BYO Battlebot 117
An anonymous submitter sent in: "With the new season of BattleBots coming up (filmed in SF over Memorial Day weekend) everyone is sick of the same-old design of a glorified R/C car. This site has the full design for a bot that runs on an onboard 486 and is controlled off a laptop with quake-style controls! Build your own for around $100 by using mostly old parts." On the other hand, Coolrobots.com has info on how to build an expensive battlebot.
Re:You call this a Battlebot?! (Score:1)
Mauler, Battlebots (Score:2)
But, of the Battlebots, my favorite is Mauler [mauler.net]. A spin-bot, Mauler rapidly spins and can do some serious damage to other robots [battlebots.com]. It's a shame, though, that Mauler has such low reliability -- in past fights, it always seemed to just sputter and die (mostly from encounters with the hazards). If Team Mauler could just make a more robust version, I think they could really go far in the event.
On another note, I've had to do without cable tv (due to my current unemployment), including Comedy Central. So, I'm looking for someone that could tape BattleBots for me. Perhaps you could fill a VHS tape at SLP, and then I'd PayPal some money to cover the cost of the tape and expenses. Or, something like that -- e-mail me if you're interested.
Alex Bischoff
Flash card boot device (Score:2)
...phil
Re:"Impossible to drive" says the article (Score:1)
R/C cars are fun, but they don't hurt your wallet like planes and helis do...
Re:"Impossible to drive" says the article (Score:2)
As the other poster said, most of these run like tanks. It would be rough to get good control out of a tank like car using a pistol style control. Allthought, it would be interesting to see how they control a tank style system using the two sticks as forward/reverse for each side, considering the left stick is usually a throtle that doesn't snap back to the middle like the stick on the right. Maybe there's a way to modify the radio to fix that problem, I've never looked into that... If you read the build your own battle bot thing, the author recomends a 6 chan heli radio. That's still twice as many chans as your high end 3 chan pistol system. You need that kind of control for turning on saws and droping blades, and whatever else it is your bot does.
Besides, using a stick system isn't that hard, I do cars and airplanes right now, maybe helis soon. You get used to the controls for both. I'm precise with either a car or a well built plane. Allthough since I don't normally do cars, I'm much better with a stick type radio I use with my planes. It's just a matter of practice.
But that's going too far . . . (Score:2)
>to compete against the human controlled robots.
building the autonomous bot is one thing. Letting it choose who it competes with is another
hawk
but if it were barney . . . (Score:2)
hawk
oooh, star wars technology! (Score:2)
:)
hawk
Re:"Impossible to drive" says the article (Score:2)
>of these guys could do a lot better, and I think better controls would
>help.
the lack of tactile feedback would be a problem . . .
(I saw one guy using a freaking joystick... I think he got his
>clock cleaned, too. Use the right tool for the job, Chester!)
Hey, yeah! one of those microsoft joysticks with feedback
hmm, *are* the cars allowed to transmit information back?
>A parking lot is a lot bigger than the
>arena, and poor control won't be punished as much.
OK, so add weird women in peculiar black outfits and whips at the parking lot .
. .
hawk, recovering once more from an anonymous post . . .
Re:That's still retarded. (Score:2)
It's been done.
Or don't you remember Roman history?
Re:"Impossible to drive" says the article (Score:1)
Slashdot's Slashbot (Score:5)
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Re:"Impossible to drive" says the article (Score:1)
I think people on battlebots are just too cheap sometimes to drop in a $250 all digital 3-channel control system. In my opinion, its damn worth it.
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why don't they change the name to reflect (Score:1)
Make them program in the enemies' size and characteristics, then allow the 2 programs to go at it
Re:They used to be cool... (Score:1)
Back in the day about 4-5 years ago, before Comedy Central picked up on it, they had the Robot Wars competition in one large 4 or 6-hour event on the Discovery Channel. No sportscasters, stupid interviews, etc. It was thouroghly better than what they do today...and I think a bit of the rules about weapons and such were more relaxed.
I think you'll find Robot Wars [http] is still going, even after all the nonsense about who owned the name.
