Shadowrun Game to Rewrite the SR Universe 115
adamp writes "Shadowrun has officially been confirmed as a squad-based FPS for the PC and Xbox 360. From the look of the trailer released at Microsoft's Press event yesterday, it's not the game we know and love. Fasa Interactive has decided to rewrite the universe in an attempt to not make anyone angry. It's currently not working."
Well... (Score:2)
...
*sob*
Re:Well... (Score:1)
Re:Well... (Score:3, Insightful)
The Genesis game dude. The Genesis game was the good one. The SNES game had Minesweeper instead of the Matrix.
If you're re-writing it, why call it "Shadowrun"? (Score:5, Insightful)
If you cannot stay reasonably compliant with the material, then make the game you want to make and call it something else.
You have the license so you can still use the terminology and such. Just don't call it Shadowrun.
Re:If you're re-writing it, why call it "Shadowrun (Score:4, Insightful)
Sera
Re:If you're re-writing it, why call it "Shadowrun (Score:2)
The thing about Shadowrun that makes this really funny, is that the most unique thing about it was the actualy game mechanics, which will in no way translate to a console system, leaving them with a backstory that's much less fully developed than a lot of competitors (or was the last time I played it, which has been 10 years or more, so don't flame me too hard).
Re:If you're re-writing it, why call it "Shadowrun (Score:1)
Re:If you're re-writing it, why call it "Shadowrun (Score:3, Informative)
They finished the movie how they wanted to, but the studio didn't like it so they literally re-edited it into a story that they liked better...which resulted in the final movie as it was released.
Hence why william gibson is unlikely to release any other of his books to licensee's...
Re:If you're re-writing it, why call it "Shadowrun (Score:2)
I've heard this claim every time Johnny Mnemonic the film comes up, but I have yet to see the supposed "VERY" different screenplay. There are a few minor things that didn't make it into the theatrical film, but they are more of the same - e.g. more screentime for the street preacher character.
The flaws in the film go much deeper - the basic plot of Keanu Reeves having to get something out of his head before it kills him
Re:If you're re-writing it, why call it "Shadowrun (Score:2)
[quote]
Based on the short story 'Johnny Mnemonic' from the 'Burning Chrome' short story collection, Gibson wrote the screenplay for the movie. It is directed by Robert Longo and starring Keanu Reeves and Dolph Lundgren.
Robert Longo said they intended to make a 'dirty, edgy black-and-white science fiction film' but shifted to big movie because nobody was interested in funding what would have been 'a giant student film'. Gibson himself says Hollywood forces
Re:If you're re-writing it, why call it "Shadowrun (Score:2)
Re: (Score:2)
Re: (Score:2)
Re:If you're re-writing it, why call it "Shadowrun (Score:3, Insightful)
Then there's "We figured that if people got addicted to the game, they would forgive our trespasses and stay with us while we developed the world step-by-step." Easy to read into, but it doesn't nearly say that they'e c
Rewrite or prequel? (Score:2)
I agree completely, but I'm not entirely convinced that they're changing all that much. It sounds more like they're doing a prequel to show how it all started. If that's the case, that would be great. It could be that some of the details of their awakening world differ a bit from the official history, but I don't care too much about that, as long as t
Why? (Score:2, Insightful)
Game Ballance. (Score:2)
Ever played Neverwinter Nights? (spoiler warning!) the first time I heard Desther talk I knew he was chaotic evil and involved in the conspiracy. Too much D&D backknowlege. Similar hints throughout the game took away the challenge for the observant.
Re:Game Ballance. (Score:1)
Back on topic, they could tell their Shadowrun story using brand new characters in the existing world and new and old players alike would be in the dark from the beginning.
Re:Why? (Score:2)
Because Shadowrun has, what, 15, 20 years worth of cruft, and if you didn't grow up with it, it's DAMN hard to get in to.
It makes sense to start out with the basics, and gives you room to grow, new things to introduce in future sequels, and so on.
WMF Exp (Score:1)
the last link on the summary goes to a forum that has a wmf with an embeded trojan back with it..
exploite the masses.. almost as bad as when they post links straight to binaries
Seconded (Score:1)
Re:WMF Exp (Score:1)
Re:WMF Exp (Score:1)
Re:WMF Exp (Score:2)
Re:WMF Exp (Score:1)
blogs/forums they really are mostly people complaining about something... right?
Re:WMF Exp (Score:2)
Re:WMF Exp (Score:1)
you can view pages securly without using linux.. i hate to break it to you.
i just posted it because i think they just might want to take that link off the story
What's it do? (Score:2)
Am I infected? What steps can I take to analyze the damage?
