PSP Vs. DS One Year Later 104
1up has a feature revisiting the ongoing struggle for supremacy in the handheld market. The PSP and the DS have had many ups and downs in the past year, and the column lays out the successes and failures for both systems. From the article: "And then there were two. The DS is cleaning up in Japan -- the sheer demand for the console there has siphoned every single unit from the marketplace, while PSPs sit unloved on store shelves. But here in the U.S., it's a neck-and-neck race. And, since the PSP launched one year ago on March 24th, 2005, we thought it'd be an excellent time to revisit the past year and gauge the situation as it stands today."
go ds (Score:1)
Re:go ds (Score:2)
Eric
AvantGo for RSS [memwg.com]
Re:go ds (Score:2)
Re:PSP 4 Life (Score:2)
Surely you mean "if you like those kinds of games"?
Re:PSP 4 Life (Score:2)
Re:PSP 4 Life (Score:2)
Great idea (Score:2)
Awesome idea. Buy the game console without the games.
If you convince enough gullible people to buy PSPs, maybe somebody is going to make a few games, too. In the meantime, the rest of us will be happy playing tons of utterly awesome games on our DS consoles.
The DS, of course (Score:5, Insightful)
A lot of people purchased the PSP because it was new and cool, and for its multimedia features. Now that the PSP isn't so new anymore and the UMD format is falling out of favor, I fully expect that the DS will begin to pull ahead of the PSP in sales. The reason is that DS sales are driven by the titles themselves (e.g. Nintendogs, Metroid Prime, Mario Kart DS, Tetris DS, etc.) rather than the hype of the hardware. As a result, the Nintendo DS is likely to gain momentum as long as Nintendo keeps producing blockbuster titles for it.
In addition, the Nintendo DS targets a far larger market (adult men, teenage men, children, and women) than the PSP (young adult men with disposable cash) and competes heavily at a lower price point. Customizations like "pink" hardware help push it with the alternative markets.
Basically, Nintendo has a winner on their hands, and will do well as long as they don't screw it up. Sony has a first attempt on their hands that did exceptionally well. We'll see if they follow it up with a more focused device.
Re:The DS, of course (Score:2, Insightful)
Re:The DS, of course (Score:1)
I purchased my PSP (about 3 or 4 weeks ago) fully knowing the selection of games weren't great. I got it for a
Re:The DS, of course (Score:1)
Oh and if you wanted something to watch movies on why didn't you just go buy a $99 dvd player with a bigger, better screen that can also play music cd's and I wouldn't doubt they have ones th
Re:The DS, of course (Score:1)
Re:The DS, of course (Score:1)
Re:The DS, of course (Score:2)
I'm particularly interested to see if Nintendo can recreate the sales frenzy Brain Training caused in Japan. Normally I'd be sceptical but Nintendo's success at turning Tetris and Pokemon into global phenomenons
Re:The DS, of course (Score:1)
(I say real because a lot of kids seem to think they are adults)
Over there you can see 60+ year old people playing those games. I'm not sure I expect to see that so much over here.
I'm sure they'll do well with the Nintendo fans in their 20's and maybe 30's.
I hope I'm wrong. I hope it takes off over here just like it did over there. That would be great.
Re:The DS, of course (Score:2)
Re:The DS, of course (Score:2)
Re:The DS, of course (Score:2)
BTW has anyone noticed that most "Mature" games seem to be targeted at 16-25?? year old men? Not exactly my defini
Re:The DS, of course (Score:1, Interesting)
I have a kid. A lot of my friends have kids. My parents baby sit a lot of kids.
Lets just say I am around a lot of kids.
Probably close to 70% of them (the boys) are all about the Mature rated games. I'm talking 8 year olds to 16 year olds here.
All of my cousines are between those ages (and I have a ton) ALL have PS2's and games like GTA3.
