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Comment Re:Great strategy (Score 1) 926

The FSF doesn't need to change their message to "using Free Software is better for you than using proprietary" because that's been taken over by the OSI. I think the most admirable thing about the FSF is that they haven't changed their message at all despite many naysayers and have had great positive impact. They will probably always be a fringe group in some ways, but we need people willing to buck the system and challenge groupthink.

Although I don't agree with the FSF's most extreme views such as that developing proprietary software is inherently immoral, I do agree that society at large is better served by Free Software than proprietary. I think that's an inherently more durable position than the OSI's position that using Open Source is a business advantage, though I think the latter is also usually true.

Comment Re:Show some evidence (Score 1) 745

How can you list nothing but Android-related points and then conclude that it's far friendlier? Just a wee bit biased, are we?

For the iPhone, you can develop in assembly if you want to. You can certainly use C or C++. You aren't tied to the horrible monstrosity that is Java.

There are only two downsides I know of to iPhone developement, in comparison to Android. One, it costs more money to get software onto a physical device, and two, you have a small chance of having your app rejected for sale on the App Store.

Then again, I have exactly one app for sale, with a niche target audience, and I still have managed to make more money than I've spent. I do have to admit that I already owned the Macbook I do development on, as well as the iPod Touch I wrote it for.

But in terms of friendliness, I don't see how Apple could be better. You get a free IDE, awesome documentation, an incredible set of frameworks (APIs) and a really great language. There is sample code for just about every topic and each revision of the OS adds more toys and more access to the physical device.

Comment Re:Groklaw coverage (Score 4, Interesting) 330

Not to mention the fact that SCO might not survive long enough to persue the case against Novell. They're in Chapter 11 already and McBride & co have been kicked out in favor of a bankruptcy trustee who is likely to move SCO into Chapter 7. There it will be taken apart and the pieces sold off. Even if SCO avoided Chapter 7, the $3 million SCO payment to Novell was upheld. So SCO would have huge debts to pay off while fighting a legal battle against Novell. Even if they somehow survived that, IBM's Nazgul... I mean lawyers are waiting on the other side. The average Linux shop won't have anything to worry about from SCO for *years* even under SCO's best case scenario.

Comment Re:Only One Account (Score 2, Insightful) 297

Then if you plan on reselling the game, don't attach it to a battle.net account that you use for other Blizzard games you're not selling. Set up an account with only SC2 on it. Hell, when you sell it, you probably won't even have to send them the media, as they could probably download it from Blizzard themselves, like you can with WoW.

Comment Re:Thwarted by properly designed online banking (Score 1) 205

The main issue, however, with RSA's implementation isn't necessarily the MITM attack, but quite simply, stealing the token. It doesn't have a PIN code, heck, it even just shows the code the whole time (last one I checked did this), and I could read the number right off my friend's keychain.

That would be incorrect. While it does display the token code all the time, the user needs to remember his PIN. Reading the code off of the keychain wouldn't do you any good.* *: depends on a proper SecurID setup.

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