XBox + UltimateTV for $500 302
Daetrin writes "Red Herring reports in this article that Microsoft is planing on combining the XBox with their UltimateTV Recorder with a projected final cost of about $500. The article also talks in some detail about the massive (though partially expected) losses that the XBox is costing Microsoft. There's also another article on Yahoo that sums up what Red Herring said."
Another hybrid machine (Score:2, Interesting)
And to some, plunking down $500 may seem like a lot, people may decide to make separate purchses for a video game and PVR instead.
Maybe Microsoft should be looking at their offering of games instead to see why they're losing the battle against sony and Nintendo.
The Swiss Army Knife Effect (Score:5, Insightful)
The Swiss Army Knife Effect is when designers see a group of disparate things that have some sort of likeness and try to stick them together. The problem is when you stick them together you get a chimera instead of a value added tool. A Swiss Army Knife may have a screwdriver, a scissor, and a knife but none of them are really that good to use and often times you find yourself looking for the seperate tools to complish your task.
Could you put together a computer with just your Swiss Army Knife? Sure...the tools are all there but they don't perform as well as finding them tools seperately. You'd be better off gathering the tools and leave the Swiss Army Knife to emergency usage(ie. think MacGyver).
I am leary of spending $500 for a machine that is that is nearly as good as a Tivo and nearly as good as a console. For me to buy the machine it has to be just as good as both otherwise it is a waste of money.
Oh my Gawd, you're right! (Score:5, Funny)
Holy crap, I wish I could do that today. I mean, if I could go out and buy some kind of product that would let me record what's coming in over the cable while I'm using the TV to play games. Something that I could connect inline before the cable goes in to the TV. Something like maybe a freakin' VCR.
Re:The Swiss Army Knife Effect (Score:2, Insightful)
I know the XBox is a nice stable platform but to get a PVR integrated into it will be difficult. The OS will have to guarantee that the PVR will get every time slice it needs. Otherwise when you load a new level in Halo and the PVR losses a couple time slices you'll end up with a hiccup in your recording. Plus the OS will have to be rock-solid so that on the off chance your game crashes it won't bring down the PVR as well.
It would seem a lot easier to just create two separate devices:
Re:The Swiss Army Knife Effect (Score:2)
Imagine losing both the new episode of "The Sopranos" and your high score in Halo because the XBox decided it needed a reboot.
If the damned thing were reliable, maybe your argument would hold water.
- A.P.
Re:Another hybrid machine (Score:2)
For the most part, the games on the Xbox have been, well, rather weak compared to the other systems.
For console gaming, it seems like Sony has the most games, Nintendo has the best games, while Xbox has the most mediocore (sp) games.
That might change in the future, but I'm personally waiting for the Xbox to hit that magical $99 price range before I pick one up just for the 2 or 3 games (aka - Halo, since it looks like its never coming out for the Mac) that I really want to play on it.
In other news.... (Score:4, Funny)
Record gameplay (Score:3, Funny)
Re:Record gameplay (Score:2)
Re:Record gameplay (Score:2, Informative)
They do all kinds of fun things with the warthogs.
Re:Record gameplay (Score:3, Insightful)
Recording and watching your own gameplay is more fun than you might think. Have you ever done this?
Back in the day when I played Descent, I always recorded my daring escape from each mine from the time I blasted the reactor to my way out of the exit. They were a blast to re-record and re-watch.
Did you ever use the replay mission command in Wing Commander II and such? What about reorded matches in Need for Speed III? This is the way I was able to re-watch the time I (as the cop) was able to stop my brother (the crook) by driving around the track in the opposite direction, going up a hill, hurling my car through the air and landing on top of him. And I was able to watch it from his perspective as well.
Yes, replay demos are fun, especially at LAN Parties while you take a break to eat pizza.*
* yeah yeah I know 'real' lan gamers eat WHILE they play
Re:Record gameplay (Score:3, Funny)
Maybe. Can you get Virtual Valerie on X-Box?
