EA Pushes Sony on PSP, Price Cuts Possible 123
GameDaily reports that EA has been pushing Sony to be more proactive with the PSP. The software giant feels that Sony is 'letting the DS win' by failing to adopt an aggressive strategy for the handheld console. The article mentions a piece run on CNN's Game Over column, where Chris Morris talks about the possibility of a price cut by the end of the year. From the EA article: "'There is a price cut coming in the second half of the year,' said P.J.McNealy of American Technology Research. '[The PSP] has lost momentum. Nintendo has had a great run since it launched the DS Lite and Sony needs to regain some ground.' In the meantime, though, EA has been thoroughly encouraged by the DS and DS Lite and conversely discouraged by the PSP, to the point where the publisher is apparently reconsidering its strategy in the portable market."
Where are the games? (Score:5, Interesting)
I basically regret my PSP purchase. I've played a handful of games. The last game I played that I really enjoyed was Hot Shots Golf: Open Tee which was released a little over a year ago. Me and My Katamari was kind of fun, as were a few of the early games, but by and large I don't feel like I've gotten much in the way of games. What's coming up? Not much. The only two games I am looking forward to are MGS: Portable Ops and Gitaroo Man Lives! (which is supposed to be part re-release/port).
Compare that to my DS. Two or three Castlevania games. Mario Kart. Mario and Luigi: Partners in Time. Kirby. Yoshi's Touch and Go. Wario Ware. Phoenix Wright and Trauma Center. That's what I can think of off the top of my head. Then there is the upcoming Yoshi's Island sequel, the next Phoenix Wright, Mario vs. Donkey Kong, Elite Beat Agents, Kirby Squak Squad, another Castlevania, Legend of Zelda: Phantom Hourglass, and I'm sure more.
I feel my DS has been a great purchase and I've gotten tons of play time out of it. I've barely touched my PSP in the last year and I regret it's purchase.
Sony has delivered tons of games on their last two platforms. The PSP is just sitting there. Not many games so far. Not many coming. The seeming killer feature that is to come is old PS1 games.
Re:Where are the games? (Score:3, Interesting)
Re:Where are the games? (Score:5, Interesting)
It's interesting to note the similarities between Nintendo and Sony with respects to their consoles. NES was good and had lots of good games. SNES was king of consoles, with thousands of AAA titles and lots of third party support. Then Nintendo rode their hubris and put out the N64, and drove away their supporters to the sleeker PS1 and Dreamcast. Nintendo has been playing catch-up ever since - though the Wii has the potential to revolutionize the industry, much in the same way the NES did so many years ago.
For Sony, PS1 was good with a lot of exclusives, and PS2 was king for a lot of the same reasons as the SNES. But Sony has displayed so much hubris in the buildup to the PS3 launch that sometimes I wonder if I've slipped into a Greek morality play. "The PS3 is actually pretty cheap", "We'd sell 6 million consoles even without games", "$599 US dollars", "Giant enemy crabs"... Sony is ripe for a fall.
Re:Where are the games? (Score:1)
All kidding aside, as much as I hate Sony, I want them to stay in the game. So long as they lose the market share, just enough to make them rethink their strategy. Competition will keep Nintendo on their feet, and a shift of the market will show Sony that people don't care about power. Sony will have to start doing new things, so that they don't go the way of Sega.
Re:Where are the games? (Score:3, Interesting)
Yeah no kidding. I think there was exactly one rationalization for the PS3's price, and it was:
Surely people will pay as much for a PS3 as they will for an iPod.
I think that's all Sony thought.
