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Comment Re:Good Idea (Score 1) 53

A guy I knew had an early Model S.

When he wanted to impress me with the acceleration he tapped a couple settings on the screen to put it into Ludicrous Mode

This was around 2013 or so.

I'm not seeing how this is a problem.

I have a V6 and a V8 truck and both need a manual low gear selection to take off like a rocket. OK, the V6 not so much but the V8 can spin the rear tires in 2WD mode.

I don't let the average drivers in my life use it.

They would hit a tree if they were given a Tesla that was always in Ludicrous Mode.

Comment Re:Modern VR hardware is really disappointing (Score 1) 41

I can see you've not used one. The Quest 3 has graphics virtually indistinguishable from a wired headset.

Any ideas why the Internet is full of complaints about shit compression and lag? Is everyone using their Quest 3 incorrectly? I distinctly remember the complaints rolling in at the time. Checking back they are still there.

Just because it's standalone doesn't mean you can't use your GPU power on your PC. Actually I lie since the last wired headset I used had a lower resolution, so going wireless streaming with the Quest 3 was a leap up in graphics quality compared to my previously wired headset.

The problem with wireless HMD displays is latency and bandwidth. Years ago I remember seeing perhaps even for a short time shipping add-on product for Vive I think it was that were at least using high bandwidth 60ghz radios. Now people are going with standard WiFi and bolting on crappy compression schemes to make it work. This is a step backwards.

The Quest 3 on launch was smaller than any other HMD on the market, it was the opposite of bulky. You want bulk, buy a tethered headset. Untethered ones aren't bulky in the slightest. Literally every other headset released is setting small size records.

So an HMD with an internal battery and onboard CPU/GPU weighs less than a similar HMD without any of those things? Yea sure that makes.... total.... sense.

Generates more heat than the sun? You have that backwards. Heat is generated by my GPU. The headset doesn't generate any perceptible heat on my face and the front of it is lightly warm when I take it off after a gaming session. On the other hand when I use PCVR I walk back into the room with the PC, that room is very warm.

Do you ever read what you write before clicking submit? You can't have it both ways. Either the work is done within the onboard GPU generates heat or the same work is done somewhere else generating heat.

If you are wireless streaming and complaining about heat from the PC then as a basis of comparison you need to do the same shit on the onboard GPU and compare the results.

If you run something that makes the whole room heat up on a remote GPU running that same thing on the HMD if possible which it is not would result in the HMD melting into a pile of goo.

If you run the same workload of the HMDs GPU on a remote GPU then it isn't going to heat up the room because the remote GPU will be sitting mostly idle.

Yeah I'm one of those people, and I will not buy a tethered headset. There's just so many upsides to non-tethered and you've yet to point out a downside that wasn't simply the result of your ignorance.

Quest 3 is a shit experience compared to tethered HMDs for seated SIMs.

Comment Re:Modern VR hardware is really disappointing (Score 1) 41

Run any PC game directly on the headset, with emulation if only an x86 version is available

This is literally an advertised feature, one that was part of their hands-on demonstrations. Valve has contributed heavily to FEX (a user mode emulator, so you're not emulating system libraries), which is integrated with Proton in SteamOS. Yes, it's subject to any potential compatibility limitations, but I don't see how it's "absurd nonsense".

I have no doubt it can run PC games. Yet the device is not physically capable of running any PC game directly on the headset. I could not for example run MFS, DCS or Elite. My PC is barely capable of doing that and it has huge fans dissipating hundreds of watts. If the HMD could do that ... it would instantly melt into a pile of goo.

I'm sure it runs smartphone VR games just fine yet this is all quite a far cry from running any PC game.

Comment Re: Modern VR hardware is really disappointing (Score 1) 41

And you can play a Quest 3 as long as you like if you plug it in to your computer. You can play games on your computer through the Quest 3 so that it is reliant on the power of the machine connected to it and not the device itself - and you can do the same wirelessly. There are also some games that you can install on the Quest 3 itself and play natively without a computer. Honestly, it sounds like you aren't really up to speed on more modern VR offerings.

While I've never used Quest 3 there are no shortage of complaints about shit quality of the compression.

Comment Re:Modern VR hardware is really disappointing (Score 1) 41

That's a strange way of saying will run any game on a store that 99.9% of PC gamers use and already have.

