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Oblivion Confirmed for PS3 Launch 89

1up reports that Elder Scroll IV: Oblivion will be a PlayStation 3 launch title. From the article: "Yes, the rumors are true: Oblivion is heading to PlayStation 3, and an upcoming cover story in Official PlayStation Magazine has the exclusive first look. Here's what we know so far. The game will introduce a new faction to the Oblivion world, one that's available right at the beginning called Knights of the Nine and described by the developers as 'the good Dark Brotherhood.' The goal here is to become the Divine Crusader (think part warrior, part priest), and the quest features new locations, characters, armor and weapons."
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Oblivion Confirmed for PS3 Launch

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  • by Spad ( 470073 ) <slashdot AT spad DOT co DOT uk> on Thursday September 28, 2006 @10:55AM (#16229543) Homepage
    I knew it, the PS3 is going to bring about the apocalypse.
    • by oc255 ( 218044 )
      The message board apocalypse.
    • Re: (Score:1, Funny)

      by Anonymous Coward
      Since this is a Sony article, you can stop reading. Below will be only:
      - whining about the price of the PS3 compared to the underpowered and featureless Wee
      - Sony-bashing in general
      - mentioning the leading HD-storage BluRay and Betamax together
      - "jokes" about rootkits
      • Re: (Score:3, Insightful)

        by Anonymous Coward
        Yeah - I was wondering how long it would take for a comment to manage to turn what is essentially good news for the PS3 into a negative. And the very first comment does.

        At least this time it was a joke.

        The game's section motto should be "Trolling Nerds. Sony Sucks! Ha-ha-ha-ha!"

        Disliking Sony and the PS3 is fine. Everyone is allowed to have an opinion.

        Making things up about the PS3, casting everything about it in a negative light, and generally flaming anyone who's interested in anything PS3 related is
      • You're either against Sony or you're with the terrorists.

        Furries < Sony < Jack Thompson < RIAA < Microsoft
        • by tepples ( 727027 )
          Furries < Sony < Jack Thompson < RIAA < Microsoft

          But isn't Sony part of the RIAA? And were would MPAA fit?

    • Re: (Score:3, Funny)

      by fobbman ( 131816 )
      It would have happened sooner had Satan not been so polarized in favor of the Blu-Ray camp.

  • Year old game to be available for PS3Okay, and there's a new joinable faction.

    So, erm, why is this worthy of putting on /.? I mean, if it was an exclusive, or at least was launching on the PS3 at the same time as other platforms, or even had been listed as Windows/XBox 360 exclusive before, maybe, but... really, so what?
    • This will be a good early benchmark to directly compare graphic capabilities of the xbox360 and the ps3.
      • The ps3 is more difficult to program for and thus first generation games/ports may look worse then 1st gen games of other simpler systems when compared to their full potential.
        • The screenshots look pretty much the same, the game has been finished and out for other systems for some time now and Bethesda has probably had plenty of time to port it over to the PS3 dev kit. While it won't give the best idea on the graphic capability of games developed specifically for the PS3, it could give an early idea of what multi-platform games will look like on both systems.

          Out of the box, PS3 games SHOULD looks just as good or just as bad as their XBox 360 counterparts. It's years down the road
        • FUD (Score:5, Insightful)

          by MikeBabcock ( 65886 ) <> on Thursday September 28, 2006 @11:28AM (#16230171) Homepage Journal
          I'm getting sick of reading "the PS3 is harder to program for" from people who've never written code on it.

          You do realize the PS3 dev kids come with a huge number of SDKs including massive middleware options for physics, 3D rendering, audio, etc. and a great toolchain? It may not be as idiot-friendly as MS's tools (something Microsoft has always been good at -- their tools that is), but its very thorough. Its not like Bethseda had to sit down and write Cell assembly all day every day. The Unreal engine is available for use (although I doubt they used that), the same tree engine they use on the XBox360 is available, movie codecs are already written, etc.

          Sure, optimizing for the low levels of a PS3 engine would be more challenging perhaps than the simpler XBox360 core, most of this can be written in high level languages and compiled easily (with GCC no less) to work quite well out of the box. Go read some real developper information on what Sony provides with a dev kit. The major complaint was that the dev kits weren't as plentiful as hoped -- which indicates that quite a few companies wanted them.
          • by Dev59 ( 953144 )
            If I had mod points left you'd be getting them.
          • by Knuckles ( 8964 )
            I'm getting sick of reading "the PS3 is harder to program for" from people who've never written code on it.