Oh great (Score:2, Insightful)
Re:Oh great (Score:2)
I know, I'm talking about completely different products, film is generally interchangeable from brand to brand and no one will notice the difference. Not so with gaming consoles.
Oh boo hoo (Score:2, Informative)
Of course, if regulators decide post-enron that balance sheets should be more explicit, and you suddenly have to do things like count employees as being paid even though you're paying them in stock options instead of money, some amount of that may evaporate.
But either way. Microsoft has more than enough money to buy users. So they will. And it will be nothing more than a small wincing pain to them.
Doesn't include any profits (Score:2)
There's that myth again... (Score:2, Informative)
All three companies make losses on their hardware products, but make up those losses with sales of higher-margin software.
Of course, only Microsoft is losing money on the X-Box, but the myth that all console makers routinely sell their hardware at a loss is pervasive. It just ain't so.
One way to validate the myth... (Score:2)
On the other hand, Microsoft didn't exactly do any R&D on the console itself, so much as how to apply it. When it came down to designing the console, they probably could have just as easily had Dell build them ten million Xboxes...
Re:There's that myth again... (Score:2, Informative)
Re:There's that myth again... (Score:5, Informative)
Dont take my word for it...seek the advice of the master:
Gord speaks [actsofgord.com]
Re:There's that myth again... (Score:3, Insightful)
Okay, I'll bite. Do you have any evidence to back up this assertion? I'd like to believe you, but just stating it is hardly compelling. Any articles you can point us to? Recent financial statements from Sony or Sega that show this to be true?
It may be a myth, but it certainly makes sense (its a variant of the razor-blades business strategy) especially in a market that is so competitive. It clearly used to be true, at least back in the days of 8-bit consoles, so why should we believe it is not true now? To debunk the myth you'll need to present some evidence.
Evidence is RIGHT HERE. (Score:2)
Time to trot out Chapter Two [actsofgord.com] in the Book of Proclamations [actsofgord.com] written by The Gord. This is the insight of someone actually in the industry. You may wish to check out some of his other writings about the XBOX [actsofgord.com] to see the accuracy of other predictions he has made. Quite interesting, and great fun to read.
In short, while it may "make sense" to use consoles as a loss leader, this isn't how things are usually done in the industry. When the Gord wrote the article above, both Nintendo and Sony were already making profits on their consoles. This was last year sometime. Today, Microsoft still isn't making a profit.
Re:Evidence is RIGHT HERE. (Score:2)
I think that the quote is somewhat correct (and so are you). What the quote really is referring to is initial costs. Almost all manufacturers take an initial hit on the hardware to create market share and thereby push software. The Herring article says that each PS2 costs Sony $185, which at an absolute is cheaper than their $199 MSRP. But when you consider that even if they sold it to their dealers for $190 to eek out some profit, we're still only talking $5 per box, not exactly a bounty (though still better than a loss). Now this is one area that Nintendo definitely has their sh*t together. They specifically designed the cube to be underpowered but easy/cheap to manufacture and are "reaping" the benefits.
Microsoft math....ugh (Score:2, Informative)
http://www.actsofgord.com/Proclamations/chapter
Secondly I don't really believe either Microsofts maths for the Xbox, or Dean Takahashi's (he was the author of 'Opening the Xbox', which is alledgedly an outside view of the Xbox development process, but is actually really only about glorifying Seamus Blackley, one of the original xbox designers).
The article claims that each Xbox cost $325 (which is below the $375 that other analysts have come up with), and that each Xbox is sold to retail at $175, leaving a massive margin of $24 or 12% for the shop, which is much below the 15-20% that shops expect.
Also none of Mr Takahashi's articles (or any others) mention the huge bribes^H^H^H, joint marketing schemes that Microsoft makes available to companies that want to develop Xbox games. I've heard rumours from a company that I used to work for (codemaster.com) that Microsoft would give up to $3 million for a game to be ported to the xbox, mulitply that by 100 games that they want, and you've got a whole load of cash.
