Film Gimp 287
gosand writes "DesktopLinux.com is running this story about Film Gimp. It is a movie editor based on The Gimp that movie studios have been developing for their own use for a while now. The article is an interview with Robin Rowe about Film Gimp's use, and includes some interesting info about the film industry's use of GNU/Linux desktops. One quote worth noting: 'Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.'"
*Sigh of relief* (Score:3, Funny)
Re:*Sigh of relief* (Score:2)
In other news, that Marshall backup QB who threw for 4 TDs and ran for one last night apparently had an unconventional freshman year [herald-dispatch.com] as well.
Re:*Sigh of relief* (Score:2)
Anyway - funny. I'm suprised they haven't changed it... JR
Re:*Sigh of relief* (Score:2, Funny)
Chocked on Taco Snot, poor sod.
Momma always said... (Score:5, Funny)
- Forrest Gimp.
In Soviet Russia... (Score:2, Funny)
why I already hate filmgimp (Score:5, Funny)
Re:why I already hate filmgimp (Score:2)
Re:why I already hate filmgimp (Score:5, Funny)
How long before RMS starts agitating to have the movie retitled "GNU/Scooby-Doo" ?
Re:why I already hate filmgimp (Score:3, Funny)
Re:why I already hate filmgimp (Score:2, Funny)
Open Source Pioneers? Or $$$ Saving? (Score:5, Insightful)
It seems to be implying that the studios are doing it out of love, but methinks that they are finding that it's cheaper, and more flexable (their programmers can get their hands on all the code)...
Not that this is a bad thing, just that it's not because they hate MSFT...
Re:Open Source Pioneers? Or $$$ Saving? (Score:5, Insightful)
Also it gives a platform inside the media companies which needs to run non-trusted. This means they will have the same headaches as the rest of us when it comes to moving data in and out of the trusted areas.
Finally, if someone needs to leak a Halloween type of document they have a much better chance of being able to do so.
Agree but (Score:2)
Re:Open Source Pioneers? Or $$$ Saving? (Score:3, Insightful)
They will have their cake and eat it, too- just because they use Linux doesn't mean they (the executives) are suddenly going to rethink all of their plans- in fact, I'd say they are finding out how EASY it is to do this and thus scaring themselves more.
Its not going away, unfortunately, unless everyone unites and refuses to buy- that'll stop it.
Re:Open Source Pioneers? Or $$$ Saving? (Score:4, Interesting)
If you look around there shop I bet you would find a) low-cost, low-power workstations clustered together b) distributed computing c) generic hardware d) open-source software where possible e) in-house custom software.
Look at it this way: most people get paid daily (whether they know it or not), but some people choose to drive to work in a Lexus, while others, a Maxima. Does the Maxima driver do it for a love of Maxima's, or because it puts more money in his pocket at the end of the day?
Just because it's Monday and your car won't start doesn't mean that somehow the day of the week is related to your car not starting.
By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?
I'm out.
Re:Open Source Pioneers? Or $$$ Saving? (Score:3, Insightful)
Nah, in all seriousness, we hate the MPAA here... the people who make the films and neato 3d effects (esp for those great geek movies) are for the most part cool in our books here...
Re:Open Source Pioneers? Or $$$ Saving? (Score:5, Insightful)
Re:Open Source Pioneers? Or $$$ Saving? (Score:2)
Yes. Why not preach the benefits of Open Source? That is the point, everyone can benefit from it. Let them benefit from it. Let them see first hand WHY it is beneficial, and why they shouldn't destroy it by supporting DRM and Palladium. There is no harm that can come of that, only the potential for good. If OSS gets kicked in the gnuts by Trusted Computing, then maybe they will feel a twinge of pain. It is obvious that they don't listen to reason, or the general public, so let them feel our pain.
The way I see it, the more people that use GNU/Linux and Open Source Software, the better. After all, that is the point. Dreamworks gives it more credibility than you or I do.
Re:Open Source Pioneers? Or $$$ Saving? (Score:2)
Re:Open Source Pioneers? Or $$$ Saving? (Score:2, Offtopic)
Strange that you equate loving open source with hating Microsoft. I like open source, I also like many Microsoft products. It's not an either/or situation.
