Sony May Use Downloads To Fight Piracy 88
Gamaustra reports that Sony may be planning to use game downloads to deter piracy in Asia. From the article: "According to the article, Yasuda is quoted as saying that the 2006 plan of SCE Asia is to construct a PlayStation 3 infrastructure on which software makers can distribute software digitally ... selected developers will get prototype funding from KIPA, and additional post-prototype funding from SCEJ, as well as free technical support and PlayStation 3 development kit rentals. Further online reports have indicated that digital downloads of game material, as currently available for the Xbox 360, should be relatively simple with the PlayStation 3, though details of the PS3's online service are still closely veiled." Kotaku, meanwhile, reports that some Korean developers don't like this idea.
Re:Isn't it Ironic? (Score:1)
Rental Market (Score:2, Insightful)
Re:Rental Market (Score:3, Insightful)
I could easily see about half the games in 2008 being sold over the internet. If this happens then we are going to see a lot more consolidation of game stores.
Re:Rental Market (Score:1)
Re:Rental Market (Score:2, Insightful)
What about used games? If I read this right, the used games market would be gone.
For someone such as myself who pretty much only buys used games (Sony must hate my family), this would be huge.
Re:Rental Market (Score:2)
Re:Rental Market (Score:2)
GameStop still sells XBox 360s and some of the best games available for the 360 are downloadable. Store managers generally have an overinflated sense of importance and are known to say all kinds of crap...
Game stores can either try to cope with the dec
Re:Rental Market (Score:2)
What happens when Sony and Nintindo and MS ALL start doing downloadable games? (An inevitable progression, from my perspective.)
Going to stop selling all of them? Or is there that big a market in cheat books and plastic game figures?
Re:Rental Market (Score:2)
Re:Rental Market (Score:2)
I so love that self-indulgent capital R in that sentence. And "Right of First Sale" doesn't apply to every sale. People can't, for example, resell a movie, theater, or concert ticket after it's be used. While not strictly applicable, there is a correlation, in that you, personally, paid for that entertainment value. Once that value is "consumed", it cannot be resold.
Re:Rental Market (Score:2)
Sure you can! The movie, theater, or concert venue won't let the new owner in to see the show, but he still does in fact own the ticket.
And anyway, a game (or a book or a CD or a DVD) is not an "experience," it is an artifact. An item. Property. Whatever else you want to call it. It is a thing that I own, and that is going to continue to be the case as long as publishers continue to expouse the idea of "selling"
Re:Rental Market (Score:2)
Funny you should mention DVD. Yes, a DVD is an item subject to resale. OTOH, a pay-per-view title of that same film is not. Same content, different distribution mechanisms and rules. The direction downloadable games go is, of course, yet to be seen.
Re:Rental Market (Score:2)
But that's my point -- places like Valve seem to think they can have their cake and eat it too, by pretending to "sell" games on Steam when it really isn't a sale at all. It's deceptive and unethical, and because of that I'm not going to buy any games from Steam. Ditto with Blizzard and World of Warcraft -- I can see $50 for a box and a disc or a monthly fee, but not both. If it's a sale, then it'd better be a sale, and if it isn't it sh
Re:Rental Market (Score:3, Insightful)
The sony rootkit just downloaded and installed bonzi buddy on their machine.
They don't seem to get it. (Score:2)
Re:They don't seem to get it. (Score:2)
-Rick
Re:They don't seem to get it. (Score:2)
Re:They don't seem to get it. (Score:3, Insightful)
Re:They don't seem to get it. (Score:2)
-Rick
Re:They don't seem to get it. (Score:1)
Re:They don't seem to get it. (Score:2)
-Rick
What drives you? (Score:1)
And what's the point of owning a Ferrari if everyone has one?
Because in Russia, Ferrari drives YOU [what-drives-you.com]!