            I can see where you are coming from, but every interview with PS3 developers I have read was along the lines of "it's the fucking hardest thing I have ever done". I don't think they all lie.
            • I'm in the industry and although I have no experience with the PS3 whatsoever, I keep hearing from others that it's horrible to work with. (Although, they often admit, not as horrible as for the PS2).

              Apparently, this time people actually use the libraries and things are slightly better documented. Take it with a pinch of salt; I simply heard it from someone else and the PS2 allowed from some pretty awesome games so I doubt that this really affects much. Possibly just the initial release games.

              • I'm sure programming for the first time on any hardware platform is hard -- especially when nobody has ever done it before. We're talking an entirely new hardware platform here, no books, no well-known optimizations or hangups, no tricks of the trade yet, new new.

                That said, IBM is already shipping Cell based servers as I understand it, so I'm sure the programmer base is growing in leaps and bounds as we speak and there may be some downright awesome code being written for it much sooner than we think.

                Your P
          • Its not like Bethseda had to sit down and write Cell assembly all day every day. The Unreal engine is available for use (although I doubt they used that), the same tree engine they use on the XBox360 is available,

            On the PC, they use the Havok physics engine, which is available for PS3 [].
    • by cliffski ( 65094 )
      agreed, I can already play this on my PC, and as my slightly old PC is probably now worth less than a new Playstation 3, why bother?
      At least the XBox had halo, a game that PC players drooled over for years only to ahve it snatched away from them. This smacks of desperation. Possibly some big name devs who they were relying on for more original launch titles decided against it?
      • by Dev59 ( 953144 )
        What are you talking about? Where's the desperation? There's a new console, Bethesda has a next-gen game that's been out for a while that they want to sell more copies of and they add a little bonus to the game as an incentive to buy a copy for the new system. This happens all the time. Bethesda wants to make more money off of their game, so they put it on another platform. Where's the desperation?
        • by cliffski ( 65094 )
          sony. not bethseda. Its a smart move for bethseda. But from sonys POV, this is no Halo. Is this why they want me to spend so much? to play old PC games?
          • by Dev59 ( 953144 )
            Try looking at the OTHER games then. You want the PS3 equivalent of Halo? At the time, it looks like that game will be Resistance: Fall of Man. It's being made by the Ratchet and Clank team, it's an FPS, it LOOKS like it'll be a PS3 exclusive, the game is gorgeous, and the early previews make it look like a very interesting game (especially with what they're doing with weapons).
        • by KDR_11k ( 778916 )
          Bethesda has a next-gen game that's been out for a while that they want to sell more copies of and they add a little bonus to the game as an incentive to buy a copy for the new system.

          Or they added that because Sony is well known for demanding that late ports come with additional features on their system.
  • Why? (Score:2, Interesting)

    by ShadowsHawk ( 916454 )
    I would assume that everyone who was interested in Oblivion would have already purchased it. I'm not sure how this will be a big selling point for the PS3 when it will be $10-20 more (depending on price drop) than the PC or 360.
    • by Dev59 ( 953144 )
      It's not really a big selling point at all. It's just another game available for the system. This really doesn't seem to be news worthy of being posted on /. and SEEMS to have been posted only so Zonk can get in another sideways comment on the PS3 (from the way-to-catch-up department).
    • by DrXym ( 126579 )
      In Europe, Oblivion on the PC cost 50 euros. Oblivion on the XBox 360 cost 75 euros. In other words the price of the 360 version was already 25 more than the PC counterpart. People who claim XBox 360 prices are analogous to PC or older consoles are misinformed or lying. Certainly the price might drop a bit with time and you might knock a bit off for an internet purchase, but the retail price for new titles is usually 65 euros or up. Most likely PS3 games will cost exactly the same as their 360 counterparts.
  • by Jarnis ( 266190 ) on Thursday September 28, 2006 @11:03AM (#16229731)
    It's a port, so most of the assets are already done. Why not do a port of a 'big' title for a launch which is most likely going to be low on games, and take in some easy cash?

    Every new console launch has it's share of easy ports raking in the launch madness - when people buy just about anything just to get another game for their shiny new thingy (since there's like 5 titles to choose from)
    • Oblivion coming to PS3 is good news for Sony, but it's already on PC and Xbox 360. Everyone who would play this game, probably already will have played by the time PS3 launches. So, sure, it's good news for Sony to have an rpg of the year at launch, but it was rpg of the year long before PS3 was available...
      • Re: (Score:3, Interesting)

        by Jarnis ( 266190 )
        PS3 has a main target market. PS2 owners. Oblivion is not available for PS2.
      • RPG fans own PS2's not Xboxes. Morrowind/Oblivion are among the few Xboxfoo games I'd actually want to play. But I'm not going to buy a new system just for 2 or 3 games. But a PS3, which plays my current PS1/PS2 library plus new games, and runs Linux. that's a system I'd buy.

