
Product Placement in Online Gaming 376
ceejayoz writes "MSNBC/Reuters has an article about product placement in 'The Sims Online'. EA has made a multimillion dollar deal with Intel and McDonalds to include 'Intel's familiar jingle, its product logo, and computers using its Pentium 4 processor' and 'a McDonald's kiosk and ... the company's branded food' in the game."
If it lowers the cost, sure, why not... (Score:4, Funny)
Re:If it lowers the cost, sure, why not... (Score:2)
Re:If it lowers the cost, sure, why not... (Score:2)
And encourage them to make more sequels, etc. This may be a good thing if you're a fan... which I'm not, although I did like the earlier Maxis games (Sim City et. al.)
What to do with the extra ad money? (Score:4, Insightful)
Re:What to do with the extra ad money? (Score:5, Funny)
Re:What to do with the extra ad money? (Score:2)
It's like adding an extra charge to your cable bill so you can use the Program Guide with your digital cable. In other words, you pay more because their product sucks and to see more ads.
Gosh, I love advertising tactics...
Re:What to do with the extra ad money? (Score:2)
Re:What to do with the extra ad money? (Score:4, Insightful)
I can think of plenty of cases where this is apparently the case. How else can you explain the fact that tee-shirts which turn people into walking ads for Gap, Abercrombie & Fitch, etc. sell for so much more than a blank tee-shirt?
Re:What to do with the extra ad money? (Score:5, Interesting)
gap designs cool clothing
some people buy it, and are cool
clone vendors copy it almost exactly
everyone else buys it and they are cool
This didn't jive nicely with gap etc, so they went with the route of putting their logos/names/whatever on the clothing, as the clone companies couldn't copy them then, as if the "coolness" of the design was due to something that they weren't legally allowed to copy, they wouldn't / couldn't copy it.
That said I have no idea where this article was, but the reasoning is solid IMHO.
but why do people fall for this? (Score:3, Insightful)
Re:What to do with the extra ad money? (Score:2)
Customer percieved value does not necessarily mean true added value to the customer.
They think it looks cool, because lots of other people think it looks cool, so they pay a much higher price. I don't see how this is any added value.
Those customers are merely victims.
Re:What to do with the extra ad money? (Score:2)
Re: What to do with the extra ad money? (Score:2)
> Not bring down the price of the games.
I always find it interesting that the price of games is essentially unchanged from the commercial market for Apple ][ games back in 1980, when most would fit on a single 5-1/4" floppy. (360Kb, IIRC.)
Re:What to do with the extra ad money? (Score:3, Interesting)
The logo? (Score:2)
Pretty soon, the cars in the game may look like they came from Nascar...
This is a good thing... (Score:3, Funny)
Good for EA! (Score:4, Interesting)
EA will quickly learn if this business move is bad. Their sales will drop from "The Sims". Frankly, I have never figured out why so many people are afraid of advertising. If you don't like it, don't buy their products. The only question I have is if the Mac OS X version will drop the Intel ads?
Re:Good for EA! (Score:2)
Well, if you don't like advertisements in video games, the failure of "The Sims" either by playing quality or advertising placement would be a good thing. Other companies will be looking towards "The Sims" on the viability of ads in video games. Since essence of management creativity involves the act of seeing what other successful companies are doing and trying to copy it before the gravy train leaves, if "The Sims" w/ ads fails, the idea will not be as 'hot' as if it works.
If the companies get their act together, like the US Army [americasarmy.com], they will be giving away awesome video games for free with their products as an inducement for consumption. Would be a good market for companies like EA...
Grand Turismo Series Does It Right (Score:5, Insightful)
In any event it is the perfect touch: a race track without product billboards isn't very realistic. Cars that you can say "Hey I know someone with that car" are playable. You can walk into a tire store and look at the same tires offered in the game.
Software companies promote themselves all of the time in their own games but should they now seek ad revenue for games? Hungry companies could see this is a new boon. Players could start to see this as a new bother.