(Although now tha
Re:Where are the games? (Score:2)
It's really not comparable at all. For one, the idea that the iPod is universally derided as being too expensive is laughable - if it were really that outrageously priced, why in the world would it continue to maintain >50% market share, especially when it continues to
Re:Where are the games? (Score:3, Insightful)
Re:Where are the games? (Score:3, Interesting)
No offense, but most Slashdot members are clueless, too. For example, most of them seem to conveniently forget that it's not just the iPod that is DRM-encumbered. Nearly every major MP3 player on the market supports a DRM
Re:Where are the games? (Score:2)
This doesn't conform to the reports I've read. Not only have developers reported that Sony is encouraging developers to make games big enough to require a BR disc, but I've read at least one report (very unconfirmed, and thus not one that I take at face value) that all PS3 games will come on BR discs. The latter seems implausible to me, if only because manufacturing of BR disc
Re:Where are the games? (Score:1)
Re:Where are the games? (Score:2)
Re:Where are the games? (Score:2)
According to Wikipedia, the iPod sold about 800,000 units in the first two years of it's release. The iPod line could grow from there, since it was a new market and they had no major competition (and you didn't have to lock in developers to make content for the iPod.)
But if the PS3 sells that slowly over the first two years, they're dead. It's a mature market, and they have stiff competition.
http://en.wikipedia.org [wikipedia.org]
Re:Where are the games? (Score:2)
So if Apple was willing to launch the next iPod for $600 and offer no support for either Macs, Windows, Linux, MP3's, MP4's, AAC and all the other formats (basically unable to play anything you bought it for) at a dramatically reduced price then I could see where the similaritys are.
Sure they could decide to drop another bombshell right now on developers by saying they are
Re:Where are the games? (Score:1, Flamebait)
Don't forget their intentionally installing malware on customer's machines, and continuous pushing of proprietary technology over open standards. I'm amazed that anyone still buys anything from Sony.
Re:Where are the games? (Score:2)
That description sounds like MicroSoft, and yet people still buy their products also.
... just like every other company (MS, Apple, RedHat). Get over it.
Sony made a mistake with the root kits. They also push technology that they view as an advantage to themselves
Re:Where are the games? (Score:3, Insightful)
There are reasons for that. There are too many clueless people on earth that don't know there are alternatives to MS, and of the "clueless" that do know, they don't care because everyone *else* they interact with doesn't use the alternatives anyway.
There is also the problem that people perceive (rightly or not) the alternatives as being less feature filled, less supported, more bug-ridden (is that possible?!), slower, etc.
Re:Where are the games? (Score:2)
Which I think means that this is NOT your typical Electronics Industry Product and brings them right back to a comparison with an OS maker. The games are programs, and you can't run on
Re:Where are the games? (Score:2)
Sony has a history of 'sleak' product design on par with Apple.
When Palm's handhelds looked clunky, Sony was the first to unveil a palm based handheld with a camera, integrated keyboard, and an on-screen writing area.
The Viao laptops were, for a long time, the smallest, lightes
Re:Where are the games? (Score:2)
I didn't mention those things because, well, it has nothing to do with gaming. I'm a gamer - that's what I care about. If a console had a controller that had to be rectally installed each time you turned it on (no pun intended) and would periodically slap you in the face, I'd still buy and use it if the games were good enough. Admittedly, the games would have
Re:Where is the multimedia? (Score:2)
As for cutting the price, is Ken "The PS3 isn't expensive enough" Kuratagi going to go along with this? Nore lik
Re:Where is the multimedia? (Score:1)
Re:Where are the games? (Score:2)
Breath of Fire 3
Darkstalkers Chronicle
Daxter
Exit
Field Commander
Grand Theft Auto: Liberty City Stories
Hot Shots Golf: Open Tee
Kingdom of Paradise
Lumines
Me and My Katamari
Mega Man Maverick Hunter X
Mega Man Powered Up
Metal Gear Acid
Metal Gear Acid 2
Monster Hunter Freedom
Ridge Racer
Street Fighter Alpha 3 MAX
Syphon Filter: The Dark Mirror
Tales of Eternia
Tekken: Dark Resurrection
Twisted Metal: Head On
Valkyrie Profile: Lenneth
Wipeout Pure
Potentially good games coming ou
Re:Where are the games? (Score:2)
Re:Where are the games? (Score:1)
Re:Where are the games? (Score:2)
Re:Where are the games? (Score:1)
4 can also be played on the GBA, or GB Player, but that's besides the point. The DS was blessed with a huge backlog of backwords GBA compatible tiles, much in the way the PS2 was with PS1 games.