But anyway I doubt real figures for how much the Xbox costs microsoft will ever come out, as they have enough accountants to obsure the real figure, from their shareholders, who ought to be asking why Microsoft are willing to spend $4-6 billion, when most of the games industry have always said that they never had a chance to beat Sony.
No longer a myth (Score:2)
Prior to the large price cuts this past spring, you were probably correct. Given that the Red Herring reports that it is estimated that it costs Sony $185 to build a PS/2, it is pretty reasonable that to figure that they are selling it at a loss when it retails for $199.
Similarly, Nintendo was planning to sell the GameCube at a slight loss at $199 and planned to eventually be profitable due to economies of scale. With the cut to $149, the road to profitability for Nintendo hardware, that road just got a lot longer.
Blame it all on Sega. According to the Gord, Sega was the first console maker to regularly sell their console at a loss.
-l
Re:There's that myth again... (Score:2)
Sega tried that method, and it blew up in their face. Microsoft is having a hard time with it, but they have so much cash they can take it for a while. Not that they'll ever make money on it though.
Isn't it already much cheaper? (Score:2, Insightful)
So, we're excited to pay twice as much now?
Re:Isn't it already much cheaper? (Score:2)
This is a good idea (Score:2)
If I could throw my DVD player into the same unit as my DSS/PVR, that would kick so much ass. I use the PS2 as my DVD player right now, but I'd like to free up a digital audio port for a CD player or mp3 storage box for my stereo. I don't care if the PS2 is digital because I've still only seen one game mixed in 5.1, and that was only SOME of the cutscenes of Metal Gear Solid 2...mucho dissapointing (on the audio angle...otherwise, kick ass game).
So what I get to do is buy the new UltimateTV/XBox thingy for $500 (or whatever) instead of buying a $1000 5.1 receiver with 4+ digital audio inputs on it. I like my receiver, and I don't want to buy a new one.
New Xbox? (Score:2, Interesting)
Not something I would want at all... (Score:2, Insightful)
Think of the new features! (Score:2, Funny)
Afterall, why should Austin Powers be the only one lucky enough to beat Britney Spears to a pulp...now you can import her into the fighting game d'jeur and beat-in her talentless ass or import her into Halo and blast her to smithereens!
Re:Think of the new features! (Score:2)
Supposedly the next MPEG video compression standard will work by separating the video out into 'objects' and handling them individually. Honestly I see this idea of ripping characters from movies and putting them into video games feasable when done in league with the video codecs that are around the corner.
Since I am at work, I will leave it up to the trolls to suggest what kind of mods you could make by taking characters from certain types of movies ;-)
XBox -- UltimateTV Combo? (Score:2, Insightful)
Grand 'ol MS tradition (Score:4, Insightful)
The product is controversial in part because it creates a conflict within the machine: will the game slow down so that the hard drive can record "BattleBots"? Balancing the needs of gamers and general users will not be easy.
Why not throw in some word processing capabilities for another couple hundred? Add a CD-R and printer so you can printout docs and scoresheets and copy saved games (of course a DRM drive). MS has too be careful they don't start to lose direction and the XBox no longer becomes a gaming console and starts to lose its user freindliness (never used one so I don't know what the environment is like). Perhaps the console market will turn out to be a market where feature bloat isn't as nearly a good thing.
Re:Grand 'ol MS tradition (Score:2)
Re:Grand 'ol MS tradition (Score:2)
That's fine for recording your television shows, but what happens if Mom wants to actually watch the Oprah reruns she recorded earlier. Convergence seems like a good idea if you are targetting families with only one television set, but most folks with children actually have a separate television for the kids to play games on.
