of the REXX language. I went from Amiga to using UNIX systems and the time I spent learning AmigaDOS was a huge help.
        So why did it die such a miserable death? Part of the blame is on the marketing efforts of Commodore which were simply terrible. But another key point is that the technology that made Amiga so great, the custom chips and preemptive operating system also held it back. The chips were not easily swapped out and too many programs (most notably games) made direct calls to the hardware. Even when they did update the chipset it broke a lot of older software for just this reason. Color Macs and PCs with cheap VGA cards were also coming down in price, making the Amiga look less attractive. The operating system was also hindered by the inability to implement things like memory protection, meaning the Amiga was prone to crashes that took the whole system down (much like Mac OS and Windows before Windows 2000 and Mac OS X). There was no easy way to build memory protection in without breaking old software - the same issue that led to Mac OS X supplanting the early Mac OS.
        In a nutshell, there was a time in computing history when the Amiga was without a doubt the most powerful personal computer you could get for a reasonable cost and had features which simply were not available on any other platform for years to come.
        [ Parent ]
    • Re:Why "Amiga"? by kfg (Score:3) Saturday October 07 2006, @12:32PM
    • Re:Why "Amiga"? (Score:4, Interesting)

      by fatphil (181876) on Saturday October 07 2006, @12:49PM (#16349293)
      (http://fatphil.org/)
      For me, the Amiga philosophy was picked up more by MorphOS and Pegasos than this new so-called "Amiga".

      http://www.morphos.org/index.php3
      http://www.pegasosppc.com/

      However, for familiarity I run linux on my pegasos box (a loaner from work, noone else uses it).

      I'll fess up to being an ex Atari ST fan. I'd have bought an Amiga if I could have afforded it. It was better, just out of the reach of my limited budget.

      FatPhil
      [ Parent ]
    • Re:Why "Amiga"? by kimvette (Score:2) Saturday October 07 2006, @03:27PM
    • Re:Why "Amiga"? by scbomber (Score:1) Saturday October 07 2006, @04:05PM
    • Re:Why "Amiga"? by mdwh2 (Score:1) Saturday October 07 2006, @07:57PM
    • Re:Why "Amiga"? by Fujisawa Sensei (Score:2) Monday October 09 2006, @02:00PM
    • 1 reply beneath your current threshold.
  • The old screen pull down trick? (Score:5, Insightful)

    by joetheappleguy (865543) on Saturday October 07 2006, @11:44AM (#16348837)
    (http://dosomefink.com/)
    Can it do the old Amiga trick of grabbing the menu bar and pulling down to reveal the window below it, which could actually be of a different screen resolution?

    This may sound like a small, silly thing to stick on, but it does work to remind me that the Amiga was a unique combination of clever programming AND clever hardware at a special time in computing history - What makes this new Amiga an Amiga beyond just sharing a name?

    I hope it's not Guru Meditations...
    • Re:The old screen pull down trick? by Bing Tsher E (Score:3) Saturday October 07 2006, @12:01PM
    • Re:The old screen pull down trick? by Sloppy (Score:1) Saturday October 07 2006, @12:27PM
      • Re:The old screen pull down trick? by DocTee (Score:1) Saturday October 07 2006, @01:00PM
      • Re:The old screen pull down trick? (Score:4, Interesting)

        by Tekoneiric (590239) on Saturday October 07 2006, @01:29PM (#16349617)
        (Last Journal: Monday July 23, @08:18AM)
        I have to differ with your option. I find that using multiple screens would be just as useful today as then. I encounter various gfx intensive programs that prefer the screen to be 16 bit depth and others that prefer 32 bit. Due to the nature of my work, I normally have a lot of windows open and ready for me to access. I would much prefer to have them grouped on screens. As it is, I maximize the ones I can to sort of simulate multiple screens plus I have a remote desktop terminal opened to a server.

        I miss the sliding screen feature because on the Amiga I would often slide a screen down so I could see a bit of information on the screen behind the one I'm working on. I wish I knew of a hack to allow me to slide windows down when they are maximized. When I was on the Amiga, people would get dizzy watching me fly thru the various windows and screens. I would switch to a screen do what needed and back to another so fast that most people would hardly realize what I did. If they blinked, they'd miss the screen switches entirely. On WinXP, swapping maximized windows isn't nearly as fast as swapping screens on the Amiga.

        There are quite a few features I miss from the Amiga days: Arexx, the list command, the way the Amiga handled mounting/unmounting of devices, the way device/volume names were handled, assigned logical devices, bi-state icons gfx, icon tool types, and ReadArgs. Those are the main ones I miss.
        [ Parent ]
    • Re:The old screen pull down trick? by Das Modell (Score:1) Saturday October 07 2006, @12:42PM
    • Re:The old screen pull down trick? by Threni (Score:2) Saturday October 07 2006, @01:15PM
    • Re:The old screen pull down trick? (Score:5, Informative)

      by Burz (138833) on Saturday October 07 2006, @02:15PM (#16349949)
      (Last Journal: Saturday February 11 2006, @09:16AM)
      I loved the Amiga hardware, but after about 1991 (with PCs discovering 'multitasking', sampled audio and coprocessors) that aspect of it got old.

      What remained Amiga OS's big strengths were:

      1) Real-time multitasking (not a big deal now)

      1a) Well-developed support for proper vblank-timed animation (PCs painfully took many, many years to catch onto this. Animation without the 'torn' look was a 'frill' to PC users.)

      2) Tight developer-community cooperating to ensure runtime stability

      3) Inter-app orchestration through ARexx ports/scripts (and ARexx built-into the Kickstart).

      4) The DOS filesystem semantics, where each filesystem was addressed by either its DOS ID *or* its volume-name. The latter could optionally prompt the user to insert volumes on an as-need basis.

      5) Integration of desktop and CLI semantics: System utility binaries were GUI, unless called from the command-line. (No they weren't near huge.) CLI invocation meant reading params from line arguments, whereas GUI invocation simply read the params list within the invoking icon's properties. The param symbol-value pairs were easily edited from any icon's "file properties" window, and they could be flagged mandatory or optional. It was a great, common-sense way to tweak the system while staying within familiar desktop/filesystem paradigm.

      6) Adding a new utility, driver, etc. to the system just meant dropping the file into its system drawer.