See also robotwars.com [robotwars.com] and SMIDSY [ixion.org.uk]
Re:That's still retarded. (Score:1)
While I completely agree that AI would be a nicer way to have bots fight, its damn near impossible with the current state of sensor-ware. It's far too imperfect and slow.
Oh actually unless you're talking about the kind of sensor-ware that ends up in high-grade military weapons. Then it probably wouldn't be battlebots anymore. It would be an entirely different monster.
I do however think you could have AI augmented bots, that do things like attempt to auto-aim the on board weaponry after the human controller has gotten them close. Or some kind of in-bred overriding defense response.
Re:Robotsoccer (Score:2)
Re:Idea! (Score:2)
BATF agents are not known for their sense of humor. There is a licensing category for "destructive devices", but it would be a lot of trouble and expense. Plus, California has some of the worst weapons laws in the country. One way around California's stupid laws might be to become a movie producer. There are exemptions written into the laws for Hollywood.
Windows controlling it? (Score:5)
Yep! This is a 486DX2/66 running Windows 98 on a 340 meg laptop hard drive.
...gives new meaning to "Blue Screen Of Death", don't it?
Idea! (Score:3)
Just my $.02
JoeLinux
All things are possible, except skiing thru a revolving door.
Re:You call this a Battlebot?! (Score:1)
Re:That's still retarded. (Score:1)
Re:"Impossible to drive" says the article (Score:1)
Re:Stompbots (Score:1)
You can see all the heavyweight competitors [robotcombat.com] at RobotCombat.com.
Re:"Impossible to drive" says the article (Score:1)
The people at the TX impound told me that EVERY 72 and 75 Mhz channel was in use by more than one robot. Futaba PCM radios seemed to be very popular.
Comments on the design (Score:3)
PVC is a bit weak for BattleBots. I used it on my first robot, The Tunabomber [mindspring.com], but that was for DragonCon's Robot Battles, where they don't have killsaws or robots like Whacker and Ziggo. Incidentally, my website has a tutorial similar to the one referenced in this story, but with more detail.
An onboard PC is certainly overkill for control. I do give it points for hack value, though. Competitors who want computer control functions usually use the IFI [innovationfirst.com] system. This also allows you to use PC joysticks to control your robot remotely (a joystick setup was mentioned in an earlier post, this is almost certainly what was used).
I wonder why the guys who built this robot didn't compete with it. After going through all that effort, it should be worth it to get to the competition, if only to see your robot ripped to shreds.
Finally, please moderate down all those people who talk about how easy it is to build a winning robot, unless they've actually done it. Slashdotters: as with Open Source, it's put up or shut up.
BYO? (Score:1)
"How much truth can advertising buy?" - iNsuRge [insurge.com.au] - AK47
Re:BYO? (Score:1)
One entry found for BYO.
Main Entry: BYO
Function: abbreviation
bring your own
If only you'd BYO dictionary.
"How much truth can advertising buy?" - iNsuRge [insurge.com.au] - AK47
Re:Idea! (Score:2)
Now, how about "Extreme Battlebots": The arena is open, dozens of remote cameras are the only spectators for a thousand feet around. Use whatever weapon systems you want, up to and including explosives (within a reasonable limit, of course).
You'd have to go off-shore, more than likely, due to the explsoives, but otherwise it could work. Now, would anyone want to compete? And, how do you deal with the 'bot that is nothing but a satchel charge with wheels?
Still, it'd be fun to watch.
Re:Where does the time go? (Score:2)
So much for previewing my post...
:)
Worldcom [worldcom.com] - Generation Duh!
Definitely weak... (Score:3)
The demo went off without a hitch - though every time I saw the pulsejet running - glowing white hot and screaming like a banshee on speed, being manipulated by Mark and company using asbetos gloves, next to the 50 gallon tank of propane that powered it - I wondered if we weren't all going to end up crispy critters.
If you haven't seen an SRL show - you don't have any idea what you are missing - picture being in the middle of a war zone, along with a crash-up derby, and a lot of fire, heat, and smoke - plus a ton of noise that manages to rattle every tooth and bone in your body, while deafening you despite wearing ear protection, incidentally making your ears ring for hours after the show - and you might have some idea about what happens during one.
I put in that time to help on the show - all volunteer, mind you - hoping to help out later for the real show - and then it doesn't happen! Gah!
