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Keyless Keyboard
Posted by
timothy
on Wed Nov 08, 2000 07:47 PM
from the yes-bob-it's-unique dept.
from the yes-bob-it's-unique dept.
Nos. writes: "Keybowl has developed a keyless keyboard. Instead of using your fingers, as we're all used to, you use your hands and arms while reducing wrist motion. According to their research it suggests this is much better at reducing repetitive strain injuries as well as being easier to use for disabled persons. I'd be happy just knowing I couldn't drop any more crumbs between the keys!" As an official keyboard fanatic / inquisitor, I like to see unusual ideas like this. As it is, keyboards can mostly be pegged something from "horrible" to "terrible." Also, check out the comparison page at this site, which has a fairly non-judgmental rundown of many of the other ergonomic keyboards out there, from Kinesis to Bat.
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Keyless Keyboard
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So.... (Score:3)
Thanks again to... (Score:3)
Damn slashdot effect.
Saw it on NSF a couple days ago... (Score:3)
It looks like a lot to have to re-learn to me.
I saw this on a site by the National Science Foundation. They were running a story on a new keyboard where ergonomics was the central design idea.
This device is patented. (Score:3)
-russ
Heh.. my old Timex-Sinclar 1000 (Score:4)
'Course it was living hell to type on too. Membrane "keys" and all that...
The lame jokes start here: (Score:5)
So if it's a keyless keyboard, this means...
Ye Gods, they've invented the BOARD!
Can you imagine the lame jokes that are going to show up on this article?
How it works (Score:4)
The Keybowl(TM) is made of two domes upon which the hands comfortably rest. One of the domes is called a "selector dome" and is used to activate the other dome, the "character dome."
It may be helpful to think of these dome movements in a compass arrangement: N, NE, E, SE, S, SW, W, NW. Each dome is capable of sliding into the same eight compass directions.
The Keybowl(TM) typist creates a keystroke by combining the positions of the two domes. He or she chooses a position on the "selector dome" and then types the letter with the "character dome" by sliding it in the direction of the letter or character he or she wishes to type.
It may sound a little complicated, but it's easy to use. With very little training, Keybowl(TM) typists achieve a speed very close to the one at which they used to type before their injuries.
Size? (Score:3)
Re:another story - another slashdotted site (Score:5)
homepage [google.com]
Research [google.com]
Products [google.com]
Ergonomics [google.com]
Their keyboard comparison comes from information taken from www.keyalt.com [keyalt.com].
question (Score:4)
This that anything like a bandwithless server?
Can't press multiple keys at once? (Score:4)
--
Yeah, but how does it feel? (Score:4)
I don't know about you, but I still prefer the feel of actual keys. It will take a LOT of adjustment to bound on a flat mat, which provides no feedback at all.
And that's the real problem, feedback. Suddenly, you can't type without looking at the screen, because you can't be certain if you hit the key. Now hunt-and-peck typers will double their time typing, since now they have to look at the screen after every peck.
The same thing happened when HP introduced the 49G graphic calculator, with rubberized keys that have no tactile feedback. While I think it's a great calculator, they really blew it by cheapening the keyboard. The old keyboards had substance--you knew when you hit the keys, even if you weren't paying attention. Now, when I use the 49G, I have to double-check everything I enter.
But not only the uncertainty of hitting keys, there's something deeper that comes along with getting no feedback. I can't pinpoint it, but things just feel wrong when you can't feel the keys going down.
I'm sure some people might like this. I can't actually see the keyboard, because of the Slashdot effect, but I would imagine it's flexible, and if not, it should be. If it isn't flexible, there's no point in using it. The flexibility might appeal to travelers--roll up a full-sized keyboard for your laptop, and jam it in a suitcase.
I really love my keyboard, a six-year-old job that came with a Compaq Presario CDS 526 (that's one of those all-in-one models). No Windows keys, it's not an "internet" keyboard (what the hell is that anyway?), nothing cheesed up. Just 101 keys, using capacitive (or inductive) key detection, and little rubber cups under the keys, to give them resistance that results in a little (barely detectable) "pop" when the key finally gives up all resistance and goes down. It just feels good. And you know it's a quality product (can we say that about Compaq anymore?), since it's spent 4+ years in service, and 2 years in a musty basement, and it still functions perfectly.
Sometimes I'd like a real tactile keyboard, the ones that click, but I don't know where to find those anymore. I actually have one in my basement, but many years ago I spilled a plastic bonding agent on the keys, and while the board still functions, the keys are all grimy.
Flat panel displays, DVD, gigabit ethernet--those are the real advances in computing. Contrary to the poster, I feel that keyboards are great--if they're older, when quality meant something. Making them keyless just estranges things even more.
Thank you.
I do not belong in the spam.redirect.de domain.
found some documentation (Score:5)
http://www.c-60.org/keybowl.pdf [c-60.org]
The Evolution Of The Input Device (Score:3)
Modified from that grand ol' book,
The Hitch Hiker's Guide To The Galaxy by Douglas Adams
Dunno why no one has mentioned this yet... (Score:3)
Can you imagine remapping it for gameplay?
Left hand controls direction movement; strafe left/right, move forward/backward
Right hand would be aiming; turn left/right, aim up/down
Or you could do the meta control, I guess;
If you could match this with a decent set of pedals; pedals would do forward/backward, left hand would be strafe left/right and 2 meta controls(weapon switching and jump/crouch?) while right hand would be freelook|weapon select/mode|jump/swim/crouch/duck/fly?
The nick is a joke! Really!
Re:How it works (Score:5)
Oh, and it will be great when they come out with the force feedback version, like those new logitech mice.
And since they don't have keys, they can't call it a keyboard. I therefore suggest they call it a breast board, since that is what it most closely resembles.
If they have keyless keyboards... (Score:4)
Re:Can't press multiple keys at once? (Score:4)
26 lowercase letters
26 uppercase letters
10 digits
1 period
1 question mark
----------------
64 total characters
Of course, it's missing a comma and apostrophe which I use a pretty fair amount. Maybe you could get another 8 from each hand by using the center position. This would give you a total of 80, giving room for a few more of the common punctuation marks.
Contrast that with the generic Dell keyboard I have in front of me now. 104 keys total. Subtract 9 meta keys that don't do anything on their own. That's 96 unmodified. I now have more than I could figure for the dome thing. By using the 5 unique meta keys (Control, Alt, Shift, windows, menu) I come up with 30 different combinations in which I can press them down or not. Multiplying the remaining 96 keys by 30 I get 2880 possible key combinations. Now there's flexability.
_____________
Re:How it works (Score:3)
voila [cbc.ca]
another story - another slashdotted site (Score:4)
My question is not whether it is right for slashdot to mirror websites, but whether it is right for them no to!
--
Flailing arms (Score:5)