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Basic Patent Law for Programmers
from the what-you-didn't-know-you-needed-to-know dept.
Independent Invention is Not a Defense to a Claim of Patent Infringement
- by Steven Young
People sometimes get confused about whether or not independent invention (i.e. inventing something without reference to the work of an earlier inventor) protects them from patent liability. This confusion is likely due to their familiarity with copyright law. Under copyright law, you only have liability to a copyright owner if you actually copy their copyrighted work. If you create a work of your own without reference to their copyrighted work, you are not liable to them for copyright infringement, even if your work closely resembles theirs.
Liability for patent infringement, however, does not depend on your having copied the work of another. You can be held liable for patent infringement if you have made, used, sold or imported, without a license, something that is claimed by a valid patent owned by another. Your lack of knowledge about the work (or patents) of another is irrelevant to the question of whether you are liable for infringing that person's patent.
Because you cannot realistically compare your own creation against the millions of existing patents, or even against the thousands that might be in the same field, there is no way to completely shield yourself from liability for patent infringement. Even if you could compare your work to those existing patents, there would be ever present danger from those patents that might issue next Tuesday. I see this potential "gotcha" as one of the most problematic aspects of current patent law.
The legal fiction that supposedly justifies this result is that a patentee (i.e. patent owner) is given this very strong right in exchange for disclosing an invention to the public. Upon the publication of a patent, everyone is constructively (i.e. by legal fiction) put on notice that they are no longer free to do the particular things claimed by the patent. As I mentioned, however, there are millions of patents currently in effect -- no one is really aware of the scope of coverage of any sizeable portion of them. Although there might be some individuals who are aware of the general state of patent coverage in particular niches, even they would be exposed to potential liability for those patent claims they are not aware of.
To compound the silliness of all this, the courts have held that no one but a patent attorney can really know what the scope of coverage of a patent claim is. Therefore, even the theoretical justification for absolute liability in patent law is not applicable to individuals who cannot afford to keep a small army of patent attorneys on retainer.
Software patents (of one kind or another) are valid in most countries of the world (even those that officially do not grant software patents).
In the U.S. software is clearly patentable. What many people are unaware of, however, is that, for practical purposes, software has been patentable in the U.S., and most other countries of the world, for quite some time. The current debate about software patents in certain non-U.S. jurisdictions is a matter of form over substance.
While you may not be able to patent "a computer program that performs the steps of X, Y and Z" in some countries, you can generally claim something like, a computer apparatus consisting of a processor and memory, wherein the memory contains instructions which, when executed by the processor, cause the processor to perform the steps of X, Y and Z Because this type of claim is directed to a computer programmed in a particular way, and not just a program itself, most countries will allow that claim. Strictly speaking, it is not a "software claim", but the effect is nearly the same. Anyone wanting to use the program described by the steps of "X, Y and Z" will necessarily infringe the claim, so this is one effective method of getting coverage for software. There are other forms of such claims, such as a claim to "a computer readable medium storing computer instructions which, when executed by a processor cause the processor to execute the steps of X,Y and Z", or even a simple method claim such as "a method comprising the steps of...". The computer readable medium claim would cover a diskette or CD-ROM containing the "X, Y and Z" program. The simple method claim broadly covers the steps of doing X, Y and Z, regardless of whether a computer is used or not. Some of these claim forms may not allow a programmer to be sued for direct infringement (for example, if the programmer is not distributing a pre-programmed computer, the programmer is not directly infringing the "computer apparatus" claim), but a programmer could be sued for contributory infringement on any of these claims. Legal form aside, the end result to a programmer is the same: using or distributing your programs puts you at legal risk.
The scope of a patent is defined by its "claims" -- patents generally cover much more than one specific product.
A lot of people think of patents as covering particular products -- a new speaker might be marked with one or more patent numbers, suggesting that there is a patent on that exact speaker. Actually, things are more complicated than that. Each of the patents indicated on the speaker includes one or more (usually more) "claims." Each claim specifies one or more characteristics which must be present in any device for that device to infringe that claim.