Anyhow - yeah - SRL makes Battlebots look weak, weak, weak - of course, SRL does beaucoup planning to keep accidents, etc from happening - while Battlebots is more "anachistic" in that fashion, in a way. I tend to think of Battlebots as a tamed down SRL real battle (whereas the destruction of SRL's machines, while real - doesn't tend to utterly destroy them, as sometimes happens with Battlebots), and a different form of entertainment (plus, without all the smoke, flames, heat, and falling ash - it is easier to see what is happening)...
Worldcom [worldcom.com] - Generation Duh!
It's not just a saying any more. (Score:2)
Bulletproof portable anyone?
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Re:Next step, flying bots... (Score:2)
Check http://www.battlebots.com/bnc_rules.asp
(a little whoring never hurt nobody)
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Re: Faraday Cage (Score:1)
Now just add one of those web-controlled guns... (Score:2)
---------------------------------------------
Everybody's got something to hide except for me and my monkey...
Re:That's still retarded. (Score:1)
find_enemey()
kill_enemy()
Improving BatleBots (Score:4)
I'll be first to admit comedy central's battlebots is dull. My friend came up with a way to spice it up. His solution... your 200lb, saw covered robot vs a sack of fluffy animals (puppies, kitties, or duckies would all do).
I didn't say it was a good idea
Eric Molitor scared them away (Score:2)
Re:"Impossible to drive" says the article (Score:2)
Much better to practice with your bot and learn how to use the 3rd person perspective to your advantage.
People have tried putting cameras on R/C planes and cars with various degress of success -- but it rarely works as well as an experienced pilot/driver with a good view of the craft.
Re:"Impossible to drive" says the article (Score:2)
If the signal is lost for a fraction of a second, servos stay in the location of their last known `good' signal. If the signal is lost for longer, they go to the `failsafe' setting, which probably turns off all the motors if the bot is configured properly.
With FM, interference usually just causes your servos to stop moving and stay where they were -- but sometimes the right interference can cause `glitches' -- which could be dangerous. Normally they don't occur under normal conditions, but from what you said, a BattleBots tournament isn't a normal condition.
PCM radios have higher latency than FM radios -- your imputs translate to servo movement more slowly -- but it's a pretty small difference and most people don't even notice.
That all being said, having a 300 lb robot with a chainsaw in front, having a PCM radio (with it's failsafe settings correctly set) is probably a good precaution, especially if the interference is as bad as you say it is.
So, what frequency band was your radio equipment on? :) What did most people use? (do you know?)
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Re:"Impossible to drive" says the article (Score:3)
For a car, two channels is the norm and you can get a third channel for more money -- but that's it. For more channels, you'll have to get plane equipment or spend a *lot* of money on specialised hardware.
`All digital' isn't required (I assume you mean PCM?) FM or even AM ought to be fine (but BattleBots prohibits AM, so it's moot) -- after all, modern R/C equipment has an effective range of around 1.5 miles -- far further than you can even *see* your plane. For a bot, it's unlikely to ever go more than 100 yards from you. At that range, interference isn't much of a problem, even for AM, unless somebody is on your exact frequency.
One thing to note that they don't seem to tell you -- in the US, airplane radios use the 72mhz band, which the FCC has designated for aircraft only. To use it for a ground craft is *illegal*. For ground craft, you're supposed to use the 75mhz band. (There's also the 27mhz band, but few people use it because it's also used by CB radios and there's only 6 channels there anyways. And there's also the 50 and 53mhz bands, but you need to have a ham radio license to use these.)
Futaba [futaba-rc.com] will convert some of their higher end radios from the 72mhz band to 75mhz band for $40.
If you do actually make your own robot, please don't use 72mhz equipment! There may be a flying field a half mile away that you don't know about, and you could crash somebody's plane without even knowing it.
(I emailed the coolrobots.com guy about this, and his email bounced -- mailbox full. Guess it got /.ed ...)
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Re:"Impossible to drive" says the article (Score:4)
Also, you'll be very hard pressed to find a pistol grip controller with more than 3 channels. Of course, if you have a seperate driver and gunner, giving the driver a pistol grip controller and the gunner a standard two stick airplane controller (on two different channels, of course) would probably work great.