      7) ASSIGNs :-)

      8) Intelligent, named pipes that could handle blocking and non-blocking IO from the CLI (if you knew what you were doing), and had FIFO/LIFO modes.

      9) Stream and block device semantics that had parameter-passing (ex: 'copy SER01:/g10/sPARITY To SOUND:/v50') including AmiTCP sockets.

      10) DOS-level management of Classes and Datatypes: Drop a datatype driver into the system so that class "bitmap image" can now read/write new formats like PNG. Most apps did adopt this framework!

      11) A CLI and DOS that understood dates, incl. terms like "yesterday" (instead of each command interpreting strings as times and dates).

      12) Lots of sh-like scripting additions, like command substitution. Runtime system variables were accessed from the elastic RAM: drive, but mirrored to the HD when told to persist.

      13) 8-second bootup times :-)

      14) Apps and utilities always knew at least the basic Intuition GUI was available. No character/bitmap mode schitzophrenia.

      15) After 1.x, GUI apps behaved like proper DOS entities: Compare to Unix, where a job-management signal like SIGSTOP will freeze an X11 GUI solid. (MacOS/Aqua does not suffer this conflict.)

      16) The Zorro expansion bus (OK its hardware, but it was autoconfiguring like PCI back in the mid-80s).

      17) Having users up/download/read simultaneously as needed on your packet-switched (pre-Internet) Dnet BBS, while playing sampled music files, while copying files between other drives, while compressing stuff at low-priority, while editing images on a 16MHz system without missing a beat! (If you animated hires+hicolor during all this, then you would see a slowdown due to DMA bandwidth being hogged). Certain top-shelf action games could also be played while heavily multitasking, but you had to experiement to see which ones would try to halt other processes.

      18) No Swap!

      19) We Amiga users got laid.

      Comparied to the button-down, tight-polyester tuxedo and heavy orthopedic shoes of a "PC compatible", our Macs of the time were Art History 101 elbow-patches and loafers; an Amiga was like wearing acid-wash cutoffs while swinging on a trapeze with a complement of squirt-bottle acrylic paints. Other people thought it was a pacemaker for the early multimedia industry ;-)

      Queue up Bruce Springsteen. "Glory Days...!"
      [ Parent ]
      • Yes, by OnyxIR (Score:1) Saturday October 07 2006, @03:46PM
      • What remained Amiga OS's big strengths were: by falconwolf (Score:2) Saturday October 07 2006, @04:13PM
      • Re:The old screen pull down trick? by leptons (Score:1) Saturday October 07 2006, @04:29PM
      • More AmigaOS features (Score:5, Interesting)

        by Burz (138833) on Saturday October 07 2006, @05:30PM (#16351125)
        (Last Journal: Saturday February 11 2006, @09:16AM)
        20) Virtual folders that unify two or more real folders.

        21) File-change notifications

        22) The WINDOW: device... create and manipulate windows as files. The parameters would be passed like: open("WINDOW:0/0/400/100/Window Title"); which specifies window location, size and title. Also SPEAK: could accept parameters for voice synthesis.

        23) The whole disk-based portion of the system was located under one abstract assignment, SYS:, which could point almost anywhere

        24) Each filesystem had its own root. The root of the current path would be accessed with a simple colon prefix (instead of VOLNAME:). The CLI would remember previous dirs and take you back to them with 'pcd'.

        25) Escape codes could be used to draw bitmaps within console windows, although this was an unintended feature.

        26) DOS had pattern-expansion that at the time was between globbing and regex in richness. Pattern support, as I recall, depended on the program intentionally passing the pattern string through an AmigaDOS expansion function which returned a linked-list of files. This has the advantage of not needing 'xargs' due to fileset size; but you had to use an xarg-like utility for certain commands because they did not internally support expansion (these few commands were written for single files, so these cases were rare).

        27) A Unified bitmap and scalable (Agfa) FONTS: location, and I recall that rendering functions were later unified. This was more Mac-like and way ahead of the PC (which had balkanized fonts upto Win95). The bitmap fonts could be 32-color and also animated like GIFs. The first PC OS to handle loadable font-display through GPU coprocessing (the Blitter).

        28) Each filesystem was 'bisected' with the allocation map and main dir in the middle of the partition, and each new file assinged to grow on one side or the other. Supposedly this kept head thrashing minimal in certain scenarios.

        29) Most commands were 're-entrant' and could be configured to pre-load and link in memory to perform as if they were internal to the CLI. Since each command was equal to the parent CLI process, no process-creation or other overhead was incurred, and it saved memory and instruction cache as well.

        30) Programs (apps) were often just the main binary plus the matching "binary.info" file (which defined the icon and params). Ones needing libraries, AV data and such were simply played inside of a 'drawer' (folder) to keep everything together, so installing a program often meant copying its folder onto your HD (wherever you liked) and install wizards were kindof rare.

        31) CLI escaping and quoting were powerful but very clean, and much less likely (IMO) than bash to lead to misleading code (especially when pattern expansion was in the mix). Adoption of Unix-y features was very selective, and the OS as a whole was probably more true to the everything-as-file concept than a typical Unix workstation.

        32) Event-handling in the standard devices was sophisticated enough that daemons were rare.

        33) The core OS (scheduler+DOS) knew the difference between a thread, shell-bound process, user-facing GUI process, a handler/driver, and something called a "commodity" which is similar in function to OSX Dashboard widgets. Many tasklist utilities would display them quite distinctly as a result, and just show the apps by default.

        34) Racter: 3rd-party app that combined an Eliza-like engine with an animated 3D metalic female face (circa 1986).

        35) Diga! Also about 1986, a multiplexed VT-100 app that could (with two Amigas) transfer files both ways while chatting, with resume, CRC etc.

        and ...

