Gold Farmer Documentary Preview 167
There's a preview up on YouTube of an upcoming documentary on Chinese Gold Farmers. Terra Nova links to the video in a discussion on the hypermobility of labour in the 21st century. From the discussion: "In watching the video, I am most struck by the intertwined empowerment/disempowerment that is occurring simultaneously for these Chinese workers. Their lives in these virtual worlds are brighter, but yet their interactions with American players (and associated slurs) are a constant reminder of their inferior socio-economic status. The disembodied hypermobility granted by these virtual worlds is, to a certain extent, dispelled when they are labeled as 'Chinese gold farmers'. For them, it is a double-edged sword."
Empowerment? (Score:2, Insightful)
How is this empowering? Sounds more like selfish to me. Stop playing my game! You're breaking the rules and making it worse
Re:Empowerment? (Score:2, Insightful)
No. They're making it better for people who find making money boring but are willing to pay for the more rewarding experience of having a rich character.
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
Nonsense.
You mean punishment (Score:2)
Re:Empowerment? (Score:2)
I'd be willing to bet that (unfortunately) I've played this game more hours than you, and across my multiple characters on several servers, I've only been contact in-game less than 5 times with direct offers from gold sellers. Meanwhile I've been begged for gold by English-speaking players dozens of times.
Most of the farmers quietly kill the same creatures in a
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
Now, accounts that sell gold that was earned from hacks or exploits, yes those can be (and do get) banned. That is why Blizzard warned on the forums that if you buy gold from a source that stole it (by gaining access to another's account) or earned it from expliots, then that gold will be removed from your account (or the items purchased wi
Re:Empowerment? (Score:2)
8. Selling of Items.
Remember, at the outset of these Terms of Use, where we discussed how you were "licensed" the right to use World of Warcraft, and that your license was "limited"? Well, here is one of the more important areas where these license limitations come into effect. Note that Blizzard Entertainment either owns, or has exclusively licensed, all of the content which appears in World of Warcraft. Therefore, no one has the right to "sell" Blizzard Entertainment's content
Re:Empowerment? (Score:2)
The proof is in the enforcement though (or lack thereof). If Blizzard had a real issue with the sale of earned gold, it would already have made eBay cease to allow the sale of gold. Lastly, Blizzard has made additional official statements about this topic where t
Re:Empowerment? (Score:2)
Wrong. It's obvious that you've bought gold, and that you support the marketing of in game property. That's fine, you can admit it. Lots of people do or else it wouldn't be so successful. But picking nits in the TOS in an attempt to rationalize to yourself that what you're doing is not ag
Re:Empowerment? (Score:2)
Except it isn't.
Re:Empowerment? (Score:2)
Seems pretty unambiguous to me; is English not your first language?
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
Even if we assume that text is legally valid (which I doubt), its not outside the world of warcraft, Its *inside* world of warcraft - from one player to another.
Now if a player want money for his time, there is nothing blizzard or any other company can do to prevent or even outlaw that (unless they can buy laws in the world)
Re:Empowerment? (Score:2)
That loophole has been used in other MMO's and for the most part is completely invalid, and they (GMs) will still ban the accounts involved.
Re:Empowerment? (Score:2)
It really doesn't mean anything.
Re:Empowerment? (Score:2)
Nonsense - if you are selling his car its something you have stolen. That somebody want to charge you for their time is no business of Blizzards.
Re:Empowerment? (Score:2)
You are not just charging someone for your time. You are charging someone for something that you contractually have no right to sell. This no better than trying to sell the Eiffel tower to tourists.
Re:Empowerment? (Score:2)
Actually, I don't believe it has been proven that its a "legal right" - of course if Blizzard kicks out kids, they can't afford to mount a legal battle. Another view that has yet to reach the courts is that if this items have ingame value they should be taxed by the state, some have argued that is a potential
Re:Empowerment? (Score:2)
This isn't spin, this is reading the terms of service and following them. The terms say that you're not allowed to sell items from the game. How is this spin? Would it also be spin to say that the licence for a regular Starwars DVD allows for personal/domestic use only and can't be shown on oil rigs or in prisons? No it would not. It's based on reading the
Re:Empowerment? (Score:2)
Which they may or may not be able to enforce legally, but people can equally well say they are not selling ephemeral items, but charging for their time.