For example, there might be a claim specifying that the speaker cone angle is between 40 and 45 degrees, and that the speaker magnet is made of an alloy of iron and nickel, in which nickel makes up at least 5% of the alloy by weight (clearly I am just making this up, and I don't know anything about speaker cones, magnets or metallurgy). In order for the claim to be allowed by the Patent Office, a patent examiner must be unable to find an example of a speaker with a cone of the claimed shape and with a magnet of the claimed type. To infringe that claim, a speaker must have both these claim elements. Any speaker with both elements is an infringing device, and any speaker without both elements is (probably) not an infringing device.
Other claims in the patent may claim other combinations of elements, and each claim essentially stands alone. If you infringe one claim of the patent (i.e. you make, use, sell or import something that has all of the elements of the claim), you are liable for infringement, even though you are not infringing the other claims. It is as though each claim is an independent patent. To be free from infringement, you must clear every claim of every patent.
Willful infringement of a patent exposes you to major damages.
Ordinarily, when someone is found liable for patent infringement, they are prohibited from continuing the infringing activity, and they are ordered to pay the patent holder damages equal to a reasonable royalty for the use of the patent, or the patentee's lost profits. The law permits judges to increase the monetary damages by up to three times, however, if there is a finding of willful infringement, meaning that the infringer had knowledge of the patent before engaging in the actions which constitute infringement.
If someone brings a patent to your attention, and you decide that you are safe because it does not cover what you are doing, you are entering into a legally shaky area. The Court of Appeals for the Federal Circuit (effectively the final word on patent law, since the Supreme Court rarely takes patent cases) has ruled that anyone who is not a patent attorney is not qualified to determine the scope of the claims in a patent, and that it would be unreasonable for you to determine that a particular patent is not applicable to what you are doing unless you first get a legal opinion from a patent attorney. Because, as a matter of law, you couldn't really have believed that you understood the patent (yes, our federal courts can be quite condescending), you will likely be found liable for triple damages if it turns out that you were wrong, and that you really are infringing the patent.
Because of this, lawyers routinely advise their clients to avoid reading patents in areas they are working in. The danger posed by the willful infringement doctrine is seen as outweighing any benefit that can be gained from reading patents. This state of affairs, of course, negates even the theoretical benefit of the patent system, that the public at large learns about new technology once it is patented. As it stands, the people who should be learning from patents in any given field are the same people who stand to lose the most if they dare to take a peek.
The standard of invention for patents is much thinner than most people believe.
When a new patent is announced, one of the most common criticisms is that the patent is invalid because the patented invention is merely an obvious extension of something that is already done. Theoretically, this is a valid criticism. Two requirements for a valid patent are that it is novel (the inventor was the first (sort of) to invent that particular thing or method), and non-obviousness (that the invention is not an obvious extension of something that is already known).
In practice, the level of inventiveness required for patentability is vanishingly small. It is relatively easy to show that a patent claim is invalid for a lack of novelty: you simply find something in the prior art (prior art is typically something that was published more than a year before the patent was applied for, although there are many exceptions) that includes all of the elements of the claim. Showing that a patent claim is invalid because of obviousness is considerably more difficult. First, you have to find examples in the prior art that, when taken together, add up to the patented invention. That is not enough, however. You also have to find something in the prior art that suggests putting these prior art pieces together. That is often difficult to find, even where a modification does seem obvious.