        42) Had both NIL: and NULL: devices that functioned differently. :-)
        [ Parent ]
      • Re:The old screen pull down trick? by Reaperducer (Score:2) Saturday October 07 2006, @06:09PM
      • Re:The old screen pull down trick? by LWATCDR (Score:2) Saturday October 07 2006, @06:43PM
      • Re:The old screen pull down trick? by dangitman (Score:2) Saturday October 07 2006, @06:56PM
      • 1 reply beneath your current threshold.
    • Re:The old screen pull down trick? by zsau (Score:2) Saturday October 07 2006, @05:56PM
  • So which part? (Score:1)

    by SonOfOle (1010147) on Saturday October 07 2006, @11:44AM (#16348843)
    "[W]e established the concept and vision of a scalable, embeddable, multi-threaded, memory protected operating system or digital environment that would run from a cell phone to a server." What part did they establish the concept for? The scalable, embeddable, multi-.... Well, kudo's to them for getting up and trying again.
  • by sizzzzlerz (714878) on Saturday October 07 2006, @11:46AM (#16348851)
    Just the name on a building somewhere with zero relationship to what came before and nobody cares.
    • 1 reply beneath your current threshold.
  • Please - STOP killing Amiga! (Score:3, Interesting)

    by Anonymous Coward on Saturday October 07 2006, @11:47AM (#16348863)
    Please - stop using Amiga name. Amica was a respectful brand and now it's a legend. Please do not kill Amiga with anything you have - use new product name instead. Don't do like General Motors company did to Chevrolet brand - Chevrolet was a well known and well respected brand all over the world - now General Motors call Korean made cars Chevrolets. They have totally raped the brand. I hope it won't happen with Amiga.
  • Uphill battle, I'm afraid (Score:5, Insightful)

    by BadAnalogyGuy (945258) <BadAnalogyGuy@gmail.com> on Saturday October 07 2006, @11:48AM (#16348873)
    They are attacking the problem as the underest underdog. But just from the quote in the summary, I can predict they will need to change that guy before they can succeed.

    No company ever got successful with a single product that was applicable to all levels of possible applicability. Microsoft is successful because it makes ubiquitous desktop software, not because Windows XP is modular and its kernel lightweight and fast and embeddable. Sun makes a great VM that really runs well on servers, but it's not exactly a common language among the masses. IBM's AS400 is a pretty neat system, but I wouldn't want it as my mom's computer.

    You need to pick your niche and carve it out before you go about trying to make your product ubiquitous. Success comes when people see your product and know immediately where it is applicable. Growth comes when you get them to see it applicable to their domain as well. However, if they don't see the first part, they won't accept the second part.

    I knew a photographer who was pretty decent at any sort of photography that a client could dream up. From detailed macro work to poster-quality landscape work, this guy did it all. He had to do it as a hobby because he couldn't get enough work from his clients. He decided to nail down what his acceptable project type was and decided on industrial equipment photography. He can't take a vacation or spend his millions of dollars in profits because his phone is always ringing with new offers for work. By limiting his range of work, he became much more visible to those people who would hire him. Until he did that, he was just another guy among the crowd.

    Amiga is just another guy among the crowd.
  • Amiga os/2 (Score:1, Funny)

    by Anonymous Coward on Saturday October 07 2006, @11:49AM (#16348881)
    These guys should just get together with OS/2 and then they can both take over the world!
    • Where? by tentimestwenty (Score:2) Saturday October 07 2006, @09:43PM
  • "Established"? (Score:2)

    by julesh (229690) on Saturday October 07 2006, @11:56AM (#16348941)
    Established the idea, perhaps. But while you've been talking about, both Windows and Linux have actually done it.
  • now then, (Score:3, Interesting)

    by joe 155 (937621) on Saturday October 07 2006, @12:00PM (#16348963)
    (Last Journal: Wednesday September 20 2006, @10:30AM)
    I like Amega as much as the next guy (well, maybe a lot more than the average non-/. crowd) but I do wonder what the hell is going on here, what are they doing? why are they doing it? what gap are they trying to fill?

    Take for example;
    "While Amiga OS4 has been in pre-release since 2004, a final release is planned for later this year."

    So, a pre-release was in 2004, and it's now 2006 and it's not a final yet? who is working on it? They are talking about OS5 in TFA but there seems to be some doubt about whether or not the kernel is even written - from TFA "...asked if they were interested in developing the kernel for OS5. This implies that the kernel hasn't even been started. If the kernel work hasn't even started, the eventual release of OS5 seems very uncertain and far away"

    So they create something and don't ship it then try and say they are further along than they are, then just not give a clear answer about what is going on, it was all "oh, yeah, I know the schedule, but I won't tell you". I have serious doubts about what is goign on here... and that was before I found out that there were only 5 people working on it!
    • Re:now then, by stonecypher (Score:2) Saturday October 07 2006, @12:33PM
    • Re:now then, by duckmanp (Score:1) Saturday October 07 2006, @12:52PM
  • Is this a joke? (Score:1)

    by kevn (730412) on Saturday October 07 2006, @12:08PM (#16349029)
    (http://www.myspace.com/kevin242 | Last Journal: Sunday October 01 2006, @02:16PM)
    it's been almost 14 years and the Amiga hasnt moved forward does anyone really believe this is gonna happen? Funniest line is when he promises a new version of the Amiga OS that is "much better than OSX from Apple"
  • Commodore are back too (Score:5, Interesting)

    by mccalli (323026) on Saturday October 07 2006, @12:09PM (#16349033)
    (http://www.eruvia.org/)
    Feels very strange to look at their web site though, somehow to me the name just doesn't click in the modern era. Here's what Commodore are doing today [commodorecorp.com]. As I understand it, a company bought all rights to the name and launched themselves as Commodore. Via the Retrobits podcast [libsyn.com] I heard an interview with a US salesman for them - apparently they're quite serious about the Commodore name, and want to revive the spirit and attitude of working rather than just the name.

    Having read about the way Commodore worked I'm not especially certain that's a great strategy, but it'll be interesting to hear what happens.

    Cheers,
    Ian
  • Fanboism and the Amiga's death (Score:1, Insightful)

    by Anonymous Coward on Saturday October 07 2006, @12:16PM (#16349091)
    I remember around the days of the Video Toaster, people refusing to buy Amigas just due to the rabid fanboism of the so-called "Amigaoids". It was even worse than the Mac fans on Digg who make multiple sock puppet accounts just to click thumbs-down on anyone saying anything bad about their deity/computer maker.