Infact my roommates son who is 12 makes FUN OF ME for playing Nintendo games
Re:The DS, of course (Score:2)
Re:The DS, of course (Score:2)
Re:The DS, of course (Score:1)
DS VS PSP (Score:5, Insightful)
In the community it seems the PSP is mostly being used for emulation and the DS is being bought for DS games. The PSP might be a good jack of all trades machine, but the DS is for games and in the gaming community it's wiping the floor with the PSP.
To quote a message I saw once "I love my PSP, but it's collecting dust while I play my DS". This seems to be the general feeling around the two handhelds. One is worth playing and the others great, but it's not being used as a handheld, more as a portable PS2. Which is not what people want.
As a DS owner... (Score:3, Insightful)
I have a DS, but through a friend I had a chance to test the PSP over the weekend. It's hard not to love the PSP -- the screen is amazing, the graphics are superb and the ability to play MP3s and custom video on a memory card is a huge bonus. That said, the PSP has three weaknesses that the DS does not have namely, in-game battery life is a short four hours (which drops like a rock to two hours if playing a WIFI game. Straight MP3 play time is a respectab
Re:As a DS owner... (Score:3, Interesting)
Just a few responses to your criticisms of the PSP (I don't own a DS so I can't comment) -
in-game battery life is a short four hours
This is partially true. If you play a game on full brightness, you have really low battery life. However, I've managed to play a game on low brightness for up to 8 hours before. I can't really comment on wireless play, as I haven't tried it on battery power, just plugged in.
the screen is extremely easy to scratch or mar with fingerprints
Very true with the fingerpr
Re:As a DS owner... (Score:2)
The UMD may or may not be slow; I don't know about that. I do know that Sony expects developers to test their games for PSP energy consumption. In other words, they are not allowed to leave the disc spinning. I have no doubt that good programmers can overcome this in certain situations, but I also have no doubt that there are certain types of games that are harder
Re:As a DS owner... (Score:1)
A dev from Rockstar told me that leaving it spinning isn't a problem, the spinup drains all the power. Why any game spins it down I don't know.
Re:As a DS owner... (Score:1)
Re:As a DS owner... (Score:2)
ill admit fingerprints are a bitch, its worse than my ipod because at least the ipod is white. but scratches? i dont have a screen protector for my psp, but i have ZERO scratches. what am i doing wrong? my ipod on the other hand looks like its been through war with all the scratches. i bought the ipod only 2 months before i bought my psp.
battery life:
odd, i usually get about six hours of life out of a charge. but then again, i dont play GTA or use the wireless very much. heres a hint... if you ne
Re:As a DS owner... (Score:1)
It's not necessarily one sitting, could be spread out over the day or even longer. Long train trips can leave you without an outlet for hours.
Re:As a DS owner... (Score:1)
>I can't really comment on wireless play, as I haven't tried it on battery power, just plugged in.
kind of defeats the point doesn't it
seriously, the psp is very pretty but its trying to do to much. the ds which i have does games very very well. i would be keen though to get my hands on the opera browser when they release it.
Re:As a DS owner... (Score:1)
Worms is also comming out for the DS very soon, and I couldn't be happier. It looks like they really nailed the user interface, the top screen is used as the default view of the scene and the bottom screen is used for weapons managment and scrolling the top screen. [consolecity.com]
The bigger screen on the PSP will be nice, but being able to flick through your weapons, quickly set homing missles, and scroll the map at anytime is a big plus. Anyway, I'm sure my li
Re:As a DS owner... (Score:2)
Re:As a DS owner... (Score:4, Interesting)
1. The DS's main screen doesn't scratch easy.. on the other hand the Stylus's are slightly sharp when held at an angle, so you must have a screen protector. I've had my DS a year and the screen protector is honestly scratched to all hell. Get screen protection for your DS.
2. Graphics capability are underwhelming? Gameboy colour = NES, GBA = SNES, DS=N64. Seems to be a natural evolution to me. The DS looks better than the N64 with Mario 64 but doesn't play quite as well as the N64 did (D-pad isn't so great as a stick). As for the speakers.. well turn the DS up to full, it's louder than I'd have my TV on.. you hear everything fine. If anything I think the DS maybe a little too loud.
