Hirai Expects One Million PS3s By End of Year 41
Despite lower-than-expected launch numbers for Sony's next console, in an interview with Next Generation Kaz Hirai says he still expects a million units to be available by the end of the year. He goes on to discuss other elements of the launch, and Sony's expectations for this momentous event. From the article: "For launch day there is going to be a bit less than 20. For the launch window there is going to be a bit more. We are looking at the portfolio of the third party publishers for the launch day, and we are asking them which titles are going to be available for the second week, which ones are going to be available for the third week, and which titles are going to be for the end of the year. Basically we are managing the portfolio of the software titles everybody has, once this process is done we are deciding which titles are going where, and then we are going to have the final list of the launch titles for the US launch."
Summary? (Score:4, Informative)
Re:Summary? (Score:5, Insightful)
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That's even worse. I can just see the 200,000 initial PS3 owners fighting over the 20 games available, with 199,980 owners looking at the pretty brick in their livingrooms until more are produced.
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It won't be THAT bad. A lot of those PS3 owners will just want it so they can watch their BluRay movie collections.
Seriously though, funny post!
How to sell out of consoles. (Score:3, Insightful)
A bit less than 20 (Score:4, Funny)
heh
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It's vegonomics [vgcats.com]. Mr. Kutarchini knows what he's doing!
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Resistance is futile. Your inefficient marketting strategies are irelevant. We will add your technical and biological distinctiveness to our own.
RIIIIIIIIDGE RACER
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1 million units? WTF?
There are what, 7 million World of Warcraft subscribers worldwide.
this is a system, not a game. And there's only going to be 1 million of them.
Sony is really going down the crapper. Which is a shame, because there are plenty of games that are exclusively on the PS2. Oh wait, it's not really a shame at all since they can move to a different system. In hindsight, I'm glad I preordered the cheaper version.
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Your 'WTF' should be followed by "was I smoking when I posted that?"
JON
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goto love the context! (Score:1, Flamebait)
Good thing thats about the number of games, at lest they arnt trying to do a MS and hold the consumers to ransom on avalbility.
Big deal (Score:4, Funny)
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Welcome to Lee Carvallo's Putting Challenge. I am Carvallo. Now, choose a club.
You have chosen a three wood. May I suggest a putter?
Three wood. Now enter the force of your swing. I suggest feather touch.
You have entered "power drive". Now, push seven eight seven to swing.
Ball is in: parking lot. Would you like to play again?
You have selected "no".
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The PlayStation line seems to be well-known for providing hundreds of poor-quality games alongside a few enjoyable ones, but if half of them are crap yearly sports-based sequels then I can just play the other half instead.
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With giant crabs!
Why save them until week 2? (Score:3, Interesting)
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No, that's not what this is about at all. The point is that at launch everyone who is buying a console will also buy a game. (I realize that this doesn't happen 100% of the time but it happens far more often than not.) Why not release the game when your audience is almost guaranteed to buy a game instead of waiting until week 2 when those who have already bought a console in t
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Besides, most PS3 "end-users" are going to be getting their PS3 through ebay a week later. Why buy the games before the system?
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1. It makes the game release more of a media event since it's not one of the herd on release day. This also makes sure it's not drowned by release day coverage which usually won't bother to list launch titles in most media.
2. When you go back to the store to get your extra controller and other parts you suddenly needed - or show up hoping they have a new console that wasn't artificially held back to create demand - you'll see a New Game on the shelves and pay more attention to it.
End of the Year? (Score:4, Interesting)
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More (Score:2)
Re:End of the Year? How many? (Score:1)
Both have scaled back their numbers. Sony mostly due to real and artificial supply constraints (they decided to ship more Blu-Ray players, which undercut the number of Blu-Ray components for the PS3, for example). Nintendo mostly due to quality and manufacturing utilization reasons.
However, this also artificially pumps up demand, as the original numbers were based on m
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Nintendo originally claimed 2 million worldwide at launch and 6 million worldwide by March 2007.
Nintendo has never given any numbers other than those. Sony has delayed the European release to March 2007, reduced their allotment to 2 million worldwide this year, but still claims they can have 6 million worldwide by the end of March 2007. The 1 million in this article is for North
Notably absent from his claims: (Score:3, Funny)
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And HOW many Wiis? (Score:2)
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Roughly 6million by year end, 2 million above original expected output.
I refer you to: http://www.vgcats.com/comics/?strip_id=212 [vgcats.com] for the logic of the it all
Nis
Pre Launch Bluff or Steady Reserves (Score:3, Interesting)
I'll believe it when I see it (Score:2)