Ethernet For Model Trains? 70
RiscIt writes: "This technology has been around for some time ... Ethernet-protocol-like networking for model trains. LocoNet was created by DigiTrax. It is meant to work with their DCC systems, which can control trains and most everything else on a layout without hundreds of toggle switches. DigiTrax has posted a basic description of the technology as well as the protocol spec in pdf format. Very cool. I'm not about to go buy a gigabit switch for that train under the Christmas tree, however." Not sure why everything is underlined on that site, but I'm sure the headache will fade. Considering the influence of model trains on early computers (as related in Hackers and other books), this is one of the coolest instances I've heard of turnabout-is-fair-play.
I know why its all Underlined.... (Score:1)
Adams protocol extensions (Score:1)
Loconet is proprietary (Score:1)
apparently nobody has been reading the small print at the bottom of the digittrax website:
sounds like a project that needs open-sourcing to me. while the protocols for DCC aren't freely copyable, at least there don't appear to be any non-disclosure agreements necessary to develop or use it.
Why everything's underlined (Score:1)
<meta NAME="Generator" CONTENT="Microsoft Word 97">
<title>LocoNet</title>
<meta NAME="Template" CONTENT="C:\WINWOR97\OFFICE\html.dot">
Re:I don't know... (Score:1)
Re:They're perfect now (Score:1)
And I still don't know how they fit the receivers into some of those powered N scale locos, either.
Anyhow, as others have said, once you start using a command control equipped layout, you'll never want to go back to toggle or rotary switches. I don't.
Re:Real Trains Do Networking (Score:1)
Rats nests.. (Score:1)
The reason everything is underlined... (Score:1)
PS If you do want to convert your word files to HTML, I strongly recommend using AbiWord [abiword.org]. It gives clean, standard HTML - and you can always apply a style sheet afterwards to make it look prettier.
Scalextric (Score:1)
Re:trains (Score:1)
;-)
Rami
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Re:realaudio (Score:1)
I detect a british train passe^h^h^h^h^hcustomer
Hornby Zero-1 (Score:1)
Basically, the Zero-1 system could control up to 16 locomotives and 99 "other" devices such as signals and points etc. Seeing as in the main unit it had a 4bit TI processor to control it, you can see why the 16 loco limit was there.
In each loco you had to install a circuit board which you coded to the loco's ID number using thin wire through holes in pads. The circuitboard sat between the motor and the power-pick-ups on the wheels, the circuit then rectified the AC current and controlled it to vary the motor speed with 16 voltage steps.
The data was sent to the locos and other things through the track using a modulated 16v AC system.
The major problems with the system were that the high frequencies of the current caused the tyres of the wheels to get burnt and pitted, causing poor contacts and the small number of units which could be controlled. Oh, and the half rectified DC from the circuits in the locos generally caused the motors to overheat and possibly burn out.
Re:OK, but where is the LocoNet SW for Linux?? (Score:1)
Re:OK, but where is the LocoNet SW for Linux?? (Score:1)
You can email me at
howlet AT hotmail
Howlett
Re:Loconet is proprietary (Score:1)
I've tried to program to it; if you're used to layered protocols, it's not trivial. I participated in a discussion to build a Linux device driver for it, but guys who know a lot more about DDs than I got frustrated...
I think that Digitrax is going to see the wisdom of opening the entire protocol before long, so that conformant products take off and stimulate their business in turn.
Lego Mindstorms (Score:1)
http://www.geocities.co.jp/Playtown-Toys/4562/gal
Another one (Score:1)
Real Trains Do Networking (Score:1)
As for signalling, the railroads have used Centralized Traffic Control (CTC), a digital network technology, for almost 70 years. The basis of the system is a series of frequency coded pulses, which are sent over a separate pole line, but often repeated into the rails to be inductively picked up and displayed in the locomotive cab. CTC is used extensively on major mainlines in the US, and since 1980, CTC districts on the two major western US railroads have been controlled from a single dispatching center (the Union Pacific in Omaha and the Burlington Northern Santa Fe in Ft. Worth(less).
Re:Ethernet on trains (Score:1)
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Computerized Model Trains Aren't New.... (Score:1)
Digital Train Control [marklin.com]
I was amazed that each and every train was given a unique, addressable identity. You could have many locomotives on the same set of track running independantly of each other. In addition, you could hook up a PC to your digital control box, and have the computer control your whole layout.
While using ethernet to do this is interesting, its not exactly new. In fact, unless you have a massive train layout I imagine that it would be overkill.
Just my opinion...