However the GT series does this correctly because it is subtile. The car designs and products are the ads themselves...you don't need to be intrusive with load screens shouting "Parts of this game were funded by Soandso". If players start seeing intrusive ads they'll start to turn away from it.
Re:Grand Turismo Series Does It Right (Score:3, Interesting)
Re:Grand Turismo Series Does It Right (Score:3, Insightful)
And if players start turning away from it, companies will stop doing it. So what's the problem ? If it's really a bother to anyone, that person should voice his opinion in the only way that really matters - by not buying it. Methinks, however, that ovewhelming success of the new Sims product will show that LOTS of people don't mind that much.
Re:Grand Turismo Series Does It Right (Score:3, Insightful)
And this is why you never get spam email or see popup ads on the Internet anymore...!
Re:Grand Turismo Series Does It Right (Score:2, Interesting)
They couldn't get a license, or they were unwilling to pay for a license? Or Porsche or Ferrari didn't care enough for the game to grant a license? Project: Gotham on the XBox was able to get both the Ferrari and Porsche licenses, AND were allowed to do damage modelling, but I don't know if they paid for the licenses or were paid for them (from heresay, I've been told that Ferrari has a pretty close relationship with the Project: Gotham guys, even going so far as to push back the formal introduction of the new Enzo model to coincide with the announcement of Project: Gotham 2). Either way, these guys did it right -- real cars, real licenses, real damage (well, within reason, of course -- you can't total the car, and the damage is purely cosmetic, but at least there is still damage). Just because the Carrera GT bungs itself up really easily in Project: Gotham doesn't mean I'm going to stop lusting after one (well, there's also the matter of those cars being $350,000 to $400,000 USD, with production to begin in 2003, with the run limited to at most a few thousand of the cars ...).
Perhaps the licenses didn't really fit with what Polyphony was aiming for in their Gran Turismo series, which seems to have a major focus on import street racing. Ferraris are little more than street-legal F1 cars, and Porsches just don't seem to fit in the same class as Honda/Acura, Toyota, Nissan, etc (to me, anyway).
Re:Grand Turismo Series Does It Right (Score:3, Informative)
There are actually quasi-Porsches in the game...they couldn't get a license agreement with Porsche, but they slipped them into the game under the RUF emblem, by stretching the definition of a "automobile manufacturer" a wee bit. RUF is a company which sells heavily modified Porsches.
In any case, the focus is not really on "import racing" so much as it is on street and road racing in general. Yes, there are a lot of Japanese cars...which is to be expected, since the game was designed in Japan.
DennyK
Perfect revenue model for TV shows (Score:5, Funny)
Re:Perfect revenue model for TV shows (Score:3, Informative)
There was a recent article [technologyreview.com] tthat suggested that product placement could be a means of getting the content cabal to give up their hard stance on PVR's, or conversely, cause a degradation in content quality.
Oh well, at least it will be better than putting ads in music [adage.com].
Re:Perfect revenue model for TV shows (Score:2)
I have a friend who worked for a major cable premium network that produces some very popular series. He worked in product placement, and it was his job to negotiate deals with companies for all sorts of placement of products.
Nowadays they generally try to be a little bit more subtle than back in the day when people would describe the virtues of their products directly. It can be as simple as what brand of soda is out on the kitchen island, what watch comapny is featured in the closeup, or what type of car the cool lead character drives. However, rarely are these uses of brands unitentional or for artistic purposes.
Movies are incredibly bad offenders. MIB is a prime example. It is basically a sci-fi music video add for a variety of products. Probably worse than that though are children's cartoons. They are basically half hour long advertisements for all the tie in merchandise: collectible cards, action figures, video games, t-shirts, bedroom sets, lunch boxes, etc. I'm just surprised no one has started to geographically target local advertisers in television programs and movies using the technology news and sports broadcasters have used to 'edit' billboards and the like digitally so local affiliates can get the right adds. Maybe they have.
Re:Perfect revenue model for TV shows (Score:2)
Wow...what subtlety.
Re:Perfect revenue model for TV shows (Score:2)
"this is my good friend... *mr black*... i want you to listen to *mr black* and do what he says"
It was hideous.
