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Inkscape 0.44 - Faster, Bigger, Better
Posted by
timothy
on Fri Jun 23, 2006 11:07 PM
from the software-worth-crowing-about dept.
from the software-worth-crowing-about dept.
bbyakk writes "After 6 months of development, Inkscape 0.44 is out. This version of the
SVG-based vector graphics editor brings improved performance and tons of new features:
Layers dialog, docked color palette, clipping and masking, native PDF export with
transparency, configurable keyboard (including Xara emulation), Outline mode for
complex drawings, innovative 'node sculpting' and lots more. Check out the full
release notes, enjoy the screenshots, or download your
package for Windows, Linux or Mac OS X."
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Ask Slashdot: Decent Multi-Format SVG Converter? 27 comments
gbulmash asks: "I've been messing with the graphics in the Open Clipart Library and it feels as if SVG is a standard like 'meatball' is a standard. Most of the graphics render just fine in Inkscape, but you'll get 5 different renders in 5 different applications. For example, one of the Baby Tux drawings renders differently in Firefox, Corel Draw X3, Illustrator, and Inkscape, and generates error messages from Batik's rasterizer. If I use Inkscape to export to EPS, the EPS opens in Illustrator pretty much like the SVG does, but (and this may be a problem with Corel) doesn't import well into Corel Draw X3. Is there an application that can render SVG images as well as Inkscape can, but will also produce an output to EPS & SWF that looks like the render? Is there something that can output to a more normalized SVG that will render more faithfully in Illustrator or Corel for the sake of conversion to EPS and SWF?"
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Inkscape 0.44 - Faster, Bigger, Better
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No Packages yet (Score:5, Informative)
i dunno (Score:5, Funny)
Firefox Users (Score:4, Insightful)
Re:Firefox Users (Score:5, Funny)
(http://mr-writing-person.blogspot.com/)
I might just code this up. It's been bugging me for years. With 3 Ghz machines, there's really no excuse.
Re:Firefox Users (Score:5, Funny)
(http://mr-writing-person.blogspot.com/)
All they need to do is a Gaussian averaging kernel around the fractional pixel position they want to estimate the value of. It's not really hard.
I wasn't joking, this is exactly how you'd do it correctly. Is this gobbeldygook to your average Slashdotter? Have I been hiding in the lab too much? Is this what grad school does to you?
I need to get out more, apparently.
Re:Firefox Users (Score:4, Insightful)
(http://www.csse.monash.edu.au/~njh/)
Re:Firefox Users (Score:5, Informative)
(http://moonbase.rydia.net/)
Re:Firefox Users (Score:5, Insightful)
(http://shr1k.blogspot.com/)
Packages only availible on SourceForge (Score:5, Informative)
Re:Packages only availible on SourceForge (Score:4, Informative)
(http://www.bryceharrington.org/)
Who's the genius? (Score:3, Insightful)
If you want to try it out and you don't like compiling, wait another day for the official binaries, then give it a whirl - this Inkscape release really is that good. Very fast, excellent illustration tool. Congratulations to the dev team.
I like plants (Score:2, Informative)
Excellent. (Score:5, Interesting)
(Last Journal: Friday August 18 2006, @01:49PM)
I've really enjoyed watching the progress of this app, along with Scribus and the GIMP. Inkscape has become one of the tools I use day in and day out (especially in conjunction with Scribus) and even though I can run older versions of CorelDraw and Illustrator on my FC5 box, I've really come to value Inkscape even though it doesn't have the collection of power tools that the Windows vector apps have (in all honesty, some of the "power tools" in those other guys are just imagesetter-chokers and you're better off leaving them be).
Now that Krita supports CMYK tiff files (with color management) the day has pretty much dawned in which I no longer have to jump over to my lone remaining Windows box to do some sort of previously-necessary file format conversion.
Release Notes (Score:1, Informative)
Screenshot of .44 in action (Score:4, Interesting)
http://www.friendlyskies.net.nyud.net:8080/inks
Sorry it's in KDE, seeing how Inkscape is GTK...at the moment Skype isn't working in Gnome, so...
oh no (Score:1)
A good program for LaTeX users... (Score:1)
Did anyone see this?!?! (Score:4, Interesting)
Re:Did anyone see this?!?! (Score:5, Interesting)
(http://moonbase.rydia.net/)
Re:Did anyone see this?!?! (Score:4, Informative)
Red arrows? (Score:3, Informative)
(http://math-www.uni-paderborn.de/~axel/)
Re:Red arrows? (Score:4, Informative)
1. Create normal arrow
2. Select the curve with the arrow point on it
3. Ctrl+Alt+C or Path --> Stroke to Path
4. Select the arrow tip in node selection mode and color it (both stroke and fill can be colored)
5. Thank you, drive through please.
Illustrator (Score:4, Interesting)
Which features are still missing (aside from PDF capabilities)?