During the examination of patent applications by the Patent Office, many claims slip through that are clearly obvious. This can happen for a number of reasons. One is that the patent examiner has not found any prior art that can be combined to give all of the elements of the claimed invention. Another is that the patent examiner has not found any suggestion to combine prior art that has been found. Still another reason is psychological: a rejection on obviousness grounds is rarely clear-cut, and some patent examiners are uncomfortable making such an inherently subjective call. So, when a claim to an obvious invention makes it through the Patent Office, what happens? Generally, the validity of the patent is only challenged by a defendant when the patent owner sues for infringement (assuming the defendant has enough money for a defense). In court, however, much deference is given to the judgment of the patent examiner who originally allowed the claims, and invalidating an issued patent is a very high hurdle. Unless the obviousness is extraordinarily clear (and it rarely is), the patent will not be invalidated on grounds of obviousness, and the patentee will be able to stop others from using the claimed invention.
The consequence of this is that very little inventiveness is necessary in order for a patent to be valid. As a rule of thumb, it is probably safe to assume that every trifling modification, no matter how small, will be patentable by someone -- as long as that someone gets to the patent office in time. In practice, there is a strong possibility that any given patent will be ruled valid, unless you can find something in the prior art that is exactly what is claimed in the patent.
Patents are national in scope, however...
A patent offers exclusive rights to the owner of the patent only within the country that granted the patent. International treaties, however, have made it relatively easy to get almost identical patents issued in many countries. While each country independently examines each application, patents that are allowed in one country generally get allowed in other countries as well. The existence of a U.S. patent suggests the possible existence of corresponding non-U.S. patents (and vice versa).
The U.S. is one of the only major countries that does not publish patent applications until they are issued as patents. In most other nations, patent applications are published 18 months after filing. This publication gives the public some notice of what is coming down the pike. Although the U.S. does not publish, many U.S. companies routinely file foreign counterparts to their U.S. patent applications, typically using the system put in place by the Patent Cooperation Treaty (PCT). The PCT provides for publication 18 months after the patent was first filed, even if that filing was in the U.S. As a result, even though the U.S. does not publish patents that are being examined, searching through international patent publications can tip you off as to what is currently being examined in the U.S.
Determining whether a patent is valid and enforceable is a non-trivial exercise.
Determining whether a patent is valid and can be enforced is very complicated. Some of the reasons a patent might not be valid or enforceable include:
- (i) someone else invented the same thing first;
- (ii) the invention was described in a publication more than a year before the patent application was filed;
- (iii) the invention was offered for sale (by anyone) more than a year before the patent application was filed;
- (iv) less than all of the actual inventors were named in the patent application;
- (v) the inventor misled the patent examiner during examination of the application;
- (vi) the inventor failed to disclose material prior art to the patent examiner during examination; and
- (vii) the patent owner has misused the patent (the "misuse" doctrine is similar to antitrust).
Disclaimer My remarks here are intended to be of general use, but (of course) they should not be taken as legal advice -- if you have questions about any particular patent issues, you should see your friendly neighborhood patent attorney.
Re:Some clarifications (Score:3)
(2)I'm not sure what you mean by a "dispute stage". The PTO has an internal appeals procedure for applicants who have had their patent applications denied by the patent examiner. If the applicants lose at this stage, they can pursue their appeal in court. The PTO also has a "reexamination" procedure, where anyone can submit prior art to the PTO and argue that the prior art raises a substantial new question as to whether the patent should have been issued. This isn't done too often (I know it sounds good) because the requester can't participate after the initial request is filed. After that, it's just the patent owner and the PTO examiner. Statistically, most patents come through the process with at least some claims, and these claims are stronger (will hold up better in court) as a result. In addition, you can't use prior art in reexamination that the examiner considered the first time through, no matter how badly they botched its interpretation.
As far as providing incentives, you're going to love this. The PTO rewards examiners on a "production system" (I know because I used to be an examiner). The examiner's have a rigid quota that they have to meet, and get points if they reject an application for the first time, if they allow an application to become a patent, if they answer an appeal to the PTO Board of Appeals, or if the case becomes abandoned. Their performance ratings are based on meeting these production goals (which haven't been changed since the 60's), and they are rewarded if they exceed their goals.
