Re-Inventing Hotwheels 216
garzpacho writes "BusinessWeek has an interview with Gary Swisher, Mattel's Vice-President of Wheel Design, who talks about the challenges of designing new toys for today's tech-savvy kids. In addition to discussing 'the challenge of stewarding an old-school brand like HotWheels in our tech-driven age, the emerging technologies that will affect the toy industry, and Mattel's Web strategy,' he also talks about the effect that video games have had on toy design, and argues that exciting the imagination is the most important role that a toy can fill."
Why does everything need to be tech based? (Score:5, Insightful)
Lego bricks anyone?
Re:Why does everything need to be tech based? (Score:5, Insightful)
You know, the children who constantly play their gameboy wherever they go and possibly have lost the ability to enjoy the simplicity of non-technology based entertainment.
Re:Why does everything need to be tech based? (Score:5, Insightful)
People have been saying "Eh! Kids these days! Never amount to anything!" for approximately 6000 years. They've pretty much always been wrong.
Re:Why does everything need to be tech based? (Score:2)
I'm sure there are still plenty of kids that get bored with whatever toy and turn to playing with the box in which it came.
Don't even get me started on bubble wrap.
Re:Why does everything need to be tech based? (Score:2, Interesting)
I grew up with a Gameboy, a SNES, a Megadrive (Genesis for you yanks) and the cardboard boxes they came in.
As much as I love tech (as reading
Re:Why does everything need to be tech based? (Score:4, Funny)
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:2)
I too was once 18. I didn't think I was a child anymore when I was 18. But nowadays I certainly think I was still a child at 18. Doesn't mean that it applies to you, but I'd wonder what your take will be 10 years from now.
And for a topical comment:
I have a 5 year old and a 2 year old, and any number of tech-ish toys in the house. The 2 year old loves nothing more than playing laundry baskets and large cardboard boxes, and can usua
Re:Why does everything need to be tech based? (Score:5, Interesting)
Now guess who said that?
Socrates, greek philosopher, 470-399 BC.
Very probably in his advanced years
Re:Why does everything need to be tech based? (Score:3, Informative)
There is no evidence at all that Socrates said that at all. Probably some joker made it up in the 1950's then attributed it to Socrates.
Besides, there's no way Socrates would speak like that. This was 2500 years ago.
What Socrates did say however, on a similar line, is:
. .
A boy must hold his tongue among his elders.
. .
Greed was abhorred, it was taboo to snatch
Radish tops, aniseed, or parsley before your elders,
Or to nibble kicksha
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:3, Interesting)
These kids are not the target, if they are then the company should hire a new CEO.
My kid plays with these things all the time. He knows about vidio games and badly wants to play them but he is only 4 and just cant get it right. I dont doubt that in a year or two the hot wheels will be in the closet and the game boy will be the hot property.
I think hot wheels has a strong but limited and temporary audience, they should understand tha
Re:Why does everything need to be tech based? (Score:3, Insightful)
I am almost 30, and when my kids (a boy and a girl, 3,5) want a hot wheels car I always give in. They a
Re:Why does everything need to be tech based? (Score:2, Funny)
Re:Why does everything need to be tech based? (Score:2)
Public school systems, while definately lacking in some districts, are not all bad.
Re:Why does everything need to be tech based? (Score:5, Insightful)
Gameboys can be played solo, and it is much easier, as a parent, to buy your kid a gameboy and tell them to go play with it than to spend time with them.
A toy truck is a pretty boring toy in itself, but if you have several toy trucks, a few kids of the right age, and one or more helpful parents, I guarantee that it's a lot more fun than playing a gameboy solo.
Re:Why does everything need to be tech based? (Score:5, Insightful)
I think you hit the nail on the nead, though, when you mention "a few kids of the right age." Larger houses, smaller families, and fear of predators have led to kids playing inside by themselves, or maybe with a sibling or one friend. Gone are the days of all the neighborhood's kids playing outside, unsupervised, in the afternoon.
I guess my main point here is that it's not parents not playing with their kids that is the issue -- it's kids playing solo. It's not like parents 50 years ago magically had more time to play with the kids, or more of a drive to play with their kids.
Then again, my perceptions are skewed -- I grew up on a farm with six kids.