Re:Perfect revenue model for TV shows (Score:2)
What? So there are people that pay the extremely high prices that ThinkGeek slaps on their items that can be bought at hundreds of other places for much less?
Re:Perfect revenue model for TV shows (Score:2)
Pop quiz hotshots:
- What computer magazines does Chandler read?
- What's Joey's favourite English beer?
- What brand of corn chips do the gang enjoy?
Unfortunately product placement isn't confined to 50's reruns. It's alive and well and killing today's TV shows. It managed to beat the crud out of James Bond too.
Now that's a powerful force.
Re:Perfect revenue model for TV shows (Score:2)
Watch Sopranos season 3 on DVD, and everybody drinks goddamn Snapple everywhere. And sometimes the bottle even turns around magically in some scenes so that the label shows from the other camera views as the scene changes.
Re:Perfect revenue model for TV shows (Score:2)
Bad idea: the main charcters are watching tv and suddenly, a commercial break appears. And they watch a commercial for $ARBITRARY_PRODUCT_X. No one gets up to go to the bathroom or change the channel. It'd bring unrealistic television to the whole next level...
I remember watching Farscape on the early days of the Sci-Fi Channel when their "we're going to commercial now" clip said, "You are now free to move about the cabin. Farscape will continue."
Mmmmm, McDonald's (Score:4, Insightful)
Re:Mmmmm, McDonald's (Score:2, Funny)
Re:Mmmmm, McDonald's (Score:2)
Re:Mmmmm, McDonald's (Score:2)
That is the one part about this that bothers me. Gamers will have an incentive to virtually eat at McDonald's. In fact this kind of "selling out" is enough to convince me not to buy the game. When it fundamentally changes the game experience, that is too far. I'd feel the same way if racing games took money from car makers to make one car outperform others that it wouldn't normally beat. I'm buying a game, I'm not selling myself as a consumer.
Great.... (Score:3, Funny)
I would agree to this kind of advertising under three conditions.
1) The price of the game should be reduced by a percentage of the advertising revenue, since it's our eyeballs doing the work of watching the add.
2) NPC's should get fatter, sue because they don't want to be responsible for anything, including what they shove in their mouths, and then they clog up your court building and you loose 1000 points.
3) You should be able to rob the drive-through, just like in real life.
Why? (Score:2)
Why? If you don't want to look at ads, don't buy the game. No one is forcing your eyeballs to watch ads. You are making a choice to do it. EA should sell "The Sims" at any price the market will bear. If product placement fails, their bottom line will show and they will make a different decision in the future. I am always bothered by people thinking they are "owed" something from a company. You get what you pay for and if you don't like it, don't spend the cash.
Wait... (Score:3, Insightful)
Why should I pay for entertainment, then be forced to watch advertisements? Once this makes its way into every game (every movie is getting polluted, and TV shows are soon to be) it's going to be an ugly world. Until then we call all use Mozilla and BannerBlind. That is, if Mozilla is still legal to use post Palladium.
Re:Wait... (Score:2)
I think you've stumbled onto something here. This is the way you pay for what the pirates cost the developers. If those people paid for the game these starving game developers like molyneux, garriot and the rest wouldn't have to put ads in the games to afford castles and such.
Re:Great.... (Score:3, Funny)
Then, I'll sim-sue!
A double simulation. (Score:5, Funny)
This will definitely work.... (Score:3, Funny)
I'm sure it will make a difference (sic) (Score:2)
Crazy Taxi (Score:2)
I'd say the McDonald's will be great... (Score:4, Funny)
On of the big events The Sims is watching them respond to events, like when there is a fire on their stove.
The fires get a bit boring after a while. A nice event instead will be watching your Sim collapse in the McDonald's kiosk from a cholesterol-induced heart-attack.
Makes a nice tie in too for genuine Intel(R) products: crack open the nearby computer equipment and use the live wires to see if you can shock your Sim's heart into restarting again.