Re:Open Source Pioneers? Or $$$ Saving? (Score:2)
I personally like open source. But actually, at the time being, I am using almost all MSFT stuff, just because i have some proprietary hardware that only runs on Mac OS 9.2 or on Windows XP (Protools). I will be moving to a new Mac g4 as soon I as I sell my laptop...
Well, that's all good 'n' all (Score:2, Insightful)
I remember, about eighteen months ago, really trying very hard to enjoy my hobby - music. I can't believe that sequencing really is that much of a minority activity and yet it was damn near impossible to do anything. Will there be a day when music/film studios release their programs?
Alas, I doubt it.
Re:Well, that's all good 'n' all (Score:2, Insightful)
Re:Well, that's all good 'n' all (Score:3, Informative)
Re:Well, that's all good 'n' all (Score:2)
The GPL only covers your right to distribute the software. You can modify the software to your heart's content and never show anyone a line of your code, so long as you aren't giving them your modified program. This was deliberately done, since the FSF feels that being able to have private versions (ie not being forced to distribute) is a fundamental right.
And that's why Apple's license isn't a Free Software license.
Change their minds? (Score:5, Insightful)
Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues
Not likely. They're in the movie business to make money, anything their customers use for free is a threat, anything they use for free is more money.
Re:Change their minds? (Score:5, Funny)
Re:Change their minds? (Score:2)
Re:Change their minds? (Score:3, Insightful)
Every for-profit corporation is designed to only care about profits. Nothing else matters--unless you can phrase it in profitability terms.
Ideas like "Long Term Investment" and "Goodwill" are how one expressed the value of OSS to accountants.
Re:Change their minds? (Score:2)
And why should they think or behave any differently ? All that OSS advocates are entitled to demand here is that code these guys use and distribute adheres to all applicable licenses. If the license for, say, GIMP, demands redistribution of source, well then the movie companies should adhere to that license. Period.
The GPL or other license should have NOTHING to say about what one must do with code/content that is NOT under said license. Should the FSF be able to squawk if (say) Microsoft programmers use Emacs to type in the code that ends up sold (under closed licenses) as Excel ? Not under the present licenses that cover Emacs, anyways.
IF the content developed and owned by the MPAA were derivative of some work that is covered by some other viral (for lack of a better word) license like the GPL, then this kind of hyperbole or criticism would make some sense. As it is, movies and music are content whose licenses are owned wholly by their respective companies, and noone should feel entitled to violate those licenses, just like people who don't want to adhere to the GPL should not feel free to violate that license.
And noone should question someone else's rights to use software covered by the GPL or other OSS license, while releasing their own (non-derivative) content under a different license. All that people can ask is that companies adhere to the licenses that govern the products they use.
Not politically correct.. (Score:5, Funny)
FilmGimp? Can they not change the name to something more politically correct? ie:
- FilmChallenged
- FilmSpecial
- FilmJerrysKids
- FilmTheres"Abilitity"In"Disability"
- FilmDroolingTard
Hmm.. no, on second thought "FilmDroolingTard" is out.
Re:Not politically correct.. (Score:2, Funny)
FilmHandyCapable
You don't suppose the "viral" GPL plays here (Score:5, Funny)
Of course, Scooby Doo would have been overpriced at "free", but that's completely beside the point.
Re:You don't suppose the "viral" GPL plays here (Score:2)
Heh. What's the beef with Scooby Doo? I thought it was quite entertaining. Although I did see it shortly after Episode 2... Hmmmm. Come to think of it, I could probably find a root canal entertaining after AotC.
Um, no (Score:2, Flamebait)
I know that typical Slashdot math (49 + 2 - 1 = 49) is a bit "creative", but I hardly see how a dozen (or even two, three, or four dozen) movie studios with a couple hundred Linux boxes measures up to the predicted number of Linux desktop users (18,000,000) [li.org] from the folks who run the Linux Counter Web site.