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:2, Interesting)
Like a corn husk doll and a chunk of wood. There's a kid in my neighborhood who always has some sort of stick in his hand when he walks by my house. The interesting thing is that it's always a different stick, but it's always a stick that in some way impresses me as being, well, cool.
I mean this kid doesn't just pick up any old stick and start waving it around. He's got himself a serious eye for just the right
Re:Why does everything need to be tech based? (Score:3, Funny)
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:5, Funny)
When we were kids, we had to attack each other with pieces of fruit! And tigers.
Re:Why does everything need to be tech based? (Score:3, Funny)
The rules of war (Score:2)
Pine cones and rocks are off limits. Dirt Clods
are acceptable projectiles. No stabbing with the
stick, only swiping attacks. All water based weapons are acceptable.
You must stay in bounds. If jailed you must always be touching the
tree with a hand or foot. Climbing trees allowed. No head shots allowed.
A Runner with the flag must display the flag. Go.
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:5, Insightful)
Re:Why does everything need to be tech based? (Score:5, Insightful)
Context: I was born in 1962. (Yes, people really are that old.) When I was playing with Hot Wheels in the 1960s and 1970s, the cars were all "futuristic". Nobody wanted to play with a navy blue Chevy Impala when you could have a purple metallic-flake paint "Scorpion" or a "Stinger" with a plexiglas dome for the driver, looking more like a UFO than a car. Even the models of the current cars were "tricked out" with giant chrome air intakes poking out of the hood, and flame decals burning down the sides. They were indeed the "pimpmobiles" of their era. None of them looked like cars anybody I knew would ever own, or anything I'd seen anywhere but the Popular Mechanics photos of the Detroit Auto Show.
Matchbox, on the other hand, made the "realistic" vehicles. I had a dump truck that was obviously of British origin, which I always thought was kind of cool. And I played with those, too.
I suggest you get your kid some Hot Wheels anyway. When you sit down to play with him/her, the only person who cares if they're real or not will be you. You'll both be making "brrrm-brrm" noises soon enough, making little roads in the dirt, and the realism will not matter in the least.
Re:Why does everything need to be tech based? (Score:3, Interesting)
[Context: I was born in 1962. (Yes, people really are that old.)]
Context: I was born in 1959. ~;-)
I am not so sure about the hot wheels all being "tricked out" or "hot rodded" but I now have a 5 year old who just got a hot wheels pack with a 3 d figure 8 track with jumps and a launcher. These new deals might be cool if they worked consistently, but more often than not, the car does not make it around the track. It is a waste of time. Give me the clip on to the coffee table tw
Re:Why does everything need to be tech based? (Score:2)
But then, it's not so much fun to just sit there with your hand on the loop, watching cars just go round & round.
Re:Why does everything need to be tech based? (Score:5, Insightful)
My six year old got lots of Hot Wheels three years ago for X-Mas. He's got roads and mountain passes and all the cool stuff. The problem is that none of the new cars will actually go over the hills because they don't have enough ground clearance. Some of them won't make it down the mountain race track because they have giant spoilers that get stuck in the tunnel. Some are too wide to fit on the roads. Only two or three will make it down the race track and do the loop.
Of course, I gave my son all my old Hot Wheels. All of them will work with his new race tracks, including the loops and hills. They have higher ground clearance and go a lot faster.
So maybe what's wrong with Hot Wheels is that they care more about what the cars look like than making a product that works well. If my beat up 20+ year old cars are faster than any of the new ones and the new ones don't work well with the playsets, no wonder kids don't play with them much anymore. Mattel should just try to make them fun again.
Re:Why does everything need to be tech based? (Score:3, Informative)
My favorite items now are the 300(100,60)in one electronic
Can you find "Johnny Lightning" cars? (Score:2)
There out there, my kid has over 100 of them.
Re:Why does everything need to be tech based? (Score:3, Funny)
On the other hand, I don't see what there is to complain about in the pimped out / spacy realm either. The designers at Hot Wheels are
Re:Why does everything need to be tech based? (Score:2)
You can. My three year-old has an entire fleet of construction trucks that are Matchbox- or Hotwheels-sized. Admittedly some aren't made by either company, but I know for a fact that he has a really nice Matchbox dumptruck -- which, come to think of it, I think came with a construction set of some sort. 'Course, he also has an entire fleet of Hotwheels monster trucks. He puts that stuff toge
Re:Why does everything need to be tech based? (Score:2)
If you want realistic toy cars that are inexpensive, modelled and scaled after actual vehicles, and sized appropriately for small boys, go to Wal-mart. There is a manufacturer out of China (surprise, its Wal-mart), that builds 1:40 scale toy cars for about $1 per vehicle (a bit larger than your standard HotWheels car, a good fit for small hands). My son (almost 3) has a dozen of them and plays with them frequently.