-dopaz
Re:Real Trains Do Networking (Score:1)
Things from all over (Score:1)
Loconet_Hackers (Score:1)
Bry
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Re:trains (Score:1)
Thats what DCC makes possible.
Re:Ethernet on trains (Score:1)
They already have automatic train control on trains in London (Docklands Light Rail) and other places. It's cool.... you can sit in the front of the train with NO driver.
A little disturbing at first, but it works great.
I'm pretty sure it's not ethernet though, because it's not real-time.
Ethernet on trains (Score:1)
OK, bit far fetched, but they did try that sort of thing with a bus: at certain points all passengers could decide wether they wanted to go left, right or straight on. Probably not such a success, never seen it since.
So we stick with toys.
Re:The little blue engine that pinged (Score:1)
In a similar vein, what's happening out there with networking non-computer items? I remember hearing talk about Java-enabling and networking household items like refrigerators and ovens. Does anything like that exist anywhere, in development or reality?
Give me the milk, HAL.
I'm sorry Dave, I can't do that.
Re:Ethernet on trains (Score:1)
The Eurostar trains that go between London and Paris and Brussels are loaded with embedded processors controlling the on-board equipment. Notably, the traction control-gear (which is distributed between the vehicles) the equipment that guards against interference with signalling and the systems for controlling the ride of the cars are all tweakable in software.
There are (or there were on the Eurostar prototypes, at least) ports in the vestibules of the cars where engineers (in the sense of equipment designers, not train drivers) could connect laptops to monitor and adjust things. On many early Eurostar runs, you could see the manufacturer's people perched in the vestibules just keeping tabs on the train.
Re:They're perfect now (Score:1)
You can even get multiple trains on the same track if you split the track into small enough sections. You'll need a microprocessor if you want to do it reasonably cheaply, but the engines are still passive, and you can still use toggle switches to set the thing up. Plus, you don't have space problems in the N-scale tank engines either.
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Re:For added realism... (Score:1)
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Re:Scalextric (Score:1)
They're perfect now (Score:1)
Much of the appeal of running one's own model railroad is the tactile reality of your line. It isn't digital, it isn't computerized, it's simple analog circuits controlling simple electric models. The joy of running a model railroad is the feeling of connection to a more real era.
I love my trains and my line's dozens of toggle switches. All day I work with the latest networking technology, and when I play, I'm in the mood to take a step back in time, of sorts.
Maybe others will enjoy ethernet controlled trains, but I certainly won't be upgrading my line any time soon.
- qpt
I'm so there... (Score:1)
This would be so ultimately kick ass.
If only I had a basement.... (sigh)
OK, but where is the LocoNet SW for Linux?? (Score:1)
Re:OK, but where is the LocoNet SW for Linux?? (Score:1)
Real Train Wireless Command control (Score:1)
Interesting (Score:1)
Or start with DocBook... (Score:2)
Remember that qpt is a troll before you reply (Score:2)
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Bah! Humbug... (Score:2)
No problem. Just head to the nearest rail museum, enroll as a volunteer, and you get to play with REAL TRAINS (at 12 inches to the foot scale) for (gasp!) FREE...
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Local-area complement to RFCs 1149 & 2549? (Score:2)
A correction (Score:2)
Re:trains (Score:2)
It's so you can crack terrible puns about there being too much traffic on the 'Net, or using round-robin DNS, or having a token-ring LAN.
~Tim
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Re:They're perfect now (Score:2)
For plug-n-play locomotives, DCC decoders are installed by way of a drop-in replacement for the stock light board. For other locos, cutting away a small section of the frame may be required. The smallest decoder available from Digitrax measures 36 x .575 x .16 inches.
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Re:Ethernet on trains (Score:2)
That's not to say that having network access on a commuter train wouldn't be cool, but isn't that what the Ricochet [ricochet.com] is for?
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Re:OK, but where is the LocoNet SW for Linux?? (Score:2)
Check the mailing list home page [yahoo.com] for subscription information.
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Re:OK, but where is the LocoNet SW for Linux?? (Score:2)
Just recently a guy came out with a Linux based Loconet monitor that displays the packet data. Basically a packet sniffer for Loconet. He's now expanding it to generate its own Loconet packets. Once done, he can expand it into a control program. I will say that he's released his source so far and it's looking pretty good.
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Re:They're perfect now (Score:2)
With DCC, you run a single wiring bus under the layout and tap the track feeders into it. I can use one handheld control to make the trains move and throw turnouts, among other things.
Further, with DCC and a computer, I can create a CTC (centralized train control) board much easier, and with fewer wires, than with block control.
DCC may not be your thing but, personally, I prefer controlling the trains and not managing the track.
