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Submission + - Shadowgate franchise returning thanks to Kickstarter (

terrisus writes: "After years in limbo, classic MacVenture/NES series Shadowgate is finally getting a chance to live again thanks to Kickstarter. Two of the people involved with the original creation of the series have reacquired the rights to the franchise, and their first plan is to release a remastered version of the original for PC/Mac and Android/iOS. Details include information cut out from the original releases (Goblin room anyone?) plus fleshing out the world. From there follow plans to continue on with the franchise and do even more with it, but the first step is showing that there are still enough people interested in it through the Kickstarter. The world can use more classic Point-and-Click Adventures."

Comment One-handed controllers (Score 1) 221

Any NES, SNES, or PS1 game can be played one-handed with one of these:

Of course, they're particularly suited to RPGs, but, in theory they could be used with any game.
I had gone through a similar sort of situation last year, when I had cancer in my left arm, and they said it was possible I might end up losing it - which thankfully I didn't, but, my arm had to be in a cast for a couple of weeks after the surgery still. So, was kind of preparing for that possibility, and so picked up all four of those. Definitely not a fun situation, but fortunately there are some options out there.


Submission + - Miyamoto stepping down from current position, work (

terrisus writes: "Wired, in an interview with Shigeru Miyamoyo, has revealed that Miyamoto plans to step down from his current position with Nintendo, with Miyamoto saying "I'm not saying that I'm going to retire from game development altogether. What I mean by retiring is, retiring from my current position."

"What I really want to do is be in the forefront of game development once again myself" Miyamoto said. "Probably working on a smaller project with even younger developers. Or I might be interested in making something that I can make myself, by myself. Something really small."

"Miyamoto said that he's hoping to start work on a project in 2012, and hopefully show the game off publicly within the year.""


Submission + - Dragon Quest X details revealed (

terrisus writes: "In a press conference last night, Square-Enix revealed more details about Dragon Quest X. Previously the only details known was that it had been mentioned to be coming to Wii. Now fully announced as coming to both Wii and WiiU, with players able to carry over a game from one system to another, Dragon Quest X will be an online MMO game, although still fully playable by a single player with NPC recruits.

Other details of the game revealed, aside from the major point of it being online, is a world divided into five continents with five races (Ogre, Wedi, Elves, Dwarves and Pukuripos), a wide arrangement of customization options for characters, from clothing to a house, a crafting system, and possible integration with the 3DS Spotpass feature.

Dragon Quest X is slated for a "2012" release date in Japan."

Comment Legends of Terris (Score 1) 240

Legends of Terris is a MUD which had been on AOL dating back to the mid-90s, and is still active and being played online (

Wikipedia used to have a page listing for Legends of Terris with plenty of information. Soon after, much of the information was cleared out, due to it "not being from a reliable source." Soon after that, the page was deleted, due to not being "important enough," or something to that effect.

Yes, my username here (and most every place I've registered for anything over the past decade) is based on Terris. No, I don't run Terris, nor am I involved in its administration. I've just been playing it for the past decade plus, and love it very much. And no, I'm not involved enough in Wikipedia to go through the effort of trying to jump through their hoops in order to try to get the page back up or anything like that.

Seeing what Wikipedia did to the Legends of Terris page, while plenty of pages that seem extremely irrelevant with hardly any sources, or sources from random people, has been plenty of reason for me to not rely on Wikipedia for anything.

Comment I have no idea where they were shopping (Score 2, Informative) 225

From the article:
"Yes, some N64 games retailed for as high as $80, but it was also the high end of a 60 to 80 dollar range,"

I never recall paying more than $59.99US for an N64 game (maybe one of the games that came with something else in the box, but other than that), and have a number of receipts still sitting around to verify that (prices below from from a couple of purchases in 2000. I would have posted the full emails, but slashdot's filter kept being upset with it).
People now always seem to talk about regularly paying $70 or $80 for N64 games, but, I have no clue at all where people were shopping where they were paying that.

179934 $49.99 BANJO TOOIE N64
182565 $59.99 AIDYN CHRONICLES: 1ST MAGE N64
182829 $59.99 Mario Tennis
182835 $59.99 Legend of ZELDA 2: Majora's Mask
182837 $59.99 HEY YOU PIKACHU N64
182841 $59.99 PAPER MARIO STORY N64

162701 Perfect Dark $59.99
164384 Pokemon Stadium $59.99
175495 MARIO PARTY 2 N64 $49.99

Comment Re:MUD's, the first MMO's (Score 1) 186

I've been playing my MUD of choice, Legends of Terris, for a dozen years or more now, and still play it quite regularly.
(Also have my username most places based off of it, needless to say).

Certainly much less active than it was, but, still a very dedicated core of players.
The world in there really seems like home, with many great friendships formed over time. There really hasn't ever been anything quite like it for me.

Classic Games (Games)

Submission + - A history of early text adventure games (

HFKap writes: "The earliest computer games were pure text and were passed around freely on the ARPANET, culminating in the "cave crawls" Adventure and Dungeon. The advent of the home computer opened up a commercial market for text adventure games, though the limited resources of these machines presented significant technical problems. Many companies vied for success in this market, but the best-remembered today is Infocom, founded by a group from MIT. Infocom's virtual memory and virtual machine innovations enabled them to design extremely ambitious and creative games, which they dubbed Interactive Fiction (IF). Ultimately the text game lost its paying customers to the lure of graphical games, such as those produced by Sierra On-Line.

This article is a dialogue between Harry Kaplan and Jimmy Maher, editor of the modern IF community's pre-eminent e-zine SPAG ("

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