The result is that some examiner's play the system so as to reject the applications a few times, forcing applicants to "refile", and then allowing the applications (because an allowance is an easier way to get a "counter" than writing an appeal brief).
There are some rays of light on the horizon, however. I believe that the House has approved a bill that would modify the reexamination procedure to allow considerably more requester participation (at a considerably higher fee, but still way cheaper than litigation). Also, there are periodic roundtable discussions, etc., on these kinds of issues. Finally, check out the PTO website (http://www.pto.gov) for info about making your voices heard.
Re:A question (Score:3)
As far as Google goes, yes, they can patent the use of an algorithm to rank web pages. You can't patent an algorithm any more than you can patent any other natural law (i.e. gravity), but an application of an algorithm seems to me to be a pretty good topic for a patent. In reality it's the same idea as the Microsoft patent - you have a tricky technical problem, and come up with a slick way to solve it. In principle it's no different than the patent that was awarded for those little ramps that show down the bowling balls when they return to you at the front of the lane. Just because gravity is a well known phenomena doesn't mean the ramps aren't an invention.
If you look at patents, at the heart they describe a new application of an existing, well known scientific or mathematical principle. After all, this is what technology is. My first patent came from applying the Clausius-Clapeyron equation to a vapor-liquid equilibrium to develop a very sensitive temperature controller. I didn't invent Clausius Clapeyron, certainly, but I did invent a very effective temperature control system for a very difficult to handle situation.
Re:Software Patents. (Score:3)
Okay, so you have an ingeneous solution to problem X, but will take you and a team of PHDs several years to actually get the solution implemented good, and to be aware of all the issues, and prove that it's a good solution and what all. Total cost? lots.
If the solution's necessarily hardware, you say ScumCo shouldn't be allowed to just rip it off, and skip the R&D costs and therefore be able to undercut you and force you out of the market. All they would have would be the cost of implementing the already researched solution and manufacturing costs, which is why they'd be ABLE to undercut you even if you were running your plant pretty efficiently. That's generally why patents are considered appropriate for hardware.
But what if it's a software solution? You and these PHDs need to eat while doing research. But now for ScumCo to rip you off, they just need to implement the algorithm you spent $x to develop, and they don't even have to worry much about manufacturing costs. So they can undercut you even further. Is it okay if they charge $250 a seat instead of your $25000? What if Microsoft becomes alarmed that someone who's not Microsoft is making money and decides to ship a free version of your product? What can you do about it? Unless you can recoup the R&D costs in between your product release and their product release, you lose because you bothered to do something new.
The way it goes now, is if you develop something that you think it's new, and it's not, you get sued a bunch, and you lose. So, I certainly agree that the patent system needs reform. But that hardware and software are so fundamentally different that the idea of IP applies to one but not to the other is silly.
Excellent Piece (Score:3)
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"You can't shake the Devil's hand and say you're only kidding."
Attorney reference (Score:4)
Super Lawyers: Intellectual Property & Computer Law [superlawyers.com]
No, make prior art instead (Score:4)
Secondly, while holding a patent on something theoretically prevents somebody else from patenting the same thing, this doesn't hold true in practice (due to the general ineptness of the patent and trade office). If I remember correctly, there were two nearly identical patents issued for LZW compression, one to IBM and one to a company that would later be bought by Unisys. IBM was nice about it and allowed people to freely use LZW compression, but Unisys was not so nice and that's why we're in the mess we are today with GIF images.
It seems to me that a better strategy would be to create as much prior art as possible. If it doesn't save you the time and effort it takes to patent things it will at least save you the $10k per patent that would kill most people. It would also be a lot more impressive to build actual programs than to stoop to the level of companies like priceline.com [inc.com] and try to extort the patent system.
