OpenGL Description

OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.

Pricing

Free Version:
Yes

Integrations

API:
Yes, OpenGL has an API

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Company Details

Company:
OpenGL
Year Founded:
1991
Website:
www.opengl.org

Media

OpenGL Screenshot 1
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Product Details

Platforms
Windows
Mac
Linux
Types of Training
Training Docs
In Person
Training Videos
Customer Support
Business Hours
Online Support

OpenGL Features and Options

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