Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?
Get HideMyAss! VPN, PC Mag's Top 10 VPNs of 2016 for 55% off for a Limited Time ×

Comment Re: Normal (Score 1) 104

Studies are done on a population of billions with only a few hundred participants with an acceptable margin of error (385 participants nets a margin of error of 5% and a confidence level of 95% in a population of 3 billion); when you're only considering millions, a sampling of even a couple dozen will result in a statistically acceptable margin of error and confidence level.

To my point, a sample size of only 97 grants us a 10% margin of error given your proposed population of 160 million; my sample size is easily larger than that and my margin of error is nearer to 9% with a confidence level of 95%. That's pretty damn statistically significant.

Don't take my word for it; the math is well known and relatively simple, but there are also sample size calculators that can do the work for you.

Comment Re: Normal (Score 1) 104

So why do you think your anecdotal evidence is relevant?

For a start, I know a lot of people with iPhones. Enough to be statistically relevant. We're not talking about my phone, we're talking about several dozen, if not over a hundred phones belonging to people I know and communicate with frequently enough to notice they've upgraded their phone. If I was simply talking about my or my wife's upgrade habits, or maybe a handful of my closest friend,s you might have a valid point; but we're not and you don't.

If most people upgrade their device yearly, why would Apple bother providing iOS updates for circa 2011 iPhone 4s?

Because, as I said in my previous post:

Some are behind the curve, upgrading to the from the 3yr old device to the 2yr old device because they're broke AF, but they all upgrade yearly.

Apple still sells the devices, therefore Apple still supports the devices.

Even iOS 10,when released will support every phone released since 2012.

Sorry, not gonna let this devolve into an Android vs iOS holy war. If you'd read my entire post before spouting off, you'd realize that I do, in fact, also use iOS. Just don't be surprised when the support stops at 4 years and 2012 devices don't get iOS 10; it would be a first if they did.

Comment Re:End a website? (Score 1) 107

Sorry in advance for the wall of text. Much of it is not aimed at you, but rather at those involved in copyright-protected industries.

I’m sure many download things they never get time to watch, listen to or run, just because the occasion is there.

I know I did back when I was so broke that $20 for a DVD was just not in the budget. Yes, I get it, I had the $600 computer to download shit on; except that I didn't buy that $600 computer, it was a gift, and I'd have had to have bought a DVD player and TV, neither of which fit into a budget that already doesn't have $20 of leeway, if I didn't have the computer. In fact, I'm almost certain I still have much of that content burned to discs somewhere, long forgotten and still likely to never be viewed. I don't count as lost sales for any of it, because I never had the budget to potentially count as a sale when I downloaded it, and I have no interest in the content today. If I do have interest in any of that content at some point in the future, I'll go snag the blu-ray (or whatever format is current at that time) so I'm not stuck with the sub-DVD-quality shit I downloaded in my teen years. That is to say, I'm still a potential sale for each and every piece of media I downloaded all those years ago and, in fact, have converted quite a few sales in the form of DVD purchases once my budget expanded a bit.

Yes, some people who could pay do pirate. Hell, even some of them would pay if they couldn't pirate. But, here's the thing: you can't count people who can't pay as lost sales because you can't squeeze money out of them that they don't have. And you can't count people who would never pay as lost sales because even if their only option was to buy, they wouldn't; they would simply go without. Those are two classes of people you're just never going to get a cent from, period, and they need to be ignored; they're not your customers and they're not worth your time. This applies to any industry, by the way, not just those governed by copyright.

The only potential for growth is people who would give you money but aren't, and targeting them directly is often not the wisest move. Especially in the case of the entertainment industry, adding all these warnings and DRM restrictions to legitimately purchased media. That shit only affects your paying customers, whose asses you should be kissing royally. And pursuing violators? If your profits are truly and really threatened by them, sure; if they're selling your product out from under you and they actually have the means, as a result of that, to pay out more than it will cost to pursue them, go for it. But spending more than you can reasonably recover to sue Joe Bloggs for sharing a copy of an album or movie? That just drives prices up and profits down; it hurts everybody, the person or entity being sued, the studio that won't recover the money from that lawsuit, and the paying customers who suffer higher prices as a result.

Concentrate on kissing the asses of your customers, make them exceedingly happy to have forked over their hard-earned money in your direction. This means no onerous warnings (that don't apply to them, as they bought the damn thing) on the media they've legally purchased, no draconian restrictions that prevent them from using the media for whatever noncommercial purpose they see fit, no forced content (ads, previews, and other preroll shit -- go ahead and include them as extras, but don't make me watch them), and, you know what? People will buy it in droves.