Re:Grand 'ol MS tradition (Score:2)
Plus, kids can record shows too (if you make it simple enough). They certainly watch a lot of recorded stuff. A PVR might even mitigate their TV watching habits to just a few (parent-approved) shows.
Re:Grand 'ol MS tradition (Score:2)
There are two major problems with your argument, the first is that according most surveys there are an average of 2.5 to 3 televisions in most U.S. homes. I also have only one television, but it would appear that we are the exception to the rule. The second major problem is that most single adults are also fairly cost concious. If the XBox/UltimateTV combo debuts at $500 then it is more expensive than purchasing both an UltimateTV and an XBox at current prices.
In other words, the only market for this convergent box is people that don't own an UltimateTV or an XBox, only have one television, and are so concerned about how their entertainment center looks that they aren't interested in saving $100.
Something tells me that Microsoft is going to have a hard time marketing their newest contraption.
Sound Familiar? (Score:2)
Re:Sound Familiar? (Score:2)
Console and PVR! (Score:2, Funny)
Oh, it's from Microsoft
Get thee behind me Satan and tempt me not!
What about upgrade cycles? (Score:5, Insightful)
Also, with dual-use systems you generally save money, but in this case I'm not seeing a huge amount of savings. What are the benefits? Save a little space? What about when you replace your Xbox and have to keep the old one around as your tv-recorder. Maybe I am missing something, but it doesn't seem to make much sense to me.
Re:What about upgrade cycles? (Score:2)
Re:What about upgrade cycles? (Score:2)
It gets worse. I wonder what happens when Mom wants to watch Oprah reruns and Junior wants to play Halo II? In household with more than one television this isn't a problem, but when your DVR and your game console are the same machine it makes it much harder to share.
The only reason that Microsoft is actually planning such a stupid move is that they are currently losing billions of dollars per year on the XBox. Microsoft has to do something or their investors will start to realize that their money is being flushed down the crapper. Xbox is supposed to be the next big growth market for Microsoft.
Re:What about upgrade cycles? (Score:4, Interesting)
There is some chance that Microsoft could salvage XBox if they are able to sign up a significant number of people on their upcoming subscription-based gaming network. However, Microsoft loses too much money on the hardware to ever make a profit on the software at current prices. Current royalties per game are generally below $10. So Microsoft has to sell a whopping fifteen games over the life of the console before it starts to see any profit. What's worse, is that Microsoft has already squeezed all of the price out of the XBox, and they are still selling at a huge loss. Nintendo is actually making money on their console, and Sony is breaking even, and both of these companies are going to be able to save money down the line by integrating the chips in their consoles.
In other words, Sony and Nintendo both have the power to go to war with Microsoft on price and still make money, and they will be able to make Microsoft bleed for years. A year from now Sony and Nintendo will really be able to punish Microsoft. The price of making an XBox is only going to drop $100 over the next five years.
Now, if Microsoft can get a significant number of current XBox owners to sign up for their gaming network, then they are in the clear. Plenty of companies have used subsidized hardware to sell internet service. Over time the subscription model would generate enough money to cover the initial cost of the hardware. The dodgy bit is that Microsoft is essentially betting billions of dollars on the success of their gaming network. As things stand now an Xbox gamer that purchases an XBox and ten games, but does not sign up for the online gaming network, causes Microsoft to lose money. In fact, the numbers are so bad for Microsoft that I can't quite figure out why they don't require a subscription. They can't possibly believe that they are going to make up their hardware subsidy with game royalties at the current price structure.
In the end I think that Microsoft is going to end up taking a bath on the XBox. Sure, they can afford to lose money on the XBox, but I could also afford to give my house away and live in a box. Being able to afford something doesn't make it good business.
tivo would be nice (Score:2)
Killer app (Score:2, Funny)
If
XBox + UltimateTV = KillerApp
Then
Massive loss + massive loss = big bucks?
How do all these poor Microsoft share holders make a living?