Many of them have rubber tir
Re:Correction - Maisto @ Wal-Mart (Score:2)
Re:Why does everything need to be tech based? (Score:2)
Re:Why does everything need to be tech based? (Score:2)
So it breaks down quicker (Score:2)
pffft "reinvention" ... just bring back lead paint (Score:5, Funny)
Memories (Score:2, Informative)
I buy hotwheels cars practically every other day (Score:5, Interesting)
My youngest is a clutcher and takes a car with him to school every day.
Most days he doesn't come back with one, or if he does still have one, you can bet it wasn't the one he took.
Re:I buy hotwheels cars... (Score:2)
Seconded by my 5 year old.
More votes for "if it ain't broke, don't fix it" from my nephews and the kid down the street. And my 2 year old daughter.
These marketing weenies need to get their heads outta... wherever they keep them, and take a look at what their customers actually want.
The only thing HotWheels needs... (Score:5, Funny)
1) Red sports car that looks like kinda like a curvy blend of a Corvette, a GT-40, and a Viper.
2) Blue Porsche 911.
3) Blue Hudson Hornet.
4) Rusty old, hoodless 1955 Chevy tow truck.
5) Blue Roadrunner SuperBird.
6) Green Buick Regal.
And an assortment of other vehicles from you-know-what-movie.
Better put eyes on their windshields too.
Re:The only thing HotWheels needs... (Score:4, Interesting)
My daughter (2.5 y.o.) has one of these in plastic. In came in a box of Mini-Wheats. We took her to see the movie a couple of weeks after it came out, and immediately upon seeing the poster with that car on it she started yelling "MINI-WHEAT! MINI-WHEAT!!!!!" Seems she thought the truck's name was in fact "Mini-Wheat".
Re:I buy hotwheels cars practically every other da (Score:3, Funny)
that's going to become much less endearing in 10 years or so when he's driving your car.
Glad to hear this: (Score:5, Insightful)
Thank god someone making these toys sees that. Shoving loads of useless, yet focus-grabbing information in front of a kids face is going to destroy that child's ability to actually create. Imagination should be nurtured, and the only way to do that is to force these kids to find a way to pre-occupy their own minds. My hat's off to you, Mattel.
Re:Glad to hear this: (Score:2)
Unfortunately, imagination is secondary to sales.
Re:Glad to hear this: (Score:2)
And let's not forget games like The Sims. What started out as a simple 'wander around and be bored' game turned into a HUGE 'make-your-own-stuff' game. (Disclaimer: I wrote the first mesh converter for The Sims.) People have added all kinds of things to that game, from simple wings (me!) to entirely different avatars (robots, etc) and many, many kinds of furniture and even scripted objects.
Re:Glad to hear this: (Score:2)
Usually they just put them in the console.
general-purpose sets (Score:3, Insightful)
Bingo - that's it exactly (Score:5, Insightful)
Back In The Day(tm) you bought Hot Wheels and it was up to you to determine what they did. Could you make a track that would make them do a loop? Make it all the way down into the basement without jumping the track? And along the way you learned a lot about how the world worked. Notice how the car can never get higher than its starting point without a push? When I read about potential and kinetic energy in high school first thing I thought was "Aha! The Hot Wheels problem! I've seen this before."
But nowadays (opposite of BITD, see above) the sets only do one thing. The idea is to maximize revenue. A kid gets hooked on Hot Wheels and they buy set A. They do everything set A can do, then they have to buy set B. And of course, sets A and B are not compatible.
And that's what is wrong with todays sets. No room to grow with them. Of course they get boring quick - that's part of the revenue model. They're designed not to hold your interest very long - you can only do one thing per set. Don't confuse poor toy design with ADHD or video game addiction. You are making a more boring product these days. Your revenue-maximizing model you've fallen in love with is the broken part. Go back to making general sets as well as your special kits and you'll see interest in Hot Wheels perk back up I'll bet.
