The following is a non-exhaustive list of major successes in math by AI, and then my own speculations/predictions. Note that all of these have happened since
Erdos 1196, completely solved by the AI. https://www.erdosproblems.com/1196. This was the first major unambiguous success by an AI where the solution was clearly not the AI just finding something from a really obscure part of its training data. The method involved a clever construction of a Markov chain on the natural numbers with the chain weighted via the von Mangoldt function.
The Unit Distance Conjecture. This is a really cool and easy to understand problem so I'm going to take a moment to talk about what it is. Suppose you want to put n points in the plane and you want to maximize the number of points which are exactly distance 1 away from each other. Note this is the same as just picking some distance k and making lots of points all distance k from each other and then rescaling. Now, the most naive thing to do is put one point in the center of a circle and then put n-1 points on the edge of that circle. That gets you n-1. But if you instead put your n points in a grid, and make it as close to a square as you can get, then you can get around a constant times n^2 points all the same distance. The conjecture was that this was close the best possible. In particular, that for any epsilon>0, you could not do better than O(n^(2+epsilon)). The AI constructed a clever tower of fields to disprove the conjecture. This was previously discussed also on Slashdot here https://science.slashdot.org/story/26/05/21/0351218/openai-claims-it-solved-an-80-year-old-math-problem
The Cycle Double Cover Conjecture https://arxiv.org/abs/2607.15399 was a long-standing problem in graph theory. Curiously, the problem's solution is something that a skilled undergrad could have plausibly come up with but apparently no one did. The proof uses some standard graph theory tools and then connects it to some ideas from linear algebra, but linear algebra is already pretty often used in graph theory.
The Jacobian conjecture for n=3 https://en.wikipedia.org/wiki/Jacobian_conjecture This is a conjecture that was major enough that I've mentioned it when I've taught multivariable calculus. n=2 is still open. This is one where there may have been some amount of human input but we don't know.
OpenAI released a set of 10 major problems here https://openai.com/index/ten-advances-in-mathematics/. I'm not going to go into all 10 of these in detail, but I will note that both the Ramsey problem and the sphere packing problem are not too complicated to understand. I had also given some thought to both of those problems and got nowhere. The sphere packing problem was close to things I thought about in grad school, and the Ramsey problem is close to some things I've been thinking about it. Of the other 8, 6 we're ones I was familiar with simply because they were well known. For the other 2 of those, I've discussed them now with people in those subfields and confirmed that OpenAI's description of these as major problems is not unreasonable. We don't have direct confirmation that there was minimal human input here.
But by far the biggest breakthrough was recently when Anthropic released a proof which increased the percentage of non-trivial zeros of the Riemann zeta function [on the critical line from around 41% to 67.2% . https://www.anthropic.com/research/riemann-zeta. A clarification: You don't get to prove the Riemann hypothesis when you get 100% on the line. The Riemann hypothesis is that all non-trivial zeros live on the critical line. But that's stricter than 100%. An analogy that may help: There are infinitely many perfect squares. But the perfect squares make up 0% of all positive integers.
Finally, we have just two days ago, Claude was able to find an elliptic curve of rank at least 30 (and assuming some highly plausible standard conjectures, exactly rank 30) https://elliptic-rank.icarm.cloud/curve/273. This is one where we don't know how much human input occurred and how much was just the AI. This was done by Levent Alpoge and Ava Howell with Claude after Alpoge was challenged to do this by Alvaro Lozano-Robledo. There's an open question of whether there are elliptic curves over the rationals with arbitrarily high rank. For a long time, the answer was suspected to be yes, with John Tate back in the 1970s predicting it was unbounded. But more recent heuristics (especially a very careful model introduced by Jennifer Park, Bjorn Poonen, John Voight, and Melanie Wood) have suggested it is likely bounded. But those heuristics would also have made the outliers we seem to be seeing the last few years of curves with rank 28, 29 and now 30 to not be likely. This calls those heuristics into question. Right now, there's no consensus in the field on this question, and this discovery is likely going to push people more into the direction of thinking it is unbounded. Also, this is a good example why people should not pay too much attention to my own guesses about things, because I'm previously on the record for thinking it was likely that none of rank 30 existed.
Now, with all of that, what is going to happen? I'm not sure. Earlier I was overly pessimistic about AI systems, saying even just around a year ago that these systems would be highly limited in what they could do and that this was likely a fundamental structural issue about how LLMs are constructed. Obviously, I was wrong there. And there's a temptation to go far in the other direction and expect that AI will be better than humans at math soon. However, I suspect that if that does happen, it will mean we will have made some fundamental new breakthroughs in how these AI systems function. In particular, at least right now, the AI are very good apparently at connecting ideas from disparate areas of math, and of brute forcing a lot of things, in a way pretty close to frankly what human mathematicians often do. But they aren't apparently constructing really deep new theories. The AIs also as they stand seem pretty weak at making novel definitions or conjectures. But many mediocre mathematicians (like say myself) will go through entire careers without constructing any really deep new theories. So we may end up with a situation where the Terence Taos, Peter Scholze or Maryna Viazovska type will still be doing good work, but the rest of us will be functionally irrelevant.
On the other hand, for other tasks where AI got to be close to as good as human, the amount of time it took for the AI to get superhuman once it got to being slightly below the best humans was pretty short. Take chess for example: in 1988, HiTech was beating some grandmasters but would consistently lose to the strongest ones. A few years later, Deep Blue beat Kasparov. And now you can get software which will beat the best humans that can run on a laptop. Similar remarks apply to computer Go. Chess and Go are much more narrow problems than math, but it seems likely or at least plausible that the same pattern will apply here. On the other hand, at least where making new definitions and conjectures are concerned, the LLM AIs are weaker still even mediocre mathematicians. So we have that at least going for us. But this may be also that the AIs just haven't gotten trained well yet at those things. We've had machine based definitions and conjecturing in a non-LLM fashion since the late 1990s (with some work done by Simon Colton on this subject). And right now, LLMs seem not incredibly impressive at definitions and conjectures compare to some of the experiments from around that era. Whether this is a fundamental limitation of the tech given the way it uses training data is something we don't know yet.