  • I wonder how the graphics will compare?
    • I wonder how the graphics will compare?
      They will be indistinguishable from unreality, of course.
  • I'm still not interested in buying a PS3!
  • Ok, I guess its cool and all that they are going to sell it for the PS3, but most people who are really interested in the game probably have already played it/beaten it (It took me forever, lol). Unless they are going to add some new stuff to the PS3 version, this announcement isn't very important....
    • Re: (Score:1, Funny)

      by Anonymous Coward
      Unless they are going to add some new stuff to the PS3 version, this announcement isn't very important....

      They... are adding new stuff. The summary isn't that long, man. Did you just start posting immediately after reading the title?
  • by ConfusedSelfHating ( 1000521 ) on Thursday September 28, 2006 @11:11AM (#16229877)
    It would be interesting to see how well Oblivion runs on a PS3 in comparison to a PC or Xbox 360. Is the PS3 really that much better than an Xbox 360? This would show. On some settings Oblivion can humble a Quad SLI setup (usually max settings outdoors), so it won't be a case of the PS3 maxing out Oblivion. I wonder whether it will come on a Blu Ray disc or a DVD because it clearly doesn't need the Blu Ray's capacity. That Blu Ray drive sure is worth the extra cost. Maybe a lot of pre-rendered video will be thrown on for fun.

    This is only for people who are completely devoted to the Playstation brand. Anyone else who wanted it, already owns it.
    • by Thansal ( 999464 )
      this is the key.

      We have an established game/franchise that we know can sell well (if it will sell well despite having already had 2 releases nearly a year earlier, we will see).

      Alos, if they do this right they could really spruce up the game to make it perfect for the PS3.

      Higher deff models, sceanery, spell effects, etc etc.
      and all of this to be stored in one DVD (via BR).

      Yah know, this actualy looks like the ideal game for the PS3 to show what it can do.

      Then again, if they just port all the models/sprites/
      • by Dev59 ( 953144 )
        They're not altering any game assets. The only real way we'll see a difference between the 360 version and the PS3 version will be by the frame rates, the draw distance and the levels of AA/AF they use.

        Here's a good question: Will the game be 1080P?
    • Ironic that the screenshots don't look nearly as good as what my single 7900GT outputs to my 1920x1080 monitor. Little or no reflection on the water, one can't install the Unique Landscapes mods, or Natural environments mods. I can't edit the configuration ini that changes all sorts of nifty graphical settings as well as performance boosts and the like.
    • All the Sony fanbois who seem to think that the PS3 is magically so much more powerful than the 360, are going to be greatly depressed. First of all, I doubt Bethesda is going to change the game assets all that much, so it is going to be a straight port, and look just like one. However, your casual gamer is not going to realize this, and when he sees that Oblivion for the PS3 looks pretty much like the one for the 360 (maybe a liiittle better, but certainly not "$100-200 more" better), it's going to kill a
      • "Now, I don't think the PS3 is a bad system simply because it's not two times better than a 360. What I'm bashing is the unrealistic hype Sony fanbois have been trying to build up. (The same way Nintendo fanbois have been unrealistically hyping the Wii)" I understand the edge because they have been some crazy stuff said about the power of the PS3 but that fact remains that the PS3 pushes twice as many Flops as the 360. How it is used is an entire different subject. Chances are you are not going to see much
        • I understand the edge because they have been some crazy stuff said about the power of the PS3 but that fact remains that the PS3 pushes twice as many Flops as the 360. How it is used is an entire different subject. Chances are you are not going to see much of a difference in multiplatform games and that will pretty much kill any comparisons. In the long run you are going to have to compare exclusives to exclusives, in which most arguements will fail because of asthetics and game design.

          I don't care how many

        • by Rayonic ( 462789 )
          the PS3 pushes twice as many Flops as the 360

          And the Xbox 360 has double the raw polygon performance. (500 million vs 275 million).
    • It will show whatever the developer wants it to show. In case you don't have the 360 version, there are absolutely no visual settings to tweak. Most likely you won't be able to put the PS3 and 360 in a side to side comparison because there will be small differences in configuration.

