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Comment Re:don't get your hope up (Score 1) 144

I don't know....maybe wait for the actual reviews? Yeah, that does mean we have to wait a bit more when a new game comes out.

Admittedly, there have been/are games that I would pre-order, or get on day 1 or 2, but they'd be from some specific developers in specific genres and in specific series.

Bethesda, Bioware, Blizzard for example. Squaresoft in the past, but not today.

I wouldn't probably worry about reading console-specific reviews for games that got an earlier release on the PC or another platform and were well regarded. (Divinity, Wasteland 2, Day of the Tentacle, that sort of thing.)

I also tend to trust print or "traditional professional game website" reviews more than dudebro "pro" youtubers, I'd trust the opinions of some random gamer who only streams once a month or so, than bearded 20 year old who wants to be the next hyperactive PeePeeDie

Comment Re:Whiny entitled UK gamers, nuff said. (Score 1) 144

(I would say just about gaming, but that's all I ever see them post about.)

I do sometimes comment about other things, I pop up in Fedora and Linux threads now and again.

start a blood war with CronoCloud by saying you enjoy mouse and keyboard for gaming.

You must not have been paying attention, I like mice, they're fine, but they're not the be-all and end-all of input devices. Given my druthers in some games I prefer hybrid control systems, analog stick for movement, mouse for aiming.

It looks like this: https://forum.warthunder.com/i...

But I personally don't use that method with War Thunder.

But it is keyboard movement I truly loathe, keyboards were designed for text input, not game control. Oh sure, devs put keyboard controls for action games into games because of gamers too cheap to get a frickin joystick for their C64's/DOS machines....but it wasn't optimal then and it isn't optimal now.

Comment Re:don't get your hope up (Score 1) 144

that ships will handle differently based on their looks

They do! Those big firefly-esque ones handle differently than the little colonial-viper-ish ones.

that you can grief other players ("A little bit, yeah")

Technically, he's right. You could do it by going to a world someone will later return to and mining resources, they were planning on getting, or taking a crashed ship, or if they did any terraforming with the grenades, using your own grenades to destroy what they did. (If you do enough terraforming, it sticks)

And I do believe that selling enough of certain items to vendors will change the prices offered. You sell enough Emeril to a vendor...it will lower the price it offers.

Now maybe that's not using an x-ray cheat in an FPS to constantly sniper shoot someone, but it is a form of griefing.

Comment Re:Whiny entitled UK gamers, nuff said. (Score 1) 144

I treat it as a sort of zen-like palate cleanser between other games. Kind of like how I use Minecraft.

In NMS I sometimes give myself a little goal say (try to find a tool upgrade) then I go around and do that. Or I use a beacon to find more points to visit then spend some time clearing points, or spend time trying to find crashed ships or mine some Emeril.

NMS has the same kind of "physicality" to me that Minecraft does. It feels like I could "touch it" and that it feels "solid". They feel more like "places" and less like games. Lego games have the same sort of feeling, like I'm controlling an actual physical lego-whatever in some kind of super huge lego diorama.

What bothers me the most about the game is the UI, and the lack of "save anywhere"

To me the game would be somwhere around a 6.5 to maybe 7.5 or so on a 10 point scale. I don't recommend buying it without spending some time watching some streaming of it, or watching a friend play it, or playing a friend's copy, the game isn't for everyone. I also think that HG shouldn't be charging $59 for it. IMHO it should be in the Indie-game at the $20-$25 price point category.

Comment Whiny entitled UK gamers, nuff said. (Score -1, Troll) 144

Perhaps if UK gamers didn't still have their "speccy-fanboy" obsession with "bedroom coders" they'd understand that games are big business and that one shouldn't read too much into statements by devs.

I pretty much got the the game I was expecting to get, but then again, I grew up in a nation where people were paying $40 for disc based games from practically the start of home computing and weren't going around copying 1.99 crappy cassette platformers that some more affluent "mate" bought in a dual tape boombox.

And we don't have such a broad view of what "advertising" is.

Comment Re:Wow... that's pretty harsh. (Score 1) 467

The thing is, I've been following the "Sean Murray lied" discussion on Reddit and I keep seeing some people make claims about statements, for example claiming Murray said that it was an MMO, or that a certain feature was in the game.

But when I go to check it out, it turns out that Murray just said some "maybe" statement or "as of right now in the current build" vague statement, or we find out that the feature is in the game but they just haven't seen it yet.

For example, someone in this Slashdot discussion said the only ship upgrades were for pulse, beams, warp and shields....but that's factually incorrect.

Or that there are no differences between ship classes, when there are. Ship HP and maneuverability varies by ship type.