Re:What's it do? (Score:2)
Re:What's it do? (Score:2)
Yeah no shit (Score:1)
Re:WMF Exp (Score:1)
Sounds more like a movie... (Score:3, Insightful)
Or... is this what we can expect from big budget, HD blockbusters now. "We can't risk alienating the stupid people if we want to have the broadest audience possible for our game..." "We need a paradigm shift?" "I know how about making one of the Shadowrunners an anthropormorphic dog, say a Hip-Hop Surfer who's totally 'In Your Face' named Poochie!"
Re:Sounds more like a movie... (Score:1)
Kind of disappointing (Score:5, Insightful)
I would have loved a Oblivion-type game with lots of different NPCs and missions, with hireable shadowrunner buddies and stealing random paydata in the matrix. I would have loved a Deus Ex style FPS/Adventure game. I would have even liked a top-down RPG like Neverwinter Nights.
The new game looks like a version of counterstrike with magic. Even if it does have magic, we don't need another multiplayer FPS where two teams shoot at each other and buy better weapons afterwards. I'm not impressed.
So why get the rights to the game? (Score:1)
Re:So why get the rights to the game? (Score:2)
Not the main problem (Score:2)
The real problem is that this FPS is multi-player only. So even if it did work strictly within the canon of the tabletop game it wouldn't matter because story is not a consideration when choosing a multi-player FPS. Only things like weapon balance and running speed matter
Re:Not the main problem (Score:2)
Re:Not the main problem (Score:2)
If it was truly a multi-player cooperative game, that might actually be cool. But then what are the odds of them actually making a good game out of this? Let's face it, it's gonna turn out to be Counter-Strike with mages and fireballs and shit. Lame.
That sound (Score:3, Insightful)
This could have been great, but instead its just a cheap money-grab using an established brand that is easier to see through than most of Paris Hilton's wardrobe.
FFS...
Comment removed (Score:5, Insightful)
Re:Corporate Shilling Compromises Artistic Vision! (Score:5, Insightful)
To be more clear about what's happening here for the non-gamers, let's pretend we were releasing a Star Trek game. Except there was no teleporting, no Vulcans, no warp, no spaceships, no Klingons, no hot green babes... but you could use a phaser.
Re:Corporate Shilling Compromises Artistic Vision! (Score:1)
...or like making the Metroid movie be something about a robot cowboy angel who teaches a baseball team the true meaning of Christmas. (Penny Arcade reference)
Re:Corporate Shilling Compromises Artistic Vision! (Score:2)
Sera
Re:Corporate Shilling Compromises Artistic Vision! (Score:1)
Re:Corporate Shilling Compromises Artistic Vision! (Score:2)
give me your answer doooo
Are you like me
a secret mutant tooo
FPS, though..... (Score:1)
But a squad based first person shooter??! I'll tell you what Mitch, sit down one night with 4 or 5 of your friends, a gob of 6 sided dice, some Coke and a pizza or two and play the pen and paper again. Let that feeling you get sink in
Re:FPS, though..... (Score:2)
The original Syndicate was a top-down squad-based game (I never played Syndicate Wars). They would probably need to get the rights from EA (who assimilated Bullfrog), but MS does have an advantage for that franchise... They have Peter Molyneux to make it the way a Syndicate game should be.
Re:FPS, though..... (Score:2)
I love pen & paper games, but they're making a game for the XBox360 here. Most people don't want to roll a gob of 6 siders on their $400 Next-Gen console.
I was *really* hoping on seeing a RPG too, but I'm not surprised they went with this after what they did with MechWarrior. Even their table-top games have been replaced with a collectible action figure "Clix" games.
Any FPS, What (Score:1)
There already is one! (Score:2)
OK, so it's only in spirit, but still:
http://imdb.com/title/tt0109575/ [imdb.com]
The really sad part. (Score:4, Interesting)
You know the really sad part? There probably could have been a great game here. The backstory for the Shadowrun game had a great buildup involving the return of magic to the world, and Unexplained Genetic Expression, the Indian War, and the conflict between haves and have-nots and tribes and governments and corporations and whatall in general. The backstory included tons of "pre-Shadowrun" goodness that would have made for a great story setting.
But this doesn't sound like that game.
Will that game ever be released? Dunno. In the meantime, I'll be waiting for Shadowrun: The Great Ghost Dance.
Re:The really sad part. (Score:1)
timeline (Score:1)
One can also play shadowrun from a few different angles - not everyone was a decker, remember. There are also street samurai and the city shamans to deal with - which is more what the trailer looks like.
