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The Next Computer Interface

Posted by timothy on Tue Nov 20, 2001 05:44 AM
from the pick-an-interface-any-interface dept.
BoarderPhreak was among the several readers who pointed out "an interesting article on the various alternatives to storing your files using a 'desktop' metaphor" at TechReview.com. "New styles like time-indexing, 3D sphere ala SGI's file manager, and even a 3D virtual 'task gallery' from Microsoft. Screenshots available in the article." All of these have been floating around for a while; hopefully soon some radically different interfaces will actually gain widespread acceptance.
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  • Great site for this stuff (Score:5, Interesting)

    by LinuxParanoid (64467) on Tuesday November 20 2001, @05:51AM (#2588390) Homepage Journal
    There's a great Slash-based site with loads of articles examining potential next-gen interfaces. Not a huge amount of traffic yet, but the editor seems to be consistently putting up new articles. Check out Nooface [nooface.net].

    --LP
    • Re:SPAG by Anonymous Coward (Score:1) Tuesday November 20 2001, @11:32AM
      • Re:SPAG by Bobo the Space Chimp (Score:1) Tuesday November 20 2001, @01:39PM
    • Re:Great site for this stuff by Bobo the Space Chimp (Score:1) Tuesday November 20 2001, @01:35PM
    • 4 replies beneath your current threshold.
  • Stupid comment - be warned by Hektor_Troy (Score:1) Tuesday November 20 2001, @05:52AM
  • The users control the interface. (Score:3, Interesting)

    by AbsoluteRelativity (524386) on Tuesday November 20 2001, @05:53AM (#2588394) Homepage
    The future of interfaces will be controlled by the user. Not all users work best in the same way. Sure you can spend money researching to find the common interface that everyone is average in their productivity, but in the end the productivity is with in the users themselves, and the interface that works best for them. So the future of computers in general is adaptable interfaces.
  • by citizenc (60589) <cary.glidedesign@ca> on Tuesday November 20 2001, @05:53AM (#2588395) Journal
    When it comes to organizing my files/folder/shortcuts, I very rarelu use the Start Menu. Instead, I've been using The Brain [thebrain.com], which treats documents, programs, shortcuts, program groups, etc as "thoughts" which you can link to any other thought. Pretty cool.
    • Re:What I Use For General Navigation Stuff by dollargonzo (Score:1) Tuesday November 20 2001, @06:58AM
    • by ewhac (5844) on Tuesday November 20 2001, @08:36AM (#2588677) Homepage Journal

      ...I've been using The Brain, which treats documents, programs, shortcuts, program groups, etc as "thoughts" which you can link to any other thought. Pretty cool.

      After looking through the site, it reminds me a bit of Ted Nelson's ZigZag [xanadu.com], only with a much prettier user interface.

      ZigZag basically lets you set up arbitrary "axes" of meaning and drop nodes on them. Any node can contain anything, and be a member of any number of axes. All axes are orthogonal to all other axes. The user interface lets you move along any axis from any node. Thus, information is locally coherent but, if you step back, it's a rat's nest.

      For example, for organizing things on your computer, you might create an axis named "Games," and link Quake, Starcraft, and Solitaire to it. Solitaire is published by Micros~1, so you might also set up a Micros~1 axis, which contains Solitaire, IE, Word, Excel, Outlook, etc. Solitaire would be a member of both "Games" and "Micros~1", but not of the "Network-aware" axis, which would contain Quake, Starcraft, IE, Outlook, etc.

      ZigZag is very primitive right now, but the concept is very intriguing. Written in Perl and runs under Linux. Check it out.

      Schwab

      [ Parent ]
    • Re:What I Use For General Navigation Stuff by tzanger (Score:2) Tuesday November 20 2001, @09:13AM
    • Re:What I Use For General Navigation Stuff by kubalaa (Score:1) Tuesday November 20 2001, @09:31AM
    • Re:What I Use For General Navigation Stuff by ethereal (Score:1) Tuesday November 20 2001, @11:40AM
    • Re:What I Use For General Navigation Stuff by cei (Score:1) Tuesday November 20 2001, @12:06PM
    • Re:What I Use For General Navigation Stuff by themoodykid (Score:1) Tuesday November 20 2001, @03:53PM
    • Re:What I Use For General Navigation Stuff by EhWhat (Score:1) Wednesday November 21 2001, @04:52AM
    • 1 reply beneath your current threshold.
  • Yikes!!! by underpaidISPtech (Score:2) Tuesday November 20 2001, @05:55AM
  • I don't like them by jas79 (Score:1) Tuesday November 20 2001, @06:02AM
  • I thought it meant "next" as in NeXT ... by LizardKing (Score:2) Tuesday November 20 2001, @06:06AM
  • by MosesJones (55544) on Tuesday November 20 2001, @06:07AM (#2588412) Homepage

    All of these gimmicks tend to miss out on the fact that a simple linear system is much better for _people_ than the fancy gimmicks which developers think are cool. Voice interaction is a classic example of something that can be thought of as "cool" until you have an open plan office with 30 people talking at their computers.

