I just want to kind of chime in and agree. I do take public transportation into and out of the city near where I live, but when I do, it's because parking would be ridiculous and I hate driving in the city. But even then, I frequently end up driving anyway, and it's because getting from where I live to just about anywhere is generally timed in hours when taking public transportation and minutes when driving. A trip that might take 20 minutes by car can easily take two hours by public transportation.
It helps that the public transportation schedules here are complete jokes. That 10:30 bus might arrive at 10:35. Or 10:40. Or maybe 10:45. Or possibly 10:28. But the one time you can guarantee it won't be arriving is 10:30.
All this adds up to it generally being easier (but almost never cheaper) to just drive and say "screw it" to public transportation. Even if you end up paying more in parking and gas than you would have in bus/subway fare, it's generally worth it for avoiding the hassle and saving at least a couple of hours in time.
But that's the thing - the game in question uses a custom in-house graphics engine written to support the PC, PS3, and PS4. They're already maintaining three separate rendering back-ends, including one that's intended to target a console that's nearly a decade old.
I find it really, really hard to believe that they can't get a game that's designed to be playable on the PS3 to run on modern Mac hardware.
No, he meant Metal when he said "and the replacement of OpenGL with a new graphics API in Appleâ(TM)s next OS." When he refers to "DirectX11 for Mac" the best guess would be he's talking about Transgaming Cider supporting DirectX 11, but that's not what he said, so who knows how that sentence is supposed to be parsed. (Plus, Cider already supports DirectX 11.)
It doesn't help that it's presumably been translated from Japanese.
If that's not management rotten to the core, what is ?
Final Fantasy XIV is kind of the poster child for bad management at Square Enix, to the point where they actually fired the original management team. This new fiasco is from the team hired to replace the original team.
Any company relying on Microsoft technology to achieve cross-platform deserves a spectacular failure anyway.
Which makes no sense, because they've already ported the graphics engine twice! The game also supports the PS3 and the PS4. If they can deal with three different graphics engines, you'd think adding a fourth would be no big deal.
Seriously, no joke. The Win10 version of games are horribly resource hungry for fuck knows what reason.
They are in Windows 8.1 as well. I tried playing Microsoft Sudoku on my Surface Pro 3, but - no joke - it forced the fan on and reduced the battery life to the point where I just gave up playing it.
I'm not sure how Microsoft fucked up their Metro - er, "universal" - versions of their games, but they did.
This is a problem that Maven has created, mostly.
What the summary doesn't mention is that "large repository of open source software" is a Maven repository. Maven allows you to specify dependencies for your Java project.
The problem is that you have to specify a specific version of whatever you use. So let's say you use OpenFoo 1.1 and that at the time you write your code, the latest version of OpenFoo is 1.1.3.
Now assume a horrible vulnerability is discovered in OpenFoo 1.1.3, so they release OpenFoo 1.1.4 to fix it. Well, your Maven POM says you require OpenFoo 1.1.3, so until you go in and manually change that, you will only ever use 1.1.3. There is - by design - no way to say "I want the latest 1.1 version." You can only describe a single, specific version.
So it's no surprise that Sonatype will see a ton of old Maven projects continuing to download outdated Maven artifacts. There's no way to say "I want the latest version of a specific branch" you can only specify a single version. Which means that a project that hasn't changed in years will still pull in the old versions of the libraries, even if it would work with the later versions.
Define "mod-friendly." My guess is "not very" but there's this:
The most interesting wrinkle? âoeDoom Snapmap,â an in-game level editor designed, says Bethesda, to let any player craft complex maps or fiddle with the game rules on the fly. When youâ(TM)re ready, you just push a button to play, or share your creation with anyone in the world.
The reason I say "not very" is that presumably that's intended to satisfy modders due to an otherwise complete lack of modability.
Of course, that may be designed to bring something like mods to consoles in a way that Microsoft and Sony will allow, so who knows.
Then that's new since they originally moved it to the App Store, because I remember having to enter a credit card number to be allowed to download the "free" download. I don't remember whether or not the Apple Account I created was for that or not (pretty sure I needed it earlier solely to get access to Apple's Developer Program through my employer), but I do remember being forced to enter a credit card number despite Xcode being free.
Odd, that's what the Comcast rep told me that last time I looked into getting faster Internet. Are you telling me that Comcast lied directly to me? Because as far as I can tell through their website, it's true, the only way I can get the faster tier is to upgrade to "Triple Play," it's just not offered any other way. And in order to use "Triple Play" you have to use their Xfinity box. I specifically asked if I could keep my cable modem and they flat-out told me "no."
That's all I can get without doing the "Triple Play" bullshit where I'd have to get TV and home phone service too, as well as install their own router and in-home wifi Xfinity thing.
So, yes, it's effectively all they'd offer me. Getting a faster speed would require me to rent a cable modem from them despite the fact I already own a DOCSIS 3 capable modem and have a working wifi router.
No, of course I can't watch it, I don't own an 8K TV or let alone a 4K TV.
But what I'm more curious is: can I even stream it? Because I'm stuck with Comcast, so I'm limited to something like 20Mbps download speed. ("Something like" because that's the maximum, not the guaranteed, which is 0Mbps. Yay monopolies!) 4K video on YouTube apparently requires more than that!
So forget watching it, I can't even stream it in real time.
And I live in an area where there "is" competition. I could also get the same 20Mbps speed from RCN, plus Verizon offers FiOS in the area! But not to me, despite it literally running down the street I live on.
Marriage is the sole cause of divorce.