Also, the two stick controllers aren't bad for R/C cars at all. I've got both, and while I do prefer the pistol grip, it's not that big of a deal. But then again, maybe I'm biased because I mostly fly R/C planes rather than drive R/C cars.
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Re:It's not just a saying any more. (Score:1)
Re:Slight problem with the $100 robot... (Score:2)
( "Buddy Lee Don't Play In The Street" was the bot: http://www.battlebots.com/battlebots_detail.asp?ID =66 )
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Re:Hack on the fly? (Score:2)
I guess the real technological breakthrough would be interfacing the electronics to the mechanicals without using solenoids.
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Re:That's still retarded. (Score:3)
I'm into autonomous robots myself, and am considering getting into BattleBots, but at least with some fly-by-wire intelligence on board, perhaps with some sensors as well.
I think your assertion about 'the current state of AI' is a little misguided. When was the last time you sat down with a compiler and tried to write something to make a robot do anything, much less be intelligent, or engage targets with deadly force at its own discretion? Don't you think there's a reason the military still mostly has 'dumb' weaponry..aside from being guided by GPS and recognizing its target optically in a highly preprogrammed manner, it's still dumb.
Another thing is..the more intelligent a robot is, the less likely you are to want to see it destroyed. What would it say about humans if we took intelligent, thinking beings and threw them in a pit to fight to the death just because they were machines? I think it's better left as an extension of the phallus (not that Battlebots isn't fun
Re:Where you find AI (Score:1)
Re:That's still retarded. (Score:1)
http://www.roboforge.com/
I'm waiting for Linux support, but not very patiently. :)
Re:"Impossible to drive" says the article (Score:1)
Many designs also only use ONE stick for forward/reverse and steering.
Check out RobotCombat.com's FAQ [robotcombat.com] for more info.
GO BACKLASH!!
Re:Assembly line (Score:1)
AI != robot
Re:Windows controlling it? (Score:2)
The Ultimate Battlebots competition (Score:2)
I know I would.
Re:Improving BatleBots = hostages (Score:1)
Ever see "Road Warrior"? And yes, I thought about saying "duck tape ducklings".
Win 98 on 340 meg? (Score:2)
Better Yet... BYO Lego Bot (Score:1)
Just wanted to tell you all about something much more realistic then entering a bot in BattleBots (plus more flexible
Check us out:
http://www.battlebricks.com/ [battlebricks.com]
Will
When Good Plastic Goes Bad
Re:Idea! (Score:1)
Robotsoccer (Score:1)
Survival Research Labs (Score:2)
S.
wireless attack == ECM? (Score:1)
Re:Hack on the fly? (Score:2)
Questioning the sprung armor design idea (Score:1)
Re:Iron Sumo! (Score:1)
The nice thing about Robot Sumo is that there is a fair number of local competions closely patterned after the original .jp Robot Sumo and one of the robot classes is autonomous.
Northwest Robot Sumo (Contains many links to other Sumo's) [sinerobotics.com]
Atlanta Hobby Robot Club Mini Sumo Robot Contest Rules [botlanta.org]
Central Illinois Robotics Club 2001 Sumo Rules [mtco.com]
What did they need a computer for? (Score:3)
It looks like they put in a computer, then used it to emulate a really dumb R/C controller. Why?
Watching those things, it's clear what's wrong. People are driving them visually, which means too long a reaction time. They need some onboard smarts.
The idea here is to get inside the other guy's OODA cycle [af.mil], so he's reacting to what you were doing, not what you are doing.
The first step is to get some onboard heading control. Put in some cheap rate gyros, then control orientation with a knob attached to an encoder. Want a 90 degree turn, spin the knob 90 degrees. That way, you'll get the desired heading on the first try.
Second, some kind of system that senses the opponent at close range and maintains position relative to them so the weapons can work would be a big win. Ancient though they are, the old Polaroid sonars would probably work. Use the piezo ones, not the electret ones; they're more rugged. And use separate send and receive sensors, so there's no minimum range. The idea is to make the weapons stay on a target long enough to have an effect.
Re:Improving BatleBots (Score:2)
It's an upward cycle, really. The more people that see it, the more people that participate and the better the competition.
