Pentium IV Problems? 147
zottl writes: "German tech site computerchannel.de has an article about various problems concerning Intel's Pentium IV.
It says that the new processors will draw lots of power (66 watts for the 1,4 GHz version), need special copper-core coolers, might need radiation shields for the socket pins for ECC compliance and will remain expensive for quite some time. It also says that the P4 will only get mass-market appeal with the introduction of the slimmed-down 0.13 micron version.
Oh, and best of all, it seems to be slower for certain apps than a P3 of the Mhz. Seems like a repetition of the problems the P6 architecture had when the Pentium Pro was first introduced" Isn't this pretty much what they say about every generation of Intel chips when first released? Anyway, the article is in German, so you'll need to feed it to the fishy until translations crop up.
This is good (Score:1)
If intel had designed this to be cheap and low-power at 0.18 um, it wouldn't be competitive at 0.13 um and below. They have to look forward.
All x86 chips start out like this. The Pentium Pro did (at 0.5 um, now 0.18 and soon 0.13), Athlon (although not that much) and even the old Pentium.
Re:Clock speed is everything in the mass market (Score:1)
What????
GFLOPs is a *HORRIBLE* benchmark (at least not without a great deal of documentation and explanation accompanying the numbers).
(1) The vast majority of applications most people use are limited by integer performance, and not floating-point performance.
(2) It's open to being used as an entirely theoretical benchmark (as Apple uses it) that doesn't reflect performance of an actual application running on an actual system. SPEC may have its problems, but at least it is made up of real applications running on real systems.
(3) It's subject to double vs. single precision differences; again, Apple touts single-precision numbers and ignores double precision.
(4) Not only do you have the standard benchmarking issues across platforms related to compilers, L2 cache size, bus speed, memory size and speed, HD size, etc.
but..
Even on exactly the same system, you can get different numbers for GFLOPs depending on what application you use to benchmark (or even things like matrix size in the same application on the same system).
Don't believe me?
See:
http://exodus.physics.ucla.edu/appleseed/benchmar
http://www.overclockers.com/articles110/
Just those 2 URLs by themselves should be enough to convince anyone that GFLOPs (or MFLOPs or TFLOPs) by itself is a worthless measure of performance.
Hah! (Score:1)
oh wait,, err.
Sexual maturity (Score:1)
- Mike Hughes
Re:interference issue (Score:1)
Seems pretty obvious, then, that going back to the socket was technically stupid, and therefore could only have been a political move.
--
Re:Like the PPro? (Score:1)
Re:Like the PPro? (Score:1)
That's a total rumor as far as I can tell, I have never seen that yield claim substantiated anywhere. I think in an article in Wired or some computer/game mag that the president of AMD denied that was the yeild and said it was definitely better than that.
Yields are always "state secrets", same with newer fab processes, so we never really know what the yield is on any plant, company, chip or process.
Re:Like the PPro? (Score:1)
Oh, say the recall of the 1.13 GHz P3? It couldn't pass the Linux kernel compile test for all its worth. It also required a special BIOS to load up special microcode that it needed to be even remotely stable. Note that it was quickly recalled for a re-tape and re-mask.
MMX speed up 3D? I don't remember anyone marketing it as that, at best, it sped up multimedia, such as audio and some video functions, and codecs that used floating point math weren't widely used either. MMX was only integer when I checked the instruction set. IIRC, Floating point 3D became used more widely when the Pentium came out, as well as the fact that the 486DX's had them too, not.
IIRC, Alpha didn't have SIMD instructions per se, but it did have most of the functions that MMX had, right from the start, circa 1991, due to having extensive byte manipulation methods and having 64 bit registers. I don't recall seeing SIMD add, subtract or multiply functions in the instruction set until MVI was introduced, I have never used it. That mostly only added add, subract and multiply, min, max as well as a couple more byte shuffling instructions.
IIRC, Intel also had a hard time meeting demands for nearly entire quarters - a reason that Gateway and such lowered their resistance to AMD chips. AMD is definitely giving them a run for the money, and I will admit that neither company is perfect, and different chips are usually better at different things.