Re:Um, no (Score:2)
Re:Um, no (Score:3, Interesting)
At a fairly small studio, we had 500 dual proc systems clustered. I know that the larger, California based studios have at least twice as many. And some places make a big deal about ordering 200 boxes...
-Tim
Re:Um, no (Score:2)
This is a professional level deployment, a very different kettle of fish.
Re:Um, no (Score:2)
Because they aren't dorks like you and me (ok, just you) ;-). These are big movie studios, and that gives GNU/Linux mainstream credibility. That is something that you or I don't do.
It isn't earth-shattering news, but I do see it as good news. The more people, including high-profile businesses, that use GNU/Linux, the better. The even nicer part is that they aren't just users, they are giving back too.
Several people seemed to take the idea that the film studios using this had some kind of implication in the MPAA's fight against piracy or DRM, but I just saw it as a nice little bit of irony. After all, if they are able to impact OSS, at least they will feel part of the pain too. Let's hope it doesn't come to that though.
Not a film person, but... (Score:4, Insightful)
Re:Not a film person, but... (Score:2)
Two studios are listed (Score:3, Interesting)
Re:Two studios are listed (Score:3, Interesting)
Anyone know why exactly that is? Why wouldn't they want to do this?
Why Gimp rejected Film Gimp (Score:3, Informative)
Re:Two studios are listed (Score:2)
Only two were sponsors (Score:2)
CMYK, and GIMP UI vs. drop-down menus (Score:3, Interesting)
As I understand it (can anyone improve my understanding?) a lot of the work done for Film Gimp will likely end up rolled back into Gimp. This sounds great. I hope though that the "right click" menus are not completely replaced; I rather like the way they work. I understand that a lot of people don't like them, though
CMYK is the constant complaint I hear wrt to Gimp vs Photoshop, even from people who aren't sure what CMYK is or why they should want one for the kitchen. So I do hope that film gimp work results in CMYK support.
So after "that awful interface" (not my opinion, but hey) and CMYK support, what's the *next*-biggest complaint people have about the GIMP?
timothy
Re:CMYK, and GIMP UI vs. drop-down menus (Score:2, Insightful)
Re:CMYK, and GIMP UI vs. drop-down menus (Score:2)
Sorry, if you read the mailing lists it seems that FG is basically a fork. They want to rendezvous at some point with v1.2.3 but they're saying that's a challenge. For instance they've made a lot of changes to the front end, they'd all have to be ported to GTK2 and to be frank I'd be surprised if they could be bothered.
Re:CMYK, and GIMP UI vs. drop-down menus (Score:2)
The Gimp's sleepin'.
Re:CMYK, and GIMP UI vs. drop-down menus (Score:3, Informative)
Re:CMYK, and GIMP UI vs. drop-down menus (Score:2, Funny)
Not just better playback (Score:5, Informative)
The downside is that film gimp is based on an old version of the gimp, and it doesn't really look like that is going to change soon. But at least they are talking about syncing up a bit before 2.0 whereas before they seemed to be planning on waiting for the Gimp 2.0.
Re:Not just better playback (Score:3, Informative)
And since that math doesn't work, let me explain for those in the cheap seats:
8 bits *per channel* means a total of 24 bits, which yields 16777215 color combinations. When you hear people say things like "32-bit color", they're talking about storage, not bits-per-channel (which will still be 8, and the excess 8 bits is used in various ways, including as an alpha or transparency channel that desribes the opacity of the resulting color).
This adds much less chance of rounding errors on compositing
That's quite untrue. What it does is reduce the impact of rounding errors. The errors persist all the same, and really the solution is to film digitally, composite digitally and master digitally. At which point such problems become insignificant even at 8-bits-per-channel.
Re:Not just better playback (Score:3, Informative)
Which is highly misleading. What 16 bits per channel really gives you is more dynamic range.
We CRT users are used to going from black (electron gun turned as far down as possible) to white (electron gun turned up as far as possible). "White" for us is a certain point on the black body radiation curve at a certain intensity.
Film users know that this is not the maximum number of photons which are available. In real life, you can always add more. On film, you can usually only add about 20 times more before it's fully exposed, but it's still more, and it's noticeable on specular highlights, such as on chrome or water.
