simoniker writes "As you may have heard, Steve Purcell's beloved Sam & Max franchise is finally returning, thanks to TellTale Games. The new episodic PC game's designer Dave Grossman has been expounding on the new game, suggesting that having a fanboy niche is actually good: 'We work small enough that we don't need to have the license that's the biggest movie of the year... if we just have kind of a small devoted fanbase, we can make something that's kind of personal and fun.' The TellTale biz guys also comment on development team size. 'Actually it's about seven core people, and then the team grows to about fourteen for a couple months, but the production cycles are short, the teams aren't huge, our tools are very tailored to be efficient.' Maybe Sam & Max is finally getting done because it's been scaled correctly for its audience?"
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