Re:Killer app (Score:2)
I'm sure the 10 billion dollars that MS makes in profit annually does something to reduce their pain.
who are they targetting? (Score:4, Informative)
I really want to know what they think will gravitate people to this? they killed the Ultimate TV project because of dismal sales.. do they think that combining a poor selling product to a good selling product will result in a stellar product?
Re:who are they targetting? (Score:3, Interesting)
I'm starting to get really touchy about paying any more money out for subscription type services, and that's a big reason why I haven't bought a PVR. In today's society, we're expected to spend an awful large chunk of our monthly income on services. When you sit down and look where your money is going, it's rather scary.
I'm paying out $50 a month for my DSL circuit, another $30-50 for my analog phone line it runs through, $30 a month for my cellphone (more if I use it too much), $25 a month for my DirecTV subscription, $10 a month for a basic "EasyNews" subscription so I can download binaries from Usenet reliably and quickly, and am doing a free trial of the $19.95 per month NetFlix service to rent DVD movies by mail. Of course, none of this includes the "essential" utilities like gas, electricity, water, sewer, and trash pickup -- which are still services that disappear as soon as you quit paying for them.
Everything's always "only $10 a month!" or whatever, and before you know it - you're talking thousands a year in these non-essential services, chipping away at your income.
IMHO, the PVR thing is a neat idea - but really, could have been implemented a lot better if they got "buy-in" from the TV/cable/satellite networks. They cold broadcast some hidden data along with their signals that PVRs pick up -- eliminating the need for a service run by the PVR makers to give them their "brains".
What, are you high? (Score:2)
Bestbuy.com...tivo, $399. What kinda crack are you anti-pvr types smoking? PVR is the coolest thing in the world.
If you're going to say stupid shit like the PVR market is in trouble, you better be able to back it up.
desperate attempt? (Score:2)
Re:desperate attempt? (Score:2)
Gimme more (Score:2, Funny)
I like it, but... (Score:2)
Also, what happens if a game crashes the console? - it's not like crashes on console games are unheard of - on any platform...
Re:I like it, but... (Score:2)
But
Microsoft should learn from Nintendo's example.... (Score:4, Insightful)
The similarities between the Famicom and X-Box don't end there.
Sharp partnered with Nintendo quite a bit before casting their lot with the X68000.... besides releasing a combination Disk System/Famicom (the Twin Famicom) and a TV with a Famicom built-in, they even released a combination Famicom/Video Titling unit. Of course, the coolest thing about this unit happened to be that it was the only Famicom with S-Video out.
Anyway, Nintendo learned and evolved. Though they could do some amazing things with technology at the time, they learned that treating a video game system as a component of a constantly changing entertainment system was the way to go. They are sticking to this way of thinking with the gamecube. One box meant to do one thing. You should neve have to buy anything besides memory cards, controllers, and games for it, because the market simply won't support much more than that in the long run.
I have a feeling Nintendo knows the game market much better than Microsoft does, and slightly better than Sony does.... if nothing else, they know that gameplay rules, and if Sony's developers don't keep producing games that match Nintendo's consistent level of quality, customers won't keep buying Playstation titles. Nintendo's in-house titles were matched in closest by Sega, and the Gamecube shows that Nintendo learned from Sega's mistakes in the hardware department.
Console cost reduction... (Score:4, Informative)
Microsoft went with mostly standard parts which already had sizeable production volumes, so there wasn't nearly as much room for their cost to drop down. Even worse, their CPU speed is now lower than anything sold in the PC market, so Intel is seing overall volumes of that chip drop, meaning costs can't get any lower. Likewise the small (by PC standards) hard-drive they use. RAM prices were dropping but have slowed lately. Throw in the custom video/audio/system chip that NVidia did for them - for which NVidia & MS are in court over chip pricing - and that's the bulk of the cost.