You didn't get it. (Score:1)
Uhm, see, "5" is where Intel switched from using numbers to using the name "Pentium". So, by that logic, "Pentium 5" should be "Pentium Pentium". And the rest follows from there.
Now do you get it?
Laugh, then.
--Joe--
Re:source for info on CPU power draw? (Score:1)
Me, I want simple instructions on how to measure the power dissipation of the CPU's on *my* board. According to the dead 400W power supply, the draw is a bit more than it's supposed to be.
Re:Like the PPro? (Score:1)
Re:Let's compare this to when the P6 was introduce (Score:1)
Re:Like the PPro? (Score:1)
SSE (nee' KNI) is the Intel analogue to AMD's 3DNow! instruction set. These support floating point operations and high-level floating point functions (sqrt, trig). It is with these instructions that the AMD and Intel instruction sets have begin to diverge.
Re:Like the PPro? (Score:1)
Maybe because the AMD chips SUCKED in FP operations? I had a K62-300, and in games it was simply blown out of the water by a celeron 300A. I think the K6 was slightly faster in integer ops though.
Re:Chip Quality Formula (Score:1)
Re:CPU wattage question (Score:1)
Re:Chip Quality Formula (Score:1)
Why, in my day... (Score:1)
Re:Does anyone really still trust Intel? (Score:1)
Re:Chip Quality Formula (Score:1)
Both processors are 4 wide issue, 4 wide fetch, 4 wide retire (or 4-way superscalar of the Intel junkies). Also assume that it always has enough functial units to always execute the code (in other words, the code has been chosen specifically to run on the CPU). Now, one of these processors is in-order, and the other is out-of-order. If you ran the code on both processors at the same speed, it would take the same amount of time to finish. Therefore, the number of FLOPs you could use to describe each processor is the same.
Now suppose you ran some real world code on both chips. Almost exhaustively floating point, but it actually DID something (i.e. had dependencies and branches and stuff). The out-of-order processor would probably finish 60% faster than the in-order one.
FLOPs aren't a good measure of speed. I personally trust the SPEC benchmarks a bit more, since they have rules about how much your compiler is allowed to cheat in its score.
As a side note, can anyone find a version of this article (or one of similar subject matter) in English? The German translation just doesn't cut it for me.
Matter of trust (Score:1)
Intel is the *best* CPU for P2P applications! (Score:1)
idiots. (Score:1)
People please understand that HOME PCs that you get in one wrapped up plastic shell from BigStoreCo are going to be shit, regardless of brand.
Compaq makes what I consider to currently be the world's best Intel-based servers, in terms of functionality, cost, and price/performance.
Don't confuse Proliant with Presario.
Re:Serious Credibility Problems (Score:1)
What happens after they get to Pentium 5? Will they start a sub-series of Pentium Pentium 2, 3, 4, 5, then Pentium Pentium Pentium 2, 3,
Did AMD copyright the number 6 or something?
--
Re:Never (Score:1)
Re:Never (Score:1)
But every attempt by Intel to replace the x86 has failed. x86 was a stop gap, it was to give the market something before 8800 was to come out. 8800 failed badly becuase the x86 was so popular. The 8800 was a much better solution, but it still failed. Intel tried 3 other times to replace the x86 but each time they failed due to lack of compatibility. With the x86's installed base, it won't be replaced.
Re:Never (Score:1)
Never (Score:1)
Sorry for the rant.
Re:And the answer is: (Score:1)
Thanks
.
Re:Chip Quality Formula (Score:1)
Ah yes, but what about the all-important BOGOMIPS?!
--
Re:Chip Quality Formula (Score:1)
(Speed in MHz)/Price
Although the power in watts is a good idea, anyone want to work all three into a usable formula?
interference issue (Score:1)
Peter
--
www.alphalinux.org
Re:I'm sorry but... (Score:1)
The API UP1100 motherboard with soldered on 600MHz Alpha EV67 draws a total of around 90W. Works great with a 300 watt power supply.
x86 is finally starting to run into the roadblocks that Alpha has had for a long time. This is actually good! Now things like 300W power supplies will be even cheaper.