    3D is another dead end. IBM's Home project found that people would "lose" things in a 3D environment and in fact the visual cues of the 2D desktop were better suited to the task.

    At the end of the day the mantra should be KISS. These break that mantra and add very little except cool graphics. It looks nice but doesn't function well. An everyday example of why simple is better are the icons used to denote things like "radiation", "poison" etc etc they don't actually represent the thing themselves but provide a simple shorthand for the thing. This simplification makes them much better at describing and classifying than attempting a "realistic" presentation.

    Good examples of 2D simple interfaces are things like Google. Why would 3D make Google better ? It wouldn't.

    Pretty != better. More Gimmicks != simpler

    KISS
  • the thing is...... (Score:3, Insightful)

    by Atrax (249401) on Tuesday November 20 2001, @06:08AM (#2588414) Homepage Journal
    .... the desktop/hierarchical structure thing isn't just a metaphor. people STILL USE in and out trays, filing cabinets, rolodexes, pen holders, noticeboards and so on. the desktop is one of two things :

    a) a tried and tested system which works, and is already fairly* well established in the minds of billions of well-organised people, and was evolved over hundreds of years of trial and error by people who actually NEEDED to organise stuff
    b) outmoded and ready for the trash heap.

    take your pick.

    I applaud the effort to find something better, but really, i think "natural selection" would have found a better real-world parallel if it existed.

    relationships between files in the structure is a brilliant idea, but that's just metadata and cross-referencing.

    - says the man with the cluttered desk - at least my machines don't have virtual beer bottles leaving ringmarks on my HTML documents.

    *irony
  • command line by morie (Score:2) Tuesday November 20 2001, @06:12AM
  • I can see it now.... by flewp (Score:1) Tuesday November 20 2001, @06:17AM
  • Anyone Use VRML? by vjmurphy (Score:2) Tuesday November 20 2001, @06:19AM
  • Replacing the Desktop methaphor by Advocadus Diaboli (Score:2) Tuesday November 20 2001, @06:21AM
  • i think it all depends by kraada (Score:1) Tuesday November 20 2001, @06:26AM
  • New Metaphor.. Check it Out by ksw2 (Score:1) Tuesday November 20 2001, @06:30AM
  • Getting seasick? (Score:3, Interesting)

    by Florian Weimer (88405) <fw@deneb.enyo.de> on Tuesday November 20 2001, @06:33AM (#2588457) Homepage
    When I use 3D interfaces on PCs, I tend to get seasick. A CAVE, with motion tracking and powered by a real computer, is much better in this regard, but motion tracking works only for a single person at a time, and suck caves are still quite expensive. I bet some people get seasick when using them, too.
  • Some ideas (Score:3, Interesting)

    by Vanders (110092) on Tuesday November 20 2001, @06:36AM (#2588459) Homepage
    The main problem with current desktop systems is not the metaphor of a 2D desktop itself, but rather that as computers have become more powerful, and more complicated, we end up with more junk to wade through. It's exactly the same with a "real" desktop too. The more files you pile on your desk, the harder it is to find something. So it would seem that in keeping with the KISS principle, we shouldn't be trying to find a new metaphor, but instead improving our current one.

    One of the main problems today is that the OS doesn't make the best use of the information available to it. The OS can know the file type, the application(s) associated to those files, when the file was created etc. but in general, it doesn't do much with that information. Sure, if you double-click on your file, it can find & launch the application associated to the file type, but you're still left with the problem of finding that file.

    My own proposal would be to make better use of the file information that the OS has available to it. Its theory, but basically you place a database layer over the filesystem. We should also make use of MIME types for each file, and create a hierachical directory structure, one for each MIME type inside the users "home" directory. As a simple example, you may have something like:

    /home/
    user1/
    files/
    image/
    jp eg/
    pn g/
    x- bmp/
    audio/
    x- mp3/

    Now we have this, we can put the information we have to good use. Whenever a file is created, rather than asking the user for a directory and a filename, we ask them for a description of the file. Create the file in whichever directory suits the files MIME type, with a system generated filename, and add an entry for the file into the database which is layered above the FS. The record should include the users long description, type, creation date etc.