How is this spin?
The spin isn't what is written but how you try to enterpret it. You wrote "You are charging someone for something that you contractually have no right to sell." and I just said - no, that is your way of looking at it.
So far I don't believe Blizzard have sued anyone yet. It
Re:Empowerment? (Score:2)
I think my interpretation is quite straight-forward Gold farmers sell gold (an item). You're not allowed to sell gold. Your account will be closed (even if you can't be sued for it). Which part of the agreement would you say is vague and so open to interpretation?
Re:Empowerment? (Score:2)
That is perception. Someone who does a job will usually say they are paid for their time.
Read the dictionary definition of guest. Being a guest does not automatically mean that you're invited over for free. Ever been a guest at a hotel?
No, I've been a paying c
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:1)
'These people are doing something that disrupts the economy in online games'
Evidence?
The one study that ive seen in to how gold farming affects the economy in an online game actually showed it improved it. All these refrences to it destroying the ecomony appear to be based on nothing more than rumour and 'Well it just has to.'
Dont get me
Re:Empowerment? (Score:2)
This is great for buyers but not so good for those doing the selling. Gold farmers can obtain items far more cheaply than the average player can. They are being paid to spend long days just playing the game. Since their increased volume drives d
Re:Empowerment in real money that is (Score:5, Insightful)
If you live in China or some other nation where $.25 per hour for a job is a dream come true, this is very empowering. Its either this or work a slave wage job in an unsafe factory or mine. That or turn to crime...
Sure it ruins our games, but we are talking about people who don't have it good as us that have more money than we know what to do with so we spend it on "virtual" items.
These people aren't doing this for fun... They are doing it to feed their families or eek a living. (well maybe not all of them)
I don't blame them because they found a way to exploit a living.
I blame the game companies for making a game that is so tedious to play and level that people are willing to pay others to do it for them.
Re:Empowerment in real money that is (Score:3, Insightful)
Re:No, we are tired of the grind. (Score:5, Insightful)
Truth be told, I don't play MMOGs anymore, but I can tell you that it results from the following two reason (which are related to gold farming).
1. I'm tired of killing things over and over again to level.
2. I'm not willing to spend money on paying other people to do this for me.
I've been playing MUDs since Legend of the Red Dragon and I'm sick... so sick and tired of the same old formula. Kill 1,000 rats and get to level 10. Kill 10,000 Goblins and get to level 20. Kill 30,000 orcs and get to level 30.
After Muds, UO, EQ, Shadowbane, and WoW I am just sick and tired of killing things with not a simple damn end game or something like direct player interaction.
Truth be told, Ultima Online was the funnest MMOG I have ever played until they care beared and tried to copy EQ down to every last detail. I want to play a game for at the most 3 months and have my characters stats to what I want to be. The rest of the game should be a sandbox and player interaction (housing, crafting, player vs player, factions and basically player made content).
If I want to kill things over and over again to get a higher level so I can get a more powerful sword so I can kill more powerful things so I can level to get a more powerful sword yet again... You are right, I can play Diablo 2 or Baldur's Gate... Or maybe Fallout 2 which has more story and enjoyment than most of thes MMOGs today.
Ralph Koster is right... We need to shift focus away from mass genocide of rats and orcs and make the games more than just leveling. We need virtual worlds. Not single player hack and slash games with a chat interface with other players.
The games are broken and until they find a better system of advanment, neither the MMOG companies nor the gold farmers will see any of my money.
Re:No, we are tired of the grind. (Score:2)
Um, they have that. It's called the Sims Online.
http://www.ea.com/official/thesims/thesimsonline/ u s/nai/index.jsp [ea.com]
Personally, I like killing stuff while chatting.
Re: tired of the grind. (Score:2, Interesting)
Planetside (Score:2)
Re:No, we are tired of the grind. (Score:2)
Re:Empowerment in real money that is (Score:2)
Casual players are at a disadvantage but there is still plenty to do in the game for people like myself
Re:Empowerment in real money that is (Score:2)
According to this news item [people.com.cn] from the PRC, the hourly wage for urban workers in 2000 was more like $0.42/hour.