FYI:I work at API
Re:Slower at same MHz no surprise (Score:1)
Oh, you can get the 600MHz Alpha today. And faster speeds soon.
Re:When will the world accept that x86 is a deaden (Score:1)
Besides, you are comparing Celeron 1U's with AlphaServer GS series systems. Who's smokin' what?
Re:CPU wattage question (Score:1)
And many many people complained when their crappy Packard Bell 150watt power supply in their old computer wouldn't boot their shiney new Athlon...
The problem that people with the PIV isn't so much the wattage, it's the cooling requirements. My K7/500 w/the "stock" heatsink is cold to the touch while running. Power disappation isn't too big of a deal on it.
The P4 is requiring a freek'in copper core heatsink that needs a motherboard with support mounts to keep from cracking things. That isn't so good...
Re:32 bits isn't where it's at anymore (Score:1)
Re:CPU wattage question (Score:1)
Interestingly, the P4 doesn't have outrageous cooling requirements because it runs hot, but because it is less tolerant of
heat.
</QUOTE>
Hmm, interesting....an observation I was unaware of. If that's the case, they're gonna have one hell of a time trying to ramp that sucker to higher frequencies...
Clever troll? (Score:1)
Does anyone really still trust Intel? (Score:1)
The Fishy stinks (Score:1)
BabelFish, though quite a interesting idea produces the most broken language I've ever read.
For those of you with mozilla, look under edit->translate. It is a link (sortof) to Gist-In time [teletranslator.com] which in my opinion provides much better translations.
Re:Chip Quality Formula (Score:1)
--
No more e-mail address game - see my user info. Time for revenge.
Re:Never (Score:1)
I agree that sure, they were better tech, but we're dealing with the New Jersey principle [naggum.no] w/ regards to the x86: "It is good enough"
> Intel tried 3 other times to replace the x86 but each time they failed due to lack of compatibility.
What 3 times?
Intel could just be bull-headed and say "After 2002, NO MORE x86". But they won't. They are too busy milking the industry for all it is worth. (Can't blaim them, since they created it.)
At some point you just have to make a clean break AND start pushing it. Does Intel even have a 64-bit cpu out on the market? After how many years of waiting?
No flames. Just honest questions.
Re:Never (Score:1)
Interesting. I have heard of the i860, but not the iAPX432. Will have to read the history on that one.
Q. Wasn't the i860 a graphics processor at one time?
> The press releases and company touted both as a replacement for the even then aging x86, but since the customers wanted the x86 they kept pushing the instruction set
Yeah, the old catch-22. No new "killer app" for the new hardware.
> But quite simply they are not starting over, and never will. Intel will never have a clean break. Again, because they know all the customer's want it x86.
You might be right, but I don't know if I would say never. In 10-20 years do you think we will still be running x86 compatible software? I think it's doubtfull, but plausable.
Maybe once Intel ships the IA-64 we'll start seeing more software developed for it
Cheers
130 Watts??? (Score:1)
Now if it required 130 amps, I would stop tinkering around inside my computer.
Re:Slower at same MHz no surprise (Score:1)
Of course it's slower than the P4 at the same frequency. The chip was designed with a longer pipeline, which has allowed Intel to up the clock rate by doing less per tick. This was no surprise as people have been discussing it since the architecture was announced.
That said, they did design the ALU to work on both up and down swings of the clock, which means that integer operations could run up to twice the speed of the rest of the CPU.
More detailed info can be found in this Anandtech article [anandtech.com].
As for the power consumption, etc. If people are willing to plug their video card into a wall socket for a few more frames/sec in Quake 3, then I don't suppose power consumption is that big of an issue. I guess you could mount two 250 watts in your case if you were really worried about it.
Re:Does anyone really still trust Intel? (Score:1)
Though I also have to add I owned an early k6 (one of 3 different k6's I've owned) & I don't think that the 2/5 speed cache on the athlon was a 'mess-up'. But a choice based on what was available at the time.
I do agree to compare, but I'll compare on a technical level before hand and a working level after I see one. So far what I've seen and heard is making me think the P4 makes a great specialty chip that can at times in certain things beat a athlon. With my final opinion coming later, only after I can test both myself...