    Now when the user wants to find & open a file, they can easily find their file by e.g the decription, using a wildcard if they wish. Or the creation date, using a range is they want to. The major advantage is that they don't need to navigate through a heirachical directory structure, nor do they need to remember what type of file their looking for, as the OS can present all of the files that the user can open as a flat list in the dialog.

    O.K, it's a clumsy description, but the basic premise is that a) The OS can handle placing the file on the FS instead of forcing the user to decide & b) We know have a flat list of files to manage, instead of a possibly very complex heirachical tree. We do retain the advantages of the hierachical tree for the filesystem, however.
    • File metadata by Chriscypher (Score:1) Tuesday November 20 2001, @07:15AM
    • Re:Some ideas by Karl Cocknozzle (Score:1) Tuesday November 20 2001, @08:01AM
      • Re:Some ideas by Vanders (Score:1) Tuesday November 20 2001, @08:16AM
    • Re:Some ideas (Score:4, Interesting)

      by G-funk (22712) <josh@gfunk007.com> on Tuesday November 20 2001, @08:09AM (#2588607) Homepage Journal
      These are all interesting ideas, except for the a few things:

      1. Computers organise things hierachically because we like it that way. We haven't been conditioned into it by computers. Remember the game where you pick a number between 1 and 100 and somebody tells you higher or lower? Remember how much easier it was when you learned to start in the middle? It's the nature of things.

      2. 98% of the time, you don't need to "search", if you organise things properly. No matter how great the search is, it's always going to be more efficient if you stick things in relevant folders (/documents/biz/2000-2001/invoice110.doc)

      Personally, I think the biggest problem with the wimp interface is modal windows (this should not happen ever ever ever amen), and a decent way to keep track of more than 10 open windows/programs.
      [ Parent ]
      • Re:Some ideas by Error27 (Score:2) Thursday November 22 2001, @02:10AM
      • 1 reply beneath your current threshold.
    • Re:Some [old] ideas by Vanders (Score:1) Tuesday November 20 2001, @12:38PM
    • 2 replies beneath your current threshold.
  • Didn't se an old one mentioned by Lumpy (Score:2) Tuesday November 20 2001, @06:38AM
  • This is dumb. (Score:3, Insightful)

    by DarkZero (516460) on Tuesday November 20 2001, @06:44AM (#2588468)
    These interfaces are neither revolutionary nor intuitive. They're counterintuitive and they're nothing but pretty graphics; fun experiments that will never and should never catch on. My desktop interface keeps everything organized the way I want it, instead of organizing it the way the computer wants it, and leaving me to search for files that the computer has moved around on its own.

    These people should really learn that the desktop is the best way to handle a two dimensional computing environment. The only possible ways to make the current computer interface better is to either add new hardware to interact with the computer (3D goggles, hand sensors, microphone, what have you) or to tweak the current desktop interface to make it just a tiny bit better.

    These people are trying to reinvent the wheel by making it a square or a triangle. My wheels are fine the way they are, thank you very much.

  • Not another one! (Score:4, Interesting)

    by Stephen (20676) on Tuesday November 20 2001, @06:44AM (#2588469) Homepage
    We seem to have an article about a replacement for the desktop about once every week or two. The feeling I get is that there are developers all over the world developing these things, presumably hoping to strike a gold mine.

    And yet none of them have taken off. Why's that? Maybe (heretical thought!) it's because the current model actually works quite well for most people.

    I don't want a system where the computer organises things for me. I can organise them better myself. (Occasionally I might lose something, but probably less often than if the computer was filing stuff for me. Anyway, we have good 'find' tools on Windows and Unix.)

    I don't want a 3-D interface. It's much harder to visualise and navigate than a 2-D one. (A set of 2-D interfaces, as in Mozilla's tabbed browsing or many window managers' virtual desktops, is good. This is perhaps one of the real UI advances in recent years. Windows could do with virtual desktops.)

    The article says: "Conceivably, an inference engine can be made so intelligent that [...] machines would automatically present information to you as you need it." Well, maybe when that's true I'll change my mind.

  • wrong concepts (Score:3, Interesting)

    by mirko (198274) on Tuesday November 20 2001, @06:45AM (#2588472) Homepage Journal
    2 facts came to my mind when I saw these screenshots :
    • Why is "The Next Computer Interface" supposed to be 3D?
    • Does it have to be used on a HUGE screen to make all of its displayed items easily readable?