Cineon digital negatives specify 10 bits per channel in logarithmic space, which appears to be sufficient for capturing the high dynamic range. Converting this into linear space (which is more convenient for manipulation) corresponds to about 16 bits, about 12 bits of which (i.e. the range 0-4096) are what we think of as the black to white range. The rest is "headroom" for those times you need the full dynamic range.
Re:Not just better playback (Score:2)
Correct. You were explaining bits-per-channel, but your average slashdot reader is not a graphics geek, and probably would not have understood how 8-bits got you 16-million. Perhaps, given gaming and all, I'm wrong about that distribution, but none-the-less it's good to be clear.
well then lets pretend filter A multiplies all channels by say 1/255. filter B multiplies all channels by 255
I submit to you that that is a terrible filter, and one that should not be allowed out into the wild.
On the other hand, there are many, many, many such filters.
Even the more reasonable, "multiply all channels by x/maxvalue where x is some reasonable value," is a bit problemattic. Arithmatic filters are almost always a mistake unless they work on matricies, and even then, there's some color-space modeling that they should be doing in order to get their results to come out right.
Most filter authors don't even understand how a given color space could impinge on their results, so you end up with truly crappy results. Mittigating that slightly by using more and more bits is not a solution. Building a tool like The Gimp, but with and API that forces you to adopt a color model and then apply the correct techniques for that color model would be the correct long-term solution.
Understand, I'm not flaming you. I appreciate your giving the Slashdot community information. I just want to combat the attitude that is industry-wide that there is somehow a magic number of bits-per-channel that, to quote the original post, "removes rounding errors".
Now, we can get into how my comments here are impractical for the next 10-20 years because of outstanding patents on just about every means of managing color in an image...
Re:Not just better playback (Score:2)
It's not like the GIMP is extremely well-suited to video editing. However, large parts of the code _were_ suitable for processing frames of video.
This is the ENTIRE point of Open Source/Free Software - the ability to take something and make it work for *you*.
If the vast majority of the changes between GIMP 1.2.x and GIMP 2.x are unsuitable for this FilmGIMP, I pray that they don't try to integrate them just for the sake of integration (as your comment seems to suggest).
It's not a downside that it's based on an older code base. It's not an upside either. It's a non-point, it shouldn't even be mentioned.
Give Me a Break (Score:3, Insightful)
This article has nothing to do with the MPAA campaigning for content restrictions. It's all well and good that the movie studios have discovered Linux and have built FilmGimp, but again, what does this have to do with Open Source? Not a damn thing.
Why? Because the various Open Source licenses don't cover content created with their software, unlike the stuff the Evil Empire could pull if it wanted to.
Re:Give Me a Break (Score:3, Insightful)
If Hollywood is using Open Source, that means that the MPAA can't push for content restrictions that affect Open Source without compromising the tools (and money flow) of the Hollywood folks that the MPAA is supposed to represent. That constrains what the MPAA can lobby for.
Re:Give Me a Break (Score:2)
I think you're confusing Microsoft and the MPAA -- which is understandable, both are short-sighted money-grubbing Evil Empires -- Microsoft hates Open Source, and the MPAA hates the free trade of copyrighted works.
No, give ME a break. (Score:3, Interesting)
First let's go over what DRM is going to be:
Then there is always the "YEAH RIGHT" crowd, those who insist this is root of all evil and I should remove my head from my ass and smell the reality. Most would also claim the smell before I took my head out of my ass would match this particular reality, but I'm not quite so sure (heh). Think about it, if DRM is going to cripple hardware to the point where it will destroy the open source community, a community which has proven time and again its methods work and its craftsmanship is that of quality - a community which the government (of both the US and foreign nations) has begun to take notice of and actually embrace - a community which competes directly with Microsoft; do you really think they'd get away with it? The NSA has their own Linux distro. Suddenly Microsoft and Intel create a system which only allows Windows to run on previously open hardware?
The DOJ would flush them both down the toilet for extreme monopolistic practices before it would even be reported on Slashdot. The recent court desision also left a somewhat open end for amendments to the settlement, I'm sure that would "get in on the action too".