Idunno, the trailer looked kinda neat. Not the usual shadowrun world I'm used to, that's for
Re:timeline (Score:2)
Ha, no one wanted to even play deckers in my group. I always had to throw in decker NPCs for hire to assist my play group. Eventually someone rolled up one, but I had a hard time keeping their character involved, everyone else were mages/samurai/shaman/mercs, they wanted to beat on all the security guards, not wait around while the decker disabled the security systems.
Re:timeline (Score:2)
I think that just shows that the games were made too easy. If you could brute-force your way through everything, then it's boring. Not mu
Re:timeline (Score:2)
Part of the "Joy of Shadowrun" as an RPG was that it forced characters to both work between the classes, because you *can't* survive without a mage, a decker, (You can make it without a rigger, but life is hard), or a samurai/adept, but allowed for character development as a solo gig because because each class had things it almost *had* to do alone. There were three, almost four obvious worlds involved - The "Real World", Cyberspace, the A
FASA Community Mgr already in damage control mode (Score:1)
For $Deity's Sake, RTF(asa)Article! (Score:1, Interesting)
The games are prequels! They'll be set in approx. 2011 or so, which explains what we've seen so far: it'll be the corps/armed forces fighting a retreating action against the mysteriously powered Ghost Dancers (and you pushing out the "invader" pale faces as a Native). The chaos of the civil war will cover the "unexplainable" appearance of the usual SR races/magical creatures, and the early time period will cut out most of the unbalanceable
cybertech - no wired re
Re:For $Deity's Sake, RTF(asa)Article! (Score:1)
Re:For $Deity's Sake, RTF(asa)Article! (Score:1)
Bitch out people for coming to class without doing the readings if you like, but don't complain when people who've read all the linked material form an opinion that clashes with your independent knowledge.
Exactly Backward (Score:5, Insightful)
(Battletech and Shadowrun were littered with tables of numbers that never quite lined up into a sane equation, supposed rules that could never really be applied in practice, and huge gaping optimization holes. I couldn't begin to tell you how many different groups of people I met who were playing "Shadowrun", by which they meant playing "a game set in the Shadowrun universe, but we rewrote all of the rules from the ground up because FASA's were so awful". I suspect that Shadowrun has been the most-rewritten game in history.)
So I'd be perfectly happy with a game that kept the setting and feel of Shadowrun, but used completely new game mechanics. But substantially altering the universe means throwing away the one genuinely good thing the game had going for it.
I'm guessing... (Score:2)
They're not throwing it away, at least not completely. They're taking it a piece at a time. The pertinent quote:
"We decided to restart the Shadowrun timeline and grow the fiction over a series of games, allowing the world we loved to unfold over time."
So to start with they're doing magic, cybertech and weapons. Kind of like Deus Ex, I suspect, which many people will be familiar enough with to (hopefully) draw them into the world, then move through it introducing
Re:I'm guessing... (Score:2)
"Wow, we need need more game concepts...oh look, here's a license we have been sitting on. Fanbase is kinda small, so we're going to BUTCHER the universe in the interest of simplicity and release date. When the first game comes out to a lukewarm reception, we can always try to adapt t
Re:I'm guessing... (Score:2)
Re:I'm guessing... (Score:2)
6 years in the future, people just turned into elves and trolls. We're gonna toss the Politically Incorrect racial tensions and just assume that everyone loves every elf and troll. We're gonna toss the distinction between mages and shamans and make magic ridiculously common and take away all the drawbacks to altering reality. We're gonna turn the idea of a Shadowrunner into a Shadowcommando who shoots, rather than sneaks or engineers, their way in. Shadowcommandos with almost
Re:I'm guessing... (Score:1)
Re:I'm guessing... (Score:1)
1) Magic cannot screw with physics without either a heavy, heavy drain upon the caster or being in a very mana-heavy zone. Such as: Teleportation. Cannot be done unless you are either ridiculously powerful (Immortal Elves and Dragons come to mind), can somehow take a stupendous amount of drain (if you've got a few friendly spirits willing to take drain for you and not bitch about it to their friends back in Astral Space) or are in a zone th
Re:I'm guessing... (Score:2)
What's the Third Degree Mage say in Berlin? "You want Fries with that?"
Pug
Two words... (Score:2)
Re:Two words... (Score:1)
Re:Two words... (Score:2)
Re-imagining the Universe? (Score:1)
From Star Trek I (the movie) to Battlestar:Galactica 2004, updating the core concept to a new audience can make or break your franchise.