DS would make for a great "Sport manager" title (Score:5, Interesting)
On the top screen you would see a normal 3D set-up of the football field with the two teams ready for the hike. The game would pause, and you'd have X seconds (or maybe unlimited time) to use the touch pad to draw out a game plan (as if you were drawing on a chalk board planning plays). You would have defaults and could save custom plays for quick recall, as well.
Once the ball is snapped, you would have the option of "getting dirty" and assuming the role of one of the players while the other players act out your strategy, or you could just let the AI handle it all.
Re:DS would make for a great "Sport manager" title (Score:2)
Re:DS would make for a great "Sport manager" title (Score:2)
Or, going with your "BOOM" idea, you could shout "TOUGH ACTIN VINACTIN" to open up hidden features.
Re:DS would make for a great "Sport manager" title (Score:2)
Re:DS would make for a great "Sport manager" title (Score:1)
Seriously, they can't even keep up with me playing through their games. I need more!
Re:DS would make for a great "Sport manager" title (Score:1)
strategy? (Score:4, Interesting)
Any business major can tell them that success is dependent on the 5 P's -- product, price, place, promotion, people. PSP is same-old-same-old as any other handheld, Nintendo's product is innovative and has 2 screens, one of which is stylus-oriented. Talk about fun! Price -- the DS is quite a bit cheaper than the PSP. Promotion -- PSP beats the DS here from what I've seen. Place -- they're both pretty available... except newegg has been sold out of the DS since it came out! People -- the Nintendo people seem a little slow to jump on the latest graphics and such, instead orienting around fun... sometimes a little too kiddie-fun... but the DS is an example of fun triumphing over "omg megahertz!!!". The Sony people are bastards who put rootkits on music CD's and tout that people will buy their products even if there are no games for them.
But Sony has a highly aggressive strategy! (Score:2)
What could be more aggressive than implying that all your customers are morons?
Re:But Sony has a highly aggressive strategy! (Score:2)
Re:strategy? (Score:2)
is that really such a bad thing though?
Gaming is supposed to releave stress, give you enjoyment and maybe even make you happy. What better way to do that then making you feel like a kid again?
it's like what one developer said about the genesis collection
Re:strategy? (Score:2)
I mean, seriously, has Sony completely lost it? Weird "dust balls" talking "gangsta street"-style? Finger puppets theater in a cardboard box?
What's next, Sony?
Re:strategy? (Score:3, Interesting)
Re:strategy? (Score:1)
Re:strategy? (Score:1)
I heard about that ad within days through standard gaming blogs.
Re:strategy? (Score:4, Interesting)
Aside from the GTA: Liberty City Stories commercials, I never once saw a commercial for a PSP game... or even the features the PSP had... only "it's like cheddar you can play with outside" sub-culture references offensive to squirrels and humans.
Re:strategy? (Score:3, Funny)
Re:strategy? (Score:2)
Games are what sell consoles, everyone knows that. Yet the PSP ads don't tell you squat about the games available. Sony was trying to stylize the PSP, turn it into a cultural phenomenon, like what Apple has seen with the iPod. Unfortunately for Sony, you can't entirely force that image, the product needs to live up to the hype
PSP has some nice games... (Score:3, Interesting)
Re:PSP has some nice games... (Score:1)
Re:PSP has some nice games... (Score:2)
Question: (Score:1)
That said, I have a pretty short list of titles which are tempting me to consider buying a PSP:
If the PSP comes down to $150 or thereabout
Re:Question: (Score:2)
I think you're on the right track to some extent by mentioning the money EA has plunked down on PSP development. The corollary to that, though, is that most of the time EA is about the graphical "bling" with the gameplay itself playing a subsidiary role. Considering that, the PSP is far more appealing to a company like EA than the DS because they can stay in their comfort zone.
