Next Zelda Title Delayed Again 125
John Callaham writes "Nintendo's Reggie Fils-Aime has officially confirmed that the long awaited Gamecube title Zelda: Twilight Princess will be released this fall." From the article: "File-Amie also said that the game would be a Gamecube title and that there were still no plans to turn it into a game for Nintendo's next-gen Revolution console." He also took the opportunity to mention that the original DS will be phased out in late autumn, in favour of the DS Lite.
It will likely work for both (Score:4, Insightful)
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:2, Interesting)
Re:It will likely work for both (Score:1)
Re:It will likely work for both (Score:1)
Re:It will likely work for both (Score:2)
So?
Make the Gamecube version now and put the Revo features in a re-release [gamespot.com] of the game two years later that Nintendo mails to you for proof of ownership of 5 Revo games. Or something [gamespot.com].
I hope they're using this time to make the game better for the GameCubem and not to add Revo functionality. Every time Nintendo announces another delay, people (or at least me) anticipate more dungeons. If they are
Re:It will likely work for both (Score:4, Interesting)
Though personally I wouldn't be getting too excited about it unless they've made some serious changes since last time they showed it off. So far it looks like more of the same for the ever more tired 3D Zelda formula. I can't wait till the first Revolution Zelda since Miyamoto has promised that Twilight Princess will be the last Zelda in this mold.
Re:It will likely work for both (Score:2)
Not a "3d Zelda"? (Score:2)
Re:Not a "3d Zelda"? (Score:2, Insightful)
Re:Not a "3d Zelda"? (Score:2)
Re:It will likely work for both (Score:3, Interesting)
Ocarina of Time was simply epic. I can still go back and play it for hours on end. Sure, Majora's Mask wasn't as exciting, but if all they did was change the du
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:2, Insightful)
See - it's easy to just make statements without any proof to back them up. There's a difference between "they might be adding features" and "they are adding features." Speculation is fun but you should use language that reflects the fact that it is speculation.
Re:It will likely work for both (Score:1)
Re:It will likely work for both (Score:1)
Re:It will likely work for both (Score:1)
Meh, if you want substitute the tense in the original post with the appropriate ones for speculation.
Re:It will likely work for both (Score:2)
Yeah, that sounds too much speculative to mee
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:1)
I'd tend to think that Nintendo will build Revolution-exclusive content into the GC disc, to offer a little "bonus" for console buyers. For some people, this little extra would be enough to justify the hardware upgrade.
Re:It will likely work for both (Score:2)
Re:It will likely work for both (Score:2, Insightful)
Short timeline (Score:3, Funny)
Then the release got pushed back to April of 2006.
Now they say it's coming out fall 2006.
Maybe this will be like Half-Life 2, coming out almost exactly a year after it was supposed to.
Did Nintendo got their code stolen too?
Re:Short timeline (Score:3, Insightful)
Re:Short timeline (Score:5, Interesting)
Re:Short timeline (Score:1)
Re:Short timeline (Score:2)
The only problem I have with that is if they knew they weren't going to have the game done when they made the original release date. It seems like a lot of games set up an early release date that they know they can't fill just to build up press and hype.
Re:Short timeline (Score:1)
Re:Short timeline (Score:2)
Re:Short timeline (Score:1)
Re:Short timeline (Score:1)
Re:Short timeline (Score:1)
Re:Short timeline (Score:1)
I don't really mind... (Score:5, Insightful)
Re:I don't really mind... (Score:4, Insightful)
Re:I don't really mind... (Score:2)
That was the best part of the game! That and the "Sploooooosh!" guy.
Re:I don't really mind... (Score:2)
Re:I don't really mind... (Score:4, Interesting)
Even reducing the ocean by 15-20% would've made the game less tedious.
I personally really enjoyed the game, but I have no problem wishing that they had added the dungeons and gotten rid of the triforce hunt and reduced the vast, vast ocean.
Re:I don't really mind... (Score:5, Interesting)
Which is a fundamental problem, when it comes right down to it. If you load between islands, that means that each island needs to be far apart that you have a full loading time between them. You also need to have enough time that if the player turns back around, they don't see empty space but rather the island they were just going to. So you need twice a single island load's worth of time between islands. And remember that the island needs to be loaded by the time the player can get a reasonably good look at it, so that's another 1x there...
Now tripling your island's load times is bad enough, but the game frequently has you traveling halfway across the map to get to somewhere... As such your current island unloads, the next one loads, that one unloads, the one after that loads, etc, etc. For a reasonable jaunt around the map you may be hit with 21x the basic load time.
And so you have to give the player something to do during all of that time. Unfortunately, this means more random island encounters you must find, more wind to change the direction of, more underwater treasures to dredge up... More junk to do that slows down the travel further.
I probably would have bit the bullet, shrunk the ocean 80% or so, and added a load pause when the player was within a few feet of the shore. It would have broken immersion, but it would have been a heck of a lot less tedious.