Since income in general in China has been trending upwards since 2000, let's assume a modest 10% annual increase in income. Not too hard to imagine - the article showed a 13.1% increase from 1999 to 2000, and the Chinese economy has certainly been booming. If that assumption is correct, then your average urban worker in China is now earning around $0.75/hour. Pretty darn miserable, by western stan
Re:Empowerment in real money that is (Score:2)
In a way, they did resort to crime. They're breaking the laws of a virtual world to secure real-world cash. If EULAs and service agreements had any weight in courts, you could say that gold farmers were breaking real-world law as well.
Re:Empowerment in real money that is (Score:2)
Yeah, I'm sure there is some peasant in Columbia who would be very "empowered" by becoming a rich drug lord too. That doesn't make it right or good.
"Empowering" yourself by exploiting others isn't a noble act, even if you're poor.
-Eric
Re:Empowerment? (Score:2)
ACs are modded -6. I don't read you, I don't mod you, I don't see you. Don't like it? Don't be a coward.
Hey, its one of the rules here you don't have to register. So breaking the rules on slashdot!
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
No, greed causes the prices to raise. Which mean they will anyway.
Re:Empowerment? (Score:2)
Re:Empowerment? (Score:2)
Fascinating (Score:5, Interesting)
Just like with "normal" players, there's a great variety in the behaviors. Some gold farms are friendly, even fun (and some are quite skilled in PvP), but some seem ignorant robots that do the same things non stop and repeat the same phrases in horribly broken English.
I've grouped with a few farmers before - even communicated to some degree with them (google for english to pinyin dictionary), but there are some universal behaviors they have. First and foremost, they will roll NEED on any item that drops, regardless of whether they can or would use it. As far as I can tell, they don't understand the difference between NEED and Greed.
In some respects they've done less damage than some of the other entrepreneurs - the ones who troll the auction house all day buying up every single item and repricing them higher. There's some guy on Eredar alliance side named Plate (and Platejr) who literally buys every single item within a range of levels and then reprices it roughly 4x higher than what it would normally sell at. That guy is far more despicable than people who churn away at Tyr's Hand all day.
However they enable people like Plate (Score:2)
Re:However they enable people like Plate (Score:2)
Seriously I doubt that he makes much money doing this disservice, but I could be wrong. Much of the stuff I see overpriced are items that really no smart player would wear anyway.
You're right though, people who buy gold are more able to overpa
Re:However they enable people like Plate (Score:2)
In WoW, once you hit level 60, gear is the only way to advance the character.
Re:Fascinating (Score:2)
Um....what part of "they sell loot to get gold to sell for cash" don't you understand? They roll NEED so they can increase their revenue...its not a question of Need vs Greed...its a question of "how can I get more crap to sell".
Re:Fascinating (Score:2)
Re:Fascinating (Score:2)
The relative disparity in wealth is the cause of gold-farming, played out through market forces. But what's really ironic is that their farming makes you richer. How did you afford that 100-stack of water you bought for the instance run? Bec
Re:Fascinating (Score:2, Insightful)
How did you afford that 100-stack of water you bought for the instance run?
The mage made it for free. Or maybe the fact that I c
That makes no sense (Score:2)
You're saying that he buys X at an auction for 5g and then reauctions it for 20g. Why didn't the people who buy it for 20g outbid him in the first auction?? Why can he get people to pay 4 times as much at an auction than others can??
Re:That makes no sense (Score:2, Informative)
Re:Fascinating (Score:2)
The problem is that if you price it more "fairly" (what you think it's worth) and there's a big discrepency between your price and the AHbot's price, the AHbot will just buy it up and reprice it quickly.