3. You've just hit the nail on the head. PSP is a portable console, complete with loading times and "Oh we can make better graphics than you!" ideals. Nintendo know full well that doesn't work, you must make a handheld console, a handheld console. While GTA may be great for an evening in, doing 30-40 minute missions after a 5 minute loading is just a bad idea for most people going places. I went to the hospital a few days ago and had to wait to see a doctor (1am emergency clinic), I was in pain and rather restless, so I took my DS and when I felt like playing I just turned on Mario kart, when I wanted to stop I turned it off. 4-5 minute bursts when I needed to distract myself from the pain. That's how most people play handhelds. 10-20 minute journeys, waiting in line, going to the bathroom etc.
The PSP tries to be a shark in a fish pond. It's big, bad, oh so pretty and can beat anyone up in the pond. But it's so big and bad it can't get around the lake, so it loses out to the little fish who can just side step it. The PSP has been side stepped over and over. It hasn't quite figured out why it's being beaten yet and as soon as it does, it'll see that a shark just doesn't work in a pond full of tiny gold fish.
Re:As a DS owner... (Score:1)
The start-up time of a PSP can be a pain, therefore I never turn it off, just put it to sleep which gives me a near instant start-up. Playing for 20 minutes on the train every morning and evening is fine.
However, when playing, my right thumb hides the power light which starts flashing when the battery is almost empty. This means I always run out of battery before I can save. most of the time this is not a problem since after recharging I'm back where I left of, but not always.
The bu
Re:As a DS owner... (Score:1)
My old GBA SP can go forever. I don't think I ever ran it completely out of batteries before I decided to charge it just to be safe.
That thing is AMAZING with battery life.
Re:As a DS owner... (Score:1)
I wouldn't take that for granted just as yet. The DS Lite has a larger capacity battery, but it also has a much brighter screen. Now maybe my information isn't as up to date as yours, but it read to me like the extra battery capacity was needed for the screen, not because they were trying to double the life.
Take what I'm saying with a grain of salt, though. I personally am not expecting greater battery life from the Lite. Either
Re:As a DS owner... (Score:2)
Of course, the screenshots I've seen show that the level 1 brightness setting is significantly brighter than the DSPhat's backlight, so I can't imagine you'd ever actually need to take it up to brightness setting 4.
Re:DS VS PSP (Score:1)
Re:DS VS PSP (Score:1)
Re:DS VS PSP (Score:3, Interesting)
Emulation? (Score:1)
Article warning (Score:4, Informative)
Translation: reserve most of the afternoon to read this baby if you must.
Re:dusty (Score:1)
What crack are you smoking?
Go buy Metroid Prime Hunters and Mario Kart DS NOW and THEN tell me those are GBA quality games.
What a freaking joke.
And the DS is no less clunky than the PSP. Yes I have both sitting in front of me right this very second.
One thing is for sure. You don't have to worry about scratching your DS or breaking it easily like the PSP.
And since when is $30 a lot to spend on an N64 quality game (because they sure as hell aren't GBA quality games)? And yes, that is the av
Re:dusty (Score:2)
the psp has its share of clunker titles too. dont get me wrong. but i think the OP was getting
"Mature Games" And Other Oxymorons (Score:5, Insightful)
It's difficult to ignore, though, that the PSP seems like the most attractive prospect right now for Western developers making "mature" games.
[...]
But in the U.S., the DS is seen as more like the successor to the Game Boy. Far from the brief flirtation with adult games like Sprung, Western devs are looking at the DS and thinking, "kids."
I still don't buy the "maturity myth"--or rather, I'm increasingly convinced that the "mature game" demographic is rapidly shrinking as a percentage of the overall gaming population. I genuinely don't think that either system's success or failure hinges primarily on the availability of "mature" games.
I wish the author had provided some support for his assertions--for example, which Western developers are shunning the DS because they think it is for kids? What makes the PSP inherently more attractive to the makers of "mature" games?
I think that Sony not releasing US sales figures is telling--if they were outselling the DS, don't you think they'd be shouting that fact from the rooftops? Of interest, too, is the slow-death of UMD movies. The DS is flying off the shelves--is the same true for the PSP?
