Nintendo President Vows Cheap Games 153
Chris Morris, over at CNN's Game Over column, had a chance to talk to Nintendo President Iwata last week about that company's goals for their next generation console. The message Morris came away with: $60 games are not in Nintendo's plans. From the article: "If we can come up with an addictive, but simple title - such as Tetris 15 years ago - my attention should be focused on containing costs ... So, I would make it available through the Virtual Console. I think the opportunity for ourselves will be much larger than software that costs $50-$60. ... Of course, there are a number of people waiting for a 'masterpiece' title. For those games, we'll utilized traditional distribution channels."
How is this different? (Score:1, Insightful)
Re:How is this different? (Score:5, Insightful)
Re:How is this different? (Score:2)
It just doesn't feel right!!!
Re:How is this different? (Score:1)
Re:How is this different? (Score:2)
Good point. It might be a good time to invest in popcap games [popcap.com].
Re:How is this different? (Score:2)
I would... if only they would have a Linux version... and somehow, I can't get them to work through Wine :-( Anyone had any success with that?
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
My point is how is this different? I believe I stated that three times in my original post.
I don't think anyone expected Dr. Mario to sell for sixty bucks in the first place.
Re:How is this different? (Score:2)
Re:How is this different? (Score:1)
Re:How is this different? (Score:1)
Re:How is this different? (Score:4, Interesting)
Satoru Iwata, president of Nintendo of Japan, told me last week that while the company has no control over what its partners ask for their games, "I cannot imagine any first party title could be priced for more than $50."
And one would assume that the industry would generally follow the lead of the publisher... generally.
Re:How is this different? (Score:2)
-Erwos
Re:How is this different? (Score:1)
MS tried the same, first party games as 50 and we know how it ended. OTOH Nintendo is a much stronger competitor for anyone who would dare to release a game a 60$, in fact they pretty much destroy all other games published on their platform, no matter what the pricepoint is.
Re:How is this different? (Score:1)
All we know at this point is that third-party 360 games tend to be $60 because everybody's following EA's lead. We don't know how this increase in price affects quarterly earnings, and it'll probably take at least one more quarter to find out since the limiting factor of Q3 FY06 is lack of 360s in the channel, possibly artificially limiting the number of games sold.
Chances are the $60 price will stick, but we can still hope that the p
Re:How is this different? (Score:3, Insightful)
Nintendo's been doing what it can to keep costs down -- hell, they were the most profitable of the last round of consoles, even with the much smaller share.
And as for downloading -- unlike MS, they already have a massive collection of console games to distribute -- the article (which I'm guessing you neglected to read), make reference to selling more lower cost items, rather than focus
Re:How is this different? (Score:2)
Hearing about SD Cards and possible USB hard drive hook ups mak
Re:How is this different? (Score:2)
Re:How is this different? (Score:1, Insightful)
Im tired of all these "simpsons did it first" responses from fanboys ANYtime an article on a console or console company is posted.
Re:How is this different? (Score:4, Interesting)
Re:How is this different? (Score:1)
Re:How is this different? (Score:3, Insightful)
Microsoft could pull out all the titles it made for Win32, DOS, and the MSX and resell them; after all, it shouldn't be difficult for MS to emulate any of THOSE platforms (although they'd probably need an agreement with ASCII to resell the MSX stuff). MS actually HAS made quite a few games over the years.
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
But FPS's age like no other genre. NO ONE will play a 2001 game in 2011. No one plays Heretic, Dark Forces or Rise of the Triad anymore. No one. And those 3 games were HUGE in the mid-90's.
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
Nitpick: emulators are not illegal. The roms usually are - I'm not sure that it's actually been tested in court whether it's fair use to transfer software from a cartridge you own in order to play it on a different platform, but even if it is, we all know that's not how most people get their roms. But the emulator itself is not illegal.
(Unless it v
Re:How is this different? (Score:2)
Re:How is this different? (Score:2)
As far as Live goes: they struggle with insufficient killer content. It's hard out here for a monopolist, but they can't seem to get enough good games out there enough.
Also, XBox has gear
Xbox360 (Score:1, Flamebait)
It fundamentally isn't. The only real differences will be the $150/$200 price tag compared to the $300 for the actual console - and Nintendo may focus slightly more on their version of Xbox Live Arcade.
Re:Xbox360 (Score:1, Informative)
Profit in quanity, ever hear of it? (Score:4, Insightful)
Its not like Nintendo has to guess what will be a hit and what won't. A Zelda, Mario, Metroid, etc incarnation will always sell like hotcakes, so why not just offer them at a discount price to begin with.
I hope this isn't just all talk and no action, which has been very typical of Nintendo for the last 10 years. The Revolution name should be more then just a marketing gimmick. If it doesn't offer dramatically different game play, more features and lower costs then where is the Revolution except on the label. If its just another vehicle for more Pokemon and Mario and Zelda derivative titles, then I think Nintendo might be in big trouble.
