Sam And Max Developer Funded to Make 'Bone' 82
Next Generation reports that Telltale games, the current developer of the Sam and Max sequel, has been given $825,000 in a new round of funding. From the article: "Telltale CEO Dan Connors said, 'With our first titles based on Jeff Smith's popular comic books [Bone], Telltale is releasing accessible, innovative, interactive stories for the masses. This expansion funding gives us the ability to move even more aggressively in key areas of our business and further accelerate our company's strategy and growth.'"
Hope this is good... (Score:2)
The old Sam & Max video game [wikipedia.org] was one of my all-time favorites, and if they can make a Bone game even half as good as that, I'll defeinitely be buying it.
Re:Hope this is good... (Score:1, Informative)
Re:Hope this is good... (Score:2)
Re:Hope this is good... (Score:2)
Indiana Jones and the Fate of Atlantis
But what about... (Score:2)
I keep that one aroud, just to see the beautiful 'bike fighting' sequence. Easily one of my favorite games of all time. Then there's the fun way Ben talks.
How great was my joy when I learned they were making a sequel. How great my disappointment when I learned the sequel had been cancelled.
Re:Hope this is good... (Score:2)
It is brilliant!
Re:Hope this is good... (Score:2)
It's a good thing most of my coworkers have gone home.
How odd... (Score:2)
As the old saying goes, they don't make them like this anymore. Didn't you notice how games have become so boringly serious since the eve of "realistic 3D" everything ? At least, cartoon characters had to rely on humor to be entertaining. I miss them all,
Re:Score +5 VC Speak (Score:2)
Re:Score +5 VC Speak (Score:2)
Thank heavens for that. *shudder*
Re:Score +5 VC Speak (Score:2)
It still doesn't excuse silly verbiage. Why couldn't he say in human-tongue, "With this money, we're going to make some awesome, interactive games, we're going to nail some key areas of our business, and we're going to do all of that faster than before."
Re:Score +5 VC Speak (Score:2)
He probably did and the PR folks changed it around to be more sellable. Having run my own business for a while now, being casual is nice, but it's not always appropriate for press releases.
Re:Score +5 VC Speak (Score:2)
Re:Score +5 VC Speak (Score:2)
I am so all over that game....
Yeah, but will they be programming 'Bone' in... (Score:1)
Re:Yeah, but will they be programming 'Bone' in... (Score:1)
Re:Yeah, but will they be programming 'Bone' in... (Score:2)
Re:Yeah, but will they be programming 'Bone' in... (Score:1)
Re:Yeah, but will they be programming 'Bone' in... (Score:2)
Wouldn't it be more of a heresy for the game to not stay true to the story?
Re:Yeah, but will they be programming 'Bone' in... (Score:2)
Re:Yeah, but will they be programming 'Bone' in... (Score:2)
Re:Yeah, but will they be programming 'Bone' in... (Score:2)
That can only be a good thing... (Score:1)
My fingers are crossed that Telltale are the guys for the job...
Recording it right now! (Score:3, Interesting)
Jory
http://studio.jory.org/ [jory.org]
Re:Recording it right now! (Score:2)
Telltale rocks to work with (Score:5, Interesting)
So, when the folks who founded Telltale were let go from their projects at LucasArts, I was thrilled to see they were striking out on their own and made it a goal to be working on their new projects.
Last year, we did sound for Bone: Out from Boneville and a CSI game Telltale produced for Ubisoft (which will be shipping very shortly). The writing has been excellent all the way through. The actors we are using are all top-notch. And the company's goals really are on making adventure games that people want. Bone: The Great Cow Race has been in dialog production for about 2.5 weeks (and we wrap up tomorrow) and has, again, been very high quality.
The game is funny. It is clever. It is true to the comic book. And I think adventure gamers like me will love it. (I know that I'm eager to play it!)
Re:Telltale rocks to work with (Score:2)
Thanks for the feedback, and good luck with the future of your excellent looking studio.
Re:Telltale rocks to work with (Score:2)
Excellent news (Score:2)
I kind of expect them all to move to web based games though, because then the game engine can stay on the server and so piracy stops being a problem and distribution cost drops to pennies. Rather than these $40-$70 shiny boxes with big expensive printed colour manuals on retail shelves.
Re:Excellent news (Score:2)
Re:Recording it right now! (Score:2)
Re:Recording it right now! (Score:2)
Wow... (Score:1)
I for one can't wait for the new Sam & Max game. It's been far too long. Glad to see that development hasn't completely died yet.