Mature games.. (Score:3, Insightful)
When I think of truly mature games, I think of the games that adult visitors would be willing to play in a group setting (hint, not DOA volleyball). My games that currently fall into this "mature" category are:
1. Mario Kart DD
2. Donkey Konga
3. Super Monkey Ball
I own other good games like Resident Evil 4 (or now Oblivion on the PC) that feature more non-child-appropriate content that's appropriate for the type of game. I suppose there's a teen demographic that specifically looks
Doesn't Hold Muster (Score:1, Insightful)
Re:Doesn't Hold Muster (Score:1)
I would say that in the US, (Score:3, Insightful)
Re:I would say that in the US, (Score:2)
Re:I would say that in the US, (Score:2)
Re:I would say that in the US, (Score:2)
Re:I would say that in the US, (Score:2)
Translation: the demo DSs have been thoroughly mauled by an endless parade of people wanting to play on them. Nobody's even touched the PSP.
Lumines (Score:1, Offtopic)
Not that I'm an addict. I could stop any time I want.
Re:Lumines (Score:1)
Re:Lumines (Score:1)
Re:Lumines (Score:2)
Re:Lumines (Score:2)
Tetris DS
Lumines is great, but nothing, and I mean nothing, can beat Tetris. Especially Tetris DS, which has done some really awesome things with the classic game, including that online play...
Also, I think any puzzle fan should have a strong interest in the "Brain Age" games...
If your a puzzle guy, the DS is really the only way to go. Anyone who says the PSP has better puzzle games is so Sony-brainwashed it hurts just to think about
Re:Lumines (Score:2)
there you go
Yes, in fact (Score:2)
The DS does play Lumines. It's just called Meteos :-)
Seriously, though, since Tetris DS, all other puzzle games are dead. And there are plenty of awesome puzzle games on the DS.
DS vs. PSP (Score:3, Informative)
But I ended up going with the DS for three main reasons.
1. ~$120 USD cheaper
2. GBA-compatible -- I have a decent GBA library so I could give the GBA to my son
3. Mario Kart DS -- 'nuff said
At first I was also dubious about the dual-screen thing, but now I think of it as a great idea. It's nice for even simple things like in Mario Kart where you can glance down to check the overhead view of the other cars, etc.
For future RPG games it seems like a great thing as well to always have map or inventory available on another screen. I'm also looking forward to the recently announced Zelda game.
Not trying to sound like a "fanboy", just my $.02.
PSP VS. Nintendo (Score:2)
Re:PSP VS. Nintendo (Score:2)
Then there were "two?" (Score:2, Insightful)
Last I checked, that was beating both of them by a fairly sizable amount.
You must not have checked recently (Score:2)
Last I checked, that was beating both of them by a fairly sizable amount.
American sales numbers are notoriosuly hard to get ahold of, but in japan at least [gamesarefun.com] the NDS and DSL have been smearing _all_ the competition over the last few weeks. The SP and Micro are selling only a fraction of that and the original GBA is being outsold by the XBox, not that winning by 117 to 98 is really something for Microsoft to boast about :)
Re:You must not have checked recently (Score:1)
Ah well.
Re:You must not have checked recently (Score:1)
"and that Nintendo sold nearly 5 million GBA units in the U.S. last year"
As opposed to:
"At any rate, it seems as if Nintendo and Sony are in a statistical tie. The most recent numbers that Nintendo has reported are that the DS sold 3.97 million units in the US by the end of 2005, putting them right up against Sony's figure."
So, at least for the 2005 year, if not the recent months (since, as mentione
Yay Journalism (Score:2)
That's persuasive!
Trying to compare solds in the US is silly. People tried retailers, then realized that underrepresented Nintendo because Wal*Mart wasn't included. So we went to asking companies, which people think would be accurate. But, uh... companies lie? And not just in one direction or to the same degree-- sometimes it makes business
Developers! Developers Developers! (Score:4, Insightful)
Then, I noticed the problems in the PSP gaming community, and felt a little buyer's remorse. But I think things are looking up.