I think they could put some control on the AH so that no one player could post more than X auctions within a certain period (like say no more than 20 auctions per hour per character). I don't mind arbitrage, but this is just cornering a ma
Re:Fascinating (Score:2, Insightful)
The game's economy was designed to accomodate the average player who plays a few hours a day. When you have a concerted effort with people playing 16 hours a day, you are essentially inflating time, and th
Double-Edged Sword (Score:5, Funny)
Comment removed (Score:4, Interesting)
Re:breaking of rules = OK! (Score:3, Insightful)
Huh-wha?! Correcting the spelling and grammar mistakes, I still can't parse that into anything meaningful. I'm going to assume you meant "paid for fairly" and not "paid for unfairly" because that makes more sense. So, presumably, you meant:
Re: (Score:2)
Re:breaking of rules = OK! (Score:5, Insightful)
Actually, yes, I think it's $14/month for my two characters in FFXI. By the way, FFXI is a lot more fun when you don't take it so seriously.
Who made the game like that? Did the gilsellers? Nope. Did Square-Enix? Yep. I remember years ago people were complaining to GMs about players monopolizing spawn points, and Square-Enix's response was "that's fair play." Take it up with Square-Enix, not the players playing within their rules.
I disagree that it's extortion. Poor game design, maybe, but not extortion. It's a game! You don't have to play it. You can just quit, like I've done twice and my brother does weekly. (It's becoming a bit of a joke. "That's it! I'm never playing FFXI ever again!" Fast forward to the next day. "So, whatcha doin'?" "Um, hunting pirates in FFXI." "I thought you quit FFXI?" "Yeah, well, shut up.")
Back when it was released in the US, FFXI was set up such that it made gilsellers able to monopolize content. Square-Enix has slowly been changing the game to try and make up for this flaw in their game. But it's Square-Enix's job to police their game and not the courts. If the player's get fed up with the game world, they can just quit! No one is making you play FFXI. You're free to play any other MMORPG. Maybe World of WarCraft is more your speed. Maybe you'd rather play EverQuest II or Guild Wars. If you're that upset with the way Square-Enix is handling gilsellers in Final Fantasy XI, stop playing!
But please, don't involve the real-world legal system in a problem caused by poor game design.
Well, thats what goldfarmers deserve (Score:2, Insightful)
Build better bots (Score:3, Funny)
Re:Build better bots (Score:2)
There were several open source versions at one time, but most have closed up by now
Sympathy for the devil? (Score:2)
So I doubt many hardcore gamers who kinda "live" inside their games will have a lot of sympathy for them. They're breaking the rules, the "law" of the game. Now, would society have sympathy for outlaws in the real world?
Unless the laws are unjust and thus
I Don't See Why Farming is Bad (Score:2, Insightful)
Granted, WoW's EULA forbids your from both purchasing gold from a 3rd party and allowing someone else to play your account, even your brother (the account is considered exclusive and non-transferable). Also, it's obvious that any online "gold" is Blizzard's possession, not the player's possesion. But other than t
Re:I Don't See Why Farming is Bad (Score:2)
Re:I Don't See Why Farming is Bad (Score:2)
Re:I Don't See Why Farming is Bad (Score:2)
What if the account is owned by a Limited Liability Partnership formed by you and your brother?
Like momma used to say: (Score:5, Funny)
It's been said before... (Score:2, Interesting)
I like the Sims +10000 gold (Score:2)
those poor, poor chinese gold famers (Score:3, Funny)
What, they don't like being called "Chinese gold farmers"?
Well, lets see...
Chinese? Check.
Farming? Check.
For gold? Check.
I guess an appropriate retort to me would be for them to call me "American game player" in the most derogatory typing style they can.
Waa?
Re:those poor, poor chinese gold famers (Score:2)
Why am I reminded of telemarketers whinging about being treated as if they were disease-ridden, oxygen-wasting boils on the ass of humanity? (Answer: They are.)
Gold Farmers can join Spammers and Telemarketers: cocksuckers who ruin a good thing for other people so they can make an easy buck.
Lineage II - The reason to block "Chinese Farmers" (Score:2, Insightful)
You can get banned for reporting farmers or disrupting any activities they do (with them able to do whatever), with the rare mass ban to cycle the low revenue farmers out, coincidentally with a predicted rise in gold cost. Items, crafting, and quests all are engineered to be accomplished in only one way, botted farming. It is either risk being banned or being illequip
Gold Farmers give Chinese players a bad name (Score:5, Interesting)
I'm killing gorillas in Un'goro crater, grinding my hunter up to level 54. I've been doing this for about 30 minutes now, and I find myself in front of U'cha, a gorilla boss who lives in this cave. There's a quest to kill him, and I've done it probably a dozen times on various other characters. Right now, on this character, I don't have the quest, and no real reason to kill U'cha. Except for the fact that I love killin'. So I am gonna kill him.