    Eventually, because there wasn't a real clear description to people what was so good about the Amiga other than "cool sound, cool graphics... OMG, look how FAST it bounces this ball around the screen with 10 apps open !!!!11!!!111one". Being loyal to something is great, but pretty much most people care about is if its going to do the job they need it to, be it AV work, word processing, or a data dump for their business's mailing list. Pure irrational evangalism drove a lot of people away from the Amiga.

    I know almost nobody who is a PC fanboi, its just a solution that gets the job done in a decent manner. The old adage, "nobody has gotten fired for buying IBM." is a sad one, but people rather buy "standard" PCs than be stuck with they believe is a marginal platform, that may be a dinosaur.
  • by spirit_fingers (777604) on Saturday October 07 2006, @12:19PM (#16349103)
    Pink.
  • by Movi (1005625) on Saturday October 07 2006, @12:21PM (#16349119)
    I am not an atomic playboy!
  • Pure vaporware (Score:3, Informative)

    by AmiMoJo (196126) <mojo@@@world3...net> on Saturday October 07 2006, @12:22PM (#16349127)
    (http://world3.net/)
    Whatever Amiga Inc says, it's all just vapor. Let's look at the facts.

    1. AmigaOS 4 is in beta, but will not be finished until hardware is available to run it on
    2. There is no hardware to run AmigaOS 4 on
    3. No-one seems to be able to get licences to make compatible hardware
    4. The market is fast shrinking, with the only company ever to make hardware (Eyetech) having given up

    The worst thing is, even if they somehow do manage to get a final version of AmigaOS 4 out the door, what will you be able to do with it? Run the same old apps you were running ten years ago a lot faster. Sure, there are some updates, but even basic stuff isn't covered. No modern office suites. No email clients that support HTML mail, POP3 with SSL etc. No web browser that supports flash, Javascript 2.0, CSS or much beyond HTML 3.2. The last major commercial game released was Quake.

    If the platform has been open-sourced years ago, it might have had a future. AROS is probably the best bet at the moment. I still love AmigaOS, but I just find it laughable when McEwan comes out with this crap. How many years has he been saying it now? For how many years has nothing happened? Remember World of Amiga 2000, when you told everyone there would be the new system and OS ready to see when in fact you hadn't even started? Show us the money Bill, or don't expect us to beleive anything.
    • Re:Pure vaporware (Score:5, Interesting)

      by squiggleslash (241428) on Saturday October 07 2006, @12:51PM (#16349303)
      (Last Journal: Friday November 09, @04:36PM)

      I have to agree with that.

      This is actually a very real, very strong, case for RMS's controvertial opinions on the morality of proprietary software. Commodore/Escom's death didn't have to be the end of AmigaOS as a viable platform (it would, today, in my view be unrecognizable if it had continued to be supported, but that's another issue [slashdot.org].) People relied upon the various owners of Amiga to provide the resources to ensure it remained usable: every single one of those owners from Gateway onwards have been failures. And all previous owners, Escom, Commodore, and Hi Torro, failed to plan for the possibility of commercial failure.

      There was a movement to get AmigaOS open sourced in the late nineties. It was widely criticised by many, including those within the Amiga community, who decided that it was in some way wrong to allow Amiga technologies to become free enough that they might help bolster rival operating systems. The sheer mindlessness of that position is readily apparent after Gateway's decision to instead sell the technologies to private consortiums who had anything but freedom and openness in mind when they bought it.

      Now, two years behind schedule, AmigaOS 4 is still in a state where it'll be finished "RSN". Public betas have shown no dramatic improvements over the original. It's tied to licensed PowerPC hardware because of Amiga Inc's nned for profits, a need that is opposite to the operating system's users need for future proofing and reasonable expectations of support.

      AROS is no panacea, and it too has little advantage, beyond portability, over the original AmigaOS. But it at least keeps alive something. AmigaOS and AROS are beyond the point that they will ever be relevent as modern day operating systems - even on lightwieght systems, their lack of a credible security model limits their uses in a modern networked world.

      The Amiga's prime purpose these days seems to be as a little noticed warning to others. If you invest your time and money into someone else's proprietary platform, even if it's the best platform there is (and, arguably, the Amigas were, for a very long time, the best platforms in existance for machines costing less than $5,000) you do stand a serious chance of being screwed over. The same lessons were apparent from the BeOS fiasco. The same lessons, learned in reverse, were apparent from the Atheos story (the developer quit, but because it was non-proprietary, others were able to pick up where he left off.)

      As a "paranoid crackpot leftovers from the waning days of Amiga", I find it sad and such a waste that that's where we are.

      [ Parent ]
    • Re:Pure vaporware by mdwh2 (Score:1) Saturday October 07 2006, @08:10PM
    • Re:Pure vaporware by squiggleslash (Score:1) Sunday October 08 2006, @07:07AM
    • 1 reply beneath your current threshold.
  • This is not serious (Score:4, Insightful)

    by cecom (698048) on Saturday October 07 2006, @12:26PM (#16349145)
    (http://geocities.com/h2428/tzvetan.htm | Last Journal: Wednesday November 22 2006, @10:38PM)

    This seems like some kind of a scam. What can one think after reading this:

    9.) Will OS5 be based on any code from OS3 or OS4?

    BM>> I would prefer not answering this at this time. As we are ready to release more information it will become a much clearer picture.

    10.) Will OS5 have a full-blown Java VM?

    BM>> Wait and see. We have some pretty interesting plans with regard to Java.

    11.) Will OS5 be a 64-bit OS, i.e. run on 64-bit CPUs, with a 64-bit address space? What about memory protection?

    BM>> I would prefer not answering this at this time. As we are ready to release more information it will become a much clearer picture.

    13.) In the Amiga.Org answers, you said that OS5 didn't use Tao technology, yet you also stated that OS5 would run on multiple CPU architectures. How do you support different CPU families without the Tao technology? Fat binaries?

    BM>> You support them in the method and way that we are going to support them.

    It is obvious that either this guy has no idea at all of what is going on, or that he is lying and there is no development at all, the latter being much more likely. I read the other interview linked from the article and it was full of the same nonsense - definitely not anything that I'd expect from a serious business let alone its CEO. It is completely ridiculous.

    Although I respect what Amiga was in the past (although I never personally used it), my advice to the Amiga fans and hobbyists is to forget about this "company". Amiga is dead.