Re:Illustrator (Score:4, Insightful)
(Last Journal: Tuesday September 14 2004, @08:18PM)
Next major feature is an effects stack which is needed in GIMP too. Both GIMP and Inkscape have really suffered from the lack of any dynamic non-destructive editing features and separation of various effects and styles from content - these are the way forward and things Photoshop and Illustrator users have had for years, you just cant seriously live without them and its a shame because non-destructive editing and separating content from style is really something the OS world embraces - obviously these two projects feel they have more important things to do, which is why no-one seriously uses either of them.
Just to give you an idea, Photoshop drop-shadow has single-handidly changed the entire web and graphic design fashion for nearly a decade, you can take any layer and add drop shadow - tweak the settings and then go back and change it any time you want, this combines with other effects to make an effects stack that is dynamically applied to layers and objects - this is a very simple principle and is so so incredibly vital I cant even begin to stress how much.
Re:Illustrator (Score:4, Informative)
Non-destructive intersection is now possible, it's called clipping. Other types are not supported by SVG.
> Next major feature is an effects stack
We're working on that. Hopefully 0.45 will have this.
Re:Illustrator (Score:4, Informative)
Another possibility is to implement something on top of SVG but in SVG-compatible way. For example, this is how we implement star shapes missing in SVG. This is not always possible, and even when it is, we do this only if it's something simple and limited (i.e. would not require pervasive changes across all of our codebase) or when the need for the feature is really very urgent. I may be wrong but to me, non-destructive unions or intersections do not seem to fall into any of these categories.
On the other hand, we have plans to implement "path effects" (non-destructive effects on shapes and paths) on top of SVG. This is relatively easy to do. Plus, in 0.45 we should have support for SVG filters, thanks to Google SoC.
Re:Illustrator (Score:4, Interesting)
(http://slashdot.org/ | Last Journal: Friday December 23 2005, @06:30PM)
I am not exactly an art guru, but I do use both Inkscape and Illustrator all the time. The three things that have historically bugged me most about Inkscape have been the huge difficulty of locking/unlocking objects, the poor import/export of EPS and PDF, and the inability to add custom colors and gradients onto the swatch palette (I use that in Illustrator a lot to save and reuse colors and gradients). Actually, the editing of gradients is really clunky in Inkscape, so I guess that is another thing that bugs me.
I don't want to paint an overly grim picture of Inkscape, though. It's really quite good, and I am very eager to get my hands on this new version (but I'll wait for the debs).
Re:Illustrator (Score:4, Informative)
SVG does support CMYK [w3.org]
It would have been a hideous omission not to include it in the standard, they'd never get anyone working in print to use SVGs without it.
Re:CMYK (Score:4, Informative)
Actually, at the moment SVG doesn't support CMYK. However it is proposed that it will at some point. What you cited there was the proposed draft requirements from over four years ago. I think they might be getting close to finally putting 1.2 out, but even in the last rounds of finalizing SVG 1.1 they dropped things, so one mustn't count one's chickens before they're hatched.
In fact, back in April of 2005 they pulled back their draft 1.2 spec and replaced it with a simple placeholder [w3.org] stating that things were in flux. So we're all now just sitting, waiting with baited breath.
Damnit, Slashdotted in the middle of the night (Score:2)
(http://www.outshine.com/)
I love Inkscape. It finally did what Sodipodi couldn't or wouldn't do. But right now it's this pretty, crashy thing-with-lots-of-potential. I'd consider stability, speed, and memory management to be huge potential features at this point. What's happening on that front?
Re:Damnit, Slashdotted in the middle of the night (Score:5, Informative)
Verbatim from the wiki:
Speed
In addition to the Outline mode which makes it much easier to work with complex drawings, this version of Inkscape also provides significant speed improvements in many areas.
- Thanks to optimizations in the renderer, Inkscape's screen redraw is faster by at least 10%, and in some cases (such as complex stroked/dashed paths at high zooms) up to three times faster.
- Optimizations in the Node tool resulted in noticeable speed gains for node editing. Thus, switching to and from the Node tool (with a path selected), as well as selecting nodes in that tool, are now at least ten times faster than before. Other operations, including curve and node dragging and move/scale/rotate operations on multiple selected nodes, are much faster as well. This is especially important when working with complex paths; with these optimizations, paths containing several thousand nodes, though still slow, are much more usable.
- An optimization in the attribute setting method made operations such as moving multiple objects with arrow keys at least 30% faster compared to 0.43. This is especially noticeable when you are moving clones selected together with their original (e.g. a clone tiling), in which case Inkscape now works three to four times faster.
- Interface icons are now rendered in the background (from SVG source in share/icons/icons.svg) when Inkscape is idle, rather than waiting for all the icons in a menu to render the first time you pull it up. This eliminates the annoying delay when opening menus for the first time.
- Previously, zooming in to view a small portion of a path (especially big and complex path), there was a very noticeable slowdown and memory use increased dramatically. We optimized the renderer to only process the visible part of a path, and as a result the rendering speed is now almost the same at any zoom up to the maximum, providing up to 10-40 times speedup compared to the previous version (the closer is the zoom, the greater is the gain).
- The Path > Break Apart command is now dozens of times (up to 100x) faster for complex paths with thousands of subpaths.
bugfixesInk Question (Score:3, Interesting)
Terrible summary (Score:3, Funny)
Seriously, what's up with the summary? It explains what Inkscape is, so you don't have to go and find out, tells you what's happened, gives you information about the new features, has useful links for stuff that is relevant and that you might be interested in as a result.
This is not what I'm used to on slashdot.
Where are the editors?!
Inkscape versus Xara? (Score:2, Interesting)
I call bullshit (Score:2)
(http://empyrean.kyve.net/ | Last Journal: Wednesday July 26 2006, @08:42PM)
You mean like the way Flash has been handling it for years?
Glow Effect? (Score:2)
(Last Journal: Wednesday March 30 2005, @04:16PM)
Imagine a physical sign, like on a buildingwith neon behind it. You can't see the neon, but you can see the glow on the wall behind the sign.
This is the one thing I can't figure out how to do. Mostly because of courners. If I peacie it todether, the corners never look even. (Not to mention a huge hassle!)
Donation? (Score:2, Insightful)
I have recently founded a company with a few friends and Inkscape 0.44 came just in time, to address some issues
we were having editing large SVG's in 0.43. We badly needed the optimisations to the rendering engine as well
as outline mode.
We hope to make money on our product in a few months and would like to know if you take donations?.
Giving something in return for your excellent work would be nice, but we could not find the usual donation link on your site.
Anyway great work and thanks a lot
GIMP (Score:3, Interesting)
(http://www.pobox.com/~meta/ | Last Journal: Sunday February 29 2004, @09:19AM)
Print support (Score:1)
Uninstaller? (Score:1)
(http://clusty.com/search?query=google)
Download Statistics (Score:1)
(http://ragnarok.dyndns.org/ | Last Journal: Saturday May 17 2003, @10:09PM)
Re:Tried it. (Score:2)
(http://moonbase.rydia.net/)
Re:Tried it. (Score:4, Informative)
(http://moonbase.rydia.net/)
Inkscape _does_ let you manually reassign ids if you don't like the autogenerated ones, however.
Re:PDF Support (Score:5, Informative)
(http://moonbase.rydia.net/)
You heard wrong. :)
We are going to continue to improve our PDF support, but it's not a central part of our mission. Also, whatever PDF support we have is going to be largely limited to that subset of PDF functionality which is representable in SVG.
Re:PDF Support (Score:4, Funny)
(http://hexapodia.blogspot.com/)
Re:Tried it. (Score:3, Insightful)
Come on now, give the astro turfing a rest.
Re:Tried it. (Score:3, Insightful)
(http://www.sirsonic.com/)
you link to an MS app that can't output to SVG in an article about an application that is for greating SVG graphics?
I've been on slashdot for 8 years, and I never truely believed in astroturfing until your post.
Re:Memory usage dialog (Score:5, Informative)
(http://moonbase.rydia.net/)
There's a memory leak in the memory dialog's treeview widget. I've not been able to track it down yet (it may be a gtkmm issue), but I think your guess is roughly correct.
Re:What is the motivation behind this? (Score:1)
(http://www.pembo13.com/)
Re:Is the mega SVG file size solved in this releas (Score:1)
(http://jamesjustinharrell.com/)
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Re:Test, crumple, throw, return to Illustrator. (Score:2)
SVG limitation, comments to W3C please
> No way to turn off the visibility of the guff that indicates the current selection so that I can tweak layout easily?
Preferences, Tools, Selector, Per-object selection cue: None
Anything else?
Re:Is the mega SVG file size solved in this releas (Score:3, Informative)
(http://moonbase.rydia.net/)
All that said, 20 MB is unusually large in my experience. What exactly do you have in mind when you say "medium-size"?
Wow to the moderators (Score:1)
Moderation: (1, Flamebait)
Just a little lower, we have another (similar) comment:
Banner on the site says "Last stable version: 0.43".
Moderation: (5, Funny).
The wonderful world of /. moderators...