Re:Bingo - that's it exactly (Score:2)
Re:Bingo - that's it exactly (Score:2)
Re:Bingo - that's it exactly (Score:2)
See my post here: http://slashdot.org/comments.pl?sid=191458&thresho ld=0&commentsort=0&mode=thread&pid=15735264#157355 56 [slashdot.org]
"Go back to making general sets as well as your special kits and you'll see interest in Hot Wheels perk back up I'll bet."
Indeed, so their revenue maximizing model is self defeating at least in my case as I am not going to buy my son any more of these special purpose sets.
As I poin
Track by the foot, and connectors? (Score:2)
It's hard to stack up a bunch of Wikipedias to make a good starting point for a track. Old School Encyclopedias worked much better in that regard.
Really, though, what I'm unable to find is somewhere to buy a spool of hotwheels/matchbox track by the foot, and the plastic connectors that join the ends together. I know we used to have gobs of 2-/3-foot sections, and a box of plastic connectors. I don't want the pre-fab
Re:general-purpose sets (Score:2)
They brought back the "classic" sets (Score:2)
Re:general-purpose sets (Score:2)
I just found the set from '74 and it was only $20 (+$10 for shipping). I got it for my 2 year old, but really... It's for me.
Exciting the imagination (Score:5, Insightful)
From kittens playing hide and seek, to puppies playing tug of war, to human kids playing house, play is how mammals learn. That's why they're programmed to dedicate such immense levels of energy to it.
Are any of the Mattel toys as good for a kid as Legos would be?
Technology COULD Limit Imagination (Score:5, Insightful)
The problem with technology is that it makes it easy to complicate things to a point where you can't take the toy in the direction your imagination wants to go. I used to love action figures that were plain, and could move in all directions, simply because I could use them to do anything... I even had GI Joe Football games.
Seems like technology should be used in CREATING toys, not actually in the toys themselves. I don't need action figures or wrestling buddies with voices and changing facial expressions, what if i want the toy doll to be my hated enemy who I must fight in a steel cage match? Nothing worse than dropping bows from the top rope only to hear some stupid voice say "I am hulk hogan, eat your vitamins!".
Of course kids are losing a lot of the fun toys because of the tendency to pull toys from the market that focus on violence. How else are kids going to get rid of the evil guys? Diplomacy? Bullshit, our government can't even get that to work.
Re:Technology COULD Limit Imagination (Score:4, Insightful)
Just because the toys have changed doesn't make the children less imaginative.
Re:Technology COULD Limit Imagination (Score:3, Informative)
Re:Technology COULD Limit Imagination (Score:5, Insightful)
I think it' silly how so many parents shut their kids away in their own separate universe with brigthly-coloured, but ultimately useless "toys", that ultimately acomplish nothing. Kids these days tend to have plastic saws, plastic screwdrivers, plastic hammers, plastic cooking-pans none of which actually do what these objects normally do.
Now I'm a parent myself, for a two year old son. And given the same choice, real or "toy" he'll go for real every time. "playing" kitchen cannot measure up to actually go in the kitchen and make a cake, or a bread, or dinner. The "toy" screwdriver is no fun, the real one is different, it *works*.
Thing is, real objects can frequently be dangerous, if used improperly. So they tend to require that you spend time with your child, that you have patience. That you accept needing to wipe the kitchen-floor again, for the third time today. The toy, on the other hand, you can generally relatively safely let your kid handle alone with minimal supervision.
Lots of "toys" seem to be made more for the parents than for the kids.
Re:Technology COULD Limit Imagination (Score:2)
That's a problem I have with many video games. The best ones let you think of creative ways to do things, to explore, to do tasks out of order, to choose your own path, etc. The worst are the games where you feel like you're on a set track with little or no deviation.
This is why I love games like Oblivion, WoW, Guild Wars, Second Life, etc. and ha
Re:Technology COULD Limit Imagination (Score:2)
Dude, don't tell me that your "good guys" actually captured, and killed the evil bad guy? That's against union rules. After any small adventure the evil villian must be let go or escape so more adventures for the "good guys" can happen. Diplomacy might rock. You'd just
hopefully (Score:2, Interesting)
Changing times call for changing business model (Score:4, Interesting)
Lego is a great example of adapting to the changing world. For example, a few years back when they were all the rage, my son had upwards of 20 bionicle Lego sets. These are the kits that let you build robot-like guys with ball-and-socket joints and interchangeable arms/legs/heads/weapons.