Re:Never (Score:1)
'if they can compete on price'
'if they can compete in hardware (whiel keeping said price'
'if they can compete in software'
'if they can get enough support for one platform above others'
etc, etc, etc...
Most of the world uses x86 because it's cheap, fast, and has a huge base of software stretching back years. Hence why companies liek AMD & Intel make millions by producing what people want: x86 cpu's and supporting hardware.
Heck even most hardware fanatics relaize that that SCSI isn't for most people so we use IDE. If we followed your example we'd all say 'IDE is a piece of garbage replace it with somethign else liek SCSI!'. But we don't, why? most people don't need it and so it fits it's niche.
Re:Chip Quality Formula (Score:2)
- A.P.
--
"One World, one Web, one Program" - Microsoft promotional ad
err.... (Score:2)
o little compiler support for either
o no guarantee either will work *well* in any OS (not even just Linux)
o no installed base to speak of -- no army of users reporting bugs, no hardware support
I'd go with a company that at least has a history of making 64-bit chips (and, personally, I'd go with Alpha, if I really wanted/needed a 64-bit CPU -- which normal users really don't need anyway.)
- A.P.
--
"One World, one Web, one Program" - Microsoft promotional ad
What's the problem? (Score:2)
Geez, what a bunch of wusses. Why, in my day...
---
pb Reply or e-mail; don't vaguely moderate [ncsu.edu].
Chip Quality Formula (Score:2)
(Speed in MHz)/(power in watts)
Take the CPU with the highest number.
Re:Chip Quality Formula (Score:2)
Bingo! (Score:2)
___
Re:Like the PPro? (Score:2)
1. Non-castrated motherboards. As you may or may not know, Intel had to limit the amount of memory VX and TX boards can cache to 64Mb, just to promote ppro.
2. 4-way SMP. Not that too many people used it.
Back then Ppro was about the equivalent of today's Xeon. In fact Xeon is a direct successor of ppro. Just like it's older brother, it offers no performance gains over P3 and costs an arm and a leg. Oh, and not all Xeons can even do 4-way SMP.
___
Oh shoot. (Score:2)
So much for my 300 Watt halogen "TorchAire" lamps... Shoulda figured those imported lamps may not be 100% compatible w/ U.S. electrical standards.
Seriously, 130W of power is nothing compared to, say, your average hair dryer, many of which run at about 10x that wattage. Or a typical microwave oven, operating in the 700W to 1000W range. Even your typical desktop computer system, including monitor, etc. consumes 600W to 800W if you're not running w/ any APM options enabled. (Remember, a 250W power supply provides 250W to the rest of the computer, but consumes some additional wattage itself. Although switching power supplies are fairly efficient, no power supply is 100% efficient.)
--Joe--
Re:The Fishy stinks (Score:2)
--
Re:Like the PPro? (Score:2)
The only reason why PPro's were subsequently phased out was their very high cost of manufacture, especially with you considered 512 KB and 1 MB L2 cache on the CPU die.
The current Pentium IIIEB's has pretty much maxxed out the P6 core; that's why the upcoming Pentium 4 will have an all-new CPU core design, one that won't be taken advantage of for some years. After all, when the Pentium II first came out in 1997, Windows 95 was reporting it as a "Pentium Pro" CPU, indicating that the PII used the P6 core. Windows 98 properly recognized it as the Pentium II, though.
Re:Never (Score:2)
Re:CPU wattage question (Score:2)
450 Mhz = 25.3 watts
500 Mhz = 28 watts
600 MHz = 34.5
Those are (i believe) numbers for the SECC versions. The FPGA versions are a bit lower, as follows:
533EB = 14 w
600EB = 15.8 w
800EB = 20.8 w
All the way up to the non-existant 1.13 GHz P3, which draws 35.5 w
And the answer is: (Score:2)
--
Linux MAPI Server!
http://www.openone.com/software/MailOne/
Re:Chip Quality Formula (Score:2)
For example, a 300Mhz MIPS R12000 used in SGI workstations and servers has FPU faster than a 1Ghz Pentium 3!