      Besides, you don't even need a top of the line computer to surpass both the 360 and PS3 in terms of visual quality and computational power, sure it costs you more, but the system is also infinetly more expandable and upgradable
    • "That Blu Ray drive sure is worth the extra cost. Maybe a lot of pre-rendered video will be thrown on for fun." Sure, how much do you know about game assets? Why not taking a wild guess at how much space oblivion would take up without instanced objects and textures. Even the majority of the villagers answers are repeated (indicated by a sudden loss of access and change in voice.) You have no idea how much you will notice a huge game that can eliminate most of its instancing.
    • by PSXer ( 854386 ) *
      I wonder whether it will come on a Blu Ray disc or a DVD because it clearly doesn't need the Blu Ray's capacity.

      If I remember correctly, all PS3 games will be on Blu-ray whether they need the extra space or not. Can't seem to find a link to back that up, though.
    • by DrXym ( 126579 )
      Is the PS3 really that much better than an Xbox 360?

      Subjective reports from the Tokyo Game Show say yes it is. I watched a feature produced by the site [] about the TGS and they were raving about the graphical performance of titles like Motorstorm & Virtua Fighter, bandying words around like 60fps, "arcade perfect" etc. The long and short of it was in their opinion the PS3 was graphically far more impressive than the 360.

      Whether Oblivion is will be another matter. Somehow I doubt it will look

  • Typo (Score:5, Funny)

    by tygerstripes ( 832644 ) on Thursday September 28, 2006 @11:29AM (#16230195)
    "PS3 launch is destined for Oblivion"
  • by thnmnt ( 62145 ) on Thursday September 28, 2006 @11:38AM (#16230381)
    i lasted about 45 minutes with this game on the xbox 360. load times and frame rates were excrutiating. it got the point where i didn't open doors due to the loads. an adventure game that discourages exploring..that's rich. maybe the 'feature' that the ps3 port will add will be...wait for it...playability!
    • ...I had the same thing happening...constant slowdowns outdoors, horrific load times. Most other titles worked great execept for King Kong, which locked up a lot. Got the dvd drive replaced and it works much much better. I'm guessing Oblivion is constantly trying to prefetch assets while your're outside....and when it has to do mulitple retries to the dvd, it looks like low framerate. I WISH they would just let you dump the whole mess to the hd while you were playing it...
      • by Blakey Rat ( 99501 ) on Thursday September 28, 2006 @12:42PM (#16231641)
        Also, it doesn't say so on the box, but Oblivion really does require the HD to play smoothly. Running Oblivion on a 360 with no HD attached is just asking for trouble.

        If the console does have a HD, and you're still experiencing troubles, you can restart the game with A held down (I believe; you can look it up) and it'll reset the cache it keeps. This means the initial load will take much longer, or as long as the HD-less 360s, but from then on it should behave much better. At least until the cache gets full again.

        From my experience playing it for extended periods with the HD, you should reset the cache every 15-20 hours of play for best performance.
  • The goal here is to become the Divine Crusader (think part warrior, part priest)

    You spelled Paladin wrong.

    Oblivion on the PS3, eh? Too bad I've already got a 360.

    The hardest of the hardcore will be the ones going for a PS3 if it's going to come off the shelves at 600$ each. I used to think I was a gaming bad ass until I heard that price tag. I'll probably get one, but it won't be for that price, and certainly not for a game I already have on another platform.

    You've got a great opportunity here, Sony.

    • by Dev59 ( 953144 )
      How is this in any way a Sony move? It's a move made by Bethesda software to sell more copies of Oblivion.

      And while a new Ratchet and Clank game will eventually come out for the PS3, that team is currently working on Resistance: The Fall of Man. Oh, and it'll have multiplayer, too. I hate the idea of console FPS games (I can't stand an FPS without a mouse and keyboard) but I've got to admit that it's a very interesting (and impressive, graphically) looking game.
    • There already is a video game for the new Battlestar Galactica. It's on Xbox. Hehehe.
  • I went into #xbox360 on efnet the other night praising the benefits of the PS3 in the folding project.. I was met with ridicule and laughter.. Why must there be a war? One side PS3 the other side everyone else?
  • Off on a tangent perhaps, but anywho...

    I started playing Oblivion (on PC) again a few nights ago because I was jonesing for an RPG. But I've quickly remembered why I left Oblivion unfinished a few months ago. It's big, it's beautiful, but it's repetitive and boring. It can't decide if it wants to be an RPG or a 3D action game, so it doesn't do a very good job of being either one.