Some clarifications (Score:5)
First, no lawyer that I know (and I know far too many) would counsel their client to avoid becoming familiar with the patent situation in their field in the hope of avoiding getting tagged for willfulness. Most lawyers and their clients vastly prefer to deal with these situations by evaluating the patent and either (1) getting a clearance opinion in place or (2) trying to negotiate a license.
Second, mere knowledge of a patent is not the touchstone for determining willful infringement (and therefore for determining increased damages). The situation is much more complicated, involving a highly factual, "totality of the circumstances" approach to the question of whether the alleged infringer (a) respected the patent rights of others by (b) developing a reasonable, good faith belief that their product/service did not infringe.
Third, the situation for those innocently infringing is made worse by a poorly defined legal doctrine known as the "doctrine of equivalents." Basically, this doctrine allows a court to find infringement even if the device/service is not strictly within the scope of the claims, but contains changes that the plaintiff's attorneys can convince a judge or jury are "insubstantial."
The whole situation is a nightmare for software developers who don't work for large corporations with in-house legal staff. One big problem is tha t most of these software patents are probably invalid, but once granted are presumed valid by statute. It is extremely difficult to get one of these things invalidated once it has issued.
Open source software has the potential to be an enormous boon in resolving this problem. One of the major issues faced by the patent office is the inability of the patent examiners to adequately search the prior art, because they don't have access to much of it. Having source code publicly available is an important first step in addressing this problem. Making the patent office aware of it is the next step.
There already exist some organizations that put out calls for prior art to attack particularly notorious software patents, and slashdot readers are probably already familiar with them. Their efforts should be assisted and lauded. However, a more fundamental approach with greater long term benefit to the public is to make the patent office aware of what has been done in the industry in the past, so that they can integrate this prior art into their search and classification system, making it accessible to examiners who issue these patents, and hopefully preempting the hijacking of some of these algorithms, software, etc.
Clarification and a partial solution (Score:5)
I would like, however, to clarify a few points. The enforcement of a patent is something of a Poker game -- it costs a small fortune to defend, yes, but it costs an equally small fortune to assert it as well. Further, the Plaintiff will also risk the patent with each complaint he files -- for every time it is asserted, a judge or jury can hold it invalid, which holding unless reversed by the Federal Circuit or the Supreme Court has the effect of destroying the patent forever.
Thus, a Plaintiff with money suing a defendant without money puts a valuable asset at risk, probably without any chance of recovering a dime. One doesn't go typically go "all in" unless the pot is worthwhile. But to deter the plaintiff from going "all in," it is critical to know how to play the hand.
One vehicle, and an important one used by corporations, is the idea of a pool of patents to be used for cross-licensing purposes. When a non-critical patent is asserted, and the claim is adjudged to be non-trivial, the corporation can offer to cross-license as an alternative to raising counterclaims for infringement, and placing the plaintiff on the defensive. This is often an effective way to resolve most of the harm.
Accordingly, I disagree with those who think that it would be pointless to pursue patents for the open source community. To the contrary, having available a pool of patents, mutually enforceable against an OSS defendant, may deter many of the bullshit claims.
Yes, they require time and effort to obtain; and yes, they cost money. However, there is a raft of patent attorneys out there who sympathize with the open source movement, and who would be willing to facilitate under appropriate basis the filing and prosecution of such applications on a pro bono basis.
Part of the difficulty lies with the community, however. The aversion to the patent system has led to a sense that it would be "wrong" to apply for patents in self-defense. From what I have written here, I obviously disagree with this point of view. Folks like Karsten Self and others have been promoting patent pools for some time, and I encourage them and the community to proceed with building up the OSS Patent Pool.
I, for one, can be counted on to provide services to that end. I invite other patent professionals to do so as well.
I invite other patent attorneys and patent agents who feel similarly to contact me by e-mail or otherwise, so that we may begin to marshall our forces to that end.