    My point is that these attempts at deciding the future of GUI are pathetic as they don't even take the current GUI's limitation in consideration:

    (Note: if you don't agree with the following then you had to adapt yourself to these. Take anybody who doesn't use computers and just observe him.)
    • mono-pointer makes GUI hard to use
    • windows overlapping are really painful when you want to *see* the information you are dealing with.
    • scrollbars should be forgotten for a similar reason

    Future GUI concepts should take the problem the reverse way:
    • We've got sitting users who don't want to follow tough learning curves to open a document.
    • They are *not* supposed to own a huge screen
    • If the GUI is 3D, then screen also has to be (or kind of...).
    • 3D GUIs "à la" Rooms3D [rooms3d.com.sg] also have it wrong as they assert the user has enough time to wander through the modelisation instead of being productive when he wants to...

    I am actually working on a GUI concept which will *not* be 3D. This will be Open Sourced.
  • XCruise by dda (Score:1) Tuesday November 20 2001, @06:48AM
  • QuakeOS by ayjay29 (Score:1) Tuesday November 20 2001, @06:49AM
  • New interface? What are you smoking? by Pathetic Coward (Score:1) Tuesday November 20 2001, @06:52AM
  • good use for 3d by zephc (Score:2) Tuesday November 20 2001, @06:53AM
  • What a Crock. Is it the Subject, or Reporting? by PbHead (Score:1) Tuesday November 20 2001, @06:55AM
    • 1 reply beneath your current threshold.
  • Task oriented computing by C0vardeAn0nim0 (Score:2) Tuesday November 20 2001, @07:04AM
  • I dunno (Score:3, Insightful)

    by loraksus (171574) on Tuesday November 20 2001, @07:08AM (#2588509) Homepage
    They claim that the desktop is dead etc, etc. I'm not so sure. Shit, I swear I saw a picture of MS Bob (enhanced) there, that was weird (the MS gallery interface). Anyone remember the hacked version of that called MS Bubba (trailer park motif, shotguns, malt liquor etc, funny as hell)?

    Anyways, I think the problem is this. We all have a shitload of files - on my 100gb drive, I have 85,120 files taking up about 80GB. This is my "extra storage" drive, I got 45,920 files on my C drive. Ok, perhaps I'm extreme, I have a shitload (about 40,000) of text files, books in pdf, etc etc..
    Now, how the hell are you going to make it easy for me, or anyone, to access a good 120,000 files, preferably within less than 5 user interactions (clicks, speaking something, etc..)
    OK, a new gui, cool, but if it is going to succeed it will essentially be a sytem based on "Organisational units that hold things" i.e. Folders / directories / objects.

    A Chronological system won't work for a situation like this, it'd take too much of a mental effort -answer this - what did you have for dinner 1 week ago? I think that would be a perfect question, because things on the computer tend to be "routine" - did I work on this or this? It doesn't take a psyc major to tell you that humans suck at remembering what happened in the past.

    With a hierarchical structure, it is painfully easy, and it scales well.
    i.e.
    e:\asdf (ok, ok, its easy to type and a throw-back to my 286 days, wee didnt have no stinkeen gooey)
    e:\asdf\music
    e:\asdf\music\Rock
    e:\asdf\music\Rock\Prodigy - minefields.mp3
    Moreover you can actually communicate the location to someone else, not "a file from sometime last week", or "the file in the Blue gallery on the right wall in the clipboard". Ever try to explain over the phone how to get to your house? Ever get lost becuase the directions sucked?

    I can't argue with the article too much though - clippy the annoying mother fucker gets bashed on :)
    • Re:I dunno by joshv (Score:2) Tuesday November 20 2001, @09:34AM
      • Re:I dunno by droleary (Score:2) Tuesday November 20 2001, @12:49PM
    • Re:I dunno by rbeattie (Score:1) Tuesday November 20 2001, @09:39AM
      • Re:I dunno by Suidae (Score:1) Tuesday November 20 2001, @10:05AM
      • Re:I dunno by loraksus (Score:2) Wednesday November 21 2001, @12:50AM
    • 1 reply beneath your current threshold.
  • Imagine this... (Score:4, Insightful)

    by Marcus Brody (320463) on Tuesday November 20 2001, @07:09AM (#2588510) Homepage
    ...A logical, heirarchical, "tree" like structure. Accessed by small, simple but powerful commands. These commands can be chained and linked in an abritarily complex fashion. Allowing you to, for example, view all files in a convineint, time stamped fashion - exactly like scopeware. In fact, the flexibility and exstensibility of access to the system is limited purely by your own intelligence & imagination (pretty limited in my case then...). All people are both more intelligent, and more imaginitive than even the smartest computer. Therefore, untill this changes, I would prefer to hold the power in the organistation of my own computer.