Re:I don't really mind... (Score:2)
Not entirely. Certainly the game did some loading during sailing, but it didn't need a full map square to load the next island. The warp song cutscene (which loaded a completely new area at "random") was much quicker than the journey between two islands by boat.
What the ocean did mask was draw distances. The game only draws the geometry for the islands, creatures, NPCs, guard towers, and submarines that are located in the same square on the map as the p
Re:I don't really mind... (Score:2)
I turned the boat until it was going the way I wanted, then let go of the stick.
Still could have done with things being a little closer together, though.
Re:I don't really mind... (Score:2)
Re:I don't really mind... (Score:4, Interesting)
Second off, changing direction was a pain, you had to stop, pull out the Ocarina of Time^H^H^H^H^HWind Waker and play that song. EVERY TIME.
Third, because of the implementation of the sailing itself (the "sail" being an item you have to have out), you could do only two things while sailing: jump, and rotate the camera. Wooo. It would be much more bearable if you could pull out your bow and perform sail-by shootings, or pull out your telescope and sightsee (which is otherwise a completely useless item who functionality is actually duplicated by the camera you get later.) And the chance of coming back to a shark munching on your ass was just barely high enough to make getting up and getting something to eat/going to the bathroom a bad idea.
The sailing got old... (Score:3, Insightful)
It was really cool for the first few hours, and then after a while, it became a total chore: play the wind song, wait 20 seconds for the wind song to play, point in the right direction, put down controller and wait 5-10 minutes, pull up to island. After a while, when you get that song of gails, or whatever the one is that gives you warp spots, it becomes a little faster, but it's also one more song you have to play. After doing this 40-50 times, it gets old really fast, especially in a series where you trad
Re:I don't really mind... (Score:1, Flamebait)
I mean, no offense or anything, but come on.
Re:I don't really mind... (Score:2)
Depends (Score:2)
Re:Depends (Score:2)
Re:I don't really mind... (Score:2)
I think you've got it backwards. The hardcore gamers understand the market and have been very disappointed with the dearth of quality release titles and are willing to wait. It's the pussies that don't have the balls to wait for a good game that bitch about it.
Re:I don't really mind... (Score:2)
It takes a serious game to get the dedicated gamers to play. Like these guys: http://video.google.com/videoplay?docid=752104402
One thing that make a good game a legacy is that it is still fun to play _years_ after it has been released...take the Civilization series for instance.
In his immortal words... (Score:5, Insightful)
DNF (Score:2)
Then Duke Nukem Forever is going to be one hell of a game!
Two words... (Score:2)
Re:Two words... (Score:2)
Re:Two words... (Score:2)
[1]WWWJDIC gives "taitou" as the main reading (http://jp.msmobiles.com/cgi-bin/wwwjdic?1MDJtait o u [msmobiles.com]), but my IME (Microsoft IME 2002) only conve
Taito? (Score:1)
it thus becomes "daitou" (perhaps "taitou"[1])
Problem is that that name's taken; you'll have to bust a move [taito.co.jp] to see why.
Re:In his immortal words... (Score:2)
Two Zelda Titles in 2006? (Score:1)
Re:Two Zelda Titles in 2006? (Score:1)
If they are launching this November, it might make the Zelda game a lauch title of sorts. Maybe its a strategic move as much as it is a move to polish the part. Naturally, this is all crazy speculation on my part.
Re:Two Zelda Titles in 2006? (Score:5, Insightful)
This seems very unlikely to me. Two AAA Zelda games being released within 1 year of each other? It could happen, especially if Zelda Revolution is radically different from Twilight Princess and is being worked on by completely seperate development teams, but I would think that the Twilight Princess delay would at least somewhat push back the release of the next Zelda beyond the release of the Revolution, unless the Revolution is delayed into 2007 (I don't even want to think about that happening).
Twilight Princess will likely sate our Zelda craving for a while, so releasing a new Zelda game soon after almost seems like a not-good idea. I may still be striving to unlock everything and do all the miniquests when the Revolution comes out, so I won't be starved for a Zelda game the same way I'm anticipating the next real Mario platforming game (which the GameCube rather lacked -- I thought Sunshine was a let down), a Super Smash Brothers Melee, a Mario Party (the type of game that is just perfect for the Revolution) and a Metroid, which seems like a franchise that is evolving in such a way that it also is an ideal Revolution title. Give me all or most of these games at our near launch, and I'll be perfectly content to wait a year for a new, awesome Zelda game.
Damn them! (Score:3, Funny)
Re:Damn them! (Score:5, Insightful)
As a result, Nintendo had to scrap a brand new rendering engine which had just been written from the ground up for Wind Waker. The process of rewriting it from scratch AGAIN probably accounts for a significant portion of the delay of this title.
But OOOOOHHHHHHHHHH!!!! This ones going to have realistic look graphics. What a totally new concept. Not like we've ever seen that before. Heck, the coders could take a dump in the box and everyone would love it as long the poo was photorealistic.