Re:Like the PPro? (Score:2)
Re:CPU wattage question (Score:2)
--
Re:Chip Quality Formula (Score:2)
eeny meeny miney mo...
Let's Wait (Score:2)
So rather than speculate and criticize, I would rather give them the benifit of the doubt and judge what they release.
Let's compare this to when the P6 was introduced (Score:2)
1. Windows and Word and Excel were not past the threshold where you stopped caring about CPU speed increases.
2. 2D hardware acceleration was still fairly unusual, so the CPU was bogged down more than it should have been in GUI-oriented tasks.
3. 3D games were becoming commonplace, and 90% of the execution time in a typical game was being spent in a software texture mapping loop.
Here's how things are today:
1. Windows and Word and Excel feel the same on a 200MHz Pentium and a 1GHz Athlon. They're not CPU bound at all. 2D graphics accleration has helped a lot here.
2. 2D hardware acceleration is standard on all machines, and has been for years.
3. Software rendering is on the verge of extinction. Average cards like the Voodoo 2 are on the order of 500x faster than the best software renderer out there. Cards like the GeForce 2 are maybe 2000x.
In general, CPU speed is not nearly the issue that it once was. Yeah, some games or applications feel slow, but that's usually because of either slopping programming or a profile that's bound in other parts of the system. Adobe Acrobat Reader never seems to get any faster, even if you double the speed of the CPU. And you still get that damned hourglass or watch icon when opening tiny documents. So these crazy expensive CPUs are coming out, chips with multiple fans and huge heatsinks, CPUs that use 20x the power of ten years ago...and, quite frankly, nobody cares. Oh, the techno-geek fanboys care, because they'll plunk down $300 every six months just so they can get a card with even more unstable drivers, but everyone else quietly ignores them. Considering that most people only surf the web and play MP3s, a 1+ GHz chip is like a 400HP lawnmower.
Re:Like the PPro? (Score:2)
And have you ever wondered why is the standard when better alternatives exist? It's all because of marketing and money. Intel markets its chips much better than any other manufacturer, and it offers them at a better than competitive price. But I've pondered time and time again what would happen if Intel focused more on chip design than on marketing. Would we start seeing more stable, faster CPUs?
Seriously, Intel is having severe problems with their chips. That's not to say that other chip manufacturers don't have problems--I would bet they do. It just doesn't seem that the problems are as serious when I get my new CPU from AMD.
Re:32 bits isn't where it's at anymore (Score:2)
If you really want a 64-bit chip, Itanium is the way to go (or get an Alpha now
The funny thing about this, is that it's AMD who is going to be "sqeezing" more (another 32 bits) out of the Intel x86 architecture in the next year or so
Spyky
Re:32 bits isn't where it's at anymore (Score:2)
Re:Like the PPro? (Score:2)
It also required a special BIOS to load up special microcode that it needed to be even remotely
stable. Note that it was quickly recalled for a re-tape and re-mask.
>>>>>>>>
How about the fact that AMD's yeild during the K6 eras was around 25%? All chip companies occasionally have yeild problems. It's not necessaryily demonstrative of the quality of future chips. And unless you got burned by the 1.13GHz recall, then you've got no problems. I don't hear to many people complaining about the stability of the 900-1000MHz PIIIs.
MMX speed up 3D? I don't remember anyone marketing it as that, at best, it sped up multimedia,
such as audio and some video functions, and codecs that used floating point math weren't widely
used either. MMX was only integer when I checked the instruction set. IIRC, Floating point 3D
became used more widely when the Pentium came out, as well as the fact that the 486DX's had them
too, not.
>>>>>>>>>>
MMX was designed to speed up multimedia, but mainly to compete with the 3D cards that were coming out. If you look at MMX, it actually does help for the rendering part of the pipeline. That's exactly why it is useless, because 3D cards these days handle that part of the pipeline. And floating point 3D was not at all common until the PentiumMMX and the first wave of 3D cards. Quake, DukeNukem3D, Doom, Wolfenstien, they all used fixed-point math. If you read any of the game programming docs from the era, you'll notice that it wasn't until into the PII's release that they stopped teaching how to do fixed point math.