  • I was.. (Score:5, Insightful)

    by JustNiz (692889) on Saturday October 07 2006, @12:28PM (#16349159)
    a hardcore Amiga fan back in the day. So were all my friends. I loved my Amiga 500... it got me through a CS degree when there was little to no chance of getting enough time on the departments own systems to do my project. And wow what an operating system... it made Windows 3.1 look positively stupid. The Amiga defined and fit the zeitgeist of that time perfectly and will always hold a special place in my heart. Then there was the day Amiga corp. died (to the tune of bye-bye Ms. American pie). All us CS nerds felt like Elvis had just died. I stayed with my Amiga for years after, even though the parent company were long gone. It had a special place for me as it had unfailingly been there for me when I needed it and we had been through some of the best times of my life together. However eventually it was beyond impossible to deny any more that my little buddy had seen his day and I sadly moved over to PC.

    However, now is not then, and we're all grown-up now with our business laptops. Where on earth can Amiga find a market now? They're not even close to being the same company or attempting to appeal to the same market. Is the market demnographic that defined the original Amiga buyer even still there?

    Even the Amiga vision and sense of community has been fulfilled by Linux, which has unassailable advantages over Amiga Os and any other commercial product in that you can download for free and install on the hardware that you have already. I would love to see Amiga OS on sale again but I'm not sure even I could really find a need for it other than some misplaced sense of nostalgia, which would probably fade as soon as I booted it and realised I didn't recognise the new AmigaOs at all. Another nice OS with no third parties writing apps or games for it? If I wanted that I'd buy OS/X.
    • Re:I was.. (Score:4, Insightful)

      by DrunkenPenguin (553473) on Saturday October 07 2006, @01:49PM (#16349751)
      (http://www.turku.fi/)
      Even the Amiga vision and sense of community has been fulfilled by Linux

      Exactly. And you know why that has happened? It's because the creativity is there within the Linux community. Linux coders have free hands to do whatever they want to and create freely whatever comes to their mind without any deadlines. This is why commercial software will eventually fail - nowadays shareholders want more and more done within less and less time - this will result in bad code. Linux is free of all that crap. Nobody is pushing Linux coders, they have the time to make it right. They have the time to be creative. It's not possible to do that anymore if you're a coder in some software company. There are deadlines and shareholders that are making your job miserable.
      [ Parent ]
      • Re:I was.. by Anonymous Coward (Score:2) Saturday October 07 2006, @02:47PM
        • 1 reply beneath your current threshold.
      • 2 replies beneath your current threshold.
    • Re:I was.. by steevc (Score:1) Saturday October 07 2006, @02:54PM
    • Re:I was.. by pandrijeczko (Score:2) Saturday October 07 2006, @03:52PM
      • Re:I was.. by mdwh2 (Score:1) Saturday October 07 2006, @08:54PM
    • Re:I was.. by JustNiz (Score:2) Monday October 09 2006, @09:25AM
    • 3 replies beneath your current threshold.
  • Another Interview (Score:3, Informative)

    by tmk (712144) on Saturday October 07 2006, @12:42PM (#16349249)
    The site amiga.org did an interview with Bill McEven a few weeks ago http://www.amiga.org/modules/news/article.php?stor yid=6955 [amiga.org] Hyperion, who are working on AmigaOS 4 did a statement http://www.amiga-news.de/en/news/AN-2006-09-00085- EN.html [amiga-news.de] Bill McEven responded later http://www.amiga.org/modules/news/article.php?stor yid=6970 [amiga.org] The Amiga community - yes, ther is still a community - is pretty sick of Bill.
  • C64 to Amiga (Score:1)

    by TheRecklessWanderer (929556) on Saturday October 07 2006, @12:52PM (#16349313)
    (Last Journal: Monday September 11 2006, @10:33AM)
    When I was 14 or so (I think) my Dad bought me a Commodore 64, and I was one of the lucky ones cause I had a 5 1/4" floppy drive (360K of course). Me and my buddy spent hours working on that thing. We learned to program in BASIC, and we programmed some pretty cool stuff. I wrote a program that was so big once, that the code went into the memory section defined for variables (they weren't protected), and the stupid program trashed my code. I couldn't figure out what was going on. Anyway that's another story. Assembly changed a lot of things for me on the C64, but also another story. My next computer purchase was an Amiga 500 (or was it an Amiga 512?). What an amazing machine. I remember my PC buddy had all sorts of problems because it used the backslash instead of slash for path divisions and coming from the C64 world, I had no idea what a slash was. Or what a dot was. Some great ideas came out of that machine. I remember you could hard wire in a switch (onto the motherboard, using 2 wires and a toggle switch) and change the amount of video RAM available. I remember I had to buy a new power supply to get cleaner power so I could do something that needed doing (forget what now). Anyway, that machine really moved me along the computer world, and got me where I am today. I owe Amiga a great deal, and I will certainly buy one when they are available, if for no other reason than nostalga.
    • Re:C64 to Amiga by kimvette (Score:2) Saturday October 07 2006, @03:55PM
      • Re:C64 to Amiga by TheRecklessWanderer (Score:1) Saturday October 07 2006, @04:08PM
    • Re:C64 to Amiga by Majik Sheff (Score:1) Saturday October 07 2006, @03:55PM
  • good luck (Score:2, Insightful)

    by Jeek Elemental (976426) on Saturday October 07 2006, @12:57PM (#16349353)
    Its a real shame the Amiga fizzled, it had a great many things going for it. Pretty amazing what they made a 7.14MHz machine with 512k ram do, imagine what it would be like today if they hadnt screwed up :) The community at its peak was awesome, never seen anything like it since. Good luck to the new owners!
  • Duke Nukem anyone? (Score:1)

    by dublinclontarf (777338) on Saturday October 07 2006, @01:28PM (#16349605)
    (http://lookproductive.blogspot.com/)
    Does anyone know if Duke Nukem Forever will run on it?
    • 1 reply beneath your current threshold.
  • by williambbertram (958094) on Saturday October 07 2006, @02:15PM (#16349947)
    Last I heard they didn't even have hardware for OS4. They failed miserably even when they had the best desktop OS on the market, which is definately not true now. The company itself has been involved in legal battles, technological blunders, community alienation, etc. for the last 10 years. If you read the forums, makers of AmigaOS4 hardware have reported that Amiga has stopped communicating with them altogether. Add to that that the head of the company has been prone to flip (bordering on rude) comments to the user community over the years, that is when he's not ignoring them altogether. Why would ANYONE waste time with this company or anything they produce? Talk about an exercise in futility.
  • by kimvette (919543) on Saturday October 07 2006, @02:17PM (#16349963)
    (http://kim.biyn.com/)
    3.) How many people are working on OS5 at the moment?