Maybe it's just me, but it looks like MS painted themselves into a corner. Because so many of their components were already "volume-discounted" from day one they have far less room to lower costs. Meanwhile Sony is supposed to combine the two main chips in the PS2 into a single chip to drive down costs even more - something I don't think MS could get NVidia & Intel to do - and I think MS has a lot more pain to come.
Re:Console cost reduction... (Score:2)
A sane company would go back to the drawing board, sunk costs or no. Unfortunately, Microsoft has been telling investors that video games would be the next Microsoft growth market. My guess is that they are going to keep up this fiction long enough so that they can sell their Microsoft stock.
Re:Console cost reduction... (Score:3, Funny)
Re:Console cost reduction... (Score:2)
Re:Console cost reduction... (Score:2)
Worse then that.... (Score:2)
MS is losing amost 200 dollars on every box. That means that you have to buy 4 or 5 games for them to break even. Most playstation owners only own 5 or 6 games. Thus you can expect that X-Box owners will own less just because there are less games available for it. So MS is losing money on every box sold, even if you buy games for it.
The article makes it clear... (Score:3, Interesting)
A game machine is not a PC. It's a game machine. A game machine doesn't want to be $500. A game machine doesn't want to be interrupted by non-gaming experiences. Remember the CD-I (Phillips) or the 3DO? A game machine aspires to being played, that's it.
Microsoft: Halt development of the combo unit, and pump the money into having games made for the XBOX. I don't have an XBOX today because I'm not wild about the game selection on it. Building a PVR into it will not save you, not for $500.
Re:The article makes it clear... (Score:2)
That's an interesting question. Why would they care? Well let me ask you something: You're shopping for a PVR. Is the one that costs $50-$100 extra because it has some capability of playing games interesting to you? If you already have an XBOX, do you want to pay a higher price to play those games on it?
Do you know anybody who bought a DVD player that has NUON hardware in it?
Thanks for providing the alternative perspective, I hadn't thought of it from the non-gamer point of view. I think it's going to be a tough sell.
already been done (Score:2)
Of course they are. (Score:2)
Aren't there laws agains dumping? (Score:2)
http://www.investorwords.com/d4.htm#dum
All companies sell below cost from time to time to clear inventory and once and a while they sell things at or below cost for limited promotional periods. But when losses are expected to be extended for long periods of time so as to hurt the competition, you have a clear case of dumping.
IANAL, so I don't know if the U.S. has domestic dumping laws, but they definitely have dumping laws on exports, as do many other countries. This has the beginnings of a very strong international case against Microsoft.
Re:Aren't there laws agains dumping? (Score:2)
Not without my TV!!! (Score:3, Insightful)
Look, I'm rather happy about the fact that my TV doesn't have a "boot time". It always works. Really, every day. It doesn't need extra memmory if I want to watch the latests Star Wars, and it NEVER CRASHES! As a matter of fact, the only things more reliable than my TV in my house is my carpet and toilet paper. (seriously, even a door knob breaks more often than a TV!)
I DO NOT WANT M$ ON MY TV!!! It works great people, it does everything it was ever intended to do! Don't F#CK with it!!
Re:Not without my TV!!! (Score:2)
Somehow, for $55 a month (Basic cable and TiVo) I'd expect more than the ability to timeshift static.
Gives Sony a legitimate trade beef, doesn't it? (Score:2)
Going to make it harder to complain when Japan does the same thing to us, isn't it?
stil waiting... (Score:2)
the xbox hasnt sold me yet, let me know when theres something game related that comes up that might change my mind.
XBox: How long can it defy the laws of economics? (Score:5, Interesting)
The XBox really really is amazing. Here we have a product that defies the laws of economics. At this point its just a matter of how much money Gates and Ballmer can stand to lose. Its an ego thing. Every other company on the face of the planet would drop a money losing project like the XBox as fast as possible. The world is filled with companies that are not named Microsoft which have stock holders and corporate boards that actually have influence over the decisions of executive management. Not so with Microsoft.