Taking th
Re:Question: (Score:2)
Re:Question: (Score:1)
Re:Question: (Score:2)
As for the other two, as has already been mentioned, Phoenix Wright is a Capcom game, not Atlus. It's possible that Capcom is simply being conserva
Re:Question: (Score:2)
The DS has, in general, found success with new and different games, owing to it's dual screens/touch screen. Porting is still possible, but you're pulling from the N64 at best, and competing with a lot of innovative stuff.
I don't know if EA really cares who wins, but just
Sony Dropped the Ball (Score:5, Insightful)
Games? Most games suffer from the "portable" curse of generally being very bad products, but that's the developers' fault. A poor analog "nub" aside, this can partly be blamed on third parties, but Sony certainly didn't take any initiative here.
Video? UMD movies failed, of course. But for our own videos we have to deal with low-resolution files that can't be produced by a standard encoder because it uses non-standard headers, and then there's the weird naming scheme that's required. And there's no purpose behind these aggravations except to prevent consumers from using the system's abilities to its fullest extent. Aggravating your customers and preventing them from using your product doesn't win you any fans.
Music? It sounds very nice, but the interface is no better than the cheapest of MP3 players. It doesn't manage your music, but it doesn't allow directories deeper than one level, so you can't organize your music, either. A decent music player interface is *not hard*. They just didn't care.
Network features? How long did it take for a decent web browser? RSS feeds? RSS feeds *that allow you to save anything*? Having these is GREAT, but the fact that it took so long to get them shows us the issues Sony has. But how many games actually have decent online play? 90% of games that only support local play should be able to be played online.
Sony made some great hardware crippled by idiotic management. I feel insulted as a customer. Some where in Sony, there is some one with a lot of vision whose great leaps are constantly struck down by some moron. Find the moron and fire him, and Sony will be OK.
The same thing happened with the PS2. Great hardware crippled by a few moronic decisions (the almost-but-not-quite enough video memory and the absolute failure to make use of network or multimedia features spring to mind). Why should I believe the PS3 will be any different?
Re:SonyBMG Dropped the Ball (Score:2, Insightful)
Get rid of those two "divisions" and then, and only then, you've gotten rid of the idiots that limit the full potential of great hardware.
Re:SonyBMG Dropped the Ball (Score:2)
But the PS2 was a success (Score:2)
While I agree with your take on the PSP, it can't be ignored that despite the PSP suffering the PS2 itself was incredibly successful, despite a few feature shortcomings like you mentioned - I actually don't think lack of online focus was much of a probelm with the PS2, it was too early for that.
So you have a console with good hardware that died in the market (PSP), hardware that was OK that did great in the market (PS
Re:But the PS2 was a success (Score:2)
If the PS2 had included just a BIT more video memory and had good network support out of the box (including a good service behind it, like Live), I dare say the XBox might not have been a success.
Re:But the PS2 was a success (Score:2)
And the difference? The PS2 was price competative with a decent game library, assisted by a large back catalog of previous-generation titles. The fact that it was the first of that generation to market probably helped, too.
Funny, that sounds familiar...
New variable (Score:2)
Funny, that sounds familiar...
Yes, it sounds like the PS3 with one new variable - a higher price. What you and I do not know and cannot know is what price point is "price competitive".
Since thce 360 is only $100 less than an equivilent PS3 but includes a new HD video player, it's questio
Re:New variable (Score:2)
I think it's simple. Do you cost more than your competitors without providing a comparative advantage? No? Then you're not price competative.
So, what do they offer that justifies the $100 price gap? Well, I'm sorry to say it, but HD is not, IMHO, a feature your average consumer cares about. HD uptake has been dismal, and your average middle-income family does not have an HD capable set, and won't for years (not until
PSP and PS3 different markets though (Score:2)
That's not so; millions of people have HD ready sets. What most of them do not have is HDMI - thus the $500 PS3 model and the studios
Ouch. (Score:4, Funny)
Re:Ouch. (Score:1)
When Ken announced it would sell at "$499.00 and $599.00 USD" every rational person questioned it.