IIRC, Alpha didn't have SIMD instructions per se, but it did have most of the functions that MMX
had, right from the start, circa 1991, due to having extensive byte manipulation methods and having
64 bit registers. I don't recall seeing SIMD add, subtract or multiply functions in the instruction set
until MVI was introduced, I have never used it. That mostly only added add, subract and multiply,
min, max as well as a couple more byte shuffling instructions.
>>>>>>
However, MVI does exist, and it is designed to allow the Alpha to perform better in multimedia software. (According to Digital's press release.) The point is that MMX wasn't a dumb idea. Every other chip comany is implementing similar instructions.
IIRC, Intel also had a hard time meeting demands for nearly entire quarters - a reason that Gateway
and such lowered their resistance to AMD chips. AMD is definitely giving them a run for the money,
and I will admit that neither company is perfect, and different chips are usually better at different
things.
>>>>>
Which quarters? Remember, AMD had a hard time meeting demands for more than a year during K6 era.
Re:Slower at same MHz no surprise (Score:2)
Re:Like the PPro? (Score:2)
MMX wasn't just marketing. It genuinely sped up 3D. However, Intel didn't count on 3D accelerators coming on. MMX was designed in the days of the ViRGE and fixed-point 3D engines. How would have thought that some day 3D accelerators would have fill-rates in excess of 1.6 gigatexels? Intel certainly didn't, and appropriatly, they designed MMX to speed up integer calculations. However, the design wouldn't allow you to concurrently run floating point, and thus, developers started to use fp/3d acceleration instead of fixed-point/MMX. However. MMX is SIMD and SIMD is a good idea. If you doubt it, please explain why everything from Digital's Alpha to Motorola's G4 has SIMD instructions.
Intel has the power to push a standard. There is nothing wrong with them using that power (remember, AMD has a cross-license with Intel. They could use SSE anytime they wanted). They also make some of the best chips available. For a lot of things, a PIII whoops an Athlon's ass. If it doesn't, don't use it. However, a lot of people find the PIII better and for those people, it is stupid to say that Intel's chips aren't great.
Re:Like the PPro? (Score:2)
Re:Like the PPro? (Score:2)
Re:well duh (no offense) (Score:2)
Re:Does anyone really still trust Intel? (Score:2)
32 bits isn't where it's at anymore (Score:2)
Re:err.... (Score:2)
However, Intel's been working with all the big names in the industry to make sure heavily optimizing compilers are there by the time Itanium hits the streets. It may suck in Windows or for 32 bit code, but it sounds like it blazes on native 64 bit code that's been optimized for it. This I gathered from talking to the SGI guys at the last Colorado Linux Info Quest. They've had Linux booting on the pre-released Itanitums and emulators for ages now.
Turn for the verse, taking the raps off... (Score:2)
Athlon, Duron,
better look, the heat's on,
Simmer up now.
Alpha's beta,
it's a hot po-tata,
Heat sinks up to the stove.
So Intel, oh well,
might make your case a burnin' hell,
But you know they can do better.
If data is food,
don't glom an' be rude,
but the second it's done
marks the winner.
Dinner.
So with the yields, the shields,
got radiation fields,
Gonna nuke that box 'til it glows.
A chip that fries, well
my oh my, your data's all done
in a flash.
So work hard, yo,
gotta save yourself some dough,
For the heat, on the street,
they all want your cold hard cash.
(Anyone for SMP-on-a-chip?)
Re:Like the PPro? (Score:2)
I recently came across a Mac advocacy site which hadn't been updated in about five years, and there was tons of FUD about how the Pentium Pro was so slow and would never make it. It's hysterical to look back at that, because the Pentium Pro was so successful. I have a sneaking suspicion that the anti-Pentium 4 articles are going to look as foolish in five years.
Moral of the story: Never underestimate Intel (unless you're talking about IA-64
Re:Chip Quality Formula (Score:2)
0*(speed_in_MHz/power_in_watts) + 1/(execution_time_for_my_applications)
Take the CPU with the highest number.