We all know that XBox is finished in Japan. If Microsoft is lucky they will manage to sell their original shipment of 250,000 Japanese XBoxes before the end of this year.
http://www.the-magicbox.com
The XBox is in the process of dying in Europe. Just look at the European software charts. The XBox has just one exclusive game in the top 20:
http://www.elspa.com
And now one of MS game developer partners has pressured MS into allowing it to publish title for the Nintendo GameBoy:
http://biz.yahoo.com/rf/020625/tech_thq_microso
Is there anyone out there who will force Gates and Ballmer to come to their senses? Or would dropping the XBox at this point be such a face losing position for Microsoft that they have no choice but to keep throwing money at it?
Re:XBox: How long can it defy the laws of economic (Score:2)
Pinching Microsoft's Wallet (Score:3, Insightful)
Since Microsoft has sold between 3.5 and 4 million XBoxes to date, let's assume that we get 4 million evil Slashdotters to buy Xboxes. Lets also say that all of your slashdotters are SO evil that you're not even going to buy any games for your XBoxes. 4 Million consoles * $150 loss/console = $600 million loss for Microsoft. While this seems like a lot in pure monetary terms, this is a drop in the bucket for a company with $42 billion in cash reserves.
Continuing our scenario, game companies are going to see the number of consoles sold increase. They're also going to see that each console buyer is purchasing many fewer games on average, but since some of you are going to end up buying a few games for your new XBoxes the overall raw volume of games sold is going to increase. That means they're going to have more incentive to produce games for the Xbox, which is going to fuel legitimate sales.
If you really want to see Microsoft out of the console-space, buy a PS2 or Gamecube instead. Give game developers incentive to develop for the other machines instead of the Xbox and the Xbox will wilt.
not a good idea (Score:3, Insightful)
Personally, I have a Netflix [netflix.com] membership that lets me take out 5 DVD's at a time for $30 a month. I would rather watch 15 DVD movies a month for $2/DVD than record a limited selection of movies off HBO coupled with some crappy sitcoms. I think this device is just an attempt by M$ to bring life back in to machine that appears to be dying less than a year after it was released.
Re:not a good idea (Score:2)
U turn (Score:2, Informative)
"We are not confused: this is a single-function device entirely focused on the games market. We have to focus on creating great games."
I assume they thought twice when they saw the sales figures
Lotsa Money (Score:5, Interesting)
And in fact they sort of need to spend money. It might sound nice to have so much cash lying around, but for a big corporation it can be a nightmare. In the current money market, that $40 Bil will not stay $40 Bil for long. And since they follow the "recycle the profits" model (MS stock does not pay dividends), it's only going to get worse. Better to throw the money at a Blue Sky project and tell the stockholders they're generating long-term growth. Which might even be true.
But damnit, it's time to drop all the Reagan-era cliches and face facts. That much economic clout in the hands of one company is bad for the whole software industry. Including Microsoft. This is not a free market. Pretending otherwise is like saying Al Capone was just another illicit beer vendor.
Re:Lotsa Money (Score:2)
I was just at the mall (Score:3, Interesting)
Re:I was just at the mall (Score:2, Informative)
The deal is that you trade an old N64, Dreamcast or PS1 for $30 of trade-in value. Then each N64, DC, or PS game (up to 10) you trade in with the bundle will be worth at least $7.00. This is nice because if you have a lot of old games which are normally worth $1-$2 in their database, they will bump up the value of each game to $7. Games need boxes/cd cases and instructions, but the consoles themselves don't need anything except the necessary cables and controllers.
You could theoretically go to Gamestop or Funcoland and pick up lots of old crappy games for a few dollars each and trade them in for $7.00 each. You can trade in more than 10 games, but they'll only bump up the value of the first ten.
This promotion is for credit towards ANY new console. You do not have to buy an XBox. You can choose a Gamecube or a Playstation 2 if you prefer. From what I've heard, this deal lasts until June 30th. If interested, call your local Electronics Boutique.