These are a long ways from the red and blue square blocks that Lego made when I was a kid, yet the idea was the same: give a kid a kit that they can primarily build the picture on the box with, but the ability to adapt a few kits into something all together different. My son built everything from hover-crafts to star-wars droids to ultra-mega-bionicle-man.
Not to crack on Mattel, but the core hotwheels concept is die-cast metal cars that resemble the real things. The only "innovation" that I see them coming up with is the new H3 with pimp spinners, a lift kit, and gold trim. Unless they come up with something like Lego has with the shift away from their legacy product and into a new Internet age toy, Mattel will be doomed to a niche of kids who really dig cars (arguably a shrinking demographic...)
Re:Changing times call for changing business model (Score:4, Interesting)
But most of Legos "innovation" now comes not from new products, but from licensing. I recently went to a Lego store for the first time (awesome! the only problem was I didn't have a kid with me, so it would have creeped people out if I stayed there too long...) and was amazed at what was available... for $60-$100. Star Wars, Batman, etc.
Lego's patent is expiring/has expired. The shift to Bionicle and Technik reflects the concern that basic Legos will be facing cheap competition in the very near future. The shift to licensed subjects for kits also addresses this issue. I'll be able to buy basic "legos" for next to nothing... but if I want that AT-ST Lego model, I'll be paying through the nose for it.
That said, does anyone recall what happened to Fischer-Technik? Those were the most amazing toys when I was growing up... expensive, but I got a solid foundation in mechanics from play.
Technology has changed us (Score:5, Funny)
Baldur's Gate I & 2 still kick major ass! (Score:2)
Can you say STARCRACK!
And it had been many years... but the Terran Defense is still the bomb!
Open standards related reply. (Score:2)
How could I setup a decent testing methodology of speed/flight with only 1 car!! (yes, I was a geek even then)
So, I told my mother to stop
Re:Open standards related reply. (Score:2)
Mattell....just do it better (Score:2)
Re:Mattell....just do it better (Score:2)
Obligatory 'PROFIT!!' joke... (Score:2, Funny)
1: Buy a petrol company.
2: Invent Hot Wheels(tm) that run on tiny gasoline engines...
3:
4: PROFIT!!!
wait.. That one might actually work.. I guess it can't be a true 'PROFIT!!!' joke..
Re:Obligatory 'PROFIT!!' joke... (Score:2)
There are *already* model cars that run on 'gasoline.' Although the liquid fuel they use is more like a mixture of nitromethane, kerosine, and alcohol...
-b.
Comment removed (Score:5, Informative)
Crack Wheels (Score:4, Funny)
I think today's kids needs toys that slap them in the face with a wet noodle and yell "You're a stupid disrespectful worthless excuse for a human being. Cut your hair, go to school, get a job, pay your taxes, go get real friends, quit screwing up my goddamned Drive-thru order."
Back in my day, we had parents to do that. Where did humankind go wrong ?
When I was a kid videogames ruled my play (Score:4, Insightful)
Hmm... (Score:2)
So maybe instead of buying your kid that Hotwheels car you should buy him an aluminum lathe, a few blocks of aluminum and a couple miles of track (And a Viper for Dad.)
(Or not -- after all, they say don't try this at home...)
You want to reinvent HotWheels? SIMULATOR! (Score:3, Insightful)
Re:You want to reinvent HotWheels? SIMULATOR! (Score:2)
Call the rich kid over that has the 'Mach 5' Hot Wheel and have it "jump" the coffee table- long-wise- while watching the Speed Racer hour. Don't you remember anything!!!???
Do I need to call Trixie to have her remind you????
Re:You want to reinvent HotWheels? SIMULATOR! (Score:2)
Then again...
10 print "Hello World"
20 goto 10
Technology is great, but... (Score:2)
It's one thing to see kids zombie-like a
What?!! (Score:3, Insightful)
=======
Where will HotWheels be in five years?
