from the back-in-the-dark-ages dept.
MilenCent writes "Long long ago, Orson Scott Card wrote a game opinion column for Compute! Magazine. In the November 1983 issue, he had some interesting things to say about the essential ingredients of a great game, all arguably still important today. He picked out one company that, at the time, consistently excelled in most of these areas--try to guess which one! Additional commentary over at Curmudgeon Gamer."
The ideal voice for radio may be defined as showing no substance, no sex,
no owner, and a message of importance for every housewife.
-- Harry V. Wade