Patent everything. (Score:3)
Patent Perl. Patent ELF. Patent RPM. Patent the use of the middle mouse button. Hell, patent Slashdot. If your patent is rejected, great! That means no one else can patent something so obvious. If it isn't, well, that's great too. It means that we can all use it without worrying about some corporate sleazebag doing it first.
(And who knows, slashdotting the patent office may get things changed.)
Re:Can you beocme a patent lawyer easially? (Score:3)
There are two types of people who can handle patent work. There are patent agents and patent lawyers. To qualify as a patent agent, you must pass the Patent Bar Exam. A patent agent can perform all of the duties related to patent work except for litigation before a court. Patent lawyers have passed both the Patent Bar Exam and a State Bar Exam. Patent lawyers may litigate patent cases before the Federal courts.
The complications arise in the qualifications to take each of the Bar Exams. For almost all State Bar Exams you must have earned a JD or LLM from an accredited law school. To take the Patent Bar Exam, you must pass one of three qualifications.
1) Earned a BS in Engineering or a hard science(chemistry, biology, physics). Computer Science was recently added.
2) Have take 30 hours in chemistry, 30 hours in physics, of 40 hours in Engineering/chemistry/physics courses.
3) Be a certified Professional Engineer.
The patent bar exam is an open-book multiple choice test that has two 3 hour sections. It covers the rules and procedures of the Patent Office. The normal rate of passage is about 35%.
Doug Bridges
While we have an IP attorney around... (Score:4)
First let me say that was a very informative an interesting article. But while we have attention on IP law, allow me to branch the discussion.
One issue that has been bothering me lately in regards to IP law is the matter of contracts signed with an employer that gives them very broad powers.
When I signed up for my current job I was somewhat desperate and wanted a job quickly. I didn't expect to be around long and because of that I signed away some rights I probably shouldn't have.
The documents I signed included one containing non-competition clauses (I can't work directly in the same industry for some time when I leave, and can't go for work for one of our clients). They also included documents saying that any ideas I came up with on company time were theirs, and any ideas I came up with not on company time, but relating to company business were also theirs.
Lately I've been doing some contract work with another company outside of work hours (with the knowledge of my main employer). Since I'm doing a lot of unique and interesting things with this job I've been wondering if I might get in trouble. I'm not really worried about the non-competition clauses since the work is very different, but I am worried about the IP issues. If I come up with something while doing this outside work, can my employer force me to cough up the invention / idea / whatever?
How legal and enforceable are non-competition and "we own your inventions" type contracts? And if they are fully legal and enforceable, what, aside from quitting, can I do to reclaim some of my rights?
PS: Sorry this is all worded very vaguely but I don't have the contracts readily available now so I can't currently give the exact wording. (but I can find them if it really depends on the exact wording)
A Few Clarifications on Patent Law (Score:4)
I believe it is a little worse than Mr. Young lets on.
(1) Especially in university or early open source development, you are still liable for infringement EVEN IF YOU DID IT FIRST. While you think you'd be protected as a "prior user," this isn't well established. Congress is passing legislation that will allow corporations to use this defense, but make it difficult for universities or individuals to apply it: if you sell your invention after the other entity has patented it, you are still liable. [This is the American Inventor Protection Act of 1999.]
(2) It isn't just patents coming out tomorrow that are an issue. There are thousands of patents in the PTO covering software and internet uses people think are in the public domain. This "land grab" covers business methods, algorithms, and a number of areas previously thought unpatentable.
(3) For technical reasons, a patent can conceivably cover something you've done for a long time. If you've done X for years, and a patent claiming only Y in it's "written description" comes out, you shouldn't be an infringer. But if the patent arguably includes X in the claims, you shouldn't be an infringer but may very well be adjudicated as one. Your previous practice would only be a defense under particular circumstances (i.e. it was published)
(3) I think we need a patents and general intellectual property HOW-TO group. Anyone out there interested in putting together a basic explanation of patents, trademarks, copyright, and software/internet for /. style reader, let me know.
More references and activism info (Score:3)