    Incidently, I am this }{ close to losing the GUI alltogethor. With the fantastic (but slightly unwiedly)mplayer [mplayerhq.hu], and Q3 now working from the CLI, I see little purpose (personally) for those quaint little GUIs.


    A mouse is what you play Quake with.

  • The Bob Metaphor by Quila (Score:2) Tuesday November 20 2001, @07:13AM
    • 1 reply beneath your current threshold.
  • Any ideas for a better 'Clippy' (Score:4, Interesting)

    by Ami Ganguli (921) on Tuesday November 20 2001, @07:14AM (#2588517)

    The article mentions how annoying Clippy is, but says that MS researchers still think a 'helpful' interface is a good idea if done properly. Can anybody think of a good way to do this without it becoming annoying?

    One thing that I really hate about those little characters is that they get in the way and take control of the computer away from me. But what if a little box on the task bar showed the three 'most likely' things you wanted to do and you could activate them (complete with little wizards if the task is complex) by clicking?

  • zooming windows by psamuels (Score:2) Tuesday November 20 2001, @07:15AM
  • Another idea.. by HiQ (Score:2) Tuesday November 20 2001, @07:17AM
  • and we beleive this guy because? by staeci (Score:1) Tuesday November 20 2001, @07:22AM
    • 1 reply beneath your current threshold.
  • The best sys admin interface by wiredog (Score:2) Tuesday November 20 2001, @07:28AM
  • translation by staeci (Score:1) Tuesday November 20 2001, @07:29AM
    • 1 reply beneath your current threshold.
  • If only I'd known. by staeci (Score:1) Tuesday November 20 2001, @07:34AM
  • Human-computer interraction. by dda (Score:1) Tuesday November 20 2001, @07:35AM
  • yeah, great by vscjoe (Score:1) Tuesday November 20 2001, @07:38AM
  • Argh! Just say NO to alternative interfaces. by sid_vicious (Score:2) Tuesday November 20 2001, @07:40AM
  • Hey baby by glowingspleen (Score:1) Tuesday November 20 2001, @07:41AM
  • Multiple interfaces instead of just one. by Gilmoure (Score:1) Tuesday November 20 2001, @07:42AM
  • Mindmapping desktop by CyberDruid (Score:2) Tuesday November 20 2001, @07:42AM
  • 3d viewing by c4miles (Score:1) Tuesday November 20 2001, @07:46AM
  • Just one catch... (Score:3, Informative)

    by Millennium (2451) on Tuesday November 20 2001, @07:51AM (#2588581) Homepage
    In the end, the only way any of these are going to replace the desktop metaphor is if they can be shown to be better then the desktop. All of these fail at that task.

    Although the idea of chronological storage is intriguing, and will work well for small groups of files, it breaks down completely once the user starts manipulating many files. This can be mitigated by storing them hierarchically, but this then ceases to offer much advantage over a desktop list view that's sorted reverse-chronologically by date.

    3-D has two main disadvantages, both stemming from this notion of "space" as a way of managing files, as opposed to a flat "surface". The first is speed. Because there is more area (or, to be more accurate, volume) to navigate, the user has to spend more time looking for stuff. Second, as the article points out, things become easier to lose in 3-D space. You can alleviate some of this if you add the notion of "hallways" and "rooms" in which to organize things, but if you do, then you're still thinking in hierarchical terms, and that puts you right back on the Desktop.

    Then, there's that funky sphere idea. Somewhat less of a problem than true 3-D, because you're still dealing with only one surface rather than a space Less easy to lose things. However, with all the spinning and zooming that you'd need to do, you lose speed, big time.

    Microsoft's task-oriented stuff just doesn't work out. It's well-suited to carrying out actions, but not for organizing files. You just get dumped onto the Desktop.

    It's true that the desktop metaphor has its flaws. In fact, truth be told, it's pretty bad. But it's like democracy in that regard: the only thing worse is everything else we've come up with so far.
  • NEXT had a great interface by acomj (Score:2) Tuesday November 20 2001, @07:52AM
  • 3D Metaphor is wrong tangent by Chriscypher (Score:2) Tuesday November 20 2001, @07:53AM
  • Jurassic Park by nick255 (Score:1) Tuesday November 20 2001, @07:53AM
  • Another type of interface needed by Galapas (Score:1) Tuesday November 20 2001, @07:54AM
  • Hackers by Dark Legend (Score:1) Tuesday November 20 2001, @07:55AM
  • by richieb (3277) <richieb@@@netlabs...net> on Tuesday November 20 2001, @08:01AM (#2588597) Homepage Journal
    First of all rather than trying to come up with better ways to manage your files, people should realize that the whole concept of "files" is flawed. Why should computer's implementation (i.e. two levels of storage) show up so strongly in user applications?