I really wasn't a big fan of the whole DRM idea when I first heard it, but the Slashdot crowd tends to get a little over-excited at times. Between seeing what this whole DRM project has evolved into, and given the current state of the technology world (and for that matter, the world as a whole), I dont' see how it wouldn't be complete suicide for DRM-supporting companies to lock out potential 3rd-party developers of any kind. The system is meant to protect content, not monopolies.
Unless it's a monopoly on content. But that is a different discussion...
Note likely. (Score:2, Flamebait)
> While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.
Whoever wrote that has obviously never had a job. Executives don't give a fig what their employees want or need to get their jobs done.
Maybe it's just me... (Score:2)
Dreamworks wants to make a profit. The larger the profit they can make, the happier everyone is. One way to increase your profits is to reduce your costs. Simple math right? So how do you reduce the cost of your software? You switch to open source of course.
Just because it's a large company and they chose to use open source software isn't anything special in my book. It's the logical choice for those in the know. But then again I guess it's nice to hear about Linux's ever-increasing acceptance.
Re:Maybe it's just me... (Score:3, Insightful)
I HIGHLY doubt they switched to Linux desktops to save money. That may have been a benefit, but it couldn't have been the only reason. They switched because it worked better for their needs (and SGI was out). The article states that they do a lot of work to improve the software, and to customize it to do what they want. I have a feeling that is the real driving force - it is the solution they need.
Just because it's a large company and they chose to use open source software isn't anything special in my book. It's the logical choice for those in the know. But then again I guess it's nice to hear about Linux's ever-increasing acceptance.
I think that it is important becuase it is big movie studios. Companies? Big deal. Big companies who can get to the point where they rely on it for their business, and those same companies are fighting for DRM? Hmm, a little more interesting. Not that having Linux in house will prevent them from supporting DRM, but if they do it, they will feel the effects. The more people that use it, the better.
My using it doesn't give it credibility, but Dreamworks using it sure as hell does.
Re:Maybe it's just me... (Score:2)
Isn't that how it's supposed to be? Doesn't it say more about Linux when people employ it because it's useful to them rather than because they have an attachment to it?
not really surprising (Score:3, Informative)
as a result, I'm not at all surprised to find OSS in the major studios, being used to create stuff.
places like ILM exist successfully largely because people give them hardware for the joy of being known as the hardware that ILM chooses. then people ignore the fact that the reason they choose that hardware is largely based on it being free.
Digital Domain moves ALL workstations to the Linux (Score:2, Informative)
"Digital Domain is transitioning all of its 2D and 3D production workstations to include NVIDIA Quadro4 XGL professional graphics solutions, NVIDIA's Unified Driver Architecture (UDA), and the Linux operating system. The company is also deploying NVIDIA Quadro4 graphics hardware and Linux software drivers in its software development, digital content creation studio and systems administration departments."
The trouble is... (Score:4, Insightful)
The average corporation, on the other hand, is not as dependent on an extremely flexible desktop computer. All you need is a compter that runs an office suite, and they've already got that in Microsoft.
So the thought that studios might be setting an example for other corporations is a longshot indeed.
Free Film Project (Score:5, Interesting)
I haven't really heard much about the project myself and so I haven't looked, but from what I read on GNU's info page about it [gnu.org] it seems pretty interesting. Also the GNU Octal [gnu.org] stuff seems interesting, what about that, every decent film editor has at least rudimentary sound manipulation utilities.
If they're not, can anybody give reasons why? Projects like those and GYVE [gnu.org] (GNU Yellow Vector Editor) are things that confirm my faith in GNU and RMS in my times of doubt.
We need to buy a Senator (Score:4, Funny)
Re:We need to buy a Senator (Score:2)
No need, the Bush Junta provides easy payment plans so that you can rent anything from a minor White House official up to the 'President' himself.
By the hour.
Re:We need to buy a Senator (Score:2)
However, wouldn't making it illegal to run OSS software on DRM capable machines sort of defeat one of the purposes of having OSS software?
