Games As The New Advertising Frontier 33
TechnoPulp wrote to mention an article running on the CBS News site discussing Gaming and the New Advertising Frontier. From the article: "Advertising in video games isn't like marketing on television or radio. Since each video game title is a world unto itself, advertisements placed inside that world can pollute it and make it uninhabitable. Gamers won't touch it if it becomes fouled with evil ads. To that end, there are companies whose business is to guide other businesses through the gaming universe. Two such chaperons are IGN Entertainment and Massive Inc."
IGN??? (Score:2)
Yeah...b/c having half the page splashed with the advertiser of the day really makes me want to read their site. Remember when the whole damn place had a red and yellow McDonalds theme? Thank God for flashblock!
Reporter's opinions != fact... (Score:2, Insightful)
gamers won't touch it if it becomes fouled with evil ads.
Any examples of gamers not buying any game because it had advertising in it, much less ALL, a majority, or a plurality even?
I'm glad that there are so many blogs out there because they collectively lift the IQ of the average reporter. But that still doesn't help CBS news.
Re:Reporter's opinions != fact... (Score:2, Insightful)
If advertisements in games are used appropriately, then I really won't care. If you're going to put a billboard in a game by a road because it's realistic, you might as well put an add on there. To a certain extent it makes a game seem more realis
Re:Reporter's opinions != fact... (Score:3, Interesting)
Any examples of gamers not buying any game because it had advertising in it, much less ALL, a majority, or a plurality even?
All he said was "gamers", which by definition means any number above two.
I'm one. Anyone else want to volunteer and turn this into a true factual statement?
Note that examples are not necessary, as he's speaking in future tense. But I certainly will not buy any game that is "fouled with evil ads" (which I take to mean pre
Re:Reporter's opinions != fact... (Score:2)
Re:Reporter's opinions != fact... (Score:1)
You're not one - but you liar. You own Sega GT for Xbox which has ingame advertising. You also own PG2 for Xbox which, IIRC, not only has advertising but downloads new advertising.
For a reporter to say "gamers" and ascribe something to them without saying "gamers, by which I mean me and no one else, cause this is a rant piece disguised as journalism" is about what I'd come to expect from the MSM.
Re:Reporter's opinions != fact... (Score:1)
Re:Reporter's opinions != fact... (Score:1)
Re:Reporter's opinions != fact... (Score:1)
This site is 'splattered' with ads. Yet you read here and post. I find it silly grandstanding for you to suggest you agree with this article - as if a few billboards in a racing game or seeing a corp logo during a load screen will deter you from playing.
Re:Reporter's opinions != fact... (Score:2)
I have to agree with the post a few up, i hate TV and Theaters for this exact same thing... I barely watch TV and I definitely Don't watch commercials... I just sweared off going to the theater for the same thing...
IF they were going to subsidize the games with ad revenue then maybe...
Re:Reporter's opinions != fact... (Score:1)
Actually, they do subsidize the game and they do make a difference on cable TV - one way or another, they increase the net present value of any project.
Re:Reporter's opinions != fact... (Score:2)
I'm talking about subsidizing where I see a decrease in cost, not the publisher.. after all it is MY services that they are selling...
Re:Reporter's opinions != fact... (Score:1)
Seriously though, my problem with ads in games is that they're not likely to stay subtle and discrete. Banner ads started off that way, and now we have the seizure-inducing blinking animated banner ad and the intensely annoying unblockable floating ad. Maybe I'm just being excessively cynical, and maybe this time the marketers won't run amok... b
IGN with sublety? (Score:1)
Wonderful...
Brings back memories (Score:2)
Think of the loading screens! (Score:2, Insightful)
Re:Think of the loading screens! (Score:1)
I can just imagine if they release another GTA game, if its like the last one (you have to eat) then Rockstar could get loads of money by replacing Clucking Bell and the various other food places with McDonnalds and other fast food places, while at the same time adding a sence of realism to the game (as some others have said already)
Games are a big enough revenue already (Score:2, Insightful)
Re:Games are a big enough revenue already (Score:2)
Re:Games are a big enough revenue already (Score:1)
Advertising agencies and news sources have been reporting on how badly they want to get into the VG business.
Think of the the game Run Like Hell [gamefaqs.com] It's a freakin' ad for Bawls!
This will get a LOT worse. count on it.
Re:Games are a big enough revenue already (Score:2)
Re:Games are a big enough revenue already (Score:2)
Yah this has worked so well for TV, Movies, bus fare, cab fare, airline costs, magazine prices, etc... I can't see why it wouldn't make our games cheaper...
Splinter Cell (Score:4, Interesting)
One in-game ad I *did* like, though, was the brightly-lit Axe cologne neon billboard that you had to sneak across while several guards wandered about. I had to shoot the neon out to make it dark enough...
How about Slashdot? (Score:1)
I just saw on television (G4TV's Attack of the Show) that OSDN is in the process of deploying new commercial initiatives at Slashdot, including those fucking annoying interstitials.
I hope that isn't true. Well, actually, I hope it is. I'd love to see Slashdot shoot themselves in the foot by pissing everyone off. After all, how many "ads are bad!" stories have been posted here, berating other sites and services for just that kind of behavior?
Re:Splinter Cell (Score:1)
Depends on the Context (Score:3)
My take is a little different. I don't mind in game advertising as long as it follows certain rules.
1) It drops the price of the game, either in the original cost or in the case of an MMORPG, the price per month.
2) it doesn't interfere with the game in any way, so that I don't get constantly bombarded by it.
A perfect example of something I would accept is lets say that they want to add Advertisements in COH. In the game, there are fake billboards everywhere for fake products, and even stores that are somewhat recongnizable to their real counterparts (EX: InFront Steakhouse, Major Flanders Fried Chicken, ETC)
If they started selling and replacing advertising on all the fake billboards with real advertising, I would be ok with that as long as not every billboard was the same ad, and it followed standard Billboard physics (IE Not Blinking and asking me to punch the monkey by clicking on it or something.) so in this example, if Pepsi Started buying Ad space from Cryptic to put Pepsi billboards around the City, it wouldn't bother me as long as they are the same billboards I might see driving down the freeway. The same thing goes if all the Major Flanders became KFC's overnight. To me, it would make it more realistic since that's what I would expect to see in a city.
Now if it got to the point where every loading screen is advertising Pepsi, Or The Endurance Inspiration became Pepsi cans, or Crimson is sending me on a mission because the Devouring Earth stole the secret formula for Pepsi in the hopes of using it's own drink to brainwash the populous, I'd be pissed. Also I'd be pissed if I'm still paying 14.95 a month instead of 9.95 a month.
Total Integration of Games and Ads (Score:2)
One thing that really annoys me about ads in games (Score:2)
If you are going to put ads in there, either make them totally fake or make them the real ads found at that statium/track/etc.
One example, EA Sports V8 Challenge bathurst track. There is a large footbridge. In real life, that bridge has a Dunlop sign on it. In the game, the bridge has a Bridgestone sign on it.
New Rating System Needed (Score:1)
I would love to know how obvious/distracting game ads are prior to spending $50 on a game. Word of mouth can be extremly powerful and I would happily not purchases a game if advertisers are going to distract us from our fun.
Ads no; product placement, maybe (Score:1)
I like the way Gran Turismo and most racing games handle this, they naturally use it
Re:Ads no; product placement, maybe (Score:1)
Yo! Noid (Score:1)
Here's a link about it at GameFAQs:
http://www.gamefaqs.com/console/nes/review/563485
Ads in Forza Motorsport (Score:1)
They're all off track ads so I don't mind them at all and they actually deliver some realism into the game for me.