    BM>> There are 5 on the team at this time, and we will be adding another group in the next few weeks.


    A whole five? Novell devotes more than that to the Linux kernel alone, don't they?
  • by DirtyFly (765689) on Saturday October 07 2006, @03:47PM (#16350495)
    Dead as inLatin dead !

    Being an hardcore Amiga user for years and years (touched my first PC with windows 95), and still being an active amiga user (im Editor of Retro Review Magazine [retroreview.com] wich is still complettelly done on Amiga computers using page stream 4 just out of spite and for keeping the retro mistique within) Its with a little sadness that I keep seing this interviews and release announcements that never turn into nothing real.

    Lets take a look at what the Amiga was and represented back then , In the mid 80's the Amiga was problably the most powerfull home computer one copuld have, and with powerfull I mean in almost every aspect, for example, when I first eard the word multimedia PC, I couldnt understand the concept, why ? because my Amiga had ALL the features that the oh so new Multimedia PC had, and it had them years Ago. When the PC world was DOS DOS DOS the Amiga already had a Real OS with a real Shell and a useable GUI. The amiga was/had all that one could need, Powerfull graphics, Amazing Sound, Powerfull processor and was indded ahead of its time and at an affordable price, did you know that for sometime the most powerfull mac one could have was an Amiga 4000 running Shapeshifter ( mac emulator) this was when the 68040 was released and the Amiga 4000 was released based on it (there were no 68040 based macs when this happened).

    Now, lets come back to the present time, please tell me how on earth can we get these same advantages with OS4 , cmon, the hardware isnt made yet, on what will it run ? on the pathwork PPC accelerated Amigas ? with all those PCI hacks and so on ? Has anyone made a Price/performance racio on a 'powerfull' amiga and a PC/Mac running whatever OS you want ? Do you really believe a company like amiga inc can actually deliver a useable OS let alone new hardware ? How is the case with Haage & partner a leading amiga development company ? Please , If you want nostalgia, use antique amigas or whatever you like, you can even use Amiga One and call it real harware as in up to date hardware) but do not pretend that the amiga OS is but a niche OS for something that is using the name of a Great computer and is nothing like the Amiga once was.

    Jorge Canelhas

  • by ancient_kings (1000970) on Saturday October 07 2006, @03:48PM (#16350501)
    Just because the machines aren't making money translates that they are dead. Many groups are still coding on those machines, just for coding's sakes (and art and music) Go on video.google.com and do a search on "demo amiga" or "commodore demo". There are even fresh Eurodemos still on Vic-20, search "robotic liberation" for you battle-star galactic/vic-20 fans... We're still here, forever more....
  • Cell used by PS3, 360, AND Wii??? (Score:1, Insightful)

    by Anonymous Coward on Saturday October 07 2006, @04:10PM (#16350635)
    What's this guy smoking?

    "20.) There has been a lot of debate in the Amiga community, in
    the last couple of years, about the choice to make OS4 for PPC. After Apple switched to x86, the PPC is dead as a desktop CPU. Yet in the 25 questions you said that OS4 would never move away from PPC, and that you'd have to wait for OS5 to run AmigaOS on x86. One of the Frieden brothers estimated that a port to x86 could be done in only a few months (twice the time to port to a new PPC platform), and it would solve the hardware availability issues permanently. Given those facts, what's the reasoning behind the decision to stay with the PPC?

    BM>> The Cell processor is used by Xbox 360, Nintendo Wii (stupid name by the way), and Playstation 3. There are numerous other high end graphics and multi-media devices coming out in the coming months that use Cell, and Cell is PPC. There is a great deal of opportunity staying with PPC and expect that with the conversations that we have had with Freescale, and IBM, that there are several OEM's that are interested in what we have planned as well."
  • Too late (Score:3, Insightful)

    I loved my amiga back in the day.

    However in 1996/7 I went PC out of a need for more.

    I've tried various other OS's over the years but have not been convinced.

    Since OSX 10.4 things however have been different. Back i the day i used to head-butt mice to pretend to be a mac user in a derogatory way, however my new mac mini and macbook fill the extra the amiga used to provide in my computing life.

    Yeah I still have a windows box for gaming and a kubuntu server for stuff but my macs provide my general computer needs and that sence of fun that was otherwise missing.

    Should amiga release something i may bve tempted but i know its as much amiga as some company that buys some dead companies name to try and get ahead.

    Times change, this does not mean new amiga will be bad, just not new amiga.

    Anyway OSX is here and now and nice!
  • by Ten24 (974324) on Saturday October 07 2006, @05:12PM (#16351003)

    For some of us the Amiga systems bring back some pretty fond memories. It was my first computer system and I enjoyed every aspect of it, unlike my future IMB compatible systems. I remember my dad booting up windows 95, being frustrated he would point to his Amiga and say 'Windows 95?! Amiga 85!' Yeah, MS was way behind yet doing much better than AOS in retail.

    Indeed the system was way ahead of its time (if in stability alone), unfortunately I was reminded of this by ever Amiga fan I crossed. I think that was part of the downfall, it was SO great that it turned into a small Niche market where the only people who wanted to use it were those who just wanted something 'better' than the standard systems that were coming of age. It seemed as if, looking back that the owners never really wanted it to be a Mainstream product, cause then it just would not be cool.

    I'm sure that most of original owners of the system would love to see it come back, which is exactly why the name is still used today. Unfortunately it looks like Amiga is going for the small Niche market again, something I don't think ensures longevity in todays world. When one of the big boys decides to step on their toes it will once again be the end of that legendary name.

    Viva La Amiga

  • Uh huh huh? (Score:2)

    by turgid (580780) on Saturday October 07 2006, @05:29PM (#16351111)
    (Last Journal: Tuesday July 31, @03:01PM)

    So, how is Elvis? I hear that Roy Orbison and George Harrison are stomping on bugs quicker than Johnny Cash can crank out them line of BCPL.