Needed to decompress MPEG4s. (Score:2)
Re:The Fishy stinks (Score:2)
As a side note, the link in the article points to The Babel Fish Corporation(TM) [babelfish.com], a whole other deal entirely.
Re:fishy indeed (Score:2)
Not that I defend the American tendency to be monolingual and proud of it, but I believe CmdrTaco made the following assumptions:
2) The people reading slashdot speak English, or else they'd have a pretty hard time understanding what all the news was about, unless of course, they were using babelfish to translate English in to their native language... maybe even German?
Given those two assumptions, it would be completely logical to conclude that most of the slashdot crowd will need a translation of some sort, one which babelfish can provide.
Announcing the P4 Laptops (Score:2)
Re:Chip Quality Formula (Score:2)
(Speed in MHz)/(power in watts)
Just out of curiosity, why do you care at all about the watts? For a laptop I can maybe see, but for a desktop system it is totally irrelevent.
--
Re:32 bits isn't where it's at anymore (Score:2)
And you may not want to get too excited about IA64 either. It's widely believed that Merced will be too slow for production use. And even the next gen design, McKinley, will have a lot of trouble performing until there are compilers that can generate optimal code for it. Right now, they're performing worse than they would on RISC architectures. And even worse than the x86 for normal stuff. Which is really bad considering the whole point of EPIC was to go better than RISC. Intel and HP still have to a lot more work before they can convince people that IA64 was a good idea. Things are definately not going as planned.
It's because Intel has been so long overdue with Merced that they've extended the life of their x86 series. And they've realized that Merced will execute x86 instructions far slower than a native IA32 processor. And IA64 will be expensive for many years. It'll probably be in the price range of the UltraSPARCs and Alphas. Unless Intel can push the mainstream market to switch to Merced, they can't generate the volume production to push the chip prices into the PC market. They'll have a tough time doing that, and Sledgehammer will make it much tougher.
When will the world accept that x86 is a deadend? (Score:3)
I think the best thing would be for us to dump the old architecture. If you're not going to get the continuous speed improvements and dirt cheap costs (although AMD and Intel have been driving them down) at least you should get a clean and easy to program architecture. Hopefully in 5 years IA-64 and PowerPC will be where it's at, since I'm on Linux and staroffice is going GPL I won't have anything I use regularly that I won't have code to. I also think AMD should wake up and smell the coffee, they need to look at how much they have invested in trying to emulate Pentiums, honestly, I think they should work a deal with Sun or Motorola or somebody and more their 64bit plans to something sane.
Let x86 die.
I'm sorry but... (Score:3)
ftp://ftp.digital.com/pub/Digital/info/semiconduc
I think a little perspective is required before jumping on these "P4-consumes-too-much-power/generates-too-much-he
-just my opinion.
ECC? (Score:3)
Slower at same MHz no surprise (Score:3)
Not currently seriously considering sledgehammer (Score:3)
Clock speed is everything in the mass market (Score:3)
Intel still dominates the mass market, and I'm sure it's an important lead for them to maintain. Given the recent 1.1 GHz P3 debacle - it's reasonable to assume that their marketing people have told them that they must stay on top of the GHz war even if it's at the cost of better technology.
While it may take some time for the P4 to hit the mass market, that's where it's headed in the long term. (The P4 is not like the PPro that was only intended for use in high end workstations)
Apple tried to transistion the mass market in thier TV ads to thinking in Gigaflops, a better indicator than MHz. - See any store ads pitching Gigaflops recently? neither have I.
Re:Does anyone really still trust Intel? (Score:4)
Battle Plan (Score:4)
Intel needs to take a step back and create a new product that'll help em take back the market. And yes I think AMD should take the market for awhile, they have not only earned it but deserve it. This is not to say that I think Intel should crash and burn, quite frankly, the race for speed has forced the 2 companies to develop new designs and think differently than previously.
But Intel just seems to be thinking like Homer Simpson.
"I don't know Herb, people are afraid of new things. You should have just taken an existing product and added a clock or something.."
Maybe Intel's recent problems with the 1.13 Ghz PIII will help them realize that they need to concentrate more on the products for awhile, rather than the market and $$$.
