More the point, when it came time to find a tablet for use on my electronic organ, the iPad Pro wasn't even a serious consideration. To use it for that would have been a minimum of $1300 for one, and would have likely meant wanting to have two side by side, for a whopping $2600, and trying to figure out a way to control them both simultaneously would have also been infeasible.
Instead, I bought an Android tablet for $450 that is big enough to show two pages at once, controlled by BTLE buttons in the piston bar and USB foot switches mounted for easy knee control. The extent to which Android works better than iPad for that purpose was jaw-dropping.
And if and when I decide that I need a more portable tablet for reading sheet music and my choice is between a $1300 iPad Pro and a $199 13-inch Android tablet from Walmart, you can safely assume I will buy the latter as well. Why? Because it's a single-purpose device, and an iPad provides no obvious second purpose that isn't already fulfilled WAY better by my laptop. I can run 100% of the software that I need to run on my laptop. I can run 5% of the software that I need to run on an iPad.
The iPad Pro, as currently designed, is a waste of money for most users, and cannot fill any large enough niche for a majority of users to justify its price point, with the possible exception of people who use a computer only for browsing the web. And truthfully, most of them don't want to pay the price of a good laptop for something that's only a half-a**ed toy by comparison, but at least they *could*.
Yeah, Apple missed the mark. Very badly. And we've been saying it for more than a decade.
At this point, it should be obvious to anyone with half a brain that they should have made limited use of all Mac apps possible on iPadOS, and also made it easy to write apps that mix UIKit and AppKit views arbitrarily, so that Mac apps can be converted to UIKit a piece at a time, adding gesture-based controls and floating button palettes and other approaches for making the app usable on iPadOS without a mouse, while still using the rendering code for their complex views and stuff, rather than forcing app developers to completely rewrite their user interfaces from scratch for iOS.
And at this point, it should be obvious to anyone with the slightest clue that not having support for 100% of Mac apps makes iPad Pro unusable as a laptop replacement for a majority of users. The folks who could switch mostly already have, but the problem is that the vast majority of users have a few apps that they run that don't work on iOS, and they are *different* apps, so you can't even point at a few dozen or even a few hundred apps and apply pressure on them to convert their apps and make major headway.
Open up iPad Pro or delete one digit from the price point. Those are the only two options that would make it a real contender in the market, IMO.