Killzone 2 Back in Action 113
After a bout of radio silence, yesterday Sony unveiled Killzone 2 as it stands today. Those attending the event seem duly impressed. Eurogamer's Tom Bramwell points out that the level of cynicism has been set quite high, after the pre-rendered 2005 trailer prompted a lot of hard feelings among journalists. Just the same, Susan Arendt of Game|Life is of the opinion that the wait was worth it: "Most of the action we saw was basic run-and gun--working your way up and down, through the buildings of the city to reach various checkpoints. We saw a fight with a mini-boss that was relatively unremarkable, but it did at least end with a fairly satisfying 'boom.' The level culminated with the destruction of an arc weapon--basically an antenna that draws electricity from lightning and releases it to destroy troops ... Killzone 2 is loud, dirty, and violently elegant. If you have a PS3, you're going to want this game. If you don't have a PS3 you might have to figure out how you're going to get one." For more details, check out the Killzone 2 trailer Sony has released as well as the quick Q&A on the game at PS3 Fanboy.
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I also hear there are people who will actually rent you a game for a few bucks a day.
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1. The existence of underslung shotguns on the Helghast weapons. Kinda like the underslung 870 used in the 'master key' system for the M-16/M-4/AR-15.
2. Unlike in many games, you could disable auto-reload for your secondary weapon so that you don't offline your primary weapon just because you touched off a shotgun blast for suppressive fire.
3. Sprinting was kinda neat.
4. I actually liked the sniper rifle's aiming system. It felt more 'real' - like you had t
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Mediocre, maybe. Sucks? I think that's overstating it a bit.
I wrote an in-depth review of Killzone when I finished it, which you can find here:
Killzone Review [blogspot.com]
For those who don't want to read the whole thing or skip down to the summary, I concluded that it was not as good as the "Halo Killer" hype, but not as bad as the post-release reviews would have you believe. I did manage to extract some enjoyment from it.
But if Killzone 2 is more of the same with some pretty added to it, it certainly won't be
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Wow, what an endorsement! I bet they printed that on the box :-)
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1) pretty pre-rendered trailer
2) there's not much else to get excited about on the PS3
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I'm talking from memory and I may not be saying that right but its the general Idea.
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Consider the hate.. (Score:1)
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Take a step out into the real world, and there are some great games already, both in retail (Motorstorm, Resistance, Oblivion, Ninja Gaiden Sigma, F1 Championship), and online (SuprtStardustHD, Gran TurismoHD, Calling All Cars).
There are loads more of course, I have listed the ones I keep coming back to..
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Take a step out into the real world, and there are some great games already, both in retail (Motorstorm, Resistance, Oblivion, Ninja Gaiden Sigma, F1 Championship), and online (SuprtStardustHD, Gran TurismoHD, Calling All Cars).
Oblivion? Bleh. Without quite a few mods, that game sucks. I'll go along with Motorstorm, Resistance, and Ninja Gaiden. That's about it. The vast majority of PS3 games are just the usual same-old sports games or movie games. Hardly anything interesting or innovative. So, we're left with 60-something games, of which maybe 5 are any good. Not a good track record.
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Now, th
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huh? (Score:5, Insightful)
Review conclusion : YOU MUST BUY THIS GAME! IT IS BEST GAME EVER!!!
Excuse me while I work out what the fuck is going on with these guys. Why would a generic, shoot 'em up be a must buy when it's being labeled as a generic shoot 'em up with no real originality or redeemable qualities at all?
Game journalism, because Mario didn't make sense either.
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The level of vitriol going around in this post is remarkable. The one AC reply to you, for example, I just don't know what he's on. Objectively speaking though, I went ahead and actually read the FA, and you're pretty much spot on.
Gameplay quote:
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That's what they're paid for.
"OMFG!!... it's the greatest thing any of us here at the FortressofDopitudeMegaGamerZone.tv have ever seen!!! If you don't have a PS3 you have to run out right effing now and get one or your life will be a dim shell of what could-have-been."
(How did that sound? You think they'll go for it? I'm behind a month on my car payment.)
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Darn, that looks good. (Score:2)
Still as an xbox owner I am rather impressed, and competition between the companies is a good thing.
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Well actually, the game was played before a live audience for 15 minutes, so everyone that attended can verify that the graphics from the trailer are in fact in-game graphics.
Now let's hope the gameplay's as impressive as the graphics.
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Maybe it is just the quality of the video download, but...meh.
The graphics are as good as anything I've seen on the PC or XBox360, but that's what we expect from a FPS today.
Also, the rapid cuts and jumps make it hard to really see how it "feels". Is it really lifelike, or is it just a bunch of repetitive animations and canned effects?.
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umm (Score:2)
Wait, what? (Score:2)
Um, walk into a store, grab one of the shelf, proceed to checkout counter, pay?
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"Declined? Okay, try this one. Declined? Mary, that's the good one right? Okay try this one. Declined?!? Dammit, I just sent them some money! . . . "
(I laugh, but I remember being like that once.)
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It's not like they're using the Emotion Engine as a coprocessor while running PS3 games.
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Doesn't your question basically ask "Are they going to defeat the point of a console by removing the idea of one performance standard in game? At least a performance standard that can't be change by the user in a cheap fashion.
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Unless Killzone 2 is a PLAYSTATION2, game, removal of the Playstation 2 from from Playstation 3 will make zero difference to a Killzone..
Did you skip school some something, or does stupid run in your family?
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Ha ha. (Score:2)
Ya not a good first impression
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The mark off a true Xbot. Now run off to your underwhelimg Halo3 beta, and cry about the entire game being relatively unremarkable...