Just as I place my hunter's mark on U'cha's soon-to-be-departed ass, I get a group invite from a player named "Xiojuang", or some such Chinese sounding name. Now, I normally decline unsolicited group invites without a second thought. If you don't have the courtesy to ask me if I want to join you, I don't want to help you, it's just common courtesy to ask first. Also, the very Chinese sounding name reminds me of a gold farmer. Between trade channel spamming and spawn point camping, I generally hate gold farmers. I'm reasonably sure this guy is a gold farmer who needs my help (he's a warrior, several levels below me, and there's no way he's gonna take down this big ape on his own). But at this point I'm bored, so with a grin on my face, I accept the group invite to see what he wants.
We stand there in silence for minute, he and I. Then he says, "i am chinese friend". Fuck, I knew it, gold farmer. I respond, "umm... ok". More silence. Still standing just out of combat range of U'cha, my Chinese friend finally says, "i need kill him you help me plz". Well, you know, I was gonna kill him anyway. What's the harm in helpin this guy out? None, really, and I am bored, so I respond, "ok". "go go go", he says. Damn, he's impatient, as I'd have guessed. Fine, I'll kill. I send my pet after U'cha and, after giving him a few seconds to establish aggro, I open fire. Within 20 seconds U'cha is lifeless on the ground, and Xio is looting his corpse, picking up the quest item he needed.
Are ya happy, ya goddamn chinese gold farmer? See, this is where things change. Nearly as random as his unsolicited group invite, he opens a trade window with me, and without a word, places a pair of pants into it. They're mail pants, with +agility on them, pretty nice gear for a hunter of my level. It so happens that my gear is better, but I'm not going to turn them down, so I accept them, and, wondering why he did this, I message him with a simple "?". He responds, "i give you". Hmm, that's not what I expected at all.
Now, U'cha may be eating the floor, but my Chinese friend and I are still in the back of this cave, with at least a dozen gorillas between us and daylight. We're both going the same direction, so I figure, why not fight our way out of here together? In the battles which ensued during the course of our exit from the cave, several "green" (uncommon) items are dropped by various gorillas we kill. When grouped with strangers in WoW, it's generally accepted that any green or higher items are simply greed rolled by all members of the party, and the high roller gets the item. You can generally expect farmers to always roll "need", in order to get the items, whether or not they actually need them. They're going to put them up for sale in the Auction House. But this guy didn't roll, neither need, nor greed, he PASSED on both items. The first time, I messaged him, "hey, don't you want that? just roll greed...". He responded, "no you have". Whoa.
Finally we get to the exit of the cave. He messages me, "i go now". And then, "good bye friend". Then he mounts his horse and rides off.
Now, this guy was either NOT a gold farmer, or maybe just a really crappy one. Giving me items? Passing the roll on items? No, farmers would NOT do that, certainly not good ones. I think this was just a regular Chinese guy playing WoW, just lik
Re:Gold Farmers give Chinese players a bad name (Score:3, Insightful)
On a similar note, I've been trying to explain to Europeans that not all Americans are Bush-loving assholes either. It seems that we all get pigeonholed one way or the other.
-Eric
obCorey ref (Score:3, Informative)
http://craphound.com/000187.html [craphound.com]
The full text and a podcast version are there.
Out of Touch (Score:2)
In my day, role playing was all about the journey. Mind you, then there was no such thing as "online" so like I say, I'm soooo out of touch.
Maybe some have earned it? (Score:2)
Farmers (Score:2)
Ready?
"Because there is no real scaricity in a vitual economy the laws of supply and demand and basic inflation do not function as they do in the real world."
There a
Re:Is a documentary wise? (Score:3, Funny)
Re:Is a documentary wise? (Score:4, Funny)
Why would it not be ? (Score:5, Interesting)
Its basically putting a human side on gold farming. Most of these chinese farmers folks live in the worst kind of situation and they do what they do for a living. You gotta do what you gotta do to put bread on the table right ?