Re:Wow... (Score:1)
Re:Wow... (Score:1)
Re:Wow... (Score:1)
Re:Wow... (Score:2)
TellTale Games and 'Episodes' (Score:1)
It would seem that Telltale games is releasing games in an 'episodic' format, which conveniently makes them more money. I can only assume the same will apply to their Sam and Max game, which can surely only be a bad thing.
Re:TellTale Games and 'Episodes' (Score:2)
Which conveniently makes them money more quickly. They're making adventure games, a genre mainstream gaming has labelled as dead. They're lucky to have gotten what investment money they did. Up to this point they lacked the funding to do an entire game in one shot. Episodic releas
Why is adventure gaming in such a sad state? (Score:2)
I realise that many people prefer FPS but are there really so few Sam and Max (resisting the opportunity to abbreviate it) fans out there?
Re:Why is adventure gaming in such a sad state? (Score:2)
I think the main problem is that the publishers tend to only support the stuff that works for the mainstream, adventures don't do that, while FPS do, at least in the eyes of the publishers. That doesn't mean that there arn't enough adventure fans out there to break even, but it means that the big money lies elsewhere and thats where the publishers send there money. It
Re:Why is adventure gaming in such a sad state? (Score:2)
Sam & Max (at LucasArts) was canceled for this very reason. It wasn't that a bad game was going to be made or that it wouldn't sell. But it wouldn't sell nearly
Re:TellTale Games and 'Episodes' (Score:1)
Re:TellTale Games and 'Episodes' (Score:2)
Re:TellTale Games and 'Episodes' (Score:1)
they made the absolutely fantastic game Psychonauts - while a 'platformer' - it has all the spirit and soul of
the lucas arts classics - in addition to being immensely funny. Telltale games has a lot of other people from Lucas
Arts. Ron Gilbert who together with Tim Schafer created the two first Monkey Island games are currently working
on a yet un-disclosed adventure-rpg game. Funcom is working on a sequ
Re:TellTale Games and 'Episodes' (Score:2)
That B. Sokal guy who made (or more exactly led development of) Syberia is still working on new games at Microïds.
Anaconda [anaconda-game.com] is fairly active.
Boneville extraordinaire! (Score:1)
New interactive comic for Sam & Max too... (Score:3, Interesting)
http://www.telltalegames.com/comics/samnmax/?perm
Fairly entertaining, but only a few pages so far. He doesn't seem to have lost much of his sense of humor after all these years.
On a related note - I checked ebay recently. Steve Purcell's comics have become surprisingly valuable - found out my copy of "Sam & Max: Surfing the Highway" is worth hundreds. I'm keeping it though - it's the one comic I own, and it's worth the humor.
Seems unlikely (Score:2)
I wouldn't put too much stock in that. Like any collectible, a comic book is only "worth" what people will pay [milehighcomics.com] for it. I was in a local comic book store here in San Francisco once and overheard a phone conversation with the owner: "Buy your comic books?
Does anyone know who the voices will be? (Score:1)
Re:Does anyone know who the voices will be? (Score:2)
Re:Does anyone know who the voices will be? (Score:2)
I've played "Leaving Boneville" (Score:2)
Re:I've played "Leaving Boneville" (Score:1)
Accessible? For the masses? (Score:2)
I guess this is not going to be a game for us geeky folk.
Re:Accessible? For the masses? (Score:2, Interesting)
The Sam & Max games, though, I'd imagine will be aimed more at the hardcore gaming audience who grew up with the insane puzzle-driven adventures of the 90s.
Re:This should have been released 2 years ago (Score:2)
The Telltale Sam & Max title will be completely new and different. While part of the time came from the LucasArts Sam & Max team, many others worked on other projects either at LucasArts or other game companies.
HA (Score:2)
Schmmock schmock schmock schmock schmock schmock schmockity schmock schmock schmock schmock schmockly schmock schmock schmock schmock schmock business anf schmock schmock schmock's schmock schmock schmock.
I'm glad they got money, bu jesus, this is like scraping my brain with sandpaper. Please speak English about what you;re actually doing, we're hap
He was apparently chanelling Phoney Bone... (Score:2)
Subject (Score:2)
Re:Subject (Score:2)
First game was so so (Score:1)
oooo, new Sam and Max (Score:1)
Will there be... (Score:1)