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Re:Remember that qpt is a troll before you reply (Score:2)
My father has been playing with model railroading since the 40's. He specializes in modelling the western U.S. during the late steam era and also the Pacific Electric Red Cars. His layout has over 100 switches, a reversing loop, is multilevel, has both standard and narrow gauge ,and has been under construction for years. Oh, and it's HO scale. I offered to computerize it so that he wouldn't need all the toggles. He likes the toggles. He likes the tactility. He gets as much, or more, enjoyment from building the layout as he does from running it.
Re: Why is this neat? (Score:2)
Re:The little blue engine that pinged (Score:2)
Its actually close to the latter. Each locomotive has a controller card in it that picks up the digital signals and controls the locomotive. You program each control card with a unique number. Then you set your throttle controller to that number and control the trains. By changing the number on the throttle you can control multiple locomotives.
Its pretty much the same for other items, such as switches, that can be DCC controlled.
Re:OK, but where is the LocoNet SW for Linux?? (Score:2)
Several of the programs I mentioned in my previous post about the SRCP project are available under the GPL. erddcc, the DigitalDirekt server, runs under Linux. See http://www.der-moba.de/~vogt/DDL/ [der-moba.de] for more information.
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Be afraid. Be very afraid. (Score:2)
Re:They're perfect now (Score:2)
Re:OK, but where is the LocoNet SW for Linux?? (Score:2)
If the train looses computer connection, do you kick in a safty AI? or just shut it all down?
Could you get a machine between your controller box and the train to relize there has been a computer error and deal with it by slowly brining the trains into the next station? Now that I think about it, figuring out how to handle this with while minimilizing the 'passengers' inconvience would be far more challenging then setting up the system.
I choo choo choose you -RW
Here's some info! (Score:2)
I think this is one Britain should leave to everyone else... how about they figure how to stop their trains falling off the tracks [yahoo.com] every day first.
Re:realaudio (Score:2)
Re:I'm so there... (Score:2)
For those who want to do model trains but feel they don't have the space or money for a full blown train setup.
Modular train setups where several dozen scale miles of track are routinely set up and dozens of trains run simultaneously with sometimes a hundred or more cars in the consist.
Check it out.
Re:Packet Collisions... (Score:2)
Packet Collisions... (Score:2)
Gives new meaning to the phrase 'packet collision'. Sorta the Addams Family approach to network management.
Re:They're perfect now (Score:2)
For added realism... (Score:3)
Re:Ethernet on trains (Score:3)
The cheapest way would probably be a wireless lan. Put a wireless router in each car that could contact stations along the right of way, and then route the packets to wireless lan cards in the laptops, either customer provided, or rented by the train crew.
Simple Railroad Command Protocol (Score:3)
While this has not necessarily something to do with LocoNet, it's interesting nevertheless...
Some guys from the german model rr newsgroup de.rec.modelle.bahn [modelle.bahn] have designed a protocol and several programs to control trains over a TCP/IP network. The project includes the protocol SRCP, clients to control your trains and turnouts (some with graphical interfaces), daemons to control central units for several digital train systems (Märklin, NRMA with LocoNet or XBus) and even a daemon which turns your computer itself into a multi-protocol command center - you only need a simple booster to supply power and data to the tracks. The project is located here [der-moba.de]. Sorry, german only - use the fish...:-)
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trains (Score:3)
A fairly simple interface via a serial port would probably work well for this. I fail to see how the ethernet protocol benefits a closed circuit system like a train. Why is this, other than a cool factor like IP over carrier pigeons, so terribly neat?
BTW, I liked the underlines for each topic. When
Rami
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Todays trains.. woah (Score:4)
Then I went to my family friend's house and saw the 7yr old's setup in their basement.
If you haven't been in the model railroading scene for the last 15-20 years (like myself), you would not believe what they can do today. Not only can the powerpack control several trains at once, but they can all run at different speeds and NOT by the voltage of the track; they regulate their speed by themselves (radio controlled) on a full voltage track! In addition, the modern marvels of 16-bit sound chips has added a new realism to railroading that blows me away. Granted, when I was younger I had a plastic billboard model that actually was a whistle when you pressed a button, but these things you can press a button and have the clickety-clack of the tracks going on.
There were a couple other things that amazed me, but I was impressed enough just by being able to run several trains at once without juggling different power packs.
>sigh<
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I don't know... (Score:4)
The little blue engine that pinged (Score:4)
I can just see it now...
Telnetting to the caboose to tell it to slow down. .choo TLD.
A web server, complete with webcam, running from the engine.
ICANN introducing the
[from the mind of the geek wife of a model railroader]
realaudio (Score:5)