  • ... reputation of dishonesty.

    That is a reputation that is not going to vanish over nite.

    If they really have learned from their mistakes, then they should have kept quiet until they actually have something to release.

    Show me, don't tell me.
  • by Municipa (99320) on Saturday October 07 2006, @07:13PM (#16351673)
    "China and the Middle East block sites in order to suppress political or social dissent."

    while India's intentions must be far more noble since we'll just present the story with "[India] is driven by national security-related paranoia, or hate speech that may lead to violence" as fact.
  • Almost had dBASE on the Amiga! (Score:2, Interesting)

    by TheTiminator (559801) on Saturday October 07 2006, @09:14PM (#16352163)
    (http://www.timothytrimble.info/)
    I used to work for Ashton-Tate before it was bought out by Borland. Though it was very hush hush at the time, I personally built a business plan for porting dBASE III Plus over to the Amiga. We had a group of Amiga developers lined up to do the port. The marketing and business plan showed that there was a profit to be made if the port was done. I managed to get the honchos from Commodore to meet with Ed Esber and with management from the Amiga development company. After a couple months of serious work to pull it all together, it fell apart in the board room. With A-T focused on other platforms, and the mistake they made with dBASE for Mac (which really didn't have anything similarity to dBASE), they decided to not follow the Amiga market. I personally feel that if they had, that the Amiga platform and market would've been a lot different and would have been taken more seriously.

    But hey, it was a fun project. (Ah, the good old days.)
  • by Fantastic Lad (198284) on Saturday October 07 2006, @10:06PM (#16352381)
    the fact that a bunch of ex and not-so-ex secret service spooks were in charge of Commodore during its marketing self-destruction.

    Interesting, that.

    I mean, who needs a computer system which was as stable, affordable and advanced as the Amiga when you could have the piece of gosa PC system which confuses and frustrates the hell out of everybody, wastes time and money, and which is now the de-facto norm in computing?

    I dunno. The Amiga had that Open Source, non-corporate, power to the people feeling. I wonder what the world would look like today if Amigas had proliferated. --I mean, Bill Gates is greedy and manipulative. Steve Jobs insults users by assuming they are all pod-people who need computers to look and act like baby toys. The Amiga, by contrast, was functional, powerful, sensible and accessible; it even had a sense of humor. Remember the message you got when things crashed? Humor versus FUD.

    Imagine. . .


    -FL

  • Amiga is a failure (Score:1)

    by netglen (253539) on Saturday October 07 2006, @11:41PM (#16352751)
    It was so sad seeing such a great platform fall from grace but crap happens. But now the so called new Amiga beta release is the logest running joke in vaporware. Somebody should just put the whole project out of it's misery.
  • by zullnero (833754) on Sunday October 08 2006, @12:43AM (#16352985)
    But it's not like this incarnation of Amiga is built to run on desktops and compete against Linux and Windows. This is probably targeting multimedia handhelds and other multimedia devices. Even though /.ers generally think the handheld world is already controlled by WinMob/Linux/Java, I do handheld stuff for a major corporation, and I have to be proficient on about 4-5 different platforms (and none of them have to do with Blackberries!). There's plenty of room for competition in the handheld market, and I'd be happy to see Amiga get in there and...I pray...allow me to forget everything I know about BREW, Java, and/or Windows Mobile. :)

    In fact, according to the docs/usenet posts I've read, the old PalmOS emulator was chock full of, if not based on, old Amiga code. If this incarnation of AmigaOS is as well designed, and adds features that allow it to compete with Windows Mobile, it'd be great for anyone that uses a smartphone. Generally, with every platform I develop for, there are strengths and weaknesses, and none of them are clearly the best for everything (or in some cases, anything).
  • by master_p (608214) on Sunday October 08 2006, @05:04AM (#16353775)
    We do not need a scalable O/S that plays on a range of devices. We need a portable home computer with standard hardware for video and sound, a good UI and above all, an API that is not burried under tens of protocols and layers of architecture...a CPU that makes sense (with a few instructions), standard hardware for 2D and 3D applications, standard hardware for controllers and I/O.

    The difference between the Amiga and the PC is that the PC is a closed platform owned by Intel and Microsoft (not counting Linux), whereas the Amiga was an open platform that one could use the hardware in anyway imaginable, since the O/S was open.
  • OMG! (Score:1)

    by talornin (745646) on Sunday October 08 2006, @07:35AM (#16354205)
    (http://www.goweee.com/)
    DEAD HORSE!!!! STOP GOD DAMED BEATING IT ALREADY!!

    This project wont stand a chanse! If it, by some twist of fate and a serious divine intervention, manages to acutaly get released to the market they will be dragged down, held back and squeezed under the Amiga name. Thishere system will have nothing in common with Amiga og yore, and thus there will be no market for it under that name.

    Maybe if they changed the name and tried some serious marketing...


    Or maybe if they could just produce a tangible product we can evaluate..

  • Voice of Dissent (Score:3, Interesting)

    by Thumper_SVX (239525) on Sunday October 08 2006, @08:17AM (#16354377)
    (http://www.nodecaf.net/blog)
    Well, not necessarily here on Slash... but here's my opinion.

    Where's the "killer app" for this operating system? I mean, really? Sure, in my opinion there has always been room in the past for new operating systems, but I'm afraid that ship has sailed a long time ago. There are already a smorgasbord of good operating systems out there that meet the needs of modern developers both on the desktop and in embedded systems. So where's the compelling reason to scope out one more OS platform when developing either of these platforms?

    Embedded systems need a good real-time operating system, or at least one that is light on resources. OK, so by default I know in a few years we're going to be seeing really powerful embedded systems, but that will only open the door to increase the OS footprint using existing OS's. They're all still being developed, so they will continue to grow as the hardware platforms also continue to grow. This isn't new, this is just economics of the computer industry 101.

    Today if you want to develop an embedded platform you have a multitude of good choices of platform. I don't see much market for yet another OS. If you want quick and dirty development on the cheap, you've got Linux kernels... if you want well polished and flexible you've got Symbian. If you want something verging on a desktop OS in complexity you've got CE / PocketPC / Whatever they hell they're calling it this year. Take your pick... and these are only the high-profile contenders. For each of these, there are probably a dozen other alternatives that work just as well. I don't see how AmigaOS is going to compete in this market space.