Re:Ouch. (Score:2)
Open It Up! (Score:3, Insightful)
A price cut is always nice for the consumer, but the PSP really needs some great games. And a super easy and free direct from Sony way of getting TV shows and movies on the PSP would be great too. The iPod is kicking their butt in that department right now.
Re:Open It Up! (Score:2)
ROFL, I love comments like this... I mean, you actually believe that there's a significant percentage of the video game consumer market that is savvy enough to even consider writing their own games, so much so that you think this will boost sales.
Well, here's a hint: the closest your average gamer has come to programming is probably "coding
Fun (Score:1)
> technology, but the consumers have proven that actually what they want is fun.
Lowering the price won't make the console more fun though. It will, however, mean that cheapskates like me who can't justify £150 ($283.139 in the US, including tax though)(for the unit with no games etc) might splash out.
DS for the wife (Score:1)
Re:DS for the wife (Score:1)
If you don't already have a DS or DS-L I suspect after your wife gets one, it's only a matter of time until you do.
Re:DS for the wife (Score:1)
And Don't forget BrainAge etc... (Score:3, Interesting)
Re:And Don't forget BrainAge etc... (Score:2)
Joking, but it is a success for capatalism when the kid has to go and buy another one with their allowance. . .
Not completely correct (Score:3, Informative)
Re:Not completely correct (Score:1)
Re:Not completely correct (Score:1)
The DS has to come up, doesn't it? (Score:4, Interesting)
Re:The DS has to come up, doesn't it? (Score:2, Funny)
I just think it's crazy how contageous it is. Eventually I'll be able to get to Kevin Bacon's DS [wikipedia.org] in 6 Friend Codes or less
Re:The DS has to come up, doesn't it? (Score:2)
And in the end, I suspect the price point has a lot to do with that. People are going to think twice about dropping a couple hundred bucks on a device before they've even started buying games. The DS and it's library, on the other hand, are perfectly positioned for folks who are willing to engage in the occasional impulse buy.
Re:The DS has to come up, doesn't it? (Score:1)
Suggestions for PSP v2 (Score:2)
- Make all games and software memorystick-based; sell games on memorystick (for same cost or less than current)
- Uncripple video playback restrictions (which are frankly not that annoying, but its a principle thing)
- Add integrated videocamera and microphone. Add standard video chat software. Everyone wants a global WiFi videophone Sony, get on it.
- Add full Flash support
- Open up XNA-like development capabilities
Re:Suggestions for PSP v2 (Score:2)
The whole gaming scene is broken anyway. (Score:1)
Re:The whole gaming scene is broken anyway. (Score:2)
Do you use a cellphone from the early 90's? It would probably still work. I don't mean to pick on you but seriously, play Mario Kart, Trauma Center and Pheonix Wright on the DS and then decide whether you care about playing new and innovative games. The DS has greatly improved graphics over the GBA, its wireless features make multiplayer gaming a breeze and the really good games on the horizon are almost all on the DS, rather than the GBA.
Re:If you love the GBA play Castlevania DoS. (Score:1)
The added bonus of course is you can still play all your old GBA games on the go, and I was surprised that the DS-L isn't much bigger than an SP (larger than 1, but smaller than 2 side by side).
My PSP is a Single-Game System (Score:1)
Part of the super midway games compilation. I played that game like a million damn times in the arcades. I love playing against the computer, and I've been considering getting a second PSP just so I can play other people. Yes, I know there are alternative ways to play (MAME + kailera), but for simple ease-of-use, the PSP + Cyberball is great. Of course, the little analog nubbin sucks balls. But I've gotten used to it... but no so used to it that I don't scour eBay looking for arcade uni
Oh for the love of (Score:2, Interesting)
- If the PSP is no fun at the moment, how about EA actually making some fun games?
