It's March, and that means that Women's History Month has rolled around again. The latest event put on by 'Women in Games International' was held in February; Both Wired and Gamasutra have rundowns on the event. Wired's coverage highlights the two camps of female gamers, the 'Frag Dolls' and the 'Casual Gamers' that populated the event. Gamasutra's piece discusses the exploration of women in all gamer roles. That, indeed, was the focus of the event: Women as players, designers, and gamers. From that article: "Margaret Wallace (Skunk Studios), also on the panel, railed against the industry for disenfranchising women. 'There's a push against women gamers from within the game industry,' she said. Games have been made 'with puke-humor' thought to be edgy, she said, wondering why developers don't see the direct correlation between the 'sophomoric' humor put into the games and women not liking them. 'They treat women as a mysterious nut to crack.' Wallace's advice: 'Make a game mechanic accessible.'" GameSetWatch also a blog post linking to some advice for female FPS players, especially 'aggressive young girls'.