Re:Profit in quanity, ever hear of it? (Score:2, Insightful)
Re:Profit in quanity, ever hear of it? (Score:1)
Re:Profit in quanity, ever hear of it? (Score:2)
Are you serious?? that $60 game nets nintendo about $15 while that $30 game might net nintendo $5. $15*2mill=30million $5*4mill (assuming they will sell twice the game which is unlikly) = $20mill if you where an investor which would you want. In all seriousness though most games would sell very few copies at $60 but Zelda would easily sell almost as many as it would sell at $30.
Re:Profit in quanity, ever hear of it? (Score:2)
You've phrased the question completely wrong. If you know your game will sell millions, why not sell it for a $60? Heck, why not a $100 price tag? That's millions times ten to forty or more dollars Nintendo is missing out on. Surely there's a price point at which sales will decline for a guaranteed hit title, but from a financial standpoint, how much money is Nintendo leaving on the table?
Re:Profit in quanity, ever hear of it? (Score:2)
Because Nintendo is a well run business (Score:5, Insightful)
Because if they were to do this, they wouldn't be Maximizing profit. You sell Zelda at the 50 dollar price point initially to customers like myself, who will whip out a check the second it comes out, and you keep it there, so that little billy has time to save up to buy the game at full retail price.
The only reason you drop prices is because after a year and a half, there is plenty of new hotness out there, and chances are, you will get lost in the full retail price shuffle. So you slap a distinctive yellow stripe on top of the box, slash the price to 20 bucks, and sell to everyone that "heard it was good from somewhere" but weren't willing to fork over $54.11 just to see if he would enjoy running around as an elf with a boomerang. You don't get as much profit, but you're making more money then you would selling 0 copies at $50.00.
Re:Because Nintendo is a well run business (Score:2)
Re:Profit in quanity, ever hear of it? (Score:2)
That's exactly why they WON'T offer their "masterpiece" games for a discount but will instead distribute them as normal. If they know that a $50 and a $20 price point will sell virtually the same number of games they will price it at $50. Then they can drop it to $20, list it as a "Best Of", and get sales from the people wanting to save money who don't care about getting Zelda or Mario right when it comes out.
Re:Profit in quanity, ever hear of it? (Score:1)
Such lovely shit! Oh this is the new 2006 model bullshit? How nice! Does it come in Mauve?
- er-um-ina -
That of course makes perfect sense why Nintendo imposed carts on the N64 audience (and me) creating a supply of games that cost 50 dollars, to and including 80 (1998) dollars (Quake - note no rumble or memory pack-in).
So insert-your-adjective-fucking affordable - that "one" game - cost more than 2/3rd the cost of the whole console
Geometry wars (Score:1)
Re:Geometry wars (Score:2, Insightful)
Re:Geometry wars (Score:2)
Nintendo moving back to the #1 spot (Score:1)
I honestly think Nintendo is going to pull a coup this time around and get back to being #1 in the video game console arena.
Re:Nintendo moving back to the #1 spot (Score:2)
Re:Nintendo moving back to the #1 spot (Score:2)
Re:Nintendo moving back to the #1 spot (Score:2)
Microsoft are doing well with Arcade in a way I think they thought wasn't possible. But at the end of the day Arcade game sales don't count in the retail game charts and these ratings. You are going to see MS Live Arcade go head to head with Virtual Console and nobody being the "official" winner. But MS will sell more retail games as a whole, apart from when Nintendo brings o
I couldn't agree more ... (Score:3, Informative)
Basically, I ranted about how I saw Elder Scrolls IV: Oblivion at futureshop the other day. The prices are getting a little out of hand if you ask me. This is what I saw:
(All prices in $CDN)
PC Version : $59.99
XBOX 360 Version : $69.99
XBOX 360 Deluxe Version : $79.99
Why on earth are the console counterparts so much more? Does the xbox 360 license cost that much more? I certainly do not like this trend, and am happily awaiting my Nintendo Revolution. Speaking of Nintendo, here's another plug for them. I just picked up Tetris DS the last week for $34.97CDN. I've been playing it a LOT. It's a great pick me up game. I can turn it on, connect to Nintendo's Wifi service, have a few games against people around the world, all in the span of about 10 min. What a great deal this game is.
What's the problem? (Score:1)
Re:What's the problem? (Score:1)
Re:I couldn't agree more ... (Score:1)
Re:I couldn't agree more ... (Score:2)
Ummmm
Answer me this: Most [gamer] PCs can and do play in higher resolutions than 1080i. Some games just stretch texture
The good ole days. (Score:2)
UK prices (Score:1)
Re:I couldn't agree more ... (Score:2)
Come from under? (Score:2)
How is this different from the Xbox 360 Arcade system? Nothing really - only that Nintendo has a *huge* library to pick from (though it would be nice if they got the Rare library too - rumo
Re:Come from under? (Score:2)
Re:Come from under? (Score:1)
There's also the added complication of licensing. Even if Rare wanted to release GoldenEye on the Revolution, and Microsoft would let them, EA owns the Bond license now and Rare, Microsoft, and Nintendo would all have to come to an agreement on the usage of that license.