Non-geek demographic? (Score:2)
Brown said the game was appealing to Intel and McDonald's because almost all of its players are young people, with nearly 50 percent of them young women
Well, said that's a desireable target demographic... ppl who spend lots of money on fast food, and get lots of money spent on them (by parents). Sounds like your average college-goer.
Guns. (Score:5, Funny)
In the middle of fragging your friends in Doom3, a message appears in the console:
This small show of violence was brought to you by the NRA. Without us, your dreams of actually owning your own mini-gun will never be realized.
I love you Charlton Heston, you damn filthy ape!
Nah (Score:2)
Ads done right (Score:2, Interesting)
As a side note, it's strange that Mike Meyers is such a big offender of product placement overuse, after bashing on it in Wayne's World.
--
Good for EA (Score:2, Insightful)
When I was working on PC flight simulators, to use any likeness, logo, or performance data you had to pay the aircraft manufacturer. We argued that they were getting free exposure for their product, but got no dice. At least in this instance EA was able to turn it to their favor and further fund development. Good for them.
I'm going to sue McDonalds (Score:2, Funny)
If They Use It Right (Score:3, Insightful)
But back to my origional point from before I got on a rant. If they use this money to do something like elimenate the monthly fee, I'd see no problem. They could even make it an option: pay us $10 a month (or whatever) or see branded items. I don't see a problem with this. As long as they ads aren't obtrusive, it's fine with me. What do I mean? If your sim's computer play the intel song and shows a P4 logo when you turn it on, that's fine. If your sim can buy McDonalds when they're hungy, that's fine too. What I DON'T want to see is my house wallpapered with the golden arches, or finding NPC that always steer the conversation towards "Have you heard about Intel's great new powerful processor? And it's only costs... you should buy one now! Infact you can buy one from me!". THAT would clearly drive people away.
It's like my opinion of product placement in movies. If it seems natural or is unobtrusive (Tom Hanks working for FedEx in "Cast Away") then I see no problem with it. But if it gets like that ad in "The Truman Show" or like Wendy's in "Mr. Deeds", that I don't want to see.
Oh no! (Score:3, Funny)
McDonalds eh? (Score:2, Funny)
Intel's product placement (Score:3, Funny)
Sooooo... (Score:2)
McDonnell's (sic) Career path? (Score:4, Funny)
I kinda like product placement (Score:2, Insightful)
I hope this (Score:2)
The local stores still want 40+ dollars for the main sims games.
I spend that much on a game that has been out that long. There are a lot of people who feel the same way. Thinking long term, it would be best to lower there price of the main game to about 20 bucks. If I or my wife enjoy the game, we will by the add-ons.
This could be adapted in some open source games (Score:2, Insightful)
Bladerunner effect? (Score:2, Interesting)
As long as it's unobtrusive and doesn't interupt (Score:2)
It's especially cool if I can use hamburgers from mcdonalds as weapons.
Product Placement vs. Interrupting Ads (Score:2)
Browsing the web without popups. All it takes is a proxy filter to replace generic terms like "drink" with advertising terms that we already relate to, like "Coke". Then you could subvert the advertising by blogging about how your aunty choked on her "drink", and the product placement's parent company would start getting bad PR.
Then again, I think I am coming down now...
Yo! Noid (Score:2)
Anyone who had an NES, or had a friend who had an NES, has at least heard of "Yo! Noid", from Capcom. The game didn't feature any product placement; it was an advertisement all by itself. I don't think I've seen anything like that before or since in an electronic game.
This is nowhere NEAR the first time (Score:4, Informative)
I'm 90% certain the Atari 2600 E.T. game had Reeses Pieces in it. (E.T. was supposed to be caught with M&M's, but Speilberg couldn't get the rights. Boy was THAT a bonehead move!)
Sims in UT2003 (Score:5, Funny)
Soon someone is going to offer money... (Score:2)
My head hurts now.
Associating Your Brand (Score:5, Insightful)
So, in a game that's [potentially] going to be the very worst for abusive play, do you really want your brand getting associated with it? Imagine the joy of having "A Mac Attack" becoming the most hated concept on the net. Or maybe the next "A rape in cyberspace" story beginning, "It was under the pixelated golden arches of a virtual McDonalds..."