Nostalgia is a powerful force, look at all those old 70-80s TV show moves that have been spawned?
Re:Re-imagining the Universe? (Score:1)
Re:Re-imagining the Universe? (Score:2)
New, sleeker look for Enterprise
New nonhuman look for Klingons
New space pajama uniforms for Starfleet
New hairpiece for Kirk
New sfx that change the way transporters, warp drive, etc. work
Removal of all dramatic tension
Bruce
This is Shadowrun ??? (Score:1)
- no matrix (available after 2029)
- no asist technology in the streets.
- not enough magic... it's just too early for street magic.
- no street cyberware (first artificial hand was 2019 !)
- no orcs/trolls (second goblinization wave happened 2021 !)
Yes, this sounds like Shadowrun... really.
It doesn't even look like a good FPS... (Score:1)
Meh.. (Score:2)
Hell, Traveller was better.
Even worse than we thought, apparently. (Score:3, Interesting)
Some video. I personally wouldn't watch it. It'll just disappoint you. Very much an FPS ala Unreal Tournament. Sad, since Crimson Skies was a good game, and they've done a decent job (some good, some bad) with Battletech over the years. But this? *shudder*
http://xbox360movies.ign.com/xbox360/video/articl
Re:Even worse than we thought, apparently. (Score:1)
MfG
Lobosch
*Sigh* (Score:1)
That being said, I DID RTFA. And I wept. Let me tell you why. I totally grok "starting" over. There is simply too much in the Shadowrun universe to drop into a new game. A game company is going to need a lot more people to buy this thing than just Shadowrun fanboys like
WARNING: Trojan on one link! (Score:1)
Great, slashdot sending us to trojan infested sites!?!?
Direct link to trailer (Score:2)
If you're like me and don't (or won't) have a working flash plug-in, the trailer can be downloaded from http://trailers.gametrailers.com/gt_vault/t_shadow run_e36_gt.mov [gametrailers.com].
RIP FASA (Score:1)
Re:RIP FASA (Score:1)
That being said, WizKids and FanPro (the current purveyors of the PNP Shadowrun) have NOTHING to do with this game. In fact, Rob Boyle, the lead developer of the SR line at WK/FanPro, has a warning up on the official Shadowrun site [shadowrunrpg.com] that lets you know it is only "loosely" based on any type of previous Shadowrun developments.
DancingRobots.com owner here - what WMF exploit? (Score:2, Informative)
Re:DancingRobots.com owner here - what WMF exploit (Score:2)
The microsoft windows defender reported the win32/wmfap 'trojan'. Looks like it detects any sort of WMF as such.
Re:DancingRobots.com owner here - what WMF exploit (Score:1)
I have also checked the source for any
Re:DancingRobots.com owner here - what WMF exploit (Score:2)
Looks like this game will suck but then again.... (Score:1)
I sware that game killed the Cyberpunk RPG genre
Protest Anyone? (Score:1)
Thats why me and a large group of friends have decided we are goi
This is dumber than.... (Score:1)
(And how wicked would an Illuminati/Cthulhu MMO be, I'm thinking pretty bloody..)
Re:Overreacting Fans Need to Actually Play the Gam (Score:2)
First of all, it's been done. It was called The Matrix. (I know, it wasn't 100% close to the game.. well that's what we are talking about, right? A version of Shadowrun that doesn't resemble the game.)
Secondly, Dungeons and Dragons: The Movie.
Re:/. ? Read TFA! (Score:2)
Yikes! Guys? Did any of you here on /. actually read what the guy was saying??
Dude, did you watch the gameplay video? That's NOT Shadowrun! That's a crappy UT 2004 mod that a couple guys thought up over beer and pizza one night. It's team deathmatch with magic thrown in. It looks absolutely retarded. That's why people are pissed. Not because they're reimagining or rewinding or rewhatevering Shadowrun. It's because they're trying to cash in on the name with a game that doesn't deserve to be called a
Re:/. ? Read TFA! (Score:2)
Re:/. ? Read TFA! (Score:2)
Re:/. ? Read TFA! (Score:2)
I'm a diehard PC gamer, but this game could have made me buy a 360 if it was any good. The 360 practically screams for cooperative multiplayer games. You've got the online capability and voice chat built in. All you really need to do is devise a game that encourages teamwork to succeed. Shadowrun would be a perfect setting for such a game. They could even include a cyberspace type of game
Re:/. ? Read TFA! (Score:1)
Re:Summary of Article (Score:2)
Angry nerds who use rp words like 'drek' mod my original comment down and post typical elitist response.