Comment Re:Even bots need DEI (Score 1) 210
> I suspect that's often true, but certainly not universal.
My observation is that it's quite often true. If our observations differ, so be it.
> I suspect that's often true, but certainly not universal.
My observation is that it's quite often true. If our observations differ, so be it.
The Soviets appeared to concede at that point. They cancelled their manned lunar program.
Took Apollo technology to make that broom fly.
Small sample, but still, food for thought.
No, not at all. The gender pay gap is in the training data thousands of times, from online comments, studies, news articles, etc. Since AI is a dumb machine replicating what it has in its training data, it replicates that.
I'm pretty sure you can find religious believe, superstitions of all kinds, human fallacies and whatever in AI if you provide it with the right setup.
I don't think this is about creating useful or profitable content this is more about training their AIs and showing them off to investors.
Won't surprise me if the licensing agreement means the get a royalty free license to your result. IE: they probably hope people DO create useful and profitable content so they can co-opt/steal it.
What's the next big idea? AI not giving it up? Get actual people to input the creativity into the system to solve that problem.
Wait until the device is released, tested, and benchmarked in its actual configuration before you draw any conclusions.
This sounds an awful like like, "Wait until the leopard eats your face before you draw any conclusions." There are well established benchmarks that provide insight into what we can expect, and that's a lot more useful than trusting the marketing and suggesting people wait for it to be released before deciding to buy the competition.
Benchmarking CPU/GPUs targeted at laptops generically is fucking stupid. The performance of each device is almost exclusively determined by the thermal and power design. You are using benchmarks wildly incorrectly. Please stop.
If you can't put two and two together and see what the benchmarks imply, that's on you. If you can, then do so and show where this went wrong (something like what AniMoJo implied, like maybe that benchmark was for a wildly different form factor or product... but was it?)
Slightly off topic, but people don't hire on merit. The merit claim is cockypot. Merit gets your foot in the interview door, but social factors are what decides after that. I've been on hiring committees. One of the questions posed to the committee was, "Which candidate would you feel most comfortable working with for 40+ hours a week?" Let that question sink in.
Of course the candidate with a similar socioeconomic profile as your own would be preferred: somebody who likes the same food, watches the same movies and sports, worships the same deity, etc. It's not direct discrimination, but has discrimination as an end result.
Prove the study is flawed or STFU. Gut guesses are a dime a dozen.
people hate AI slop, and doing all these slop-enabling AI things is just going to erode the trust in the actual market.
This. No good game was ever created from a single prompt. Not to an AI, not a human development team. Every single person writing those damn "look which game my AI built from a single prompt and $x in tokens!" postings is a newbie and almost certainly has never actually shipped a single game.
Game development can be summed up as endless iterations. Every system you build, every visual you create, every sound, text, button, movement, weapon, skill, powerup needs polishing, refinement and changes. It is never, never good enough the first time.
And no, Roblox is not a serious gaming platform.
No it is not, but it IS a very successful platform for a specific subclass of games. If I were in it for the money, I could probably AI refactor some of my earliest games and publish them on Roblox and make a quick buck. If your thing is the kind of games you played on your C64 back in 1793, then Roblox got you covered. Well, if you ignore the scams and money-grabbing.
*sigh* I wish Unity would actually complete some of their dozens half-finished sub-systems instead of constantly chasing the latest trend. It's become really, really annoying. The engine used to be really good. These days, it falls apart if you look at it the wrong way, and at least from the responses to my bug reports it's clear that fixing issues is way down on the agenda.
Maybe this is their attempt to regain grounds in the indie game market - the very market they pushed away by focussing on AAA requirements for years and ignoring the single devs and small teams. If so, I can already tell them that it won't work. We collectively laugh about all the "look what my AI built for me from a single prompt" postings on reddit, where people proudly show off some AI slop that would get them last place at a game jam.
Their AI efforts so far: Tried to build and sell their own AI tools, to a collective yawn from the audience. Built a barely-working MCP server, then deprecated it before it was even finished in order to push a CLI interface to the editor instead, which only works if it's run as the same user as the editor on the same machine. And completely ignores every single advise on workflows and good development practices you can think of.
Unity, I love your engine, I despise your management. Please return to when you were actually good and stop chasing butterflies.
Prompt: "Hunt down and clean up Slashdot dupes before they coagulate and turn into human eating monsters. Low scorers have to watch goatse for 2 minutes before reactivating their account."
The enemy of my enemy's enemy is my....?
Hm. What's the involution function rule for asshat corporations and their pet lobbyists?
"I'm writing a book on Jeffrey Dahmer...
It's a regulation forced on them by the EU's AI Act, which neither companies nor users want.
The target audience for this particular rule of the AI Act isn't the producers or users of AI. It is the consumers of content that might be AI generated.
And frankly, letting people know if they see AI content or not is a fair thing to ask.
And honestly, "not measuring how much a human contributed" is IMHO a massive flaw in general
Fun fact: The EU AI Act considers this. It makes a difference between "AI generated" and "AI modified".
But it's hard to put this into the type of watermarking they are using. Because if you generate a text and then change a few things here and there what you are doing is degrading the watermark. But since the watermark is probabilistic, it's hard to tell if it was a weak watermark from the start or if it was degraded.
try again