Open source gives studios a headache (Score:5, Interesting)
Not to say that it's all bad for the studios or open source. The place I work for shelled out money for an open source developer to finish some of his development work on a program they wanted to use. Cheaper than buying a commercial package, and everyone benefitted.
But the biggest reasons the studios go for Linux is the cheaper/faster hardware (despite all sorts of compatibility headaches -- getting reliable 24 frame per second playback for 1k images is a little touchy) plus reduced porting costs for their legacy IRIX software and avoiding the whole Microsoft headache. The sysadmins really don't want to go there, and the studio doesn't really want to start springing for license packs for a few hundred users and a few hundred renderfarm machines.
Re:Open source gives studios a headache (Score:2)
I see more to the effect some studios wanting to open up some of their code for others to help develop as opposed to working on previously opened code.
I know I have considered opening up stuff that I have worked on, but unfortunately it is too site specific and I didn't make it modular enough to break apart.
Open source is used and loved by studios, I just don't know how much development goes on open source projects.
The other side of the coin is that many studios see the software and process of how they work as being what seperates them from other studios and it is what gives them a competitive advantage, so they do not want to release what makes them money.
Studios that work on their own projects are a little more free because they know that as long as they have ideas and projects that they are releasing, they don't really care too much about working with other, similar studios.
-Tim
Re:Open source gives studios a headache (Score:4, Interesting)
Curious. By what logic would the end-user of a Free product be liable for such a situation?
And what's special about that? (Score:4, Interesting)
That's one example taken out of the *NIX world. On *NIX world we have tons of examples on how certain "purities" dissolve in the mass of needs and wishes of its users.
The fact that Warner Bros uses GPL is nothing extraordinary. And, frankly, it has nothing to do with their stances for protecting ownership. The problem of content, information sharing going beyond software is something to be dealt with extreme care. A film, book or other media content is not a product of software exclusively. And the means to share it should be completely different. In our software world, we still may play a barter between programs and things related to them. In the other spheres of activity, like films and books, the author is usually offering something that cannot be retributed in the same way. I am not a writer and I cannot offer a book for every book someone offers me.
Anyway, the restrictive politics that MPAA and its cousins play, surely hurt everyone. They are creating a feud out of certain media and they are seriously hindering the chances for people to have a right for information (entertainment is also a form of information) in these environments. Considering this highly restrictive stance and their use of free software tools is surely a paradox. But it does not mean they should free something. Anyway, their money helps a little our world, right? But they should be more democratic and flexible in what relates to the media they work with. Because if they will keep this stance, the consequences will backfire at them. For example, they may produce new fresh laws that will hinder developers from making cheap software they highly depend on...
Am I missing something? (Score:4, Insightful)
This is highly suggestive. AFAIK Open Source does not equate to being against anti-piracy measures. I am not trying to defend the MPAA here. I am only saying that these are two different things, and mixing them up is bad polics.
Re:Am I missing something? (Score:2)
The problem is that the things the MPAA is asking for basically amount to a ban on general-purpose computers -- open source software, in particular, is incompatible with a scheme under which it's impossible to copy or view certain data, which is what they want (and in a wide variety of digital devices, not just GP computers.) Seen in this light, the more the movie studios grow to rely on free software, the better.
Baby Steps (Score:3, Insightful)
According to Microsoft.... (Score:2, Funny)
Now all that hard work is paying off! (Score:2, Flamebait)
Okay, maybe my attitude is wrong about the whole thing, but could someone please help me figure out why?
Step One... (Score:2)
Drop all CSS related lawsuits.
Other noble thoughts... (Score:2, Insightful)
If my grocery store has a super friendly cashier then maybe the marketing executives will rethink their privacy-invading club-card discount crap?
If I have a Mac at home then maybe I will become a good artist?
If 18,000 peace activists sit in a stadium thinking about world peace then maybe we'll have it?
P2P != Open Source (Score:2, Insightful)
Disclaimer: No I don't like msft, studios, corporations, government or anything else you'd like to take a shot at, just broadening perspective here
Re:P2P != Open Source (Score:3, Insightful)
Of course, this is true, but it's also important to remember that anti-piracy legislation (which is really what the {RI,MP}AA is shooting for) has and probably will continue to have negative effects for free software and open source, and not just a link by way of Slashdot.