    When I write something in a notebook I don't have to "save" it, or give a special name etc.

    For example, I've used a wordprocessor, called "YeahWrite", that does away with files. You simply open new pages and write. Everything is automatically saved and you pages are arranged in time order. This works great for people who are not computer expersts and are not interested in learning about computers.

    In "The Humane Interface" Jef Raskin describes an interface that's based on plain text. There are no documents, just one big text stream that contains separators. The user interface just manipulates this text.

    Finally, do these usibility experts actually watch people work? One of the most useful UI features is the idea of "Virtual Screens" (as implemented by Unix window managers). Each virtual screen keeps the context of a particular task and makes it easy for me to switch between them. Why hasn't this become a standard feature of Windows is beyond me!?

    ...richie

  • by Ahchay (91408) on Tuesday November 20 2001, @08:08AM (#2588606) Homepage
    Basically, the user interface really isn't that important. The main problem, as I see it, is that heirarchical data storage just doesn't work for most _people_.

    This is especially obvious to anyone who's worked in teams of more than, ooh, one person who have had to share a single file structure. What one person perceives as a logical structure (/docs/reports/outgoing/date) another would view as being totally redundant (/docs/date/out/reports). You end up with a compromise that suits neither party, and by the time you move up to >100 people sharing a file structure you're in real trouble...

    You also get into real trouble when a document has to exist in more than one place within the heirarchy. F'rinstance documents that need to be organised by Date or by Customer or by Author or by Cost code etc etc.

    Shortcuts and/or logical links can help some of these problems, but they're both pretty messy solutions.

    I have seen, and worked with, several database driven document management systems which show a lot of promise. Whether this is the way forward is a debatable point, certainly having to host a database complicates the implementation for the average desktop user.

    Until some form of document management can be incorporated into the operating system all that a new GUI can do is to further obscure the core organisation.

    What I want is a document management system which allows me to look at my files in the way that I choose, allows my co-workers to look at the same files in the way that they choose and hides the files completely from people who have no interest in them. The organisation of the files on disk shouldn't be something that I (as a user) have to even care about - slap them in a flat structure for all I care.

    Fer [insert deity here] sake, if we were designing a file system from the ground up we wouldn't seriously contemplate a heirarchical model for more than five minutes. There must be a better way!

    Cheers
    Chris
  • Two Cents... by Josh Mast (Score:1) Tuesday November 20 2001, @08:21AM
  • Messy? by Spudley (Score:2) Tuesday November 20 2001, @08:22AM
  • yay for new interfaces by pommaq (Score:1) Tuesday November 20 2001, @08:24AM
  • Don't go there by _typo (Score:1) Tuesday November 20 2001, @08:24AM
  • Microsoft BOB... by Spudley (Score:2) Tuesday November 20 2001, @08:41AM
  • Idea: 3d-2d interface. by Quazion (Score:1) Tuesday November 20 2001, @08:49AM
  • Why? (Score:3, Insightful)

    by Junta (36770) on Tuesday November 20 2001, @08:52AM (#2588716)
    All this research seems to want to throw away the desktop paradigm because it is just old, and computers can do so much more now. It seems less attention is given to how people use computers than what the computers can do. The current desktop paradigm is good, with virtual and multiple desktops, you can group information as you see fit. You don't need to use a clunky, harder to navigate 3D interface to do this same thing. The 3D paradigm has great benefit to games/simulation where you actually *want* to take the extra time to explore the environment. When you are just trying to get work done, 2D is much easier to see and wrap our heads around. Just like in real life, when we play, we do so in 3D, when working, we sit down at a desk and lay everything out in 2D. There is a reason why, for example, more people paint than work in plaster. As far as these other paradigms, they seem to be all about deciding for the user what the user wants to see and how he wants what he sees to be organized. This is a very bad mode of operation, people are intelligent enough to know what they do and do not want to see, and how to organize it. No matter what algorithm you use to guess what the user wants, it will never be 100% accurate, so just provide convenient access to everything, and be flexible enough to let the user modify it as he sees fit. Just because a concept is old, does not mean that it should be completely scrapped. This is a bad tendency that computer research people have, and they need to come to reality sometimes...
  • Oh, please! by Chacham (Score:1) Tuesday November 20 2001, @08:52AM
  • why not all of them? by matman (Score:2) Tuesday November 20 2001, @08:56AM
  • frozen 17 years ago by peter303 (Score:2) Tuesday November 20 2001, @08:57AM
  • Temporal and social context are the key by BigJim.fr (Score:2) Tuesday November 20 2001, @08:58AM
  • star tree over explorer any day by guidobot (Score:1) Tuesday November 20 2001, @09:02AM
  • Dual advantages of heirarchical filesystems by No Such Agency (Score:2) Tuesday November 20 2001, @09:10AM
  • What are the negatives of the desktop? by X-Nc (Score:1) Tuesday November 20 2001, @09:10AM
  • Behold the Power of Emacs... by Ivan Raikov (Score:1) Tuesday November 20 2001, @09:14AM
  • XYZ is dead (Score:4, Insightful)

