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Comment Call it what it is, a Christian Zionist surcharge (Score 2) 74

While a large proportion of observant, fundamentalist Jewry in Israel do not support Zionism or fight in its wars, a vast number of American Christian Zionists consider themselves obliged to serve the Chosen by helping kill their enemies.

A sufficient proportion of Americans and Israelis don't care about Muslim lives to let this preference guide policy. Islamist backlash will increase that number.

Comment Lowered standards exist to avoid the draft. (Score 1) 74

The proportion of Americans fit for service is tiny. While the USAF (which never drafted) and Space Force easily meet recruiting goals they also don't require the number of mundane jobs other services do. The enormous support tail enabling modern warfighting can often be manned by lower quality troops.

The late draft era was a military disaster. One day some leadership imbeciles will bring it back but it's so easy to disqualify yourself from service without provable malingering mostly greater imbeciles would be drafted.

Comment Mod parent up for truthiness. (Score 1) 45

The "home lab" hobby proves their point. There is a large selection of used, reiliable tthin clients for very light appliance use and a wide range of "tiny" PCs (and other architectures) for users wanting as or more capable options complete with power supplies, cases etc and with good community support for mods and upgrades including 3D printed parts. Rugged industrial computers and network appliances are also abundant and increasingly well known thanks to enthusiast channels.

If I bought a bare Pi board I'd need much more than that to make it usable. I'd need to buy, scrounge or make those components. OTOH I can choose from any of many complete and partial prebuilt enterprise quality commercial systems made in vast quantiities and enabled by many options, accessory configurations, 3D-printed community parts.
and parts.

Pi moved to compete in a very competitive space. It's original niche was more specialized rather than being intended as a general purpose PC in a world full of used performant thin clients and tiny office PCs often powerful enough to game or easily modded. Enthusiasts wanting small size but higher performance often assemble small rack systems with each same-form factor tiny PCs.

For example they can quickly, easily and cheaply assemble a main PC for desktop use, a file server and a network appliance of choice. Even a rack or larger case is optional. (I stick my Lenovo tiny PCs together with flat magnets held to their parent component with double-sided industrial tapes like 3M VHB (also used in building Class 8 dry van and other trailer bodies instead of mechanical fasteners).

Comment Slashdot's owners seem to hate making money. (Score -1, Offtopic) 47

Why do the mods never discuss why they're choosing to lazily enshittify Slashdot? The owners clearly fail to understand they would make vastly more profit by shitcanning these lazy saboteurs and choosing to return to Slashdot being a quality tech site.

People are turning down profit for whatever the reward is from an irrelevant, rudderless Slashdot that could make far more than the several million bucks it generated last year. That's not quite as hilariously stupid as Kaplan shutting down fuckedcompany in an age where it's highly relevant, but it's impressively silly.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 61

Oh, that's pretty neat. Microsoft is definitely the right level to address this at - they already have permission to enumerate the HW, own the hardware and software infra to tackle this, enjoy economy of scale other players are not privvy too, and can deliver a solution in a vendor agnostic way. Thanks for the heads up. It's the right thing to happen.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 61

Of course there are. Tragedy of the commons. My point is that no single entity is likely to absorb the costs unless they're already enjoying economy of scale advantages and there are business experience/optic benefits to doing so. The poster above you pointed out that Microsoft seems to be addressing this, which makes a lot more sense to me than doing it at the 3d HW vendor level.

Comment Re:BitTorrent (Score 1) 61

Sure, but many people would opt in, especially if you explained that they would benefit.

Maybe. Maybe not. Before committing to developing such a thing, you'd have to at least do some research and analysis to find out if that's true and how the likely opt in/out ratios would impact the business case. Remember, this is hosting content in a daemon on your machine .. I think that'd a non-starter for a lot of people, despite the upside of shorter shader updates. (I'm not super up on what the US ISP market/landscape is like these days, but are not data caps still a thing on many plans there? I get the sense that hosting off a home line is not only a performance concern but a concern with actual possible financial ramifications.)

It can't be only when the game is open - this is when gamers are most sensitive to their computers doing other work, and the available of such a network would be far more limited.

Comment Re:BitTorrent (Score 1) 61

Also a torrent like network would be absolute loaded with cache misses. You need to fetch a shader from somebody who has the exact same hardware/drive/game version combination as you do, and they need to have opted in. I highly suspect the majority case for many would be to cache miss and end up compiling locally.

Comment Re:BitTorrent (Score 1) 61

Asking people to host and serve a non-trivial amount of content to other players is a non-starter. (The size of compiling all the shaders for CoD can range from a couple gigs to 10 gigs.) Opting in to a torrent-like network would have to be opt in - many people would just opt out (justifiably or not) minimizing the point of such a network.

You can probably assume that if you've thought of something, they've thought of it too. They simply have constraints and considerations - both technical and business oriented - you don't need or want to account for.

Comment Re: Why can't the pre-compiled ones be distributed (Score 1) 61

It's worth noting that many game studios/engines do support shared shader caches in their local studio pipelines, but the hardware config spread is much more limited, and the costs for lost productivity waiting for shaders is far greater than hosting a shader cache on premises.

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I've never been canoeing before, but I imagine there must be just a few simple heuristics you have to remember... Yes, don't fall out, and don't hit rocks.

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