One can only hope.
Re:CPU wattage question (Score:4)
What's funny is that the Athlon also draws 60 watts. That chip was released over a year ago, but nobody thought that 60 watts was a lot until the Pentium 4 is about to come out.
Also, Willamette is expected to be a stop-gap to get the Pentium 4 in the marketplace, while the Northwood is going to be the real deal. That's going to be at 0.13 and there is even expected to be a laptop version, so the power is going to be much less. Much like Pentium Pro, where only about one million parts where shipped, and the Pentium II shipped umpteen millions of parts were shipped.
Re:Chip Quality Formula (Score:4)
How about:
([Speed in Mhz]/(([Highest speed in contention]+[lowest speed in contention])/2)) - ([Price]/(([Highest price in contention]+[lowest price in contention])/2)) + ([Power in Watts]/(([Highest wattage in contention]+[Lowest wattage in contention])/2)))
Basically, each property is reduced to an integer denoting it's performance relitave to the average of all the processors under consideration, then the numbers are added and subtracted, depending on wheather each number should be high or low. The processor with the highest number would be the best.
To find the best value for money, a far easier formula to use would be:
[Price]/[Speed]
That would give you the pounds-per megahertz value for each chip. Personally, I'd sooner judge it with:
[Price]/[Speed in FLOPs/s (Floating point operations per second)]
Because FLOPs/s is a better judge of speed that Mhz, in my experience.
Michael
...another comment from Michael Tandy.
Moore's Law speaks only of transistors! (Score:5)
Folks, get it right. Moore's Law simply states that the number of transisitors on a chip doubles every N months, where N = 24 in the first statement of the "law", and was revised shortly thereafter to N = 18 .
Typically, performance scales with number of transistors, but that is not always true! There are three main reasons performance does go up roughly by the same ratio as the number of transistors:
Sounds great, but what's bad?
Well, one big thing that is not addressed by faster transistors is latency. As transistors get smaller and the wires that connect them get smaller, communication between transistors starts to become the true bottleneck. In the "Good Old Days", you could send a signal anywhere on the die in a single cycle, and you could treat a wire as an instantaneous link. In these smaller technologies, though, transport time for signals burns a significant portion of the time for any computation. This is why pipelines get deeper and deeper with each generation. Essentially, you can only make effective use of all of those transistors if you can minimize the amount of communcation between them, and that's what pipelining is all about. Unfortunately, this limits how much you can speed up many applications, especially general-purpose compute problems.
Newer architectures address latency problems by exposing their pipeline (see EPIC or VLIW), or providing extensive resources for dealing with it. The Alpha CPUs, for instance, have an aggressive cache and reorder buffer that allow many pending cache misses to be services while non-dependent instructions are executed happily. (IIRC, the 21264 allows up to 4 hits under miss in the cache -- that is, you can have up to four misses outstanding and still take hits in the cache and allow instruction execution to proceed. I don't have Hennessey and Patterson handy to check though.) The reason this is even conceivable is that the Alpha provides a huge bank of architecturally-visible registers, and an even larger bank of rename registers for rescheduling code. Since compiled code spends most of its time moving data between registers, the architecture can easily determine which instructions are dependent on each other and very effectively hide the latency of the pipeline by reordering instructions and renaming registers.
In contrast, the x86's highly bizarre and rather small register file create a huge bottleneck to reordering, since compiler ends up spilling many intermediate values to the stack or other memory locations. As a result, the CPU can't use register names to determine instruction dependencies as often, and so it cannot aggressively reorder instructions. As a result, it cannot hide the latency in the pipeline as effectively, and gets bitten with poor performance. All those transistors sit idle more often. (This, BTW, is why the Alpha can beat the Athlon on some apps, despite a 2x clock-speed advantage on the Athlon's part.)
There are plenty of other reasons why x86 can't keep up performance-wise, but this is not the forum to discuss them. Just remember, x86 is keeping up with Moore's Law just fine. Don't expect its performance to keep scaling at the same rate.
--Joe--
Like the PPro? (Score:5)