    by dmccarty (152630) on Tuesday November 20 2001, @09:23AM (#2588929)
    "The desktop is dead," declares David Gelernter.

    Whenever I hear someone* declare something to be dead, it's a good indication that it'll be around for another hundred years or so. Yeah, the desktop metaphor is dead, just like paper is dead.

    * Someone refers to the researcher who's inevitably researching what he thinks will supercede what he's declaring dead.

    • Re:XYZ is dead by rbeattie (Score:1) Tuesday November 20 2001, @09:50AM
      • Re:XYZ is dead by jandrese (Score:2) Tuesday November 20 2001, @04:01PM
      • 1 reply beneath your current threshold.
    • Re:XYZ is dead by ahem (Score:1) Tuesday November 20 2001, @09:54AM
  • The revolutionary human-computer interface ... by Aceticon (Score:2) Tuesday November 20 2001, @09:26AM
  • Check this out by KingKire64 (Score:1) Tuesday November 20 2001, @09:35AM
  • What if we don't need a new interface? by metamatic (Score:1) Tuesday November 20 2001, @09:37AM
  • Searching for metaphors is ass-backwards. by hey! (Score:2) Tuesday November 20 2001, @09:54AM
  • Why not make it HARDER to store stuff by Boss, Pointy Haired (Score:1) Tuesday November 20 2001, @09:56AM
  • They couldn't even learn the mouse by Suidae (Score:1) Tuesday November 20 2001, @09:59AM
  • More pointless daydreaming... by mttlg (Score:2) Tuesday November 20 2001, @10:01AM
  • Yeah! Just like the movies! by gosand (Score:2) Tuesday November 20 2001, @10:05AM
  • nope, won't fly. by vinnythenose (Score:1) Tuesday November 20 2001, @10:26AM
  • The best interface I've seen... by ahogue (Score:1) Tuesday November 20 2001, @10:42AM
  • OS X? by option8 (Score:2) Tuesday November 20 2001, @10:43AM
  • This all seems to be going the wrong way..... by npcole (Score:1) Tuesday November 20 2001, @11:09AM
  • File Terminology by BlueFall (Score:1) Tuesday November 20 2001, @11:17AM
  • Allright, i'll weigh in on this one. (Score:3, Interesting)

    by Bowie J. Poag (16898) on Tuesday November 20 2001, @11:30AM (#2589748) Homepage


    1) What difference does it make how you represent a heirarchical filesystem and its contents? Zippo. Infact, organizing them by document and folder is probably the most condusive way to go, since most people arent like us. The rest of the world thinks in real world terms. Only programmers are accustomed to thinking about such things in highly abstract terms. Grandma shouldn't need to develop a mental picture of a binary search tree in order to find her cookie recipe. The desktop metaphor is boring in most implementations, yes, but its certainly not dead

    2) 3D interfaces are rediculous. Take the screenshot that accompanies the article -- Three desktops are presented to the user in the form of a room, with a screen on each wall. What the hell difference does it make if they're on the walls? Youre STILL USING a flat, two dimensional surface to interact with! And so long as you're still using a flat, two dimensional space to interact with, representing them in 3D is pointless. Workspaces need to follow a design similar to channels on a television. You'll notice that your living room has one TV in it, capable of displaying hundreds of different workspaces. You don't have hundreds of TVs mounted all over your walls, each tuned to a different channel. 3D workspaces may have a future, but as a modus to display was essentially amounts to a 2D workspace floating in a 3D scene, they are beyond pointless. They're ridiculous. As in, its ridiculous to improve the design of UIs by "pulling a CueCat." You're inventing a tool to solve a problem that doesn't exist by pushing "2D in 3D" interfaces.