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Why not? (Score:3)
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Where you find AI (Score:1)
I don't see the term "AI" anywhere in there
Then what is "a variety of often complex human tasks on command" other than tasks that require artificial intelligence?
You'll probably say next: I said "AI," not "things that mean exactly AI."
Buzzword compliance and trademark compliance can be Almost Worthless(tm); for instance, FreeBSD and GNU/Linux do not carry the UNIX trademark but are drop-in replacements for a UNIX system.
Palm Pilot a better option? (Score:1)
It may not be as powerfull. But motion control for something like radio gear doesn't even require the power of a 286, let alone a 486 with a 340MB(!) Harddrive.
Re:Robotsoccer (Score:1)
Maybe I'm a luddite, but I'd prefer a cheap, electrically robust hard drive.
Flashcards may be more electricaly fragile. But they are more mechanicly stronger than a HD, since they have no moving parts.
Don't forget these are battle bots. It gets a little more intense than just "opps... I dropped my laptop." (and one could even consider that intense).
Also, if you talking about CF cards (I think they can be used just like an IDE drive, with an adapter). You can get them quite cheaply now, especialy for a 8-16MB card. That's plenty of room. Unless you install win98 on it. But since you can get linux on a iPaq. I shouldn't be too hard to get a striped down version of linux on to a CF card.
Not so easy indeed (Score:2)
Now, regarding the article, if they think that their AI will do a better job..
Re: Faraday Cage (Score:2)
Re:Idea! (Score:1)
11.2 Forbidden Weapons
The following weapons may not be used:
Electricity - The use of electricity as a weapon shall be forbidden. This includes, but is not limited to the following:
Stun Guns/Cattle Prods
RF jamming equipment, etc.
EMP
Liquids - The use of any liquid as a weapon shall be forbidden. This includes, but is not limited to the following:
Water and other liquids
Liquefied gasses
Chemicals or corrosives
Foams, Adhesives, etc.
Explosives or Flammable Solids - This includes, but is not limited to the following:
DOT Class C devices
Gunpowder/Cartridge Primers
Military Explosives, etc.
Gasoline, alcohol, ether, etc.
Lights - Lights that are bright enough to obstruct an Official, Contestant, or Judge's vision shall be forbidden. This includes, but is not limited to the following:
Lasers over 5mW output.
Any Strobe Light
Flood type lights
Visual Obstruction - Any attempt to impair the vision of another Contestant shall be forbidden. This includes, but is not limited to the following:
Visible smoke
Lights/lasers directed at the Contestants, etc.
A BattleBot that smothers/covers another BattleBot is permitted.
Projectiles - Untethered projectiles are forbidden. Tethered projectiles are allowed. Tethered projectiles can carry a tremendous amount of energy, the restraints must be strong enough to absorb this energy without sustaining any damage. The length of the tether as measured from the body of the BattleBot to the tip of the projectile must be less than 10 feet. Contestant may be disqualified for intentionally using a tether as an entanglement device (see #8).
Heat/Cold - Heat or cold specifically generated to damage an opponent is forbidden.
Flame Throwers
Plasma Torches, etc.
Liquid Nitrogen
Entanglement Devices - Any device specifically designed to entangle another BattleBot shall be forbidden. This includes, but is not limited to the following:
Any type of net.
Fishing Line, String, etc.
Tape
A grappling hook type weapon is not considered an entanglement device.
Here's an idea... (Score:3)
We'd have to make sure there'd be a visible Windows logo too. Maybe have it light up when the bot dies. I'm thinking BatSignal here.
What would really be great would be if it actually won a match.
Although actually, knowing how junkyards come into play, there IS a decent weapon available - the phallic sonic ramrod. Take any working, but junked vibrator (just be sure to wear gloves...), overclock it (double the voltage, stick a Peltier in there, etc. etc.) attach a sharpened roof nail to the end, and voila - a ramrod that vibrates the opposition apart while offering a superb visual effect for prime-time TV. Extra points for getting somebody to use it as originally intended without serious injury.
Re:Idea! (Score:2)
Re:Improving BatleBots (Score:2)
See if you can catch the first episode of the new season. The mechanical carnage was intense. It had more action, more twisted metal, than the whole first season put together. Very cool stuff. I can only hope the rest of the fights are as violent.
