Sony Online Licenses Unreal Engine for DC MMOG 50
GameDaily is reporting that Sony Online Entertainment has licensed the Unreal Engine 3 for use in creating next-gen videogames. One title that is confirmed will be using the technology is their upcoming Massively Multiplayer game set in the DC comic universe. SOE has also announced a new complete version of Star Wars Galaxies, which will include Empire Divided and all of the expansions.
Heh. (Score:2)
I'll be surprised if they can beat CoH/CoV with a superhero themed game though. There are things I think could be done better in CoH/V, but I don't think Sony can do 'em.
Bet. (Score:2)
- Doesn't get finished, or
- Ends up not using the Unreal 3 engine, or
- Ends up not being a MMOG.
Re:Bet. (Score:2)
- Doesn't get finished, or
- Ends up not using the Unreal 3 engine, or
- Ends up not being a MMOG."
Do you have any reasoning behind this, or are you just trashing SOE?
I say this not in defense of SOE, but I'm curious if there are any good reasons that I'm not already aware of?
Re:Bet. (Score:2)
Re:Bet. (Score:1)
Sony... (Score:2)
The only way they could ever "save" SWG would be to find a way to make the people worth playing with outnumber those who are not worth playing with, if they could do that the state of the gameplay would be highly irrelivant.
Re:Sony... (Score:2)
Re:Sony... (Score:2)
And the pure negativity of SWG is by far the worst gameing experince I have ever had. I wish I had quit sooner.
Re:Sony... (Score:2)
Re:Sony... (Score:1)
Re:Sony... (Score:2)
In Planetside, the trick is to get hooked up with a good outfit. Sadly, there are very few. I switched several times before I found one that I liked, and I've been with them for over a year.
However, it may relieve your frustrations, but it won't necessarily make it faster. Good outfits have policies that set priority for who gets to lead a squad and earn CEP. It may take you a while to bubble to the top of the senio
Re:Sony... (Score:2)
All jokes aside, they just need to scrap the game and go back to the drawing board. SWG use to be a great game, engaging, etc.etc. Not going to go into the whole rant, you all have heard it before. Yet another reason why I dislike $ony, god... I am almost to the point where I dislike them more then Microsoft. (Hey, I said almost!!)
Re:Sony... (Score:2, Informative)
Consider the pool you're playing in. Most online RPG players spend considerable time in their "investments" [which in and of itself isn't "bad"] and forgo the usual sociallizing that most others take part in.
So you're basically playing with a bunch of anti-socials, who are almost certainly young and really aren't playing the game to relax or have fun. They're on a mission. So of course they'll grief and cheat to get ahead. They think they're accomplishing something when a
Re:Sony... (Score:2, Funny)
-Jeff
Re:Sony... (Score:3, Insightful)
I guess you can grief in the real world except there people tend to frown on the behaviour. And since the griefer can see the negative attention they can be less likely to continue it.
Tom
Re:Sony... (Score:1)
Re:Sony... (Score:1)
I remember the first time I played nose tackle on football team and got triple teamed by 3 O-Linemen cause they wanted to QB sneak. . . To this day I still can't feel some parts of my left leg.
Re:Sony... (Score:2)
I am with you, I have little time to play and try to get maximum enjoyment from it, the whineing in SWG is of another nature... imagine if 14 of the 16 people (these being your 8 hour plus "vetrans") in that SOCOM game instead of playing sat around and repeated "this game used to be better I want it to be like it was" over and over.
To put it another way:
A man walks into a doctor's office and says "It hurts when I play SOE MMOs."
The doctor after a moment
Re:Sony... (Score:2)
Usually you have your crew of players you stick to. People you can trust, people who're there for the multiplayer experience and achieving something (albeit very virtual and very "pointless") and not for the dick prostetic.
When the number of those people starts to decline rapidly, it's time to move on yourself.
Re:Sony... (Score:2)
I wonder if there could be a technical solution for this. Maybe a kind of Bayesian filter that would let you tag peoples as "friend" or "jackass". People would be splitted into servers with people they like. And maybe we could add "unlinkable" (if both people link each other as su
Re:Sony... (Score:2)
Is it in turn eletist to say that I only really want to play with people who are fun to play with not the "full timers" who tend to suck the fun out of everything.
Speed reading bad... (Score:2)
Re: (Score:1)
Re:Speed reading bad... (Score:2)
Re:Speed reading bad... (Score:1)
Re:Speed reading bad... (Score:2)
Chris Mattern
Re:"DC?" (Score:2)
I mean, they have to set the Grand Theft Auto MMOG [gamespot.com] somewhere, right? Where better than our own little slice of Baghdad?
PS - I say this as a resident of the area. Personally I'd love to see a GTA-style shooter set here, because anything that brings more attention to the problem is good at this point.
SOE can not write stable code (Score:1)
How not to market an MMO: (Score:3, Insightful)
Put the word "Sony" on the front of the box.
Seriously, they've done such a bad job with their MMOs that they should seriously think about changing their name. The only way they could sell fewer games would be to sell them with free anthrax.
Re:How not to market an MMO: (Score:1)
Re:How not to market an MMO: (Score:1)
Re:How not to market an MMO: (Score:1)
Good Luck! (Score:1)
Although it's really nice to see some MMO's being made in extreme (read: good) graphics engines. Good luck!
Unreal 3 engine seems popular (Score:1)
I don't know about the rest of you folks, but that is finally getting gaming to the point where I've wanted it to be since the original GTA. A completely real-time, modern day world that you can run around in from a first person point of view has som
Re:Unreal 3 engine seems popular (Score:3, Interesting)
Of course I know what you really mean by that, but still. I'm not necessarily looking forward to games like that because I'm not a fan of the whole "sandbox" style of gameplay which has become so prevalent in the recent years. To me, games are about the story, about becoming the character and living vicariously through them. GTA3+ did this well, by giving a storyline but still providing the ability to just cruise around
Re:Unreal 3 engine seems popular (Score:1)
Basically almost all games are made on a handful of engines now. Unreal, Quake(Doom), Renderware are the main players (Almost every EA Game is on Renderware). Not a huge ammount of companies roll their own anymore and if they do, its with th
DC? (Score:2)
It's pretty telling... (Score:1)
Uh, right (Score:2)
As for SWG... isn't it dead yet?
Re:Is that you, Jack? (Score:2)
Re:Is that you, Jack? (Score:2)
Very astute. Definitely the worst thing; but CoV helped. The maps are still a bit redundant, but the storylines are VASTLY improved. Far less Kill-X, far less random, "SaveX", and a lot more story.
Re:Uh, right (Score:1)
Re:Uh, right (Score:1)
It will be interesting to see how it turns out, and whether it's any good, but I certainly hope it's a lot better than CoH, simply so that I have something else that's fun to play.