
JS7 JobScheduler, an Open Source Workload Automation System, is designed for performance and resilience. JS7 implements state-of-the-art security standards. It offers unlimited performance for parallel executions of jobs and workflows.
JS7 provides cross-platform job execution and managed file transfer. It supports complex dependencies without the need for coding. The JS7 REST-API allows automation of inventory management and job control.
JS7 can operate thousands of Agents across any platform in parallel.
Platforms
- Cloud scheduling for Docker®, OpenShift®, Kubernetes® etc.
- True multi-platform scheduling on premises, for Windows®, Linux®, AIX®, Solaris®, macOS® etc.
- Hybrid cloud and on-premises use
User Interface
- Modern GUI with no-code approach for inventory management, monitoring, and control using web browsers
- Near-real-time information provides immediate visibility to status changes, log outputs of jobs and workflows.
- Multi-client functionality, role-based access management
- OIDC authentication and LDAP integration
High Availability
- Redundancy & Resilience based on asynchronous design and autonomous Agents
- Clustering of all JS7 Products, automatic fail-over and manual switch-over
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IONOS offers GPU Servers that deliver a high-performance computing framework aimed at managing tasks that demand significantly more power than standard CPU systems can provide. This infrastructure features top-tier NVIDIA GPUs, including the H100, H200, and L40s, in addition to specialized AI accelerators like Intel Gaudi, facilitating extensive parallel processing for demanding applications. By utilizing GPU-accelerated instances, the cloud infrastructure is enhanced with dedicated graphical processors, enabling virtual machines to execute intricate calculations and handle data-heavy tasks at a much faster rate compared to traditional servers. This solution is especially well-suited for fields such as artificial intelligence, deep learning, and data science, where training models on extensive datasets or executing rapid inference processes is necessary. Furthermore, it accommodates big data analytics, scientific simulations, and visualization tasks, including 3D rendering or modeling, that necessitate substantial computational capacity. As a result, organizations seeking to optimize their processing capabilities for complex workloads can greatly benefit from this advanced infrastructure.
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WebGL
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
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C++Builder
C++Builder is an integrated design and development tool for modern apps. Are you ready to create the best UIs in your life? Our VCL framework for Windows (FMX) visual framework to create cross-platform user interfaces provides the foundation for beautiful, intuitive user interfaces that work on all platforms: Windows, macOS and iOS. You can design your master UI layout once and then easily modify platform- or device-specific views without having to duplicate your design efforts. Use our visual designer to drag-and-drop visual or non-visual components. The LiveBindings Designer allows you to visually connect user interface elements with data sources. Live On-Device Preview allows you to validate your design and broadcast it to multiple devices simultaneously. Responsive design can be added to desktop, tablet, and smartphone devices with resolution-aware components. For a better user experience, use native controls that are platform-specific.
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