- There are 122 games released for the DS
- There are 147 games released for the PSP
- For the DS: 18 are bad, 69 are okay to good, 33 are great (backed up by media reviews and users)
- For the PSP: 7 ar bad, 87 are okay to good, 52 are great (backed up by media reviews and users)
Look it up:
http://www.metacritic.com/games/psp/scores/ [metacritic.com]
http://www.metacritic.com/games/ds/scores/ [metacritic.com]
- The PSP has ship
Re:Oh for the love of (Score:3, Insightful)
Also you state the PSP has more games, but that doesn't paint the whole picture. The PSP currently has only 3 titles that sold over 1 million copies worldwide [vgcharts.org] and the DS has 13. One of which (English Training) [siliconera.com] isn't even a game, so it wouldn't show up on Metacritic.
The PSP had UMD movies that were lower resolution copies of Movies that were not playable on anything else; cost more then a DVD of the same movie, and usually had fewer extras
Re:Oh for the love of (Score:1)
What does this have to do with fun games?
"Also you state the PSP has more games, but that doesn't paint the whole picture. The PSP currently has only 3 titles that sold over 1 million copies worldwide and the DS
Re:Oh for the love of (Score:1)
I'd imagine people would buy fun games. Unless they're PSP owners apparently.
Re:Oh for the love of (Score:1)
What that has to do with fun games, is that Sony spend a lot of marketing and licensing dollars trying to create a market that didn't want to be created - money that could have been better spent on.. Oh, say.. games? Game development?
If Sony really wanted to break ahead from the DS, what they should have done was embrace the homebrew community - or at the very least give some kind of advantage to indy game developers to make their own games for cheap, similar to w
Re:Oh for the love of (Score:1, Insightful)
Think about how many PSP games have a counterpart on the PS2 with no appreciable difference.
Now look at the DS games, almost every game on the DS makes use of wireless or the touch screen.
This makes them very different games than their analogue on the Gamecube or other consoles.
The PSP is the portable PS2.
The DS is unique. The DS lived up to the hype!
Re:Oh for the love of (Score:2, Insightful)
"We don't like our portable games cut down, with worse graphics, fewer levels and crappy sound, we want a handheld that can come close to our home machines.
So, Sony makes such a handheld, then gamers say,
"We don't want to play the same games we play at home, we want to play 2D sidescrollers. and puzzle games"
Re:Oh for the love of (Score:1)
How is this hypocrisy? (Score:2)
Worse graphics? Thats because developers have been trying to jam 3D graphics down the throats of gamers ever since the PS1. Even the recent New Super Mario Bros game for the DS has 'jaggy' polygons. Fewer levels = cheap attempt by developer to cut costs. (They bitch about lack of space, get the UMD as a storage media and cut back on levels? Wtf? They're
Re:Oh for the love of (Score:2)
I'd say gamers have mostly been saying "I love my Game Boy." However...
"We don't want to play the same games we play at home, we want to play 2D sidescrollers. and puzzle games"
How exactly do these two statements conflict? Isn't it possible that the PSP has many games that are "the same games we play at home" only "with worse graphics, fewer levels a
Re:Oh for the love of (Score:2, Informative)
PSP had shipped 17 million last time I looked (from this years E3 Sony keynote) Keep in mind that here in Australia you just cant get your hands on a Lite without placing an order, and seems to be the same in Japan (My GF just moved there and is trying to get one), I have heard it is much the same in other parts of the world, the PSP seems to have plenty on the shelf tho.
Not bashing the PSP, just kudos t
Re:Oh for the love of (Score:2)
Re:Oh for the love of (Score:1)
"And you are the first person I ever met that actually says the psp has more good games than the DS."
Really then you need to meet some of the people that play PSP and DS games and maybe even chat to those people on metacritic.
Re:Oh for the love of (Score:2)
Huh? The GPP said that 21 million have been sold, obviously more have been shipped.
Re:Oh for the love of (Score:2)
One thing you need to remember is that Nintendo operates significantly differently from any other major console manufacturer they currently compete with.
Nintendo, like Sega, has always reported sold numbers, not shipped numbers. So no, the 21 million figure does not include the DS' si