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ILM Showcases "Dead Man's Chest" Effects Work

Posted by kdawson on Sat Dec 16, 2006 02:53 PM
from the playing-with-the-fishies dept.
bonniegrrl writes "The work of ILM folks (including VFX supervisor John Knoll) is being showcased in a site just launched to explore the mind-blowing visual effects of Pirates of the Caribbean: Dead Man's Chest (heavy Flash). Interactive clips at the site allow you to peel back layers of animation to see what ILM had to start with before transforming actors wearing tracking markers into astonishingly real characters. Test your effects awareness by making the call: what's real and what's ILM, rotate turntable models of the animated characters, and download some goodies." The submitter also claims that there are a few Easter Eggs of footage in there somewhere.

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With the title of 'Next Generation GamePlay in Service of Story and Characters', LucasArts had a lot of ground to cover Thursday morning. Their new technologies have been well received, and the developers and journalists in the room were anticipating details on the over-the-top effects we've seen from The Force Unleashed. From a technical standpoint, Haden Blackman's talk fully delivered. Read on for my notes from this fascinating look at the point where storytelling and physics meet.
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