Will the lack of warnings increase the incidence of piracy? No, pirates don't see that shit anyway. Will the lack of DRM increase the incidence of piracy? Fuck no, DRM is usually broken before the media is officially released anyway. Will profits decline if you can't charge as much for ads because they're not a forced pre-roll? Maybe; per-unit margins will be slimmer, but I'm betting it would be made up for in volume as more people bother to buy the shit in the first place. And hell, pre-roll the ads before the previews (that people are likely to want to see exactly once) or extras (that they may watch multiple times), so there, you can still make the ads mandatory for at least a portion of the content; and it's content people paid for, so yes, they're gonna watch it.

Make your product better than the free option and people will pay for it. What a novel concept, no?

Will you capture the demographics who simply will not or can not buy? No. But you'll stop shedding numbers of those who do and will certainly capture most of those who would if the purchased product weren't inferior. It's a win for everyone: paying customers have a better experience, leading them to buy more, so the studio wins more sales while not wasting so much money on DRM bullshit and failed enforcement attempts, while the pirates also win by not having to battle the DRM. Really, nobody who's paying today would switch to piracy under that system; if they would, they'd already be pirating; but there's much potential for increased sales by just not being dicks.

They wouldn’t do it if they were sure to have access at any time provided they pay a fee.

That is to say they'd pay for it if there was a way to pay for instant access, right? At least, that's one interpretation of this comment; and it's the one I'm going to run with.

That's basically my point. I paid for the god damn thing, I'm holding it in my hand, I have the hardware to play it, and I demand instant access. Yet I can't have that.

If I truly want instant access, and not a dozen previews and ads followed by a menu with its own 2 minute intro before I can make a selection, followed by a 30 second outro before my selection is played, my only options are to pirate it (even after I've paid for it) or rip it, and the ripping costs me even more time and effort than sitting through all the bullshit for the 2 or 3 times I might watch it, so that's right out and piracy is right in. There's, of course, always abstinence, which is what I typically choose, which is what really costs the studios sales: my simply not buying and not watching, therefore not spreading word of my enjoyment of the experience, which would lead to more sales.

Really, the only part of the experience I can't complain about is the menu itself. The menu means there is additional content on the disc and serves as a method of accessing said content. While I'd prefer that the movie be on its own, separate, pop-in-and-play-immediately disc, which would both enable the instant access so many of us desire as well as higher quality because the movie isn't sharing space on that disc with the extras, ads, previews, and menu, I realize that there is an added cost to authoring, manufacturing, packaging, and shipping two discs, so whatever. Give me the menu immediately and make the ads and previews an additional "extra" in the menu. And hell, if you do split the extras off onto their own disc, make the movie auto-play, add a menu to select the audio track if you must, and I don't give two shits if you want to pre-roll a half hour of ads and previews on the extras disc; I'm only putting that disc in if I have time for that crap anyway. Just give me the movie watching experience I paid for and make everything else optional, or leave it out altogether.

Comment Re:Normal (Score 1) 104

It really boils down to how I use the devices. On my phone, I have widgets on the lock screen (not in a pulldown, on the lock screen itself), more widgets in a pulldown that exists on both the lock screen and the home screen (a-la iOS), and on the home screen as well. All of them provide different information and functionality and are arranged form most used (on the lock screen) to least (on the home screen). iOS, in its current incarnation lacks, both the former and latter options, which eliminates roughly 90% of what I use my phone for over my iPad. And the lack of physical keyboard and pressure-sensitive stylus eliminates roughly 90% of what I use my iPad for over my phone, so even an iPhone (for which the Pencil is useless and a physical keyboard is a cumbersome additional item to carry, rather than a simple case as with the iPad) doesn't fill those gaps.

I understand that some people (likely the other poster in this thread, but I somehow doubt you fit into this category) use their tablet as an oversized phone, and for those people there's really no difference other than their tablet not having a voice plan through their wireless carrier. Those people use both devices identically, sometimes to the point of ridiculousness (see: iPad selfie) so, of course, they prefer the same OS and interface on both, and those are the very same set who will have either an iPhone and an iPad, an Android phone and Android tablet (as with the other poster in this thread), just a phone (because why bother with a tablet that is just going to server the purpose already served by the phone?), or just a tablet (because who needs a phone in 2016?); and that's fine, that's what works for them.

But, I believe you and I are enough similar (both power-users, to say the least) that it makes sense for us to purchase devices with their specific purposes in mind. For me, that means Android's widgets for my get-information-quickly device and iOS's more elegant (IMO) interface for switching between (and now splitscreening) applications for my sit-down-and-do-stuff-on-the-go device. Something tells me the information you often seek is different than that which I often seek, so iOS's notifications and widgets drawer might be more suited to your needs.

