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Description
Since its inception in 2001, OGRE has evolved into one of the most widely-used open-source graphics rendering engines, finding application across a variety of production projects, including but not limited to games, simulators, educational tools, interactive art, and scientific visualization. It is compatible with a range of operating systems such as Windows (all major versions), Linux, OSX, Android, iOS, Javascript (via Emscripten), Windows Phone (with support from Microsoft), and WinRT, while also being ported to the PS3 and Xbox 360 for various titles. OGRE is distributed under the MIT License, which allows for substantial freedom in use, provided that the license text is included when distributing any software that incorporates OGRE. To facilitate learning, OGRE offers a collection of introductory tutorials, alongside the comprehensive OGRE Manual and API documentation supplied by the development team. This makes it easier for new users to get started and for experienced developers to deepen their understanding of the engine's capabilities. With its robust support and extensive resources, OGRE continues to attract a diverse community of developers eager to create innovative applications.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
API Access
Has API
Integrations
Microsoft 365
Avaturn
Cocos Creator
Exclusive Addons
Gazebo
Gideros
Google Chrome
Intratech 3D PDF Exporter
LiveKit
ML Console
Integrations
Microsoft 365
Avaturn
Cocos Creator
Exclusive Addons
Gazebo
Gideros
Google Chrome
Intratech 3D PDF Exporter
LiveKit
ML Console
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
OGRE
Founded
2001
Website
www.ogre3d.org
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/