Money can't buy that kind of advertising. Probably for a very good reason.
I can just see (and hear) it now... (Score:4, Funny)
Will Microsoft fight back and offer more money to, instead of the Intel jingle, have their Microsoft Sound play when a Sim sits at a computer? Could the Linux Community lobby in favor of Tux on the screen? Wouldn't it be just the shit if a Sim sits down, boots up Linux, starts WINE and plays The Sims?
I'd say I have too much free time on my hands, wouldn't you all?
Re:I can just see (and hear) it now... (Score:2)
I would rather have the Sim sit down boot up linux and play the Sims natively but yes your option works too
Re:I can just see (and hear) it now... (Score:3, Funny)
From an infrequent upgrader... (Score:2)
Hmm, maybe that's why people aren't buying high-end chips. They can just have their Sims buy them instead...
It will only get worse. (Score:2)
How? Well, imagine Greenpeace sponsoring some episode of some Star Trek series. But instead of having Greenpeace play some sort of force protecting a planet, they pay for a plot that shows the evil of commercialism and the Great Truth in environmentalism. That is, manipulation of the underlying message to support the organization's goal, rather than pushing the organization itself.
So, a company/organization can pay $XX for their name to be integrated into some part of the show, or they can pay $XXX to have creative control and send the message that they want as well. (Probably more important for political groups than anything.)
But do you see where this will go? They've opened the door for products to pay to become part of the plot. How long until they cross the line to pay for a plot which meets their goals?
Finally somebody beat Deer Hunter (Score:2)
Gosh... remember back when Deer Hunter was like the best selling game for several years in a roll. not Doom, not Quake, not Warcraft / starcraft budged it from the throne. It was humiliating to be a PC gamer, with that kind of statistics.
Imagine the following scenes in EverQuest 2! (Score:2)
Player: Hail!
Guard: Hail, Welcome to Freeport! Be sure to check out the new Burger King next to the Mercenary Guild!
Scene 2 - the player is running low on food and water...
Message: You are low on food and water. You could really go for Col. Sander's original recipe chicken, accompanied with an ice cold Pepsi!
Scene 3 - weapon and armor are replaced with namebrand apparel...
PlayerA Auctions: WTB Gap Jeans. Will pay 50PP.
PlayerB Auctions: WTS Old Navy Performance Fleece!
10PP or Express Jacket wanted!
will... (Score:2)
Heh (Score:3, Informative)
Will there be competition? (Score:4, Insightful)
I really don't have much of a problem with product placement on this level, as long as there are other options (ie, not every restaurant is a MacDonalds, and not every computer has Intel Inside). It will be equally troublesome, however, if they are signing exclusive contracts with these companies.
Just as in RealLife, I would want my Sim to have the option of eschewing certain brands. S/he shouldn't have to starve I choose not to endorse the MacEntity. Similarly, I would hope that Intel's inclusion doesn't mean that Apple can't buy some simspace as well, or Red Hat for that matter (maybe IBM would foot the bill and go for a co-branded sim-machine). Not only would it completely suck for there to be only one (real) brand of food, computer, car, etc (and make one wonder about the legal ramifications of monopoly positions in a simverse), but it would be either grossly unrealistic or virtually post-apocolyptic.
Damn, this makes me wonder whether any degree of entrepreneurialism is coded into The Sims Online. Can I have my character open a falafel and carrot juice stand, corner the market on vegetarian health food, and go on to sell franchises across the simverse? Hmmm.
Perfect! (Score:2)
genius .... (Score:2)
http://www.arcadiandelsol.com/article.php?sid=129 [arcadiandelsol.com]
_f
1985 - C64's Action Biker (Score:3, Insightful)
That game was sponsored by KP Skips crisps. Follow the link above and you can see a screenshot clearly showing the Skips logo. Now - I can't remember if there were any Skips logos actually during gameplay, but that's the first piece of advertising within games that I'm aware of.