Personally, the longer I have to interact with the phone, the more I want to get it out of my hand; and I spend longer interacting with an iPhone to get the same information. The rare exception to that is web browsing and mobile games. For games, I really don't see a difference between the two and I'm more than happy to collect Pokemon for my wife while she's driving, provided she hands it to me already unlocked and running. For web browsing, now there's where the real fire and brimstone absolute hatred comes into play, I really DO NOT like Safari and my wife does not have Chrome on her iPhone. I have it on my iPad and it's fine. Yes, I realize it's just a Chrome skin over top of Safari, but it's really iOS Safari's interface that bugs the heck out of me. Honestly, she says it bugs her as well, but not nearly as much as iOS insisting on opening external links in Safari despite her preference (which iOS doesn't allow her to declare); she prefers a single browser and I don't find fault with that. I'm a web developer, so I'm already used to switching browsers all day and that doesn't bother me nearly as much as being stuck with Safari's "you're too dumb to decide for yourself whether you want the desktop or mobile version of this page" interface. Especially in a world where mobile versions are, still in fucking 2016, quite often nowhere near as capable as, and often lack much of the information available from, their desktop counterparts. As a web developer, this grinds my gears so hard!

I fear, at this point, that I've perhaps exposed too much of my psyche in this post... Oh well, you already knew I was off my rocker. Or, at least, had your suspicions.

Comment Re:Normal (Score 1) 104

there simply aren't any significant differences in iOS usage on phone vs. Tablet

Except that I pull my phone out when I need to get at some piece of information quickly and I pull my iPad out when I'm settling in to do something that's maybe going to take a bit longer. In the latter case, the OS interface being a little slower matters less because a larger percentage of time is spent in-app, while in the former case a larger percentage of time is spent in the OS interface, so efficiency there matters much more.

I've, frankly, found the widgets and notifications available in iOS far less effective than Android's widget and notification systems. The notifications, perhaps less so, but the ability to drop widgets on my home screen means I don't have to fill my lock screen with a ton of "scroll through to maybe find what you're looking for if you don't scroll past it" crap, as is the case on iOS. For a device primarily used for quick access to information, that literally makes all the difference.

It may also be that I primarily use my iPad Pro with a physical keyboard, which is something a bit more cumbersome to carry with a phone, and Pencil which doesn't work with the iPhone in the first place, whereas the typical use case for a phone involves a purely touch (and maybe voice) interface.

TL;DR: there are quite significant differences in tablet and phone usage.

Comment Re:Normal (Score 1) 104

100% agree on the back button. What's funny is that iPhone users say the same about Android apps being a fragmented mess because "iOS provides a standard set of interface elements", completely ignoring the fact that Android does as well but that really only matters if app developers use them; which they don't on either platform because every app has to have its own shiny to set it apart from the others. In the face of all the "unique" shiny, that back button is a bastion of comfort, for sure.

You should to check out an iPad in the store though. Or, better, ask a friend to borrow yours (assuming being an iOS user isn't an automatic de-friend for you) so you can see what real apps (and not just the demo crap) are like on one. The kind of apps one is more likely to use on a tablet actually function well on an iPad; or, at least, the ones I use.

I do butt heads with the lack of a proper filesystem at times, but the "share with [X] app" and "open in [X] app" workarounds have also saved me from destroying something I was working on in several instances, so I've come to the conclusion it's a fair trade. The amount of time I spend dealing with those "features" of iOS is roughly equal to the amount of work I would have lost if not for those features, so it's really 6 of one, half-dozen of the other; same amount of time wasted in different places.

Comment Re:End a website? (Score 1) 107

The problem is they're not only competing with "free", they're competing with "convenient". Where can I buy a blu-ray without 15 minutes of bullshit before the movie?

That said, there's not a whole hell of a lot being produced today that's even worth the time to torrent. So I don't.

If something really catches my interest I'll gather a few friends (or my wife if I can convince her to set foot in a theater that night) and go see it on the big screen. If it's something I didn't mind dicking around buying tickets, waiting in line and overpaying for popcorn and flat soda, and sitting through a half hour of previews, ads, and inane bullshit in order to see, I'll probably buy the blu-ray if I think I might want to see it again. I own two blu-ray discs. What's that tell you?

Honestly, I'd probably own more, but there's not really much they put out that I still want to see a 2nd or 3rd time after 15 minutes of previews for shit I don't care about. It's not even price at this point, it's time. I can bill more in the time I waste waiting for the damn movie to start than I paid for the damn movie and that is a problem.