Check Fatwallet [fatwallet.com] for details. Personally, I got rid of my old PSX since I already have a backwards-compatible PS2. I also dumped a bunch of really cheap PSX games, and some free Dreamcast games that I got through promotions.
Unusually Profitable? (Score:2)
I don't know a great deal about business, but how many companies as big as Microsoft get 1/3 of revenue as profit? That, along with the 40 or so billion in the bank, makes it seem unethical for them to not pay dividends back to their shareholders. Do any other big companies horde their wealth like this?
Re:Unusually Profitable? (Score:2)
One reason it is kind of interesting... (Score:2)
There are a few positives I see. I dunno if they're enough to make me buy it, but it's fun to think about:
It would be nice to have a DVD Player and a PVR in one box. Hook it up to the network and you've got a net connection. Imagine watching TV and getting a little icon saying you have message from somebody you're interested in hearing from. Pause the TV like Tivo, fire off a quick response via IR keyboard, then unpause and continue to watch. This'd be a neat feature during a game as well.
Actually, having a DVD/PVR combo by itself is pretty cool.
Might see some countries ban the Xbox... (Score:3, Interesting)
Could be an interesting tactic if X-box starts winning some significant share...
Re:Might see some countries ban the Xbox... (Score:2)
Difference between 'new' and 'innovation' (Score:2, Interesting)
I'm not a Microsoft employee but I do contracting work for them in Redmond. On four occassions I have offered Microsoft employees (a Project Manager, an Windows Server architect, and two Resource Kit technical writers) $100 if they could find a single, significant computing innovation that originated with Microsoft and made it to market. This wasn't a bet... I would just pay each $100 if they could find an example.
So far none of them have claimed to find one or asked for their $100. I gave each a week or two (one guy 2 months so he could ask around).
Admittedly this started out as a way to tweek Microsoft's arrogance. But, I'm REALLY curious now. Has anyone heard of a single significant computing innovation attributable to Microsoft?
Re: (Score:2)
Multi Function Devices never work... (Score:2, Insightful)
Maybe... (Score:2)
A few years back there was a big push to have copier / scanner / fax machine. Those didn't sell well either. I'm also reminded of looking at a digital camera for my handspring. At some point I realized that for 1/2 the price of the handspring plugin I could get an actual digital camera of better quality.
But to each his own...
Re:Fantastic idea. (Score:2)
The reason I ask is that right now, you could buy an XBOX and 6 new games for the same price as the PVR Combo. Not to mention that there will likely be some sort of subscription charge to get the most out of the PVR half.
Me personally, if I had that kind of money, I'd buy the units seperately. My main concern is that the features of the XBOX PVR may not be as interesting as a competing product for only a little bit more. Know what I mean?
Re:Xbox II out in 2006 (Score:2, Insightful)
Re:YEAH!! (Score:2)
Microsoft loses money on every XBox they sell!
Really? I heard they were losing around $100 on every X-box when the retail price was around $300.
Solution: re-assign a bunch of programmers for a few months to develop some extra software at fixed cost, and now charge $500 per unit. So, even if you never buy any games, they're still making a profit on the initial sale. Smart move -- they can now market the combined product cheaper than another console + Tivo.
The tech can work with any digital service (Score:2)
Re:The tech can work with any digital service (Score:2)
Plus if you're using comcast like me (not that I have another option) you'd know that they're pushing digital like crazy. If it weren't so much more expensive it might even catch on, and if they wanted to they could force a digital upgrade since a) they have a local monopoly on cable b)broadcast reception 'round here is a total joke, and c)the guvmn't is trying to push digital broadcast and HDTV too.
Re:So what you ARE saying is... (Score:2)
So you're gonna fine Microsoft $200 a year? I'm sure they're shaking in their boots...
Re:warm fuzzy feeling (Score:2)