Be interesting to see what wins. So far masochism looks like it dominates every online game I have ever seen. I remember when City of Heroes launched going rogue, and had Gamestop only gear. I have to think that pissed off veteran players who didn't need to buy the game and people in other countries that didn't get access. Can't imagine that anyone who didn't like Gamestop but played the game was happy about this either.
Anyway look at any MMO's forums.
1 Comment the game is horribly buggy, Response all software has bugs you should learn to live with it.
2. Game breaking bugs are not being fixed in a timely fashion. Response: Programming is hard did you expect these people to do it right ?
3. Continual rebalancing of the game resulting in stranded non performing characters. Response: That's the life of an online gamer.
4. Developers shifting ever more content into layered methods of cash extraction, gets a non response.
I can certainly appreciate the feeling ardent players have to support their favorite online games, but you do have to wonder at what point they wake up and realize that the publishers see them as nothing but a bunch of greenbacks, and their best strategy is to view the publishers as people trying to do as little as possible to get maximum return. Think about it how many times do you see add on content that is essentially pay to win in one way or another going for a significant fraction of the initial game cost even though there is little to it ?
It just make