1985. Can anyone point to anything older?
Cheers,
Ian
Re:The Sims will eat McDonalds food? (Score:2)
Re:The Sims will eat McDonalds food? (Score:2, Informative)
1. The coffee was WELL above hot hold tempatures, the coffee, IIRC was about 180 - 190, more than sufficient for 2nd and 3rd degree burns, esp. on delicate skin.
2. The woman went after and received medical bills only. No pain and suffering, no punitive, just med bills.
3. The damage caused by the spilled coffee damaged her geritals so badly, she had to have fscking recontructive surgery on her labia.
See this [thespleen.com] link.
Re:It's the Sims. . . . (Score:2)
Re:It's the Sims. . . . (Score:2)
It's the Sims....
Re:It's the Sims. . . . (Score:2)
For The Sims to be representative of real life in an even handed manner, it would have to offer either some degree of selection of different brands, or only a generic selection (McBurger, Fast Food King..).
The fact that it does neither, and instead will be endorsing a single brand, is evidence that it is *not* trying to simulate the real world, and gives us the right to rail on them for it.
Real Life? (Score:2)
It's the Sims....
According to the article:
Eating that food will also improve their standing within the game
Now when was the last time you saw someone eating a Big Mac in real life and thought "That guy is going places" ?
If this really where a real life simulation, then there would be positive and negative effects from McDonalds, there would be competition for Intel, there would be environmentalists protesting outside McDonalds, etc.
I very much doubt we're going to see that.
Re:Real Life? (Score:2)
To the hospital with food poisoning, maybe. (I seem to get FP every time I have a McDonalds hamburger, which is one of the reasons I now refuse to eat them. And in case you haven't had FP before, it isn't fun.)
Or at least to the overweight clinic. Big Macs have what, 1200 calories?
Re:It's the Sims. . . . (Score:2, Insightful)
Please, it's just a game. Games are a means to escape reality, not sink deeper into it...
Re:Why not? movies do it... (Score:3, Interesting)
Since this is in the online version, these will presumably be part of a world which is downloaded from the game server... and therefore easily changable. Quoting from the article (you did read it, right? oops):
I can imagine this being like stadium names, where companies sign contracts for their product to be part of the online Sim universe for N months. That would make it a nice continual stream of income for EA, and the products that are in the universe are always contemperary. No extra money from the user necessary - which is probably a selling point for the companies paying for the advertising.
[TMB]
Re:Why not? movies do it... (Score:2)
Re:I wondered... (Score:2)
Not the case where I live. I don't know about you, but schools are either "coke" or "pepsi" schools. Won't find the other company's product anywhere in the schools.
Re:I wondered... (Score:3, Insightful)
Channel One?
Re:Mc Donalds Coffee Suit (Score:2)
when you consider she was in the hospital for three weeks, and McDonalds knew of the danger and were told they shouldn't keep it at the temperature they did, they should be slapped with a penalty high enough to make them think twice next time, and as a penalty for knowingly putting there customers at risk.
quite frankly, I think it was fair.
Re:Mc Donalds Coffee Suit (Score:2, Insightful)
If I was driving a Porche at 150mph and crashed after failing to make follow a curve in the road, should I be able to sue because the car is made to go too fast?
Everyone knows it was the old lady's fault she got burned. She put the coffee cup between her legs and removed the cover, despite knowing how hot McDonald's coffee always is. Sheer idiocy is not supposed to be cart blanche to get money from large corporations. Prior lawsuits notwithstanding, there was no way that is an acceptable behavior in an industrialized nation. Otherwise why would companies even offer products that may possibly make them responsible for some idiot's actions?
Re:The real question is (Score:2)
Not that I enjow dominoes, but it would be fun to have a sim order a pizza for me.
Re:one can only hope.. (Score:2)
pr0n in kiddy games? Like Leisure Suit Larry? (:
Re:ut2003 (Score:2)
And my point would be..........that I have no point. Well, that and the fact I need a new computer. Feel free to send donations.
DennyK