    I'm sure it's going to look stunning on a PS3. It looks like it has more horsepower, and 1080p output will just be beautifu
    • by Dev59 ( 953144 )
      Well, considering that the XBox 360 is pretty much dead in the water in Japan, most (I say most because Mistwalker looks to be making their games 360 exclusive) Japanese RPGs are going to (again) end up on the Sony platform. For all of it's posturing, you're likely to see almost all of Square Enix's major releases on the PS3 unless the system completely bombs. And even if Final Fantasy isn't your thing, take a look at the recently released footage for White Knight Story. Looks like an old school J-RPG that'
      • Well, I guess I'm saying that I think games in general concentrate more on being pretty than having depth and being fun. On the software side, Oblivion is a prime example of that. The PS3 epitomizes that on the hardware side with Sony's "It's a premium console" message. J-RPGs are, well, ok. I'm not a big fan of the separate screen, menu-driven combat, and I wish there were more (are there any?) that dropped you into a seamless world, rather than have you run from screen to screen. That said, I'll buy ever
        • by Dev59 ( 953144 )
          I agree that way too much importance is placed on which console has the biggest graphics penis. That said, when you're second to the party, you have to be able to hold something over your primary competitor, and graphics have always been a big focus in the console wars.

          While White Knight Story has an overworld map, the transition from exploration to combat is seamless - you see enemies on the screen, run up to them and start hacking on them. It's very similar to the combat in Star Wars - Knights of the Old
    • Re: (Score:3, Interesting)

      by Blakey Rat ( 99501 )
      Uh, wow. I don't know what kind of RPGs you prefer, but I think pretty much the entire world disagrees with you on the Elder Scrolls series. (Especially the last two: Morrowind and Oblivion.)

      The gameplay is what you make of it. If you find it boring, that's because you're doing boring things... go do something else. There's no shortage. You can take up alchemy and figure out how to mix herbs to make potions. You can take up enchanting, and construct your own enchanted weapons and armor. You can be a
      • Re: (Score:2, Interesting)

        It's absolutely repetitive. Once you've ransacked a couple of Ayleid ruins, you've ransacked them all. How many Oblivion gates did you close before deja vu set in? Enter, kill everything on the way to the tower, clear tower, get Sigil stone, done. Enchant armor so it's faster next time. Not sure how it took you 4 hours.

        There's not much "figuring out" for alchemy. Gather herbs, make potions and skill up. Rinse and repeat. That's not repetitive?

        Thievery is also rather easy and repetitive. Especially onc
        • You must have been playing on Easy. Or maybe you're just better at the game than I am. But beating the bosses in those Oblivion gates were hard for me, and took me several tries. Plus the time it takes to handle all the baddies leading up to it, and the time it took to figure out the puzzle to open the gate to the main tower...
          • by JRaven ( 720 )
            The only reason Oblivion ever gets hard is because of the idiotic monster-levelling. Focus all your efforts on raising _just_ two skills (one offensive, one defensive) and the game is ridiculously easy. The only point in raising other skills is to make the game harder : when you level, so do the monsters, and unless your skill-ups have been of the kill-stuff variety they can rapidly outstrip you. (At one point I literally spent 10 straight minutes wailing on a zombie before it died because I foolishly spen
      • You can go through all the Oblivion gates in Oblivion; that's like 80 hours of gameplay alone. (There's like 20 of them, and each one takes like 4 hours).
        It takes you 4 hours to clear a gate??!!! What the hell.. do you stop and take a sight seeing tour? It should take you 60 minutes max, 30 if you are in a hurry.
    • If you want something ultimaish with modern tech, go for the Gothic series, highly underrated series, one of the best ever done.
  • Oblivion was a great game on the 360 and I'm glad to see it get a PS3 version as well. If you haven't already played it on the 360 or PC -- give it a go, it's a wonderful game that feels very next-gen (probably moreso on the PS3). It's certainly a game that deserves a PS3 port.
  • ...they should announce Duke Nukem Forever for the PS3...or PS4....maybe PS5...
  • Has anyone heard any speculation or knowledge of whether or not the new content will eventually be available for the 360 and PC? I read TFA and also the press release at the Elder Scrolls website; they don't say. Might be a selling hook for the new content to only be available for the PS3 for a while, but I would think that Bethesda Softworks would want to encourage the extra purchase as an expansion. Eventually.

    Because, you know, after 3 years of steadily working at it, I've almost completed the main story
  • Will they also offer horse armor [] that can be purchased online?
  • it sucked on 2 systems already, so why not suck on a third?
    And yes it did suck. It was pretty, but if you could actually look past that, it was boring.

  • Seriously, Oblivion is about as fun as a box of rocks, except less structured and dangerous. Smegging Bethesda.

Trap full -- please empty.