Re:What drives you? (Score:2)
-Rick
Re:They don't seem to get it. (Score:2)
Who decides who gets the beach front property in the Star Trek Universe? If there's no aquisition of wealth, who decides how wealth is distributed since not all things are available to all people? Is it some socialist system where leaders are elected who reward people for doing a good job for the Federation? Who decides who gets a transport ship, or is interplanetary travel free? Wh
Re:They don't seem to get it. (Score:2)
-how many civilians in the UFP own their own military starship?
-can you seceed? Maquis had a hard time doing that, because they were all dead after starfleet black ops
-freedom of speech? Tell that to mccoy/spock, re: genesis
Re:They don't seem to get it. (Score:2)
Man, Korea, Sony and DRM in one article? (Score:2)
Seriously, when will it ever end? I think SCO 'Likes Dogs' CEO will join the fray, and I imagine Sony and Him dancing in womens underwear with swords, decapitating teenagers who are listening to tupac downloads.
Oh man, I am off home.
I am not a lawyer (Score:5, Insightful)
No wonder they are offended. Oh well, sony getting public relations wrong. Gee, that is a new one.
What I find odd is that no mention is made of how the bloody hell you are going to download games on a machine with no HD. Oh yeah there will an add on but that makes it hardly a tool to deter pirating is it now. Have the game for free OR get a small discount on the game + buy an expensive addon. Now that is an easy choice. I got a great new idea to deter PC pirating. How about you have to upgrade to vista and an ALL new DRM PC and if you do that we knock 10% of the game price.
There is a far simpler move to combat piracy. It involves 3 steps. First game length related to price. Full price == baldur gate type length. 8 hour play time == $4.95... canadian. Second, don't fuck with paying consumers, there is no point copy protection, only paying customers are affected. Finally, make it worth buy the fucking game. I am old but I remember the days when games game with full manuals with listed not just the keys but also had background info. Make it worth opening that box and getting that magic feeling of holding a new game. Who ever invented PDF manual on CD should be shot.
It has been a long time since I was really excited about a new game. Perhaps I am getting to old to game or perhaps recent games just are to meh.
Re:I am not a lawyer (Score:5, Interesting)
The glory days of buying a game and getting excited to take it home are long gone. I guess too much money is made licensing out to Brady and Prima for game guides. And even they're not that engaging.
Re:I am not a lawyer (Score:2)
Not the point (Score:3, Funny)
It is the new car smell idea and it clearly seperates you from the pirate. Remove the goodies and what seperates the buyer from the pirate is that the pirate doesn't have to hunt for the CD or to worry about loosing the key to play the g
Exactly (Score:2)
In other words, information is [should be] free, because it's infinitely rep
I am a lawyer (Score:2)
I actually have a small hardbound book that came with a game, with the game taking up where the book ended.
I dont' recall the game as keeping my interest, though.
hawk
Re:I am not a lawyer, but I play games (Score:2, Interesting)
You know why this is? (Score:4, Interesting)
Because people keep BUYING the games without them.
Artwork, maps, and the like are an added expense. And as long as customers are willing to whine, moan, and complain... but keep buying the product... why would you expect publishers to do otherwise?
Things like this are why I got out of gaming when I sold my C-64. Sure, the graphics have gotten better. But is there anyone here who can honestly say that the game play has improved so much that it's worth being treated like a thief on the one hand and an open wallet on the other?
Re:I am not a lawyer (Score:2)
That was HDDVD (Score:1)
Re:I am not a lawyer (Score:2)
In the gaming section, I prefer, "All your base are belong to us."
Re:I am not a lawyer (Score:1)
Oh Dear God No, Not Again.
We've been down the route of that suggestion over and over again, and all it has really done to affect the industry is that games have more and more pointless tedium that serves to do little other than stretch the game out so you can't have too much fun in the length of time it takes to rent it.
