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1770 Mechanical Chess Player Inspired Babbage
Posted by
CmdrTaco
on Sun Apr 21, 2002 04:08 PM
from the lighthearted-afternoon-read dept.
from the lighthearted-afternoon-read dept.
dipfan writes "A new book tells the extraordinary true story of a clock-work chess-playing "machine" named The Turk that wowed Europe and the US in the 18th and 19th century, beating Benjamin Franklin and Napoleon, among others. Although it turned out to be a cleverly designed trick, the device is credited with inspiring Charles Babbage (the father of the computer), who played and lost to the automaton in 1820, with the idea that a mechanical engine could be programed to perform tasks... and the rest is computing history, right up to IBM's Deep Blue. There's an article by the author at Wired, and the preface and first chapter of the book The Mechanical Turk available online."
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1770 Mechanical Chess Player Inspired Babbage
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gain computers, lose clockwork (Score:5, Interesting)
What is sad to me, is that with the progression of 20th-century computers, and digital watches where even an analouge-faced watch is controlled by quartz crystal and battery, it seems as though the *art* of clockwork has been forgotton....
Just knowing it's possible (even when it isn't) (Score:5, Interesting)
Of course it later turned out that the competing product did not have this feature and in fact nobody had ever done it before.
G.
Modern comp required to beat human in chess? (Score:2, Funny)
A picture of the machine: (Score:5, Informative)
Ebook heads-up (Score:5, Informative)
any sufficiently short midget... (Score:2, Funny)
Deep Blue is not the End (Score:2, Interesting)
If you ever get across to London... (Score:4, Informative)
Steam Man (Score:2, Interesting)
The Turk is no different than chess programs today (Score:2, Insightful)
Even the best chess programs (Big Blue, etc.) today require the input of humans. They are given instructions, and apply those instructions in a "brute force" fashion to all data in its parameters. The vast majority of the calculations that a computer is asked to make is pure bullshit.
Human intelligence will always have the distinct advantage of eliminating a lot of worthless calculations.
Some extra pictures to illustrate the story (Score:4, Informative)
Good read... (Score:3, Insightful)
Oh one more thing, the duck? They mention that it could take food out of a hand... how the hell did it do this? The last time I checked, motion sensors, digital cameras and such hadn't been invented yet. How the hell did the thing see where it was going, and have the ability to interact with a specific location?
Re:Good read... (Score:5, Insightful)
The people playing the Turk weren't really playing to win. They were playing to see if this machine could play the game. They were too amazed by its ability to play AT ALL to bother much with trying to beat it. They might even intentionally make stupid "I wonder if he'll catch this" mistakes which ultimately sacrifice the game for them, no matter HOW good they might be.
Probably the only time it got beat was the one time that someone actually paid attention to the game itself, rather than the opposing player.
-Restil
For the lazy (Score:2)
"The chess player had indeed been controlled by a concealed operator using a clever system of folding partitions to remain hidden while the automaton's interior was open to view."
Another story about this (Score:4, Informative)
Impossible? (Score:3, Informative)
Don't sell old technology too short. While a fully playing chess computer was beyond their reach, there were genuine automata in the 18th and early 19th century that could play end-games mechanically. Another examples of amizingly advanced automaton is the Swiss scribe, which can be programed to write a persons name with a quilt in long-hand, including pausing to dip the quilt in the ink well.
That would still be a challenging task for a robotic arm today.
Lastly the entire mechanism that allowed the chessmen to be grasped by a person from inside the Tuks was not replicated until a few decades back, again by "advanced" robotic research.
Ugh (Score:1)
I read about it (Score:1)
Othello/Reversi (Score:1, Offtopic)
1.5 GB of DDR RAM.
Dual 100 GB hard drives.
A half dozen fans to cool the whole thing.
AND I CAN'T FIND A GAME OF OTHELLO / REVERSI THAT CAN CONSISTENTLY BEAT ME.
Alan Turing (Score:2, Insightful)
Other purposes (Score:4, Funny)
In 1879 Mephisto (Gunsberg) went on tour, defeating every male player. However, when playing ladies, it would obtain a winning position, then lose the game, offering to shake hands afterwards
.. but also to get chicks!
does anyone else find it ironic (Score:1, Funny)
...that most of the first public appearances of computing technology appear to have been rigged demos?
It seems like some things never change.
but Charles Babbage is NOT the father of computing (Score:3, Interesting)
Speech synthesis (Score:2, Interesting)
and what about Blaise Pascal ? (Score:2, Insightful)
an almost forgotten programming language
bears his name, because he was the one,
about 1660, to build the first adding
and multiplying machine....Babbage
was surely aware of his work !
Re:I read the Wired article (Score:2)
Re:How is this news? (Score:2)
Charles Babbage, the pioneer of the mechanical computer, was another famous opponent; he lost two games to the Turk. Babbage was certain it was under human control, though he was not sure how. But he started to wonder whether a genuine chess-playing machine could, in fact, be constructed.
That is why it's here, not so much news but definately of interest to the slashdot computing crowd.
editorial quibble (Score:1)
Shouldn't that be "nearly always does"?
Re:I read the Wired article (Score:3, Interesting)
BTW, the author of the Mechanical Turk is the technology correspondent of The Economist magazine, I see from his website.