For example, the DMCA has created a crime out of creating a "circumvention device" (i.e. CSS). So, to play DVDs on my Linux laptop, an entirely legitimate use, I must download a CSS decryptor from a country that doesn't have the DMCA (yet).
Attempts to legislate a DRM requirement will also have a very chilling effect on free software, as it would really be impossible for free software to meet any DRM requirements, as its source is open.
Dumb Question. (Score:2, Interesting)
Re:Dumb Question. (Score:2)
So you get used to matching some sort of standard that works when it is transfered to film.
-Tim
Re:Dumb Question. (Score:5, Informative)
I think you're looking at it the wrong way. It's not about what's displayed on the screen, it's about having enough color information to prevent color banding when doing things like brightness and contrast adjustments. The color banding is a result of rounding errors that stair-step the color values when adjusted too heavily. 16-bit images have a greater degree of accuracy, so rounding errors are reduced, as is the resulting color banding.
The end result is dithered down to 24-bits, but anything can look good at 24-bits. It's not a problem until you need to tighten in on information. It's kind of like resizing an image from 320 by 240 to 640 by 480. The image looks great at 320, but there are artifcacts to blowing it up to 640. If there was subpixel information in the original image, then the expansion to 640 would go a lot smoother. Try to imagine that in the color space.
*hoping I expressed that in a way that makes sense*
Re:Dumb Question. (Score:2)
Thanks!
Re:Dumb Question. (Score:3, Informative)
> at that depth then how does the film editor know
> exactly what will end up on film after printing?
Not a dumb question at all -- unless by dumb question you mean one that will start hour-long religious arguments that have no resolution
Seriously, one typically sets up one's monitor or display software to show a 'window' into the film's dynamic range. You can choose where you want to clip the bright values based on what part of the scene you're working on.
In the end you can get a good enough idea of what will show up on film that you are rarely too surprised -- and if you are surprised, you make changes based on your experience, and film it out again.
thad
IT's not about the GPL (Score:3, Insightful)
How many studios are using Blender instead of Maya/3DSMax/Lightwave for real production work? Very, very few, if any. Even though Blender has the potential to save serious $$, it's just not good enough.
It appears FreeGimp is good enough, so that's why they use it.
An unholy alliance... (Score:2, Funny)
Does this make Kaiser Soze the "Gimp"?
Chris
make, just don't view (Score:2, Interesting)
Re:make, just don't view (Score:2)
<sarcasm>
There must be a good reason for this. Look: Linux is a server OS. Windows and MacOS are desktop OSes. It's true because BillG and friends say so. Keep things simple and don't mix up your servers and desktops.
</sarcasm>
Re:make, just don't view (Score:2)
Kill -9 This Project Now! (Score:3, Funny)
Reason enough to pull the plug on this baby right here and now.
When will they learn? (Score:3, Interesting)
Film Gimp is the most successful open source tool in feature motion picture work today. Programmers at many studios are helping development, including Rhythm & Hues, Sony Pictures Imageworks, and ILM. This is great cooperation in an industry that historically has been rather secretive.
Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.
Movie studios migt be giving back to the community by helping develop the tools but this is completely different from the studios giving away the IP created with these tools. Because the studios benefit from OSS is not enough reason for the studio execs to allow their IP to be freely distributed. Don't expect this to happen anytime soon, if ever.
Perhaps RMS should add a line to the GPL which requires any work created with GPL based tools must be given to the community under the same terms as source code.
No effect on executives (Score:2)
Re:Cognitive Dissonance? (Score:3, Interesting)
They hate the TCPA Initiative just as much as you and I.
I have a friend who works for a major studio in Burbank, CA. Once I asked him about TCPA and Palladium in general, and he said the company execs sent out few bulletins in the past regarding secure computing, which was ironically a study done by Microsoft. What's notable here is that the wording described in the bulletin hinted how TCPA would stop the major studio motion picture leaks that hit the scene, hence preventing piracy.
So employees are being lied to also, just to answer your question.