Comment Re:Read the Legislative Analysis (Score 1) 5
> If a company (imagine a developer-owner, one-man show) stops hosting the only live server for a game because he's taking care of an ill spouse, why should he be obligated to make significant software modifications, host those patches, or create documentation instructing how to create and host a the game via a private server. And if he doesn't do so, then he has to refund everyone at the HIGHEST PRICE for which the game has sold in the last 12 months?
Like it's not child's play to include the capability from the beginning? Or to carry business insurance against the liability?
Release the server code and documentation (which you should always have and always have up-to-date), and a client patch allowing arbitrary server addresses (which you should have planned on and therefore it should be a simple patch).
Then it's up to the public to figure it out.