I see HotWheels going beyond the vehicle. We're just testing the waters now with toys like the Ray Gun. We also want to get kids outdoors.
========
As the father of a three year old boy and a 4 year old girl (who both play with Hot Wheels), my first thoght was, "I wonder where this puts the world in five years?"
Great, forget about buiding entire cities populated with Hot Wheels vehicles and "My Little Ponies" using Legos, Tinkertoys, and Connects to make buildings and structures for them to run through.., or figuring out how to make a track that goes through a loop, hit's one of the battery-powered car boosters (you know, with the spinning foam wheels) then circles around and jumps back through the loop eventually arriving back at the starting point so we can send it through again. No....it's much more creative to just go outside and pretend to shoot each other.
Re:What?!! (Score:2)
Re:What?!! (Score:2)
Re:What?!! (Score:2)
No...the PREVIOUS question mentioned RADAR gun (Score:2)
Perhaps you should read the entire article *before* making blind accusations.
Waxing Nastalgic (Score:5, Funny)
Even back then, old people were whining about the toys being so high tech (like requiring batteries), and how kids were no longer able to use their imaginations. Hot Wheels when they first came out were a perfect example of what was wrong with toys! You built a track, and raced them.
"When I was a kid", as people complained back then, "We had big toy trunks that you could actually play with! Not these little tiny cars. Back then, you *pretended* to race them, and that built imagination!" Then, they would go on with some story about walking 9 miles in the snow in uphill both directions every day to school, and having to work in some salt mine and how that built character. In the meantime, I went back playing with my hightech Hotwheels.
Somehow, despite all the high tech toys I played with, I have managed to somehow grow up, avoid becoming a delinquent, and make some contribution to society. However, I worry about my kids. They sit around all day and play with their dang hightech toys. Not like I did in my day. If I wanted a my toys to beep or buzz, I had to do it myself. These kids, they have no imagination.
And, TV only had four channels, and one of those was PBS. And, when we wanted to change channels, we had to get up off the couch, walk all the way to the TV set, and turn a dang knob.
And, we liked it!
Ugh.. tech based toys (Score:5, Insightful)
When I was a kid, such toys where very expensive and a treat you only got at christmas (that Millenium Falcon ruled!. Of course, now you can pick them up at [something]-Mart for a couple of dollars.
Since encouraging my own children to play with more traditional toys (cars, lego, etc.) I've seen their imaginations improve and less cries of "I'm bored!".
Re:Ugh.. tech based toys (Score:2)
When my 3 year old threw a tantrum...
I have a toy for him. Ritalin pops. :) But then again I'm an advocate of keeping children as drugged and as QUIET as possible until the age of 18.
Yes, I have cold, black heart. No need to say it.
Re:Ugh.. tech based toys (Score:2)
I fucking hate people who put their kids on medicine.
Never bored! (Score:2)
As I said, never bored was I! Still got way too much practice sweeping the floor. Way more in fact than my wife. What does that say about gender roles these days?
Re:Never bored! (Score:2)
20 years later I find myself agreeing with her 100%
Re:Ugh.. tech based toys (Score:2)
Can we bobble the MBAs? (Score:4, Funny)
the challenge of stewarding an old-school brand like HotWheels in our tech-driven age, the emerging technologies that will affect the toy industry, and Mattel's Web strategy,' he also talks about the effect that video games have had on toy design, and argues that exciting the imagination is the most important role that a toy can fill."
Damn! If he just says "synergy" I have buzzword bingo.
Back to Basics, Please! (Score:4, Interesting)
I searched high and low last Christmas, and couldn't find a basic set with some track, a few curves and maybe a loop, and some cars. (I ended up buying some bulk track, couldn't find any curves; and a few cars. Not as much fun as when I was a kid.) Please, HotWheels, get back to the basics, with some well built, simple, and fun, sets. I think you'd be surprised at how much appeal (and profits) it would find.
I see it a bit like Scrabble, one of my favorite games. There have been attempted variations of it, most of which sucked. But they have come out with deluxe versions of the old game (fancier tiles, rotatable board, electronic versions, etc.); that's useful and classy enhancement of a sure-fire formula. But changing the fundamentals usually blew the formula. Same thing with chintzy and expensive theme sets from HotWheels, IMO.
ahh...badger bones and buffalo do-doo... (Score:3, Funny)