This statement doesn't make much sense. VR is an outlier 99.9% of PC gamers don't care about. 99.9% of software on the game store does not support *ANY* VR HMD. All the HMD can do at best is run low spec flat games in flat mode.

Even my dad has a Steam account and the last time he played any computer game Obama was still president. Your complaint is just not a thing that anyone gives an iota of a shit about

I have no tolerance for app store monopolies and dependencies, DRM..etc. If it isn't available on GOG, open source or directly from the vendors I'm not interested. If an HMD requires a fucking account on steam to work at all I'm not interested. This is just as stupid as saying to use a monitor I need to have a Samsung account or to use a mouse I need to have a Razer account. No fucking way, no thank you.

These issues have in fact drawn significant attention and criticism over the years. I reject the disgusting appeal to popularity you are trying to invoke to cover for fundamentally anti-consumer and indefensible behavior.

Comment Re:Modern VR hardware is really disappointing (Score 1) 41

Streaming a game over the Internet is not comparable to streaming a game to a PC in the same room using a dedicated connection between a the headset and PC, where the antennas and radios on both sides are dedicated to the streaming video.

This is not something new. This is something that has been in widespread use for years, working quite well in existing headsets, like Oculus Air Link, Virtual Desktop, Steam Link, etc. The largest complaints about these solutions was often not latency, but image quality. This is what Valve aims to fix with foveated streaming, and all the hands-on coverage that we've seen so far indicates that it works extremely well. Valve is claiming 1-2ms of latency for a current-gen GPU, and 3-4ms of latency for an older GPU. Frames don't pass instantly over a DisplayPort cable either. You can't race the beam on a low-persistence display, you need to wait for the entire frame to transfer over.

Wireless is subject to interference, but 6 GHz is a very large and not widely used part of the spectrum, and interference doesn't cause a disconnection, it causes errors in the data or dropped packets. You don't wait for retransmissions, you just keep going and handle any missing or corrupted data through error correction or error resiliency. If a dropped packet causes a slight loss of detail in a small part of the frame for 1/120th of a second, you may not even notice.

Comment Re:Modern VR hardware is really disappointing (Score 1) 41

This HMD doesn't work at all without steam. You need an account to use it.

Perhaps. But you are not limited to Steam games. If you're in the Steam garden, then there are no walls to that garden, and while you must start in the Steam garden, you are free to wander into other gardens.

This is absurd nonsense.

This is literally an advertised feature, one that was part of their hands-on demonstrations. Valve has contributed heavily to FEX (a user mode emulator, so you're not emulating system libraries), which is integrated with Proton in SteamOS. Yes, it's subject to any potential compatibility limitations, but I don't see how it's "absurd nonsense".

Comment Re:Already an option for 'advanced users' (Score 1) 33

It has to be at least a little inconvenient, though. The end users DO NOT READ. No matter how scary the warnings are, whatever told them to do it is scarier and they ignore these warnings.

They read, they just don't have infinite attention to dedicate to vendor nonsense. The source of software isn't relevant. What software is allowed to do is what matters. Misplaced focus especially given the fact Google app store itself is full of malware only contributes to fatigue swaying attention away from what is important to what is not.

If an OS vendor really cared about what was in the best interest of the user they would never place the user in a situation where they face take it or leave it demands for privileges from app vendors. They would not allow blanket privileges assertions so broad and nebulous their utilization is effectively ubiquitous.

Comment Wire (Score 1) 5

I'm not sure if Wire has new management but I just recently learned they've gone fully open source, are working on federation, and are using an RFC-specified tree-based efficient group chat encryption algorithm. RCS is eventually meant to adopt the same algorithm.

Folks using Telegram Groups (which are unencrypted, actually) might have a look. Yeah, somebody needs to run a server if you don't want intelligence agencies to provide one for you.

I uninstalled Wire years ago when they wouldn't take privacy seriously (yeah, I filed a bug) but it seems like a second look is warranted.

Comment Re: Testing? (Score 1) 105

You are clearly an idiot with a gigantic ego. These terms are decades old established disciplines. If you had any actual on-target understanding, you would know that. Do not expect everybody to think as sloppily as you.

"Communicating with a system in natural language" is a sub-discipline of "NLP". Incidentally, LLMs cannot really do that. They need an NLP layer for that to work. Raw LLM output is not something you want to use.

There is no "NLP layer".

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