But then, you've reference Baldur's Gate, so I'm guessing that your tastes
Re:I am not a lawyer (Score:2)
That idea will win applause on Slashdot but it shows a lack of understanding of the Asian market. You're assuming that most people would rather pay $4.95 Canadian for the legitimate item, rather than the $.50 - $1 Canadian these games will cost on the street or in shops. Ma
Re:I am not a lawyer (Score:2)
I thought that was exactly how economics works... you vote with your dollar. If I like what a company is making, I buy a real copy because it "donates" to them. They need return on investment if they're ever to create more and better games. Same applies to books and music. Your
Not quite (Score:3, Interesting)
Re:Not quite (Score:2, Interesting)
- recieves funds to create the work
- delivers the work
and if Sony, who now owns the work entirely, decides not to publish the developers:
- are in the hole for the entire development cost
- do not get back their work
Re:Not quite (Score:2)
Oh, it's even worse than that, if the article is accurate. From the article: [kotaku.com]
So it's more like you're a contractor who gets paid up front, and if the work doesn't meet some undefined standard then you have to pay the money back.
The whole arrangement is kind of confusing, but if I'm rea
Re:Not quite (Score:2)
The Steam Fiasco: (Score:2)
Re:The Steam Fiasco: (Score:3, Interesting)
Re:Steam? (Score:2)
Re:Steam? (Score:2)
Steam. (Score:1)
This may be of interest: steamless [steamlessproject.nl].
digtally? (Score:1)
Re:digtally? (Score:1)
Paying for the console (Score:2, Informative)
Build a $800 console, sell it for $500, make up the difference by taking over the IP of developers.
Also, make your console more desireable by promising online titles that you can't get on the X-Box, etc.
All they have to do is hope for developers that are crazy or desperate enough to take them up on the offer.
Re:Paying for the console (Score:2)
Used Games (Score:1)
Re:Used Games, a teen's best friend (Score:2)
But that would take out the whole purpose of having friends in middle school and high school!
My son and his friends probably spend more
Re:Used Games, take them with you (Score:1)
...and once downloads complete (Score:3)
Re:...and once downloads complete (Score:1)
That's a man-in-the-middle attack. Sony could prevent that by having the server authenti
Download times (Score:2, Insightful)
Currently, games come on DVDs, either single or dual-layered. That's 4.7 or 9 GB. The PS3 is expected to utilize Blu-Ray technology and up the data capacity of data storage many times over.
However, the current pathetic state of home "broadband" in North America is a pitiful 324 kB/s to 5 mB/s for the very lucky few. That's sufficient for surfing the web or fragging
Re:Download times (Score:2)
.kkompression (Score:1)
Currently, games come on DVDs, either single or dual-layered. That's 4.7 or 9 GB.
The PC FPS .kkrieger [theprodukkt.com] comes as a zipfile. That's 0.000096 GB. Not all games have to be huge, and procedural synthesis is one tool to compress games to a decent download time.
Re:.kkompression (Score:1)
It's PS3 Live Arcade, ffs (Score:1)
Do you really expect developers to completely retool their games in order to use procedurals just for the asian market?
Do you really expect Sony not to bring PS3 Live Arcade to the North American and European markets?
Time to get out our Asian Sharpies (Score:2)
Sony has no clue (Score:1)
Sony i
Procedural (Score:2)
Sony is trying to tell the world that they need BluRay. Now they are saying that you can download games. So why do I need BluRay again?
Because there are two genres: games that need Blu-ray and games that don't. Say you have 1 Mbps DSL (common in the United States). An hour of "shipping" will result in 360 MB of game data; remember that a lot of PS2 games still came on CD. Of course, high-definition games will need bigger textures, but remember that the PS3's faster CPU speed and DSP architecture makes i
Re: (Score:1)
Sony trying to play Record Exec with Korea (Score:1)
Won't this lead to beautiful garbage in the market, as game houses have their jobs and investment secured by Sony and KIPA funding (at least in the short term) ?
Re:Sony trying to play Record Exec with Korea (Score:1)
Extending the Movie/Music business model to games? (Score:3, Insightful)
iQue? (Score:1)
Re:iQue? (Score:2)