Or claiming there is no questline, when there IS. (though since you have to interact with wreckage at your start point, some players don't find it right off)

Or that there are no large scale battles, when there are.

Now if you're talking about meeting other players, SM made various vague statements with qualifier words. For example saying "you should be able to do that" is not the same as "you WILL be able to do that". And more than once he emphasized that players shouldn't focus on any multiplayer aspects because the game was essentially single-player. "What will reasonably happen is that you'll run into a planet someone has discovered before" "It is not a game about a deathmatch." "It is not what people should be thinking about"

https://www.youtube.com/watch?...

I'm sometimes think that most of the vitriol on reddit is coming from non-native english speakers or austistic spectrum types who don't get nuance of language, playing the PC version.

Comment Re:Wow... that's pretty harsh. (Score 1) 467

Murray was always coy and vague, I don't recall him ever directly saying much at all was 100 percent confirmed which is why I kept my expectations a bit more on the "lower side of reasonable". I have been mostly of the mindset that Murray didn't "literally lie". But I might have missed some pronouncements. Can you give me links?

Comment Re:No good-guys here (Score 1) 467

I actually pre-ordered the game for PS4, Limited Edition no less. But....after watching Murray's coy and vague statements I kept my expectations reasonable and for the most part, am playing the game I expected.

And I'm going to say again that I can't categorically recommend this game to everyone, especially not at the $60 price, and would rate it about a 6.5 - 7 on a 1 - 10 scale. And that score only for those who like Minecrafty grind.

I'm enjoying it as a "palate cleanser game between games". I've used Minecraft the same way.

Comment Re:50 hours of crap. (Score 1) 467

Also, the game crashes frequently even on console, but it can go hours between crashes. For PC, we're used to that sort of shit, and while I think that's still worth a refund, you wouldn't get mass outrage. On the console OTOH, Just Works (TM) is the freaking point of console games.

I have the PS4 version, it has locked up just ONCE for me, at the start of the game on the starfield screen. That was before the second patch. Otherwise it's been rock solid on my launch model PS4 (with an upgraded hard drive)....knock on wood.

The crashiest "console" game I own is Borderlands 2 on Vita, now that thing locks up....a LOT.

I think the player base would have been content to wait for a patch to fix the crashes.

Probably.

Comment Re:It's Sony - duh (Score 1) 467

Maybe for the PC version, but in my experience the PS4 version has been solid. Only one freeze, once on the starfield you see as you start the game, before the second patch was released.

The thing that bothers me most about the game is the UI and some of the gameplay elements.

Personally, I don't think HG should have charged $60 for the game and I can't categorically recommend the game to everyone. I recommend watching some streams for a few hours or finding a friend who has it and trying it out in person (PC/PS4) or having a PS4 owner with the game share play with you.

But, I have been enjoying it as a "palate cleanser" sort of game to play in-between plays of other games. I have used Minecraft in the same way. That said, I would rate it a 6.5-7 on a 10 scale, for the PS4 version anyway, but ONLY for those who like to play Minecrafty games now and then. Again, it isn't a game for "everyone"

Comment Re:Death Rattle of an Industry (Score 1) 86

Time and again? That's a bit of an exaggeration there, don't you think? Are you referring to OtherOS, that was a single incident.

and AFAIK the only thing they consider a privilege is their network, not the console itself.

I did run OtherOS by the way, YDL, and moderated over on the YDL forums. Was a regular on the PS2 Linux forum as well. So I'm not unfamiliar with the issue you are probably referring to.

And as I've said many many times:

It is the users choice as to whether they keep OtherOS (and lose access to PSN because the PS3 isn't running the most recent firmware), or upgrade it and lose OtherOS. Now you may make the valid complaint that one shouldn't have had to make that choice, and I agree. But Sony felt that they had to do "something" about the vulnerabilities revealed and OtherOS users were just a rounding error against the horde of users who never used it.

Supporting OtherOS also cost Sony money, and there were compatibility issues in regards to firmware not long before OtherOS was removed.

http://www.ydl.net/board/viewt...

Comment Re:Death Rattle of an Industry (Score 1) 86

Funny comment, but that's not likely to happen, the PS4 is more focused on gaming than the PS3 was. And it is less annoying in regards to background updates and the like than the PS3 is.

I've been enjoying mine, a launch model with the HD upgraded to 2TB, it has most of the features I wished the PS3 had. Though it is lacking a bit in certain specific ways compared to the PS3.

I recently took some No Man's Sky screenshots on it, and while I usually copy my shots to an external drive for later batch upload with tags/description via flickr_upload on the PC, I was wondering if I could do a quick upload of one or two to flickr via the PS4's web browser. However, unlike the PS3's browser, the PS4's browser doesn't support image uploads.

And the PS4 can't play/rip music CD's.

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