Re:Count me out. (Score:2)
I use my ReplayTV to delay the show... I zip through the boring crap at 20x speed and only watch the matches. I can take the commentators for a couple of minutes at a time. I can't take ANY of the crapola between bouts.
With a Replay, Tivo, or even VCR to skip ahead, Battlebots is about 5 minutes out of your week -- perfect.
Live TV is for chumps.
"Impossible to drive" says the article (Score:5)
It's not the use of R/C car parts that is the problem. A good R/C car is a dream to drive, very controllable. The problem seems to be with the operator's choice of controllers. I keep seeing these sort of twin-stick controllers [futaba-rc.com] in use for simple wedge bots with no extra weapons; why the hell don't the operators use pistol-grip style controllers [futaba-rc.com]?
I could never really get the hang of twin sticks, but I can pilot a car pretty well with a pistol grip. AFAIK all serious R/C car guys use them, and for good reason.
The Battlebots arena is PLAGUED with really awful driving. I'm sure a heavy bot isn't as easy to drive as an R/C race car, but c'mon, most of these guys could do a lot better, and I think better controls would help. (I saw one guy using a freaking joystick... I think he got his clock cleaned, too. Use the right tool for the job, Chester!) The videos they show of the designers tearing up junk in parking lots... not a great way to practice. A parking lot is a lot bigger than the arena, and poor control won't be punished as much. Especially when you are wrecking a TV or an aquarium, instead of another bot.
I know some bots need more than just movement controls, and a 2-channel pistol grip isn't adequate. Nonetheless, it sure looks like some teams are sabotaging themselves with a poor choice for mobility controls. Mobility is life; precise driving should be the first requirement for any bot.
Seems to me a team should have one driver and one gunner (yep, some do, I know), or perhaps one operator using some innovative controls like footswitches to operate the weapons. A pistol grip with 2 foot switches for the bot's gadgets -- that would be the way to go!
Re:"Impossible to drive" says the article (Score:1)
Those wedge bots use a trac type drive system.. left stick controls the left trac/wheel and right stick controls right trac/wheel. If you ever drive a dixon lawnmower or a bulldozer it all comes natural. Both sticks forward for going forward, both sticks back for going backwards. 360 left with right stick forward and left back, 360 right with left forward and right back. simple right turns with left stick forward and right stick slowed or off (or yanked back momentarily for braking).
The pistol grips dont provide the right control for trac/separate side driven vehicles. Pistol grips are ok for stuff that drives like a car.
Joystick controls would be ok to control either design, car or trac. For a car style with joystick design forward/rev would control for/aft movement motors and left/right would control steering. For trac style forward would activiate both tracs to go forward... back would activate both tracs to go back. and left would possibly do 360 unless you programmed the 360 movements with buttons, and had left just kick the right trac forward. ditto right. But with a trac/joystick, there could be confusion of the zones where it would stop going forward and start trying to turn. (need some programming)
If i had an unlimited supply of $ i wouldnt mind putting my traxxas nitro powered rc truck in the ring after buying all the metal replacement parts and adding a modified roll cage and add some kind of anti roll mech. My traxxas tends to roll pretty often as a cause of braking too fast or trying to turn at full speed (gotta remember star trek rules.. warp speed in straight lines, and turn on impulse speeds). I would also want to fix my reverse gear so i can repeatily ram someone (my reverse sometimes gets stuck or becomes nutral). I know this thing has a lot of weight and can pretty well ram anything. Add short peircing spike to the front and back, and start her up!
I have taken my traxxas indoors onto concrete gym floors, confusing donuts are very easy :P power slides, and brake slides on smooth concrete require skill. (I love doing that stuff while ppl are standing around gawking.. just power slide right in front of them, then come back and brake slide to a stop at their feet and blow full throttle in reverse to left or right for some awesome donuts!) Im sure playing around in one of those robot war places would be simular surface.
Re:Idea! (Score:3)
Although.. they are not telling you the whole truth.. it will cost you $200 since it is no fun having a fight on your own.
