Dzonatas writes "Need a reason for extra cores inside your box? How about faster graphics. Unlike traditional faster GPUs, raytraced graphics scale with extra cores. Brett Thomas writes in his article Parallel Worlds on Bit-Tech, 'But rather than working on that advancement, most of the commercial graphics industry has been intent on pushing raster-based graphics as far as they could go. Research has been slow in raytracing, whereas raster graphic research has continued to be milked for every approximate drop it closely resembles being worth. Of course, it is to be expected that current technology be pushed, and it was a bit of a pipe dream to think that the whole industry should redesign itself over raytracing.' A report by Intel about Ray Tracing shows that a single P4 3.2Ghz is capable of 100 million raysegs, which gives a comfortable 30fps. Intel further states 450 million raysegs is when it gets 'interesting.' Also, quad cores are dated to be available around the turn of the year. Would octacores bring us dual screen or separate right/left real-time raytraced 3D?"