    3) The 2D GUI isnt dead. It just needs refinement and rationality in its design. Speaking of irrational and unrefined ideas, take your common everyday scrollbar. You have a device (a mouse) capable of smoothly vectoring along a curved path, and communicating that movement to the computer. However, your damn UI still wants to alter your view of a workspace or document according to explicit X or Y axes. You can scroll up and down, OR, you can scroll left and right.. But never both, an act which would be far more intuitive to the common user. It takes fine adjustment of two separate widgets (a vertical and horizontal scrollbar) to accomplish a task that could be easilly encompassed within one...while wasting a disproportionately large amount of screen real estate in the process. So, rather than whine about it, I decided to do something about it a few years back.

    Scrollbars are dead, and we killed them. Been working with someone for the past week or so on (finally) delivering a proof of concept model for the infamous "scrollball" whitepaper I released 3 years ago after InSight collapsed. The model looks fantastic so far (hi Dibos!) and will probably be dumped on Savannah or Freshmeat in a week or so once we fumigate the code to drive the last of the bugs out.

    Cheers,
  • Great.. by geekoid (Score:2) Tuesday November 20 2001, @11:38AM
  • Information Overload (Score:5, Insightful)

    by geomon (78680) on Tuesday November 20 2001, @11:40AM (#2589793) Homepage Journal
    I can sympathize with users who are overwhelmed with the abundance of information that they are fed each day. I have four interfaces that I use on a daily basis, each of which was declared 'dead' by a new technology. I read the newspaper while I eat my breakfast, I listen to the radio on my way to work, I use my computer when I get to work, I do research at home by browsing the web, and I watch my television for infotainment.

    No one has proposed eliminating my car radio in any meaningful way. In fact, during the dot com rush, the radio was supposed to be replaced by a satellite fed computer that would do essentially the same thing - stream content. Why change what something that already worked fine *without* a satellite?

    I was also supposed to tank my televison for a computer that would play mp3s, surf the web, stream video, and cook my dinner. Why change that interface when all I want to do is watch "6 Feet Under" or "The Sopranos"?

    I like the systems the way they operate now. If the researchers were to study how people conduct their daily lives, they might learn that humans use a variety of interfaces to gather information. To use the metaphor of Gelernter, these people seem to be armed with a hammer and view every information problem as a nail.
  • A pox on themselves by Chagrin (Score:2) Tuesday November 20 2001, @11:44AM
  • I don't have a desktop by HarveyOpolis (Score:1) Tuesday November 20 2001, @12:07PM
  • oh well by rice_burners_suck (Score:1) Tuesday November 20 2001, @12:16PM
  • I'm still looking for the problem by mwood (Score:1) Tuesday November 20 2001, @12:19PM
  • Pearls of 'wisdom' by Mu*puppy (Score:2) Tuesday November 20 2001, @12:44PM
  • Conclusions by rycamor (Score:1) Tuesday November 20 2001, @12:51PM
  • Next? by garglblaster (Score:1) Tuesday November 20 2001, @01:07PM
  • The Interface that almost was by CaptCosmic (Score:1) Tuesday November 20 2001, @01:39PM
  • Having a messy start menu? by xmda (Score:1) Tuesday November 20 2001, @01:44PM
  • I don't get it, why change? by Com2Kid (Score:1) Tuesday November 20 2001, @02:55PM
  • devil's advocate... by extrarice (Score:1) Tuesday November 20 2001, @03:01PM
  • Anyone play Front Mission 3? by Robert1 (Score:1) Tuesday November 20 2001, @03:40PM
  • MS Bob by Cro Magnon (Score:1) Tuesday November 20 2001, @04:11PM
  • WIMP interfaces by LazyDawg (Score:2) Tuesday November 20 2001, @04:20PM
  • look at iTunes by jrboynton (Score:1) Tuesday November 20 2001, @05:49PM
  • Hierarchical filesystems dead? Yeah right. by spankfish (Score:2) Tuesday November 20 2001, @07:49PM
  • Ye olde hexadecimal display by Bender Unit 22 (Score:1) Tuesday November 20 2001, @07:51PM
  • Direct neural implants by Anonymous Coward (Score:1) Wednesday November 21 2001, @12:49AM
  • Bout time by peachsnapz (Score:1) Wednesday November 21 2001, @07:29PM
  • Re:I thought by Hektor_Troy (Score:1) Tuesday November 20 2001, @06:29AM
  • 12 replies beneath your current threshold.
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