Re:Damn them! (Score:3, Interesting)
Re:Damn them! (Score:2)
Re:Damn them! (Score:1, Insightful)
Thats part of the problem with many gamers behavior. If you set up a giant world, filled it with fun things to do, and just happen to put the finish line a little too close to the start line, then a number of gamers will make a mad dash to a finish then cry that the game was too short and boring.
On the other hand, if you force everyone to go through each of your fun little things, a number of other gamers start sobbing about
Re:Damn them! (Score:1)
Re:Damn them! (Score:2)
The trick to solving this, ladies and gentlemen, is to show the gamer what she can do.
Simply put, have a quest log that shows the main and optional quests. Show the gamer what she's missing if she's going so fast th
Re:Damn them! (Score:2)
Re:Damn them! (Score:3, Insightful)
Not that you can't spend a lot of time trying to find everything if you so choose, and not that a shorter game is really that bad. Beyond Good and Evil was
Re:Damn them! (Score:1)
Remember, the dev team wanted to improve the triforce piece hunt, but they rushed it out the door. I, for one, am glad that this game is being delayed if it means that it will be the best it can be.
Re:Damn them! (Score:5, Insightful)
As a disclaimer: I don't hate Wind Waker. I highly enjoyed the game, and it's a lot better than most third-person adventures. But there were noticeable gameplay flaws with the game, and it was a bit of a letdown after the excellence of OoT and MM. To suggest that anyone who finds fault with it is a "graphics whore" is just plain shortsighted.
Re:Damn them! (Score:2)
Actually, the biggest problem I had with WindWaker was with the PAL conversion for the Australia release messed up the timer for some of the 'race' events. This problem isn't specific to WindWaker though, it is common to many NTSC->PAL converted games where there is a small speed up in the internal timer on the game, making it nearly impossible to complete 'against the clock' events. One day I'll beat that bloody penguin in Mario 64. And let's not mention Sphinx and the obstacle course there, where an ab
Re:Damn them! (Score:2)
It made me lose my confidence in the zelda genre. The gameplay was too hard and awkward and the puzzles were not as challenging. All the levels seemed teh same after awhile and it got boring. It was missing alot of familiar weapons and items and the rest were not that good. I thought it was lame that it was harder to die even though you get killed alot easier.
Re:Damn them! (Score:1)
I for one... (Score:3, Insightful)
Re:I for one... (Score:2)
Give me more portable, 2d Zelda goodness! (Score:4, Interesting)
Caught a mistake. (Score:1)
Re:Caught a mistake. (Score:1)
Re:Caught a mistake. (Score:2)
Aha! Due to lack of money at the time, I still have *so* many great Gamecube games to play. Pikmin 1+2, Metroid Prime 1, Tales of Symphonia, Fire Emblem, Battalion Wars, the list is huge and they're mostly cheap and second hand now
NOOOOOOO!!!! (Score:1, Offtopic)
I can wait (Score:1)
Misleading Headline - "Again?" (Score:5, Insightful)
Re:Misleading Headline - "Again?" (Score:3, Informative)
Re:Misleading Headline - "Again?" (Score:1, Informative)
Re:Misleading Headline - "Again?" (Score:3, Insightful)
Re:Misleading Headline - "Again?" (Score:1)
Not True (Score:2)
First of all, no firm date has been set ever, it's primarily been estimated dates but they did once say they planned on releasing it for Christmas. That was their first intended date, because it would be in time for the last game rush before the Revolution came out. The second estimate was spring, now it's fall. The articles all imply that these are promises, but really they are only estimates, there are no promises. However, if you let things slide too long and you let the estimate
Total rumor here... (Score:1)
Version one being a Gamecube release, and version two being a Revolution release. He speculated that version two will be the same game, but with optimizations for playing with the Revolution's controller.
Where to GameStop employees get this info? Is it even accurate? Only time will tell, I guess.
Re:Total rumor here... (Score:2, Insightful)
People that work at game stores are full of shit. They definitely don't have any industry connections. Treat their insider knowledge the same as the idiots from Best Buy/Walmart and you'll go far.
Re:Sigh. (Score:5, Insightful)
Honestly, if they're delaying the game, then it's probably 10% P.R., 90% Game/Technical. Zelda has always (yup, even Wind Waker) been worth the wait.
So, Chin-up RyoShin! Cloudy skies are going to clear up, put on a happy face!
Turn that frown, up-side-down!
Re:Sigh. (Score:2)
Reminds me of Half-life 2.
Re:Sigh. (Score:1)
Re:Sigh. (Score:1)
Oh, you're blowing it way out of proportion, there's only like 17 Mario Party games, tops!
Obligatory Zelda quote (Score:5, Funny)
Well excuuuuuse me princess! ^_^
Re:Obligatory Mario quote (Score:2)
Re:Obligatory Mario quote (Score:1)
Re:Obligatory Mario quote (Score:2)