Re:That's still retarded. (Score:2)
Impossible to control? RC? What? (Score:1)
Plastic tubes? (Score:1)
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Re:Now just add one of those web-controlled guns.. (Score:1)
~
Re:That's still retarded. (Score:1)
When I was doing engineering at University we had to build responsive systems using Lego Dacta (educational tool kits, Mindstorms was born from this). Our group build a roving unit that would sense and object in front of it, if is was blue or yellow lego bricks it would attack it (swing an arm and knock it down) otherwise it would try to find a path around it.
Now that was 7 years ago, I think we could develop a lot more fun robotics and programming now.
Good evening and welcome to Slashdot Robot Fighters
I like the idea of that
Trav
Re:Idea! (Score:1)
That's still retarded. (Score:5)
Just because the device the human is using to control the "robot" is a computer and the "robot" has a computer onboard does not make it a robot.
With the cheap processing power available today and the current state of AI there is no excuse, bar incompetence, for this competition to not consist of truly autonomous robots. Until then, Battlebots will continue to be a show pandering to the lowest common denominator, relying on sex and loud music to attract an audience.
Re:"Impossible to drive" says the article (Score:1)
IMHO, as a bot builder myself (I competed in the May competition), the main enemy for bad driving is lack of practice. I ran so close on construction time that I only had about 10 minutes to practice driving before the competition; After that, I had to box it up to ship it. Some people drive for the first time in the box
p.s. To those of you who are talking about "Why isn't it autonomous" - There used to be an autonomous element in the competition. It fizzled out after a couple years because no one could program an AI good enough to do any damage. Actually, most of the autonomous matches involved the bots bumping into the corners for 3 minutes trying to find each other
Count me out. (Score:1)
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The best robot I have seen... (Score:2)
You call this a Battlebot?! (Score:5)
Now this rugged oranges box [quickwired.com] got spotlighted?
What's wrong with you guys?
Re:Slight problem with the $100 robot... (Score:2)
Slight problem with the $100 robot... (Score:4)
Re:That's still retarded. (Score:4)
Damn, are you watch the Robo-Playboy channel?
Also:
robot
n.
1.A mechanical device that sometimes resembles a human and is capable of performing a variety of often complex human tasks on command or by being programmed in advance.
2.A machine or device that operates automatically or by remote control.
3.A person who works mechanically without original thought, especially one who responds automatically to the commands of others.
I don't see the term "AI" anywhere in there, whiz kid.
Re:That's still retarded. (Score:2)
If you read the article, you'll find out exactly why there are no autonomous contenders - because they'd have to be completed by hackers.
Note to the easily angered, I'm not dissing these guys, this is a fun project, and well documented. But it kind of typifies the hacker culture of build one to throw one away - then get bored and go on to something else. Hell, I've got a hand built car sitting in my garage that I never drive. Like these guys, I built it to learn how to do it, not to actually drive it around or anything. ;)
Re:Idea! (Score:2)
Because some of the poor beasties can barely wobble into the arena under their own power as it is, let alone if a Cyberdyne T-200 is EMP'ing the area. Explaining the importance of shielding your systems might be instructive, but it's hardly entertaining - except maybe to us, and we're hardly a mainstream audience. ;)
Re:Slashdot's Slashbot (Score:2)
Kind of missing the point of open source? Release early, release often, gain strength from your screw ups, enhance your kung fu powers, and so on.
Re:Robotsoccer (Score:2)
Yes, but flash is expensive and (electrically) fragile. It's also hellishly slow to access, but that's probably not an issue here. It's light and low powered (when reading), but again, that's not an issue in a typical battle bot.
Maybe I'm a luddite, but I'd prefer a cheap, electrically robust hard drive.
Re:Idea! (Score:3)
Like yeah right. I would love to see a BattleBot that could strafe or rocket-jump, cycle through a variety of weapons AND go mental with a quad damage, all at the same time...
wheel reinvented ? (Score:4)
Next step, flying bots... (Score:2)
...Man, I wish I had either money or free time to play with battlebots!
Iron Sumo! (Score:2)
The Asian Invasion continues...with Robot Sumo! [fsi.co.jp] ...coming to a tube near you this fall, and hosted by Ota Shinichiro [ironchef.com] of Iron Chef fame (minus his energetic english translator--he is afraid of robots)!