Most situations in the world would be quickly solved if we'd at least try to get a good understanding. Personally, ever since I've started thinking about the why of gold farming, I've found myself struggling between grinding my ass (and keep my pride?) or just buy gold (and play more!) to do my part to help these guys.
So to answer your question, I will be watching it....
Re:Why would it not be ? (Score:2, Interesting)
However, when the gold farmers are at the same spot 24/7 with insta-claim bots keeping real players from having a chance at the mob that drops some great item...
When the gold farmers attempt to MPK anyone that tries to compete with them weather it be for a mob or a mining/harvesting/whatever spot...
When the gold farmers
I see your point (Score:2, Insightful)
From the way I see it, they don't do anything that I can't do myself. Can we reprehend them from doing something the game allows them to do ?
Of course its annoying when you meet one because they literally camp the place. so you're confronted to either stay and compete for the grind and leave and find another place.
For the few times it happened to me, you know what we did ? we brou
Re:Why would it not be ? (Score:2)
Born with a silver spoon in your mouth? Since when has a desk job ever been the "worst kind of situation?" Boring as hell, sure, but as far as human employment preferences go, being seated with a roof over your head ranks rather highly.
Roof isnt everything (Score:2, Interesting)
http://www.iht.com/articles/2005/12/08/business/ga ming.php [iht.com]
I had mentionned they live in difficult situation because, yes, they do have a roof but knowing that most of them are being paid
Apparently now they make $250 US per month, how many of us can make a living out of that?
and their off
Re:Roof isnt everything (Score:3, Interesting)
Reach an agreement with the farmers? Hell no. I would rather have a way of paying cash for ingame gold direct from Blizzard (actually, I'd rather not), and all gamers on the US servers with an IP address originating from China banned. There already is a chinese server they can use if
Re:Roof isnt everything (Score:2)
Come to an agreement? And give them legitimacy? Not on your life.
I came up with a better agreement, with Blizzard. "Enforce your own fucking rules[0], and I'll consider giving you money again."
[0] Lack of enforcing anti-gold selling provisions is just one of their failures.
Re:Is a documentary wise? (Score:4, Interesting)
I don't play the online RPGs, but I'd certainly be interested in a well made documentary about gold farmers. This doesn't appear to be that though.
Re:Is a documentary wise? (Score:3, Informative)
There was an article in the past that gave some insight into the gold farming business, and I recall it created quite a lot of discussion. Seems to me that means people find it interesting.
Yes. this documentary is very wise. (Score:1, Interesting)
Plenty of people. IMHO, this outsourcing to gold farmers *is* the game for many people.
I think these guys aren't role-playing warriors&wizards but CEOs and CFOs - and all the fun is in the power they have over poor people in third world companies just like the aristocracy running US businesses.
Re:Is a documentary wise? (Score:4, Insightful)
I think many folks on Slashdot would agree that 50 hours non-stop in any game doing the same thing over and over and over and over is really boring. And yet, watching a documentary about someone else doing it was actually very enthralling. (Of course they didn't just point a camera at the screen and leave; the filmmaker actually made a film.)
Anyway, so I think that the gold farmer documentary, if done well, might also be interesting. And I think that the gamer Slashdot crowd ought to check out High Score. (Both the star and director were quite nice; they invited me to the after-premiere party, where I had a chance to talk with them, and get autographs and a free T-Shirt.)
I wish Blizz would hire the gold farmers (Score:3, Interesting)
Can you imagine how much more fun the game would be if you go to attack some mob healer character that instead of maybe trying to heal itself once at low health it actually thought about and reacted to what you were doing.
How much more challenging could the game become if when faced with a serious thr
Re:I wish Blizz would hire the gold farmers (Score:2)
If gold selling became legitimate and widely used, the in-game economy is likely to experience price inflation. It's difficult enough for casual players to compete with powergamers but it certainly would not help if buying gold became as easy as paying for your WoW account.
They are just 1s and 0s but
Re:Over Hyped - Fan Boys need to shush (Score:2)
Re:Over Hyped - Fan Boys need to shush (Score:2)
Re:Over Hyped - Fan Boys need to shush (Score:2)
Re:Some simple math: (Score:2)