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How are you today? Hope life is well in troll land. Considering the review said unremarkable boss fight, generic shooter, etc. it doesn't give one much hope at this point. Ya wow graphics....but the game play (from the article) sounds not so exciting.
Now how else are you a troll? Brining Halo 3 up when it wasn't even in the article and you assume because I make fun of a video game that I must be some sort of anti sony and pro 360 fan boy of the most extreme variety.
I have a 360, and
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The most impressive part, is how Microsoft have actually managed to convince 10,000,000 Xbox owners, that the 360 rules, everything else sucks, despite actually supplying a pretty sucky consoles themselves, with regards to features and reliability...
Amazing feat of social engineering..
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Please quote from my post where I said the 360 was the greatest, everything else sucks, etc. etc. Cause I also have a DS, game cube and PC that I play games on too. Heck in past posts I have admitted to being 100% wrong on the design issues and posting MS should replace ALL the consoles that have the defect (which I think is all of them).
But let me turn this around: are you so much of a fan boy that you think that if someone makes fun of
You'll Want This Game! (Score:3, Funny)
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http://www.gamespot.com/reviews.html?type=reviews& platform=1028&mode=all&sort=post_date&dlx_type=all &sortdir=asc [gamespot.com]
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Currently, It's only a Halo3, Gears and Forza 2 keeping the system alive (or dead, if you are one of the unlucky 2.5 million).
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13 out of 60 are PS3 exclusives, another 13 out of 60 are downloadable ports, 34 out of 60 are non-exclusive.
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(Originally I had a nice list, but I had to condense it to get past the lameness filter)
Non-Exclusive / Multi-Platform (34 total):
Oblivion, Need for Speed: Carbon, Marvel: Ultimate Alliance, Tony Hawk's Project 8, Call of Duty 3, The Darkness, Sonic the Hedgehog, Virtua Fighter 5,Joust, The BIGS, Surf's Up, Def Jam: Icon, Armored Core 4, Enchanted Arms, Blazing Angels: Squadrons of WWII, F.E.A.R, Tom Clancy's Rainbow Six Vegas, Tom Clancy'
The excitement is palpable (Score:2)
It's a generic shooter with a fittingly generic name. Even the "favorable" review manages to make this painfully obvious.
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Re:Pot calls Kettle generic (Score:1)
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Rating (Score:2)
What is the real difference between playing a game that has the sole purpose of killing a bunch of people a game that has the sole purpose of killing a bunch of people in a different country? Someone recently joked that Manhunt should have stated that the people were terrorists, and they'd have been okay on rating.
For my money, a game that attempts to realistically recreate the experience of war -should- be Adult Only, as real adul
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Anyway, until we're dealing with outright virtual reality, no game will "realistically recreate" the experience of war. If you have the same reaction to killing an enemy
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Changing the other charac
Developer quote (Score:1)
Everything except for actual damage, presumably. Show me a level where someone gets shot in the foot and limps for the rest of the level, and I'll be impressed. How about head-shots that actually kill or incapacitate an enemy?
I'm also pig-sick of 'futuristic' shooters where the available weaponry for 90% of the game is a pistol, a shotgun and an assault rifl
Well. . .. (Score:1)
It just looks like another FPS.
If they are going to make FPSes on consoles, there needs to be a keyboard and mouse adapter, I'm tired of trying to play games like this with a controller.
I hooked my computer up to my HDTV, and I have my fill of FPSes that way. Theres no reason to buy a game like this when I have countless other FPSes that are amazing on my computer.
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Halo killer my rear end (Score:1)
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To my knowledge, Halo was the first FPS that featured auto-regen of a vital life attribute (in Halo's case, shields). This added a lot of depth to both single and multi-player aspects as there was a reason to take cover beyond delaying the inevitable a few seconds longer. It was a unique feature and new to the genre.
Next thing that I new, half the other shooters out there had similar
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Halo didn't generate the hype. It was as much a part of the hype as anything else. Quake was already on its third iteration when Halo hit the street and the FPS genre was already well established.
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True, there were other FPS games out there, but Halo was finely polished and well designed. While it was by no means revolutionary, the developers did make a lot of smart decisions: a good storyline and good music were placed on top of a smooth, clean front-end UI, exellent enemy AI, and great level design. Because
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The most unfortunate problem with this is the fact that this is the state of the video game industry at present. Everyone wants to stick with what's safe, nobody wants to do anything unique or imaginative.
Then play more indie games. This is like complaining "Live Free and Die Hard" is a stereotypical action movie - of course it is, all big-budget movies are like that. In the same way, big budget AAA titles tend to be derivative, preferring to make small twists on tried and true ideas instead of revolutionizing something or another. If you want to support innovation in games, buy and play indie games. There are plenty of us out there who are looking for new gameplay elements that are new and untried, but th
Pleased non-gamer (Score:1)
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The PS3 does that too. Either you can use the XMB to play / stream music & video or even run Linux if you like. Any Linux without any signed binary nonsense. You can already install Ubuntu, Yellow Dog Linux and Fedora Core. I'm surprised no one has produced a dist yet that jumps straight into MythTV for it.
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And also, if you like the Saving Private Ryan-esque trench battles and stuff, why not just buy Medal of Honor or another game based off of World War II? It's the exact same scenario, but with different names and weaponry: you love shooting Nazis, you're fighting in trenches, and you've most certainly got a frantic atmosphere. Oh yeah,
Typical fps controls, and what a shame. (Score:1)