Comment Re:Normal (Score 1) 104

She actually ended up with a 6S Plus because her 6 Plus was having issues so no upgrades for her for a while. I think she was more interested in the interface, though, not the capabilities of the hardware. The specific things that make people prefer the Android interface over iOS (or vise versa, for that matter) are things that Apple either wont change for philosophical reasons or can't change for patent and licensing reasons.

On the other hand, for those who do care more about hardware capabilities than interface functionality, sure, Apple might have the faster CPU (actually, they don't as of this generation of devices), but that isn't gonna give the iPhone full NFC capabilities any time soon. In fact, no, I take that back, that one's for the interface geeks, as well; the iPhone hardware has full NFC capabilities, yet my wife has to hand me her NFC toll cards (around here it's Clipper) to find out what's left on them as Apple has chosen not to allow developers to use that hardware. I've been able to read those cards (and not have to drive out of my way to a transit station (around here that's BART), to find out what's on the cards in order to plan and budget for a trip into SF, for 4 years now. Where's this functionality on an Apple device? And, when the nearest BART station is now a 40 minute drive with a $5 toll on the return trip, that's more than a convenience feature, especially when we tend to plan these trips days in advance so, no, it's not like we'd be using that gas and paying that toll anyway.

I guess, and I'm sure you've picked this up from our past conversations, the reason I feel so strongly about this, the reason it frustrates me so, is that I really want to like the iPhone. I wanted to even moreso when my primary computer was a Mac, it would have made things so much simpler, but every time I pick one up I just want to get it out of my hand as quickly as possible.

No, I don't think Apple is ever going to "fix" the iPhone. There are some things they could (but won't) fix and others they're legally restrained from fixing. The latter, I'm sure, could be worked around with a bit of licensing, but that would drive up the price of the phone to more than I'd be willing to pay, while the former would require a complete change in the company's core philosophies.

I will admit, though, the iPhone does seem to run Pokemon GO better than any Android device I've seen it on. So... There that, I guess?

Comment Re:Normal (Score 1) 104

Honestly, this is what confuses me. The iPad is, de-facto, the industry leading tablet, it beats anything else I've seen to date in battery life, performance, and usability. The iPhone, on the other hand... every time I have to use my wife's iPhone for anything I just want to throw the thing. It's not like I don't know or understand the interface, I'm a fairly heavy iPad user; iOS on a phone just doesn't feel the same as iOS on a tablet.

I've never been able to put my finger on it, honestly. And yes, I did actually use an iPhone for a bit, before I got my first Android phone, so it's not like I've never actually given it a real go; i have, it's just not for me (or most other people, obviously). There's just something about the organizational structure of the interface that bugs me. As similar as iOS and Android are when it comes to the "find icon, tap icon, app launches" interface paradigm, Android just feels... better. I feel like I can pop that app open, glean the information I need from it, and be done faster on Android than on iOS, and this is despite the fact that i still haven't bothered to place apps on my home screen on my Android phone, they're all still in the app drawer, while my wife has her iPhone home screen "pages" fairly well organized.

Comment Re:Normal (Score 1) 104

Funny, every iPhone owner I know upgrades yearly. Some are behind the curve, upgrading to the from the 3yr old device to the 2yr old device because they're broke AF, but they all upgrade yearly.

That's not a put-down, either; at least for those on the most recent devices. There's nothing wrong with wanting to be on the fastest, newest, shiniest hardware, and people on both sides do it.

If Samsung's sales are only higher than Apple's over the past quarter simply because, as you claim, Android phones need to be upgraded more often, why haven't they been higher in past quarters? Could it not be that Apple's sales are declining (they are) because their product line is stagnating and only seeing minimally incremental changes for the past year or so (it is) while Samsung is actually improving their products significantly?

The S7 Edge was enough to catch my firmly-entrenched-in-the-iOS-ecosystem wife's eye. She tried getting me to trade phones with her for a week so she could try it out, but I just can't use an iPhone as my primary device.

My iPad Pro, on the other hand... I love the fuck out of that thing, I just can't do Android on a tablet. I use the two devices differently, and Android just happens to better fit how I use a phone, while iOS better fits how I use a tablet.

Comment Re:Nope. This involves active sharing and consent. (Score 2) 116

Twitter did not consent.

Gmail did not consent (and I SURE didn't) when a lady accepted the fB offer to "Help her find her friends" by spamming everyone she had every contacted using Gmail...
BTW, what happens to those lists of contacts once fB has spammed them?
I'll bet they are deleted right away to avoid any appearance of data collection on non-users! Oh, sorry, that cat has been out of the bag for so long I forgot about it...

Slashdot Top Deals

Moneyliness is next to Godliness. -- Andries van Dam