It would be pretty sweet to get some of
Re:Come from under? (Score:2)
Translation -- (Score:1)
Listen to Nintendo (Score:2)
I don't have much faith (Score:2)
$20 to $30 for GBA ports of NES games? No, I'm not talking about the versions with new graphics and sound. I mean the original Zelda and Excitebike, etc. Some people talked about these prices being reasonable. That's ridiculous.
Most GBA games were far to expensive, but then the DS came. Naturally prices had to be hire. They just tacked $10 on there. Never mind that few games had any of the content
Re:I don't have much faith (Score:1)
I had hoped the Revolution would offer the back catalog for reasonable prices (I mean how much revenue are those games generating at the moment? Nada. So anything they charge is a plus for Nintendo), but you're right, they will probably charge too much.
Plus if you ha
Re:I don't have much faith (Score:2, Informative)
Re:I don't have much faith (Score:2)
The NES Classics series was a bit pricey. And look how far that went... Japan got two sets of releases, we only got one. I wonder why. Funny though, most of the games had been re-released for the e-Reader which no one bought because it was a $50 peripheral.
Re:I don't have much faith (Score:2)
Nope. There were eight titles initially (June 2004), and a second set of four (Metroid, Dr. Mario, Castlevania, and Zelda II) came out in October 2004. I'd call that two sets of releases.
And as far as pricing goes...once they dropped on clearance ($5-$10 each for the Classic NES, e-Reader for $10 or less, packs of cards for a dollar each), they're bargains. I know that that's not the point of the argument (and that the argu
Re:I don't have much faith (Score:2)
Here in the central US, new GBA games typically go from $25-35, and the Classic NES games started at $20 and quickly fell from there.
As for DS games, they tend to range $30-35, with possibly a few at $40 (though I can't remember any specific ones offhand that went that high)
I don't follow the PSP game market as closely, but I know they are priced at least $5-10 above the DS games (PSP is too
ROMs are expensive (Score:2)
That said, I agree that there just aren't enough great GBA games, and the prices are too high. Metroid Zero Mission is still $30+, and it's a 2 year old game for an old system.
Re:I don't have much faith (Score:2)
Re:I don't have much faith (Score:2)
Re:I don't have much faith (Score:2)
More like "most people." I haven't bought any of the "NES Classics" series myself, but I do remember when they came out, many of the first run of games were also available as eReader card sets, the same game, identical in all respects. The cards sold for $5, the GBA games for $30. The GBA games still sold.
If they managed to sell well at those prices, especially next to such inexpensive competition, the price of $30 seems to be th
Re:I don't have much faith (Score:2)
The NES Classics thing I understand, those were too high, I never bought any of them either. But DS games are not that expensive. You will, occasionally, find DS games running at $50 US, and that is usually games like Metroid Prime Hunters, Mario Kart DS and Castlevania: Dawn of Sorrow, all of which have enough content and replayability to be worth as much as a PS2, Xbox or GC game. And this comes from a person who buys PS2 RPGs when they
How about coming down on prices now Nintendo? (Score:3, Insightful)
nintendo did not make tetris (Score:1)
Re:nintendo did not make tetris (Score:2)
Precisely what I've been afraid of (Score:2)
Re: (Score:2)
Re:Games have always been 60$... sorta. (Score:2)
Interesting.. could you clarify this a bit? Is it a tax issue as in the government collecting more and MS not seeing any of that extra money, or less taxes leaving more for MS, or something else?
Re:Games have always been 60$... sorta. (Score:1)
We're basically getting ripped-off on the exchange.
Re: (Score:2)
Re:Games have always been 60$... sorta. (Score:2)
I don't really understand why people are whining about prices right now. Back in the SNES days, the good games were like 90 CAD.
Re: (Score:2)
USB and SD (Score:3, Interesting)
Re:USB and SD (Score:2)
This could open up the possibility of downloading games via your PC instead of just directly to the console. They would probably ask for your Revolution's serial number to lock/encrypt the game's rom to play on just that machine.
Re:USB and SD (Score:2)
Re:Translation. (Score:2)
Re:Translation. (Score:2)
Oh come on! you KNOW they are going to make a sword and shield peripheral for Zelda, it's a slam dunk! if not Nintendo some other company will (and maybe a lightsaber, harry potter wand, etc.)
Anyway the point was: Nintendo loves to build gadgets for their consoles and then manage to FORCE fans into buying them: Final Fantasy Chronicles, Zelda 4 swords? the rumble pack?, the memory expansion? that thing you need for the revoluti
Re:Translation. (Score:2)
Re:Translation. (Score:2)
Re:Translation. (Score:2)
Re:Translation. (Score:2)
Re:Translation. (Score:2)
Re:Translation. (Score:3, Insightful)
I do believe that Nintendo hasn't announced ANYTHING with regards to download pricing yet. Either you know more than the rest of us do, or you're pulling numbers out of your ass.
Alternate Translation. (Score:1)
Re:Sick of Retail (Score:2)
Because of the laws passed by your dumbass politicians. Or was that a rhetorical question?
Re:Sick of Retail (Score:2)
Anyway, if you're that unhappy about sales tax and localization, may I direct you to that certain country past the southern border...