The PSP was done no favours by the Playstation development community. Games seemed to be ports of PS(not P) games. Porting an existing franchise is a safe bet when a new platform's released. The Nintendo world did better out of this: Nintendo have a legacy of great games targeted at portable play. Developers saw the PSP's pretty damn awesome abilities and gave in to the porting temptation. But not straight ports from regular console games rarely survive 100% intact after the move to a portable. Even if the portable's got all the tech to make it an almost seamless port, many games just don't feel right on a portable. The controls are odd. The 'style' of play feels wrong. _Splinter Cell_ is a great example of this: the original was great, the PSP version's technically gorgeous.... but it's a bastard to play.
I think Playstation development world needed a taste of failure to make them take a step back and actually develop _for_ the PSP. Continuing along the 'Splinter Cell' vein, Syphon Filter: Dark Mirror is what SC on the PSP should've been. The 'stealth-combat' genre reworked for the portable format... and it's fantastic. Nintendo already knew how to make great portable games, and the DS has some brilliant titles. Looking at some upcoming PSP games, I'm a bit more happy with my purchase. It's taken a while, but I think the PSP's on its way towards getting out of the shadow of the PS. I hope we'll see some games that are both great to play on a portable, and make full use of the PSP's abilities.
Re:Developers! Developers Developers! (Score:2)
analyzing the numbers ... (Score:2)
Hardware wise, in Japan, the DS is cleaning house. (And even more so now with the DS Lite is out). But in the North American market, it's a more even race.
Software wise, in Japan, the DS continually has 7-9 titles in the top 10 software sales charts. That's incredible if you ask me. I don't know of any place that tracks North American software titles by system, but if Japan is any indication, then it sounds like people are buying the PSP for other reasons than games
DS Lite will help (Score:1)
The DS Lite [cheapassgamer.com] looks like it will change all that - the hard core gamers are saying that they are getting one to replace their existing one because the screen is much improved, but everyo
What about games sold in the US? (Score:2)
How well are PSP games doing?
Last time I saw numbers the DS was selling way more games.
I'm sure Sony is losing money on each PSP sold so who cares about that.
I want to know who is selling the most games. That's where the money is.
I hate reading 1up articles - full text (Score:2, Informative)
As E3 2006 draws near and the great next-gen console war begins to take shape, it's easy to forget, in all the hype surrounding the Nintendo Revolution and the Sony PS3, that there's already a major knock-down, drag-out brawl in progress.
That fight is, of course, between the Nintendo DS and the Sony PSP. And it's been a bloody affair. In fact, the portable-format wars have already seen their share of casualties. Nintendo and Sony, for all their competition, can take heart in the fact that the time and mo
PSP Is a GREAT development platform (Score:1, Insightful)
With the sdk, comes tonnes of samples which outline how to use the features inside the psp, such as
Re:PSP Is a GREAT development platform (Score:1)
Firmware doesn't matter for homebrew (Score:2)
If you're simply trying to pirate PSP UMD images and play them from a memcard...then, yes, you need a 2.0-or-below-BIOS.
Re:PSP Is a GREAT development platform (Score:2, Interesting)
GBA Movie Player: $25
CF Card: around $30, more or less depending on capacity
PassMe: $25
Roll in the DS and that's still not as expensive as a PSP base package. (And that's assuming you don't get one or more components for free; for example, I bought a wireless card for WifiMe, flashed my firmware and returned it the next day; and for some reason all my relativ
I have a DS, it's pretty cool. (Score:2, Interesting)
When the DS and PSP were revealed to the public, but not yet released, I thought that I would probably purchase both, but get the DS first. I got as far as the DS, and I don't think I'll be picking up a PSP. There's a lot of cool things about both systems, but when it comes down to it, I love the touchscreen. The PSP offers me a portable version of PS2 gaming, which is cool and all, but I don't really play video games away from the house, even with my DS. Since I have the PS2 experience at home, I might
PSP. . . (Score:1, Informative)