    Now to the desktop side. Sorry, I still don't see it. In many ways I feel OSX was the natural spiritual successor to AmigaOS. Many of the things that made it great are quite obviously inspiring similar or even identical functionality in OSX. That's natural; many of the things AmigaOS did were only great by the standards of the time. And today, only Apple does the same thing with the unified architecture of platform an operating system... Microsoft can't compete there because they have such a wide range of hardware to support. As long as Apple maintains control of the hardwar they can tune the OS to said hardware and provide a user experience not a million miles away from what AmigaOS gave us 20 years ago.

    Even then, on the desktop side you have a multitude of choices again; Linux, BSD, Windows, you name it! There are even Windows workalikes, MS-DOS platforms. And if you think DOS is dead you've obviously never worked in the embedded space. Sure it may just be a bootstrapper for your applications rather than a true OS, but there are plenty of people still coding in the 16-bit DOS space, sometimes with 32-bit extensions where required. Hell, I even maintain a DOS installation in a Parallels virtual machine on my Macbook so I can do development in the environment... so there's yet another desktop OS to compete with.

    I loved the Amiga platform. I had two of them; a 500 and a 1200. I also had an Atari ST which I loved just as much. Having said that though, the only compelling reason I can find to even look at the new AmigaOS is for the purposes of nostalgia. Sorry, that doesn't cut it either for me. I've done the nostalgia thing... I've booted these OS's in emulators and checked them out. They're dated and do nothing that modern OS's don't. Sure I can view these platforms through rose-tinted spectacles and profess my love for the stuff they did, but by modern standards they just fail to impress on most levels.

    I'm not saying we've reached a plateau with regard to operating systems... I personally feel that all the major players have plenty of places to go. However, just another OS with a desktop metaphor interface in an already crowded market place... you'd have to give it away to make it viable unless it does something incredible. Look at Be. Great OS, and to my mind the closest we've been to an AmigaOS like experience on Intel architecture... but they tried to sell i
  • Aminet (Score:1)

    by qzulla (600807) <qzilla@hotmail.com> on Sunday October 08 2006, @11:09AM (#16355419)
    Anyone remember Aminet? [aminet.net] Still there and being updated.

    qz

  • by Joosy (787747) on Sunday October 08 2006, @02:28PM (#16356811)

    "[W]e established the concept and vision ...

    A concept and a vision - Great! Perhaps with funding they can turn it into an idea!

  • by erkan_o (958077) on Sunday October 08 2006, @04:10PM (#16357535)
    (http://www.erkan.se/ | Last Journal: Thursday October 18, @03:46PM)
    You should be carefull if you say Linux is today what the Amiga was yesterday. I think it is all in the OS. -An Amiga starts on 10 seconds, a clean install on 3 -You can turn off an Amiga with no shutdown commands -You can choose to run CLI or GUI. If you choose to run CLI you can still run GUI apps -Programs are installed in logical folders -If you want to delete a program, simply erase its folder (and in some cases edit s:user-startup) -Workbench can be as small as 700 kb. A 3 MB install of Workbench would get you a highly advanced GUI that is rock stable -Remember Linux is an OS, Amiga was the whole package. Say, if you do not have a mouse just control it with amiga key + arrows. An elegant solution.
  • by BrookHarty (9119) on Sunday October 08 2006, @07:25PM (#16358775)
    (http://www.ironwolve.com/ | Last Journal: Friday July 09 2004, @12:59AM)
    Will the Amiga OS Programmers step and say "Hey, Its alive!"..

    Someone other than a figurehead for Amiga should step up and make some comments that wont break NDA's....

    Sad, Other than the Amiga OS was way ahead of its time, and very usable, if it was actively upgraded what would we have in our OS today? Vista and OSX wouldn't even be close to usability and eye-candy.
  • Re:amiga is dead (Score:2)

    by creimer (824291) on Saturday October 07 2006, @02:35PM (#16350081)
    (http://www.creimer.ws/ | Last Journal: Friday January 26 2007, @12:40PM)
    Did someone port BSD to the Amiga?!
    [ Parent ]
  • by slowtuna (833901) on Saturday October 07 2006, @03:17PM (#16350315)
    What really held the Amiga back was the lack of an easily added on hard drive. SCSI was too expensive. A simple built in IDE interface on the A1000 would have made it a killer.
    [ Parent ]
  • by kimvette (919543) on Saturday October 07 2006, @03:44PM (#16350473)
    (http://kim.biyn.com/)
    The core of the Amiga was definitely the OS - the underlying hardware simply made it possible.

    The Amiga had it all - a usable GUI, smooth preemptive multitasking, GENLOCk capabilities, incredible (for the time) graphics and sound, and plug and play. Not only that, but it had a real command shell, a very powerful internal BASIC, and early availability of many compilers. Automation capabilities were excellent (sadly, SOHO networking was not yet in place so the need for automation outside of animation shops was merely academic). Basically, it arrived before the technology could be put into practical use outside of multimedia production, and C= execs really didn't understand what they had on their hands. Had they possessed the foresight Tramiel did, rather than embezzling funds, they'd have seen the humongous growth potential and would have let R&D and marketing have full access to their budgets and reaped the benefits just a few years later when computing and computer networking went fully mainstream.

    Now, Linux (and bsd) offer most of the business advantages the Amiga could have offered in the mid-90s, Windows and OS X are very capable in multimedia, so it's going to be an uphill battle for Amiga. I hope they can catch on, but it's going to be a niche market at best. Maybe they can move back into professional video production since SGI has abandoned it by and large in SGI's misguided attempt to become a Windows NT whitebox PC manufacturer.
    [ Parent ]
  • by aristotle-dude (626586) on Saturday October 07 2006, @05:03PM (#16350941)
    That would be "As the Apple Turns II" at: http://appleturns.blogspot.com/ [blogspot.com] or "Crazy Apple Rumors" at: http://www.crazyapplerumors.com/ [crazyapplerumors.com].
    [ Parent ]
  • 12 replies beneath your current threshold.