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Comment: Re:Let's look at Inkscape: (Score 1) 446 446

> Have you ever tried making realistic looking dirt in a vector graphic program?

Yes! Just play with filters, new in 0.46. For example, using two turbulence inputs, displacement map, and blur, I was able to get an extremely realistic "watercolor on rough paper" effect.

True, filters are slow, and take a lot of memory. But that is a problem that constantly solves itself thanks to Moore's Law. Besides, very few people really need complex or realistic textures. For most people, a simple blur is all they will ever need. And for them, the advantages of much smaller, human-readable source, scalability, easy editability and maintainability of vector art are paramount.

At the source of every